Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Ook
I do the exact same thing connecting to public server on the Internet. The 
server sees my 3, 4, or 5 connections as all from the same ip but with 
different ports, and because the server looks at ip/port combinations, not 
just ip, it works just fine.

Unless, as I mentioned in a previous port, there is a bug in srcds that 
causes it to periodically get confused if the ip or ports are the same, even 
if the ip/port combination is different. Or the router is doing something 
stupid like giving two outgoing connections the same port. This shouldn't 
happen - the router should not do that, but there are a lot of cheap 
consumer grade crap routers that have gosh only knows what bugs in their 
firmware.

- Original Message - 
From: "Andrew Stuart" 
To: "'Half-Life dedicated Linux server mailing list'" 

Sent: Saturday, December 19, 2009 5:55 PM
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP


> if they are both coming off of one lan with one net connection they will
> present the same public IP to the game server
> hence the issue, im sure client ports will sort it
> (you could have some jazzy setup with x amount of public ip's and nat'd to
> each pc on yer network)
>
> you said connecting to your server, I guess this is a  server running
> locally on your own private lan? if so then it will see the private ips
> a remote server shouldnt see your private IP only the public facing IP
>
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
> Sent: 20 December 2009 01:41
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
>
> The only time I've had to use clientport was when I was running something 
> on
>
> the same box that was causing a conflict. Two seperate computers using the
> same outgoing port won't cause a problem because they have different ip
> addresses. I've done this for years - the server doesn't care - I've
> connected to my server with five computers at the same time, all using the
> same outgoing port. Never had a problem with it. The server recognizes 
> that
> they have different IPs, and doesn't care if the port is the same. Neither
> does the router. IPs or ports don't have to be unique, but ip/port
> combinations absolutely must be unique, and they will be unless two
> computers have the same IP, or your router is doing something stupid.
>
> I wonder if TF2 has some issues with clients using the same port, even 
> with
> the ip is different? Or vice versa, problems with clients using the same 
> IP
> but different ports? I would not say this is not a TF2 or L4D/L4D2 bug 
> with
> srcds.
>
> Toss a coin - heads, it's a router problem, tails it's a srcds problem :-)
>
> - Original Message - 
> From: "Richard Eid" 
> To: "Half-Life dedicated Linux server mailing list"
> 
> Sent: Saturday, December 19, 2009 1:40 PM
> Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
>
>
>> It sounds like they just need to set an alternate clientport.  On one
>> machine, no changes will need to be made.  The second one will need to
>> have
>> a launch option added:
>>
>> +clientport x
>>
>> I think the default clientport is 27005, which the client that is not
>> setting a clientport using launch options will be using.  The one that
>> needs
>> to add this to their launch options can use whatever, but 27006 is a safe
>> alternative.
>>
>> Both clients behind one router connecting to two different servers at the
>> same time shouldn't experience this issue, but if you have two clients
>> behind the same router and you're both trying to connect to the same
>> server,
>> one of them needs to use an alternate clientport.
>>
>> Then again, maybe I'm misunderstanding the problem and this won't solve a
>> thing.  Good Luck!
>>
>>-Richard Eid
>>
>>
>> On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
>>
>>> I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2
>>> servers. My roommate and I can both connect to some dedicated servers,
>>> however my own and a few others, one of us gets in and the other
>>> eventually times out and is never able to connect.
>>>
>>> Richard Eid wrote:
>>> > Is your server denying them the connection or is it just a local
>>> > timeout
>>> on
>>> > their end?  Have they set +clientport on one of the clients so they
>>> > both
>>> > aren't trying to connect through the same port?
>>> >
>>> > -Richard Eid
>>> >
>>> >
>>> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma >> >wrote:
>>> >
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >
>>>
>>>
>>> ___
>>> To u

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Ook
You assume correctly :-)

When two clients behind NAT go out to the Internet, they have the same IP 
address but different ports. This is how NAT works - it is the router the 
determines the outgoing port, and it will give the two computers different 
ports. The server does not look at ip addresses, it looks at ip/port 
combinations.


- Original Message - 
From: "Guy Watkins" 
To: "'Half-Life dedicated Linux server mailing list'" 

Sent: Saturday, December 19, 2009 5:53 PM
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP


> You missed a point.  They are coming from the same IP address.  But
> different computers.  When 2 computers are behind a NAT router, the server
> only sees 1 IP address.  Somehow the NAT router must make the server 
> happy.
> I assume the NAT router maps 2 different outgoing ports in this case.  But 
> I
> don't really know.  I am assuming that some routers don't do it correctly.
>
> } -Original Message-
> } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> } boun...@list.valvesoftware.com] On Behalf Of Ook
> } Sent: Saturday, December 19, 2009 8:41 PM
> } To: Half-Life dedicated Linux server mailing list
> } Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
> }
> } The only time I've had to use clientport was when I was running 
> something
> } on
> } the same box that was causing a conflict. Two seperate computers using 
> the
> } same outgoing port won't cause a problem because they have different ip
> } addresses. I've done this for years - the server doesn't care - I've
> } connected to my server with five computers at the same time, all using 
> the
> } same outgoing port. Never had a problem with it. The server recognizes
> } that
> } they have different IPs, and doesn't care if the port is the same. 
> Neither
> } does the router. IPs or ports don't have to be unique, but ip/port
> } combinations absolutely must be unique, and they will be unless two
> } computers have the same IP, or your router is doing something stupid.
> }
> } I wonder if TF2 has some issues with clients using the same port, even
> } with
> } the ip is different? Or vice versa, problems with clients using the same
> } IP
> } but different ports? I would not say this is not a TF2 or L4D/L4D2 bug
> } with
> } srcds.
> }
> } Toss a coin - heads, it's a router problem, tails it's a srcds problem 
> :-)
> }
> } - Original Message -
> } From: "Richard Eid" 
> } To: "Half-Life dedicated Linux server mailing list"
> } 
> } Sent: Saturday, December 19, 2009 1:40 PM
> } Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
> }
> }
> } > It sounds like they just need to set an alternate clientport.  On one
> } > machine, no changes will need to be made.  The second one will need to
> } > have
> } > a launch option added:
> } >
> } > +clientport x
> } >
> } > I think the default clientport is 27005, which the client that is not
> } > setting a clientport using launch options will be using.  The one that
> } > needs
> } > to add this to their launch options can use whatever, but 27006 is a
> } safe
> } > alternative.
> } >
> } > Both clients behind one router connecting to two different servers at
> } the
> } > same time shouldn't experience this issue, but if you have two clients
> } > behind the same router and you're both trying to connect to the same
> } > server,
> } > one of them needs to use an alternate clientport.
> } >
> } > Then again, maybe I'm misunderstanding the problem and this won't 
> solve
> } a
> } > thing.  Good Luck!
> } >
> } >-Richard Eid
> } >
> } >
> } > On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
> } >
> } >> I can vouch for the same problem on my own Left 4 Dead and Left 4 
> Dead
> } 2
> } >> servers. My roommate and I can both connect to some dedicated 
> servers,
> } >> however my own and a few others, one of us gets in and the other
> } >> eventually times out and is never able to connect.
> } >>
> } >> Richard Eid wrote:
> } >> > Is your server denying them the connection or is it just a local
> } >> > timeout
> } >> on
> } >> > their end?  Have they set +clientport on one of the clients so they
> } >> > both
> } >> > aren't trying to connect through the same port?
> } >> >
> } >> > -Richard Eid
> } >> >
> } >> >
> } >> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma 
>  } >> >wrote:
> } >> >
> } >> > ___
> } >> > To unsubscribe, edit your list preferences, or view the list
> } archives,
> } >> please visit:
> } >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >> >
> } >>
> } >>
> } >> ___
> } >> To unsubscribe, edit your list preferences, or view the list 
> archives,
> } >> please visit:
> } >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> } >>
> } > __

