[hlds_linux] [L4D2] strange steam group servers
Hi, here's strange problem - the whole servers in my steam group list are not my. What the..? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [L4D2] strange steam group servers
Every server can join your group Hi, here's strange problem - the whole servers in my steam group list are not my. What the..? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [L4D2] strange steam group servers
Can I avoid this? On Fri, Dec 18, 2009 at 17:49, Ronny Schedel i...@ronny-schedel.de wrote: Every server can join your group Hi, here's strange problem - the whole servers in my steam group list are not my. What the..? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [L4D2] strange steam group servers
Nope, But i had 600+ or so in my list, i cant/wont believe they abuse our steamgroup id that much.. next day it was back to normal though. Also dont forget if you joined say the official l4d2/l4d/tf2/etc groups from valve itself, there are people that set there servers groupid to those (burn them!) Eric -Oorspronkelijk bericht- Van: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Shlomi Turjeman Verzonden: vrijdag 18 december 2009 16:58 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] [L4D2] strange steam group servers Can I avoid this? On Fri, Dec 18, 2009 at 17:49, Ronny Schedel i...@ronny-schedel.de wrote: Every server can join your group Hi, here's strange problem - the whole servers in my steam group list are not my. What the..? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Left 4 Dead Update Released
A required update for Left 4 Dead is now available. Please run hldsupdatetool to receive it. The specific changes include: - Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers - Official dedicated servers are now preferred when searching for team matches - More populous lobbies are now preferred over less populous ones when searching for games - Players who crash or have failed to load are no longer banned if they have been kicked - Fixed exploit allowing players to end games prematurely using the 'outtro_stats_done' console command - Reduced Dedicated Server max search ping to 150 ms - Fixed a common crash Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Released
Jason, Can you give us more info on the crash that was fixed? I believe there were multiple crash issues outstanding. On 12/18/2009 2:15 PM, Jason Ruymen wrote: Fixed a common crash ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Released
f**k l4d1, where is fix update for tf2? 2009/12/18 Nicholas Hastings nshasti...@gmail.com Jason, Can you give us more info on the crash that was fixed? I believe there were multiple crash issues outstanding. On 12/18/2009 2:15 PM, Jason Ruymen wrote: Fixed a common crash ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Żuko ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Team Fortress 2 Update Available
Ok updates have been applied both server and client side, but after working fine until 10 minutes ago (19:00 gmt) the server is crashing out on a looping seg fault. ./srcds_run: line 335: 4817 Segmentation Fault $HL_CMD I've run the debug option and nothing in the log file points to any specific problem. I blame the genius idea of running two class upgrades at the same time as hosting a free weekend. Good one! If anyone else is having this problem or knows how to fix it, please let me know :) --- On Fri, 18/12/09, Jason Ruymen jas...@valvesoftware.com wrote: From: Jason Ruymen jas...@valvesoftware.com Subject: [hlds_linux] Team Fortress 2 Update Available To: 'h...@list.valvesoftware.com' h...@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com, 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Date: Friday, 18 December, 2009, 1:28 A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: New Content - Added new control point map Gorge - Added new capture the flag map Double Cross - Added item crafting - Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info) - Added headshot death animations - Added more backstab animations Soldier - Added 35 new Soldier achievements - Added 4 new Soldier items - Added new Soldier Domination lines Demoman - Added 35 new Demoman achievements - Added 3 new Demoman items - Added new Demoman Domination lines Spy - Now pretends to be carrying the weapons wearables of the target he's disguised as - Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat Scout - The Sandman now only stuns on a max range hit (when you hear the cheering) - All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them) Minor changes - Added new options to the Multiplayer-Advanced dialog: - Combat text, which displays damage amounts you do to enemies. - Medic auto caller, which automatically shows you nearby friends at low health. - Heal target marker, which better highlights the target your medigun is locked onto. - Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys. - Fixed being able to affect friendly pipes with airblast (they would unstick) - Added recharge sound to abilities with a recharge bar - Fixed attachable wearables not staying on ragdolls - Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches - Added jiggle bones for Pyro's chicken hat - Added 2 new game startup songs Community Mapmaker requests: - Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented) - Added SetDispenserLevel input to cart dispenser (1, 2, or 3) Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Team Fortress 2 Update Available