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Andrew Stuart
if they are both coming off of one lan with one net connection they will
present the same public IP to the game server
hence the issue, im sure client ports will sort it
(you could have some jazzy setup with x amount of public ip's and nat'd to
each pc on yer network)

you said connecting to your server, I guess this is a  server running
locally on your own private lan? if so then it will see the private ips
a remote server shouldnt see your private IP only the public facing IP


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: 20 December 2009 01:41
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP

The only time I've had to use clientport was when I was running something on

the same box that was causing a conflict. Two seperate computers using the 
same outgoing port won't cause a problem because they have different ip 
addresses. I've done this for years - the server doesn't care - I've 
connected to my server with five computers at the same time, all using the 
same outgoing port. Never had a problem with it. The server recognizes that 
they have different IPs, and doesn't care if the port is the same. Neither 
does the router. IPs or ports don't have to be unique, but ip/port 
combinations absolutely must be unique, and they will be unless two 
computers have the same IP, or your router is doing something stupid.

I wonder if TF2 has some issues with clients using the same port, even with 
the ip is different? Or vice versa, problems with clients using the same IP 
but different ports? I would not say this is not a TF2 or L4D/L4D2 bug with 
srcds.

Toss a coin - heads, it's a router problem, tails it's a srcds problem :-)

- Original Message - 
From: "Richard Eid" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Saturday, December 19, 2009 1:40 PM
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP


> It sounds like they just need to set an alternate clientport.  On one
> machine, no changes will need to be made.  The second one will need to 
> have
> a launch option added:
>
> +clientport x
>
> I think the default clientport is 27005, which the client that is not
> setting a clientport using launch options will be using.  The one that 
> needs
> to add this to their launch options can use whatever, but 27006 is a safe
> alternative.
>
> Both clients behind one router connecting to two different servers at the
> same time shouldn't experience this issue, but if you have two clients
> behind the same router and you're both trying to connect to the same 
> server,
> one of them needs to use an alternate clientport.
>
> Then again, maybe I'm misunderstanding the problem and this won't solve a
> thing.  Good Luck!
>
>-Richard Eid
>
>
> On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
>
>> I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2
>> servers. My roommate and I can both connect to some dedicated servers,
>> however my own and a few others, one of us gets in and the other
>> eventually times out and is never able to connect.
>>
>> Richard Eid wrote:
>> > Is your server denying them the connection or is it just a local 
>> > timeout
>> on
>> > their end?  Have they set +clientport on one of the clients so they 
>> > both
>> > aren't trying to connect through the same port?
>> >
>> > -Richard Eid
>> >
>> >
>> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma > >wrote:
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux 


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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Guy Watkins
You missed a point.  They are coming from the same IP address.  But
different computers.  When 2 computers are behind a NAT router, the server
only sees 1 IP address.  Somehow the NAT router must make the server happy.
I assume the NAT router maps 2 different outgoing ports in this case.  But I
don't really know.  I am assuming that some routers don't do it correctly.

} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Ook
} Sent: Saturday, December 19, 2009 8:41 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
} 
} The only time I've had to use clientport was when I was running something
} on
} the same box that was causing a conflict. Two seperate computers using the
} same outgoing port won't cause a problem because they have different ip
} addresses. I've done this for years - the server doesn't care - I've
} connected to my server with five computers at the same time, all using the
} same outgoing port. Never had a problem with it. The server recognizes
} that
} they have different IPs, and doesn't care if the port is the same. Neither
} does the router. IPs or ports don't have to be unique, but ip/port
} combinations absolutely must be unique, and they will be unless two
} computers have the same IP, or your router is doing something stupid.
} 
} I wonder if TF2 has some issues with clients using the same port, even
} with
} the ip is different? Or vice versa, problems with clients using the same
} IP
} but different ports? I would not say this is not a TF2 or L4D/L4D2 bug
} with
} srcds.
} 
} Toss a coin - heads, it's a router problem, tails it's a srcds problem :-)
} 
} - Original Message -
} From: "Richard Eid" 
} To: "Half-Life dedicated Linux server mailing list"
} 
} Sent: Saturday, December 19, 2009 1:40 PM
} Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
} 
} 
} > It sounds like they just need to set an alternate clientport.  On one
} > machine, no changes will need to be made.  The second one will need to
} > have
} > a launch option added:
} >
} > +clientport x
} >
} > I think the default clientport is 27005, which the client that is not
} > setting a clientport using launch options will be using.  The one that
} > needs
} > to add this to their launch options can use whatever, but 27006 is a
} safe
} > alternative.
} >
} > Both clients behind one router connecting to two different servers at
} the
} > same time shouldn't experience this issue, but if you have two clients
} > behind the same router and you're both trying to connect to the same
} > server,
} > one of them needs to use an alternate clientport.
} >
} > Then again, maybe I'm misunderstanding the problem and this won't solve
} a
} > thing.  Good Luck!
} >
} >-Richard Eid
} >
} >
} > On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
} >
} >> I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead
} 2
} >> servers. My roommate and I can both connect to some dedicated servers,
} >> however my own and a few others, one of us gets in and the other
} >> eventually times out and is never able to connect.
} >>
} >> Richard Eid wrote:
} >> > Is your server denying them the connection or is it just a local
} >> > timeout
} >> on
} >> > their end?  Have they set +clientport on one of the clients so they
} >> > both
} >> > aren't trying to connect through the same port?
} >> >
} >> > -Richard Eid
} >> >
} >> >
} >> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma > >wrote:
} >> >
} >> > ___
} >> > To unsubscribe, edit your list preferences, or view the list
} archives,
} >> please visit:
} >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >> >
} >>
} >>
} >> ___
} >> To unsubscribe, edit your list preferences, or view the list archives,
} >> please visit:
} >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >>
} > ___
} > To unsubscribe, edit your list preferences, or view the list archives,
} > please visit:
} > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} 
} 
} ___
} To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
} http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Ook
The only time I've had to use clientport was when I was running something on 
the same box that was causing a conflict. Two seperate computers using the 
same outgoing port won't cause a problem because they have different ip 
addresses. I've done this for years - the server doesn't care - I've 
connected to my server with five computers at the same time, all using the 
same outgoing port. Never had a problem with it. The server recognizes that 
they have different IPs, and doesn't care if the port is the same. Neither 
does the router. IPs or ports don't have to be unique, but ip/port 
combinations absolutely must be unique, and they will be unless two 
computers have the same IP, or your router is doing something stupid.

I wonder if TF2 has some issues with clients using the same port, even with 
the ip is different? Or vice versa, problems with clients using the same IP 
but different ports? I would not say this is not a TF2 or L4D/L4D2 bug with 
srcds.

Toss a coin - heads, it's a router problem, tails it's a srcds problem :-)

- Original Message - 
From: "Richard Eid" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Saturday, December 19, 2009 1:40 PM
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP


> It sounds like they just need to set an alternate clientport.  On one
> machine, no changes will need to be made.  The second one will need to 
> have
> a launch option added:
>
> +clientport x
>
> I think the default clientport is 27005, which the client that is not
> setting a clientport using launch options will be using.  The one that 
> needs
> to add this to their launch options can use whatever, but 27006 is a safe
> alternative.
>
> Both clients behind one router connecting to two different servers at the
> same time shouldn't experience this issue, but if you have two clients
> behind the same router and you're both trying to connect to the same 
> server,
> one of them needs to use an alternate clientport.
>
> Then again, maybe I'm misunderstanding the problem and this won't solve a
> thing.  Good Luck!
>
>-Richard Eid
>
>
> On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
>
>> I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2
>> servers. My roommate and I can both connect to some dedicated servers,
>> however my own and a few others, one of us gets in and the other
>> eventually times out and is never able to connect.
>>
>> Richard Eid wrote:
>> > Is your server denying them the connection or is it just a local 
>> > timeout
>> on
>> > their end?  Have they set +clientport on one of the clients so they 
>> > both
>> > aren't trying to connect through the same port?
>> >
>> > -Richard Eid
>> >
>> >
>> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma > >wrote:
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux 


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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Michael Cain
And every time you complain about it, that's one more email the rest
of us have to deal with. Be considerate yourself.

He asked the question, problem got solved. End it there.

On 12/19/09, DLinkOZ  wrote:
> This list, sure.  But some of us are on multiple lists, and this person
> posted this to at least two different game lists.  So I have the normal
> massive amount of on-topic mail from the lists, plus two separate lists
> going on about this off-topic (here and the CoD list).  It's called being
> considerate to others.
>
>
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Shawn P.
> Zipay
> Sent: Saturday, December 19, 2009 6:56 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> Oh give it a rest.  It's not as though there isn't enough room on here
> to talk about something that isn't 100% related to Servers.  A lot of
> people here probably use TS when gaming, so in a way, it's more
> related than you think.
>
> It's not hurting anything.
>
>
> On Sat, Dec 19, 2009 at 7:05 PM, Eric Riemers  wrote:
>> Anyone else wants to talk about TS3?
>>
>> I found a lot of information on
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux , just put in
>> your email and press "unsubscribe".
>>
>>
>> -Oorspronkelijk bericht-
>> Van: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Ulrich Block
>> Verzonden: zondag 20 december 2009 0:47
>> Aan: Half-Life dedicated Linux server mailing list
>> Onderwerp: Re: [hlds_linux] TeamSpeak 3 Server
>>
>> As you wrote NOPROFIT. Even if you give it away in a bundle meaning x
>> slots gs and same slot amout ts3 "free" It is a proffit offer.
>> So it is only free for clans if they host it on their own.
>>
>> Zesi schrieb:
>>> Bullshit! U not have to pay! u can host 512 Slots on the Server, u only
>>> need
>>> a key from http://sales.tritoncia.com/ NoProfit License is Free (!) and
>>> for
>>> 10 Servers with max 512Slots. Atm u can only host 32 Slots cos u cant get
>>> a
>>> key.
>>>
>>> But Guys this is for Valve-based Files and not for TS³! ;-)
>>>
>>> --
>>> From: "Ulrich Block" 
>>> Sent: Saturday, December 19, 2009 10:04 PM
>>> To: "Half-Life dedicated Linux server mailing list"
>>> 
>>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>>
>>>
 Same results here. Plus the Beta allows only 32 slots Per Instance. No
 Forking etc.
 If you want more you have to pay.

 So why should I pay for less if i can get more free with mumble?