I was getting the same. I put the newest SM gamedata on and I've not had problems now. On Fri, Dec 18, 2009 at 1:45 PM, Andy Wallace andywalla...@yahoo.com wrote: Ok updates have been applied both server and client side, but after working fine until 10 minutes ago (19:00 gmt) the server is crashing out on a looping seg fault. ./srcds_run: line 335: 4817 Segmentation Fault $HL_CMD I've run the debug option and nothing in the log file points to any specific problem. I blame the genius idea of running two class upgrades at the same time as hosting a free weekend. Good one! If anyone else is having this problem or knows how to fix it, please let me know :) --- On Fri, 18/12/09, Jason Ruymen jas...@valvesoftware.com wrote: From: Jason Ruymen jas...@valvesoftware.com Subject: [hlds_linux] Team Fortress 2 Update Available To: 'h...@list.valvesoftware.com' h...@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com, 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Date: Friday, 18 December, 2009, 1:28 A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: New Content - Added new control point map Gorge - Added new capture the flag map Double Cross - Added item crafting - Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info) - Added headshot death animations - Added more backstab animations Soldier - Added 35 new Soldier achievements - Added 4 new Soldier items - Added new Soldier Domination lines Demoman - Added 35 new Demoman achievements - Added 3 new Demoman items - Added new Demoman Domination lines Spy - Now pretends to be carrying the weapons wearables of the target he's disguised as - Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat Scout - The Sandman now only stuns on a max range hit (when you hear the cheering) - All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them) Minor changes - Added new options to the Multiplayer-Advanced dialog: - Combat text, which displays damage amounts you do to enemies. - Medic auto caller, which automatically shows you nearby friends at low health. - Heal target marker, which better highlights the target your medigun is locked onto. - Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys. - Fixed being able to affect friendly pipes with airblast (they would unstick) - Added recharge sound to abilities with a recharge bar - Fixed attachable wearables not staying on ragdolls - Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches - Added jiggle bones for Pyro's chicken hat - Added 2 new game startup songs Community Mapmaker requests: - Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented) - Added SetDispenserLevel input to cart dispenser (1, 2, or 3) Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] TF2 the server you are playing on has lost connection to steam
I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Team Fortress 2 Update Available
Yeah we tried that old chestnut just a little while ago. According to my sources the gamedata file update works to a degree but still crashes out after a few maps. Apparently valve will be releasing another update tomorrow morning to counter this problem. Anyway our regular server is still crashing out after just a few minutes so we're now removing a few minor buggy plugins that feature once or twice in the error logs. --- On Fri, 18/12/09, Steven Sumichrast packh...@gmail.com wrote: From: Steven Sumichrast packh...@gmail.com Subject: Re: [hlds_linux] Team Fortress 2 Update Available To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Date: Friday, 18 December, 2009, 20:15 I was getting the same. I put the newest SM gamedata on and I've not had problems now. On Fri, Dec 18, 2009 at 1:45 PM, Andy Wallace andywalla...@yahoo.com wrote: Ok updates have been applied both server and client side, but after working fine until 10 minutes ago (19:00 gmt) the server is crashing out on a looping seg fault. ./srcds_run: line 335: 4817 Segmentation Fault $HL_CMD I've run the debug option and nothing in the log file points to any specific problem. I blame the genius idea of running two class upgrades at the same time as hosting a free weekend. Good one! If anyone else is having this problem or knows how to fix it, please let me know :) --- On Fri, 18/12/09, Jason Ruymen jas...@valvesoftware.com wrote: From: Jason Ruymen jas...@valvesoftware.com Subject: [hlds_linux] Team Fortress 2 Update Available To: 'h...@list.valvesoftware.com' h...@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com, 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Date: Friday, 18 December, 2009, 1:28 A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: New Content - Added new control point map Gorge - Added new capture the flag map Double Cross - Added item crafting - Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info) - Added headshot death animations - Added more backstab animations Soldier - Added 35 new Soldier achievements - Added 4 new Soldier items - Added new Soldier Domination lines Demoman - Added 35 new Demoman achievements - Added 3 new Demoman items - Added new Demoman Domination lines Spy - Now pretends to be carrying the weapons wearables of the target he's disguised as - Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat Scout - The Sandman now only stuns on a max range hit (when you hear the cheering) - All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them) Minor