 Zuko schrieb:

> exacly
>
> 2009/12/19 Flubber 
>
>
>
>> We* have tested* TS3 and the audio quality is imo lower and slower
>> than
>> in
>> Mumble.
>>
>> 2009/12/19 Schlup 
>>
>>
>>
>>> To be fair you guys that are Mumble fanboys haven't even used
>>> TeamSpeak
>>>
>>>
>> 3,
>>
>>
>>> it just got released a few hours ago.  So you can't intelligently
>>> talk
>>>
>>>
>> about
>>
>>
>>> quality of voice of one over the other before you use them both.  If
>>> you
>>> want to learn about some of the new features and advancements of TS3
>>> you
>>>
>>>
>> can
>>
>>
>>> go here and read down in the center of the page.
>>> http://www.teamspeak3.biz/
>>>
>>> P.S.  I have resolved my issue and all is up and working now.  Thanks
>>> to
>>> all those that helped and I'm sorry to all those that got their
>>> panties
>>>
>>>
>> in a
>>
>>
>>> wad because this wasn't HLDS related.
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
>>> Sent: Saturday, December 19, 2009 1:26 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>>
>>> I have to agree with Zuko mumble is way superior to TS (even to the
>>>
>>>
>> ingame
>>
>>
>>> com system) last time in L4D the voice was coming in mumble before
>>> the
>>> ingame stream. And 1.2 release is an excellent work regarding the
>>> quality
>>> of
>>> the voice reproduction.
>>>
>>> 2009/12/19 Zuko 
>>>
>>>
>>>
 1. What does this have to do with hlds_linux list?
 2. Mumble > TS3

 2009/12/19 Chris Boot 



> Hi,
>
> Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
>
>
>>> were
>>>
>>>
> running 64-bit you'd see "x86_64".
>
> Chris
>
> On 19/12/2009 18:21, Schlup wrote:
>
>
>> Linux

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread DLinkOZ
This list, sure.  But some of us are on multiple lists, and this person posted 
this to at least two different game lists.  So I have the normal massive amount 
of on-topic mail from the lists, plus two separate lists going on about this 
off-topic (here and the CoD list).  It's called being considerate to others.



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Shawn P. Zipay
Sent: Saturday, December 19, 2009 6:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TeamSpeak 3 Server

Oh give it a rest.  It's not as though there isn't enough room on here
to talk about something that isn't 100% related to Servers.  A lot of
people here probably use TS when gaming, so in a way, it's more
related than you think.

It's not hurting anything.


On Sat, Dec 19, 2009 at 7:05 PM, Eric Riemers  wrote:
> Anyone else wants to talk about TS3?
>
> I found a lot of information on 
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux , just put in your 
> email and press "unsubscribe".
>
>
> -Oorspronkelijk bericht-
> Van: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Ulrich Block
> Verzonden: zondag 20 december 2009 0:47
> Aan: Half-Life dedicated Linux server mailing list
> Onderwerp: Re: [hlds_linux] TeamSpeak 3 Server
>
> As you wrote NOPROFIT. Even if you give it away in a bundle meaning x
> slots gs and same slot amout ts3 "free" It is a proffit offer.
> So it is only free for clans if they host it on their own.
>
> Zesi schrieb:
>> Bullshit! U not have to pay! u can host 512 Slots on the Server, u only need
>> a key from http://sales.tritoncia.com/ NoProfit License is Free (!) and for
>> 10 Servers with max 512Slots. Atm u can only host 32 Slots cos u cant get a
>> key.
>>
>> But Guys this is for Valve-based Files and not for TS³! ;-)
>>
>> --
>> From: "Ulrich Block" 
>> Sent: Saturday, December 19, 2009 10:04 PM
>> To: "Half-Life dedicated Linux server mailing list"
>> 
>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>
>>
>>> Same results here. Plus the Beta allows only 32 slots Per Instance. No
>>> Forking etc.
>>> If you want more you have to pay.
>>>
>>> So why should I pay for less if i can get more free with mumble?
>>>
>>> Zuko schrieb:
>>>
 exacly

 2009/12/19 Flubber 



> We* have tested* TS3 and the audio quality is imo lower and slower than
> in
> Mumble.
>
> 2009/12/19 Schlup 
>
>
>
>> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak
>>
>>
> 3,
>
>
>> it just got released a few hours ago.  So you can't intelligently talk
>>
>>
> about
>
>
>> quality of voice of one over the other before you use them both.  If
>> you
>> want to learn about some of the new features and advancements of TS3
>> you
>>
>>
> can
>
>
>> go here and read down in the center of the page.
>> http://www.teamspeak3.biz/
>>
>> P.S.  I have resolved my issue and all is up and working now.  Thanks
>> to
>> all those that helped and I'm sorry to all those that got their panties
>>
>>
> in a
>
>
>> wad because this wasn't HLDS related.
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
>> Sent: Saturday, December 19, 2009 1:26 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>
>> I have to agree with Zuko mumble is way superior to TS (even to the
>>
>>
> ingame
>
>
>> com system) last time in L4D the voice was coming in mumble before the
>> ingame stream. And 1.2 release is an excellent work regarding the
>> quality
>> of
>> the voice reproduction.
>>
>> 2009/12/19 Zuko 
>>
>>
>>
>>> 1. What does this have to do with hlds_linux list?
>>> 2. Mumble > TS3
>>>
>>> 2009/12/19 Chris Boot 
>>>
>>>
>>>
 Hi,

 Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you


>> were
>>
>>
 running 64-bit you'd see "x86_64".

 Chris

 On 19/12/2009 18:21, Schlup wrote:


> Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686
>
>
> i686
>
>
>>> i386
>>>
>>>
> GNU/Linux
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>
>
>> Chris
>>
>>
 Boot


> Sent: Satur

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Shawn P. Zipay
Oh give it a rest.  It's not as though there isn't enough room on here
to talk about something that isn't 100% related to Servers.  A lot of
people here probably use TS when gaming, so in a way, it's more
related than you think.

It's not hurting anything.


On Sat, Dec 19, 2009 at 7:05 PM, Eric Riemers  wrote:
> Anyone else wants to talk about TS3?
>
> I found a lot of information on 
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux , just put in your 
> email and press "unsubscribe".
>
>
> -Oorspronkelijk bericht-
> Van: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Ulrich Block
> Verzonden: zondag 20 december 2009 0:47
> Aan: Half-Life dedicated Linux server mailing list
> Onderwerp: Re: [hlds_linux] TeamSpeak 3 Server
>
> As you wrote NOPROFIT. Even if you give it away in a bundle meaning x
> slots gs and same slot amout ts3 "free" It is a proffit offer.
> So it is only free for clans if they host it on their own.
>
> Zesi schrieb:
>> Bullshit! U not have to pay! u can host 512 Slots on the Server, u only need
>> a key from http://sales.tritoncia.com/ NoProfit License is Free (!) and for
>> 10 Servers with max 512Slots. Atm u can only host 32 Slots cos u cant get a
>> key.
>>
>> But Guys this is for Valve-based Files and not for TS³! ;-)
>>
>> --
>> From: "Ulrich Block" 
>> Sent: Saturday, December 19, 2009 10:04 PM
>> To: "Half-Life dedicated Linux server mailing list"
>> 
>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>
>>
>>> Same results here. Plus the Beta allows only 32 slots Per Instance. No
>>> Forking etc.
>>> If you want more you have to pay.
>>>
>>> So why should I pay for less if i can get more free with mumble?
>>>
>>> Zuko schrieb:
>>>
 exacly

 2009/12/19 Flubber 



> We* have tested* TS3 and the audio quality is imo lower and slower than
> in
> Mumble.
>
> 2009/12/19 Schlup 
>
>
>
>> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak
>>
>>
> 3,
>
>
>> it just got released a few hours ago.  So you can't intelligently talk
>>
>>
> about
>
>
>> quality of voice of one over the other before you use them both.  If
>> you
>> want to learn about some of the new features and advancements of TS3
>> you
>>
>>
> can
>
>
>> go here and read down in the center of the page.
>> http://www.teamspeak3.biz/
>>
>> P.S.  I have resolved my issue and all is up and working now.  Thanks
>> to
>> all those that helped and I'm sorry to all those that got their panties
>>
>>
> in a
>
>
>> wad because this wasn't HLDS related.
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
>> Sent: Saturday, December 19, 2009 1:26 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>
>> I have to agree with Zuko mumble is way superior to TS (even to the
>>
>>
> ingame
>
>
>> com system) last time in L4D the voice was coming in mumble before the
>> ingame stream. And 1.2 release is an excellent work regarding the
>> quality
>> of
>> the voice reproduction.
>>
>> 2009/12/19 Zuko 
>>
>>
>>
>>> 1. What does this have to do with hlds_linux list?
>>> 2. Mumble > TS3
>>>
>>> 2009/12/19 Chris Boot 
>>>
>>>
>>>
 Hi,

 Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you


>> were
>>
>>
 running 64-bit you'd see "x86_64".

 Chris

 On 19/12/2009 18:21, Schlup wrote:


> Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686
>
>
> i686
>
>
>>> i386
>>>
>>>
> GNU/Linux
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>
>
>> Chris
>>
>>
 Boot


> Sent: Saturday, December 19, 2009 12:16 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> Hi,
>
> My first guess is you're running 32-bit Linux on your server, not
> 64-bit, and the binary you have is 64-bit. Send us the output of
>
>
>> 'uname
>>
>>
> -a' so that we can tell if you're not sure.
>
> HTH,
> Chris
>
> On 19/12/2009 18:08, Schlup wrote:
>
>
>
>> Has anybody successfully setup a TeamSpea

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Eric Riemers
Anyone else wants to talk about TS3?

I found a lot of information on 
http://list.valvesoftware.com/mailman/listinfo/hlds_linux , just put in your 
email and press "unsubscribe".


-Oorspronkelijk bericht-
Van: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Ulrich Block
Verzonden: zondag 20 december 2009 0:47
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] TeamSpeak 3 Server

As you wrote NOPROFIT. Even if you give it away in a bundle meaning x 
slots gs and same slot amout ts3 "free" It is a proffit offer.
So it is only free for clans if they host it on their own.

Zesi schrieb:
> Bullshit! U not have to pay! u can host 512 Slots on the Server, u only need 
> a key from http://sales.tritoncia.com/ NoProfit License is Free (!) and for 
> 10 Servers with max 512Slots. Atm u can only host 32 Slots cos u cant get a 
> key.
>
> But Guys this is for Valve-based Files and not for TS³! ;-)
>
> --
> From: "Ulrich Block" 
> Sent: Saturday, December 19, 2009 10:04 PM
> To: "Half-Life dedicated Linux server mailing list" 
> 
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
>   
>> Same results here. Plus the Beta allows only 32 slots Per Instance. No
>> Forking etc.
>> If you want more you have to pay.
>>
>> So why should I pay for less if i can get more free with mumble?
>>
>> Zuko schrieb:
>> 
>>> exacly
>>>
>>> 2009/12/19 Flubber 
>>>
>>>
>>>   
 We* have tested* TS3 and the audio quality is imo lower and slower than 
 in
 Mumble.

 2009/12/19 Schlup 


 
> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak
>
>   
 3,

 
> it just got released a few hours ago.  So you can't intelligently talk
>
>   
 about

 
> quality of voice of one over the other before you use them both.  If 
> you
> want to learn about some of the new features and advancements of TS3 
> you
>
>   
 can

 
> go here and read down in the center of the page.
> http://www.teamspeak3.biz/
>
> P.S.  I have resolved my issue and all is up and working now.  Thanks 
> to
> all those that helped and I'm sorry to all those that got their panties
>
>   
 in a

 
> wad because this wasn't HLDS related.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
> Sent: Saturday, December 19, 2009 1:26 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> I have to agree with Zuko mumble is way superior to TS (even to the
>
>   
 ingame

 
> com system) last time in L4D the voice was coming in mumble before the
> ingame stream. And 1.2 release is an excellent work regarding the 
> quality
> of
> the voice reproduction.
>
> 2009/12/19 Zuko 
>
>
>   
>> 1. What does this have to do with hlds_linux list?
>> 2. Mumble > TS3
>>
>> 2009/12/19 Chris Boot 
>>
>>
>> 
>>> Hi,
>>>
>>> Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
>>>
>>>   
> were
>
>   
>>> running 64-bit you'd see "x86_64".
>>>
>>> Chris
>>>
>>> On 19/12/2009 18:21, Schlup wrote:
>>>
>>>   
 Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686

 
 i686

 
>> i386
>>
>> 
 GNU/Linux

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

 
> Chris
>
>   
>>> Boot
>>>
>>>   
 Sent: Saturday, December 19, 2009 12:16 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] TeamSpeak 3 Server

 Hi,

 My first guess is you're running 32-bit Linux on your server, not
 64-bit, and the binary you have is 64-bit. Send us the output of

 
> 'uname
>
>   
 -a' so that we can tell if you're not sure.