changes - Added new options to the Multiplayer-Advanced dialog: - Combat text, which displays damage amounts you do to enemies. - Medic auto caller, which automatically shows you nearby friends at low health. - Heal target marker, which better highlights the target your medigun is locked onto. - Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys. - Fixed being able to affect friendly pipes with airblast (they would unstick) - Added recharge sound to abilities with a recharge bar - Fixed attachable wearables not staying on ragdolls - Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches - Added jiggle bones for Pyro's chicken hat - Added 2 new game startup songs Community Mapmaker requests: - Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented) - Added SetDispenserLevel input to cart dispenser (1, 2, or 3) Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Team Fortress 2 Update Available
Thanks for the tip, but I'm running a dedicated linux setup. check your spam folder for my other posting :) --- On Fri, 18/12/09, w4rezz w4r...@gmail.com wrote: From: w4rezz w4r...@gmail.com Subject: Re: [hlds_linux] Team Fortress 2 Update Available To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Date: Friday, 18 December, 2009, 20:16 My server also crashed on same time: 18.12.2009, 19:08:28 but after restart its working, maybe becouse its windows. 2009/12/18 Andy Wallace andywalla...@yahoo.com: Ok updates have been applied both server and client side, but after working fine until 10 minutes ago (19:00 gmt) the server is crashing out on a looping seg fault. ./srcds_run: line 335: 4817 Segmentation Fault $HL_CMD I've run the debug option and nothing in the log file points to any specific problem. I blame the genius idea of running two class upgrades at the same time as hosting a free weekend. Good one! If anyone else is having this problem or knows how to fix it, please let me know :) --- On Fri, 18/12/09, Jason Ruymen jas...@valvesoftware.com wrote: From: Jason Ruymen jas...@valvesoftware.com Subject: [hlds_linux] Team Fortress 2 Update Available To: 'h...@list.valvesoftware.com' h...@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com, 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Date: Friday, 18 December, 2009, 1:28 A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: New Content - Added new control point map Gorge - Added new capture the flag map Double Cross - Added item crafting - Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info) - Added headshot death animations - Added more backstab animations Soldier - Added 35 new Soldier achievements - Added 4 new Soldier items - Added new Soldier Domination lines Demoman - Added 35 new Demoman achievements - Added 3 new Demoman items - Added new Demoman Domination lines Spy - Now pretends to be carrying the weapons wearables of the target he's disguised as - Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat Scout - The Sandman now only stuns on a max range hit (when you hear the cheering) - All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them) Minor changes - Added new options to the Multiplayer-Advanced dialog: - Combat text, which displays damage amounts you do to enemies. - Medic auto caller, which automatically shows you nearby friends at low health. - Heal target marker, which better highlights the target your medigun is locked onto. - Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys. - Fixed being able to affect friendly pipes with airblast (they would unstick) - Added recharge sound to abilities with a recharge bar - Fixed attachable wearables not staying on ragdolls - Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches - Added jiggle bones for Pyro's chicken hat - Added 2 new game startup songs Community Mapmaker requests: - Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented) - Added SetDispenserLevel input to cart dispenser (1, 2, or 3) Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburg oliversalzb...@web.dewrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
Master servers are only for putting you on the server list. They have nothing to do with loadouts. Setmaster will not help your loadout problems. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, December 18, 2009 2:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburg oliversalzb...@web.dewrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
Well in that case we are SOL :D On Fri, Dec 18, 2009 at 3:04 PM, Tony Paloma drunkenf...@hotmail.comwrote: Master servers are only for putting you on the server list. They have nothing to do with loadouts. Setmaster will not help your loadout problems. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, December 18, 2009 2:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburg oliversalzb...@web.dewrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
My servers have the same problem ;/ 2009/12/19 Tony Paloma drunkenf...@hotmail.com Master servers are only for putting you on the server list. They have nothing to do with loadouts. Setmaster will not help your loadout problems. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, December 18, 2009 2:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburg oliversalzb...@web.dewrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Żuko ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