 HTH,
 Chris

 On 19/12/2009 18:08, Schlup wrote:


 
> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?
>
>   
>  I'm
>
>   
> having troubles getting the binary to run.  I am trying to setup a
>>

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Ulrich Block
As you wrote NOPROFIT. Even if you give it away in a bundle meaning x 
slots gs and same slot amout ts3 "free" It is a proffit offer.
So it is only free for clans if they host it on their own.

Zesi schrieb:
> Bullshit! U not have to pay! u can host 512 Slots on the Server, u only need 
> a key from http://sales.tritoncia.com/ NoProfit License is Free (!) and for 
> 10 Servers with max 512Slots. Atm u can only host 32 Slots cos u cant get a 
> key.
>
> But Guys this is for Valve-based Files and not for TS³! ;-)
>
> --
> From: "Ulrich Block" 
> Sent: Saturday, December 19, 2009 10:04 PM
> To: "Half-Life dedicated Linux server mailing list" 
> 
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
>   
>> Same results here. Plus the Beta allows only 32 slots Per Instance. No
>> Forking etc.
>> If you want more you have to pay.
>>
>> So why should I pay for less if i can get more free with mumble?
>>
>> Zuko schrieb:
>> 
>>> exacly
>>>
>>> 2009/12/19 Flubber 
>>>
>>>
>>>   
 We* have tested* TS3 and the audio quality is imo lower and slower than 
 in
 Mumble.

 2009/12/19 Schlup 


 
> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak
>
>   
 3,

 
> it just got released a few hours ago.  So you can't intelligently talk
>
>   
 about

 
> quality of voice of one over the other before you use them both.  If 
> you
> want to learn about some of the new features and advancements of TS3 
> you
>
>   
 can

 
> go here and read down in the center of the page.
> http://www.teamspeak3.biz/
>
> P.S.  I have resolved my issue and all is up and working now.  Thanks 
> to
> all those that helped and I'm sorry to all those that got their panties
>
>   
 in a

 
> wad because this wasn't HLDS related.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
> Sent: Saturday, December 19, 2009 1:26 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> I have to agree with Zuko mumble is way superior to TS (even to the
>
>   
 ingame

 
> com system) last time in L4D the voice was coming in mumble before the
> ingame stream. And 1.2 release is an excellent work regarding the 
> quality
> of
> the voice reproduction.
>
> 2009/12/19 Zuko 
>
>
>   
>> 1. What does this have to do with hlds_linux list?
>> 2. Mumble > TS3
>>
>> 2009/12/19 Chris Boot 
>>
>>
>> 
>>> Hi,
>>>
>>> Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
>>>
>>>   
> were
>
>   
>>> running 64-bit you'd see "x86_64".
>>>
>>> Chris
>>>
>>> On 19/12/2009 18:21, Schlup wrote:
>>>
>>>   
 Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686

 
 i686

 
>> i386
>>
>> 
 GNU/Linux

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

 
> Chris
>
>   
>>> Boot
>>>
>>>   
 Sent: Saturday, December 19, 2009 12:16 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] TeamSpeak 3 Server

 Hi,

 My first guess is you're running 32-bit Linux on your server, not
 64-bit, and the binary you have is 64-bit. Send us the output of

 
> 'uname
>
>   
 -a' so that we can tell if you're not sure.

 HTH,
 Chris

 On 19/12/2009 18:08, Schlup wrote:


 
> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?
>
>   
>  I'm
>
>   
> having troubles getting the binary to run.  I am trying to setup a
>
>   
> TS3
>
>   
> server on my dedi box. I have downloaded, unzipped, set
>
>   
 permissions,

 
>>> etc.
>>>
>>>   
> But when I go to install and execute the binary file I get the
>
>   
>> following
>>
>> 
> error.
>
> Command '"./ts3server_linux_

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Guy Watkins
I expect this is a router issue.
I bet some routers are better than others.

} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of John Q
} Sent: Saturday, December 19, 2009 6:11 PM
} To: dan...@codefreak.net; Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
} 
} Odd problem, I frequently have 10-20 people over for lan parties and we
} never seem to have that problem when we connect to internet servers.
} 
} On Sat, Dec 19, 2009 at 1:49 PM, Daniel Vogel 
} wrote:
} 
} > Thanks! I'll tell them to try this and give you feedback.
} >
} > -Original Message-
} > From: hlds_linux-boun...@list.valvesoftware.com
} > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard
} > Eid
} > Sent: Samstag, 19. Dezember 2009 22:41
} > To: Half-Life dedicated Linux server mailing list
} > Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
} >
} > It sounds like they just need to set an alternate clientport.  On one
} > machine, no changes will need to be made.  The second one will need to
} have
} > a launch option added:
} >
} > +clientport x
} >
} > I think the default clientport is 27005, which the client that is not
} > setting a clientport using launch options will be using.  The one that
} > needs
} > to add this to their launch options can use whatever, but 27006 is a
} safe
} > alternative.
} >
} > Both clients behind one router connecting to two different servers at
} the
} > same time shouldn't experience this issue, but if you have two clients
} > behind the same router and you're both trying to connect to the same
} > server,
} > one of them needs to use an alternate clientport.
} >
} > Then again, maybe I'm misunderstanding the problem and this won't solve
} a
} > thing.  Good Luck!
} >
} >-Richard Eid
} >
} >
} > On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
} >
} > > I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead
} 2
} > > servers. My roommate and I can both connect to some dedicated servers,
} > > however my own and a few others, one of us gets in and the other
} > > eventually times out and is never able to connect.
} > >
} > > Richard Eid wrote:
} > > > Is your server denying them the connection or is it just a local
} > timeout
} > > on
} > > > their end?  Have they set +clientport on one of the clients so they
} > both
} > > > aren't trying to connect through the same port?
} > > >
} > > > -Richard Eid
} > > >
} > > >
} > > > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma
}  > >wrote:
} > > >
} > > > ___
} > > > To unsubscribe, edit your list preferences, or view the list
} archives,
} > > please visit:
} > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} > > >
} > >
} > >
} > > ___
} > > To unsubscribe, edit your list preferences, or view the list archives,
} > > please visit:
} > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} > >
} > ___
} > To unsubscribe, edit your list preferences, or view the list archives,
} > please visit:
} > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >
} >
} > ___
} > To unsubscribe, edit your list preferences, or view the list archives,
} > please visit:
} > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
} >
} >
} 
} 
} --
} 
} Charles de
} Gaulle
} - "The better I get to know men, the more I find myself loving dogs."
} ___
} To unsubscribe, edit your list preferences, or view the list archives,
} please visit:
} http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread John Q
Odd problem, I frequently have 10-20 people over for lan parties and we
never seem to have that problem when we connect to internet servers.

On Sat, Dec 19, 2009 at 1:49 PM, Daniel Vogel  wrote:

> Thanks! I'll tell them to try this and give you feedback.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard
> Eid
> Sent: Samstag, 19. Dezember 2009 22:41
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP
>
> It sounds like they just need to set an alternate clientport.  On one
> machine, no changes will need to be made.  The second one will need to have
> a launch option added:
>
> +clientport x
>
> I think the default clientport is 27005, which the client that is not
> setting a clientport using launch options will be using.  The one that
> needs
> to add this to their launch options can use whatever, but 27006 is a safe
> alternative.
>
> Both clients behind one router connecting to two different servers at the
> same time shouldn't experience this issue, but if you have two clients
> behind the same router and you're both trying to connect to the same
> server,
> one of them needs to use an alternate clientport.
>
> Then again, maybe I'm misunderstanding the problem and this won't solve a
> thing.  Good Luck!
>
>-Richard Eid
>
>
> On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:
>
> > I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2
> > servers. My roommate and I can both connect to some dedicated servers,
> > however my own and a few others, one of us gets in and the other
> > eventually times out and is never able to connect.
> >
> > Richard Eid wrote:
> > > Is your server denying them the connection or is it just a local
> timeout
> > on
> > > their end?  Have they set +clientport on one of the clients so they
> both
> > > aren't trying to connect through the same port?
> > >
> > > -Richard Eid
> > >
> > >
> > > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma  > >wrote:
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
> ___
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> please visit:
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>


-- 

Charles de 
Gaulle
- "The better I get to know men, the more I find myself loving dogs."
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Zesi
Bullshit! U not have to pay! u can host 512 Slots on the Server, u only need 
a key from http://sales.tritoncia.com/ NoProfit License is Free (!) and for 
10 Servers with max 512Slots. Atm u can only host 32 Slots cos u cant get a 
key.

But Guys this is for Valve-based Files and not for TS³! ;-)

--
From: "Ulrich Block" 
Sent: Saturday, December 19, 2009 10:04 PM
To: "Half-Life dedicated Linux server mailing list" 

Subject: Re: [hlds_linux] TeamSpeak 3 Server

> Same results here. Plus the Beta allows only 32 slots Per Instance. No
> Forking etc.
> If you want more you have to pay.
>
> So why should I pay for less if i can get more free with mumble?
>
> Zuko schrieb:
>> exacly
>>
>> 2009/12/19 Flubber 
>>
>>
>>> We* have tested* TS3 and the audio quality is imo lower and slower than 
>>> in
>>> Mumble.
>>>
>>> 2009/12/19 Schlup 
>>>
>>>
 To be fair you guys that are Mumble fanboys haven't even used TeamSpeak

>>> 3,
>>>
 it just got released a few hours ago.  So you can't intelligently talk

>>> about
>>>
 quality of voice of one over the other before you use them both.  If 
 you
 want to learn about some of the new features and advancements of TS3 
 you

>>> can
>>>
 go here and read down in the center of the page.
 http://www.teamspeak3.biz/

 P.S.  I have resolved my issue and all is up and working now.  Thanks 
 to
 all those that helped and I'm sorry to all those that got their panties

>>> in a
>>>
 wad because this wasn't HLDS related.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
 Sent: Saturday, December 19, 2009 1:26 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] TeamSpeak 3 Server

 I have to agree with Zuko mumble is way superior to TS (even to the

>>> ingame
>>>
 com system) last time in L4D the voice was coming in mumble before the
 ingame stream. And 1.2 release is an excellent work regarding the 
 quality
 of
 the voice reproduction.

 2009/12/19 Zuko 


> 1. What does this have to do with hlds_linux list?
> 2. Mumble > TS3
>
> 2009/12/19 Chris Boot 
>
>
>> Hi,
>>
>> Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
>>
 were

>> running 64-bit you'd see "x86_64".
>>
>> Chris
>>
>> On 19/12/2009 18:21, Schlup wrote:
>>
>>> Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686
>>>
>>> i686
>>>
> i386
>
>>> GNU/Linux
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com
>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>>>
 Chris

>> Boot
>>
>>> Sent: Saturday, December 19, 2009 12:16 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>>
>>> Hi,
>>>
>>> My first guess is you're running 32-bit Linux on your server, not
>>> 64-bit, and the binary you have is 64-bit. Send us the output of
>>>
 'uname

>>> -a' so that we can tell if you're not sure.
>>>
>>> HTH,
>>> Chris
>>>
>>> On 19/12/2009 18:08, Schlup wrote:
>>>
>>>
 Has anybody successfully setup a TeamSpeak 3 server on Linux yet?

  I'm

 having troubles getting the binary to run.  I am trying to setup a

 TS3

 server on my dedi box. I have downloaded, unzipped, set

>>> permissions,
>>>
>> etc.
>>
 But when I go to install and execute the binary file I get the

> following
>
 error.

 Command '"./ts3server_linux_amd64"'
 failed with return code 126 and error message
 -bash: line 12: ./ts3server_linux_amd64: cannot execute binary

>>> file.
>>>
 Please advise on how to resolve this issue if anybody has any

>>> ideas.
>>>

 Thanks!

 Schlup



 ___
 To unsubscribe, edit your list preferences, or view the list

 archives,

>>> please visit:
>>>
>>>
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>>
 archives,

>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>>
 archives,

>> please visit:
>>
>>> ht

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread [ЯтR] The-/
Got it working no problems on CentOS x64, cant figure how to connect to 
the serverquery thing though.

Nikolay Shopik wrote:
> On 19.12.2009 22:25, Flubber wrote:
>   
>> And 1.2 release is an excellent work regarding the quality of
>> the voice reproduction.
>>
>> 
> To be honest with Mumble 1.2 they made mistke when added CELT and not 
> allowed to configure it on server side(allow/disallow). CELT is great 
> but on low bandwitdh it perform poorly including robotic voice. Still 
> Mumble is superior compare to TS in my view.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>   

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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Daniel Vogel
Thanks! I'll tell them to try this and give you feedback.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Samstag, 19. Dezember 2009 22:41
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP

It sounds like they just need to set an alternate clientport.  On one
machine, no changes will need to be made.  The second one will need to have
a launch option added:

+clientport x

I think the default clientport is 27005, which the client that is not
setting a clientport using launch options will be using.  The one that needs
to add this to their launch options can use whatever, but 27006 is a safe
alternative.

Both clients behind one router connecting to two different servers at the
same time shouldn't experience this issue, but if you have two clients
behind the same router and you're both trying to connect to the same server,
one of them needs to use an alternate clientport.

Then again, maybe I'm misunderstanding the problem and this won't solve a
thing.  Good Luck!

-Richard Eid


On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:

> I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2
> servers. My roommate and I can both connect to some dedicated servers,
> however my own and a few others, one of us gets in and the other
> eventually times out and is never able to connect.
>
> Richard Eid wrote:
> > Is your server denying them the connection or is it just a local timeout
> on
> > their end?  Have they set +clientport on one of the clients so they both
> > aren't trying to connect through the same port?
> >
> > -Richard Eid
> >
> >
> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma  >wrote:
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Richard Eid
It sounds like they just need to set an alternate clientport.  On one
machine, no changes will need to be made.  The second one will need to have
a launch option added:

+clientport x

I think the default clientport is 27005, which the client that is not
setting a clientport using launch options will be using.  The one that needs
to add this to their launch options can use whatever, but 27006 is a safe
alternative.

Both clients behind one router connecting to two different servers at the
same time shouldn't experience this issue, but if you have two clients
behind the same router and you're both trying to connect to the same server,
one of them needs to use an alternate clientport.

Then again, maybe I'm misunderstanding the problem and this won't solve a
thing.  Good Luck!

-Richard Eid


On Sat, Dec 19, 2009 at 4:28 PM, John  wrote:

> I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2
> servers. My roommate and I can both connect to some dedicated servers,
> however my own and a few others, one of us gets in and the other
> eventually times out and is never able to connect.
>
> Richard Eid wrote:
> > Is your server denying them the connection or is it just a local timeout
> on
> > their end?  Have they set +clientport on one of the clients so they both
> > aren't trying to connect through the same port?
> >
> > -Richard Eid
> >
> >
> > On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma  >wrote:
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Daniel Vogel
It's a timeout, no rejection. And they haven't set any parameters other than
-console. The server console log doesn't output anything either...

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Samstag, 19. Dezember 2009 22:20
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Multiple clients from the same IP

Is your server denying them the connection or is it just a local timeout on
their end?  Have they set +clientport on one of the clients so they both
aren't trying to connect through the same port?

-Richard Eid


On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma wrote:

> I've had players report problems with this before. Sometimes it works,
> sometimes one of them times out, sometimes one of them can't get in at
all.
> Dunno
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel
> Vogel
> Sent: Saturday, December 19, 2009 10:32 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] TF2 Multiple clients from the same IP
>
> So, I noticed that if two or more people connect from the same IP only one
> of them can connect to the Team Fortress 2 servers of mine. Is this
> supposed
> to happen?
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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> please visit:
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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread John
I can vouch for the same problem on my own Left 4 Dead and Left 4 Dead 2 
servers. My roommate and I can both connect to some dedicated servers, 
however my own and a few others, one of us gets in and the other 
eventually times out and is never able to connect.

Richard Eid wrote:
> Is your server denying them the connection or is it just a local timeout on
> their end?  Have they set +clientport on one of the clients so they both
> aren't trying to connect through the same port?
>
> -Richard Eid
>
>
> On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma wrote:
>   
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   


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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Richard Eid
Is your server denying them the connection or is it just a local timeout on
their end?  Have they set +clientport on one of the clients so they both
aren't trying to connect through the same port?

-Richard Eid


On Sat, Dec 19, 2009 at 2:44 PM, Tony Paloma wrote:

> I've had players report problems with this before. Sometimes it works,
> sometimes one of them times out, sometimes one of them can't get in at all.
> Dunno
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel
> Vogel
> Sent: Saturday, December 19, 2009 10:32 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] TF2 Multiple clients from the same IP
>
> So, I noticed that if two or more people connect from the same IP only one
> of them can connect to the Team Fortress 2 servers of mine. Is this
> supposed
> to happen?
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Nikolay Shopik
On 19.12.2009 22:25, Flubber wrote:
> And 1.2 release is an excellent work regarding the quality of
> the voice reproduction.
>
To be honest with Mumble 1.2 they made mistke when added CELT and not 
allowed to configure it on server side(allow/disallow). CELT is great 
but on low bandwitdh it perform poorly including robotic voice. Still 
Mumble is superior compare to TS in my view.


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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Ulrich Block
Same results here. Plus the Beta allows only 32 slots Per Instance. No 
Forking etc.
If you want more you have to pay.

So why should I pay for less if i can get more free with mumble?

Zuko schrieb:
> exacly
>
> 2009/12/19 Flubber 
>
>   
>> We* have tested* TS3 and the audio quality is imo lower and slower than in
>> Mumble.
>>
>> 2009/12/19 Schlup 
>>
>> 
>>> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak
>>>   
>> 3,
>> 
>>> it just got released a few hours ago.  So you can't intelligently talk
>>>   
>> about
>> 
>>> quality of voice of one over the other before you use them both.  If you
>>> want to learn about some of the new features and