Same on our servers :( But some players have special weapons... Silent_Water Oliver Salzburg schrieb: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
Our server just came online. :) On Fri, Dec 18, 2009 at 3:15 PM, Silent sil...@ccmail.cc wrote: Same on our servers :( But some players have special weapons... Silent_Water Oliver Salzburg schrieb: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
DontBeSoHappy, you lose your connection soon ;-) 2009/12/19 DontWannaName! ad...@topnotchclan.com Our server just came online. :) On Fri, Dec 18, 2009 at 3:15 PM, Silent sil...@ccmail.cc wrote: Same on our servers :( But some players have special weapons... Silent_Water Oliver Salzburg schrieb: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Żuko ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
Well on my other server everything works fine. This seems almost random. On 2009-12-18 23:54, DontWannaName! wrote: My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburgoliversalzb...@web.dewrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
Nope, they are still connected and giving out items. On Fri, Dec 18, 2009 at 3:32 PM, Oliver Salzburg oliversalzb...@web.dewrote: Well on my other server everything works fine. This seems almost random. On 2009-12-18 23:54, DontWannaName! wrote: My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburgoliversalzb...@web.de wrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam
We just got the loadouts working again too.. Btw, i like the spy update the most though, people can join the game, type build 0 in the console and voilla they have a dispensor.. really weird to see. -Oorspronkelijk bericht- Van: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens DontWannaName! Verzonden: zaterdag 19 december 2009 0:39 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] TF2 the server you are playing on has lost connection to steam Nope, they are still connected and giving out items. On Fri, Dec 18, 2009 at 3:32 PM, Oliver Salzburg oliversalzb...@web.dewrote: Well on my other server everything works fine. This seems almost random. On 2009-12-18 23:54, DontWannaName! wrote: My servers have the same problem. I tried added a bunch of master servers using setmaster but that has no effect. I think the system is down at the moment. On Fri, Dec 18, 2009 at 1:50 PM, Oliver Salzburgoliversalzb...@web.de wrote: I really fail to understand the cause of this message. I run two TF2 servers on 2 different machines. On one server I get the above error message when trying to access my loadout, on the other I don't. Restarting the server where the problem occurs does not fix the problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Team Fortress 2 and Left 4 Dead 2 Updates Coming
Required update for Team Fortress 2 and Left 4 Dead 2 are on the way. They should be available in less than an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Team Fortress 2 Update Available
A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed a client crash related to arrows - Fixed a server crash related to items - Fixed a server crash caused by the Demo taunt kill - Fixed a server crash caused by using the Equalizer - Fixed client ragdoll commands resulting in ragdolls standing around - Restored the missing point_teleport entity - Fixed stats and achievements being tracked while using sv_cheats - Fixed Spies being able to build dispensers - Fixed clients not fixing up inventory items in bad backpack positions - Added a new chat message when players craft an item - Fixed Bloody Merry and Second Eye achievements being achieved incorrectly - Updated the description of the Bravehurt achievement - Fixed Blutsauger attributes - Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve) - Fixed the Spy's unlockables watches using the wrong consume/recharge rates Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Left 4 Dead 2 Update Available
A required update to Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Reduced Dedicated Server max search ping to 150 ms - Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers - Official dedicated servers are now preferred when searching for team matches - More populous lobbies are now preferred over less populous ones when searching for games - Players who crash or have failed to load are no longer banned if they have been kicked - Update Russian subtitles - Fixed not being able to interlink teams in team-on-team mode - Fixed not being able to properly migrate team lobby after team leader would leave the lobby - Fixed not being able to invite friends if player was not team leader in a team-on-team game Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Auto-Update Inquiry/Suggestion
When the L4D 2 update was released tonight, I changed maps but this did not update the server. I then immediately exited the server and when it restarted, it was up to date. So apparently, even if a map change does sometimes update the server, it's definitely not the quickest and most assuring method. So, we still need some sort of script, or preferably an update to -autoupdate that will: 1.) Detect when an update is available 2.) Wait for the server to become empty OR wait X amount of time before exiting - whichever comes first. 3.) Exit the server so that it can update and restart. This would obviously keep a large amount of dedicated servers more up-to-date and available to play on. Cordially, -Nate ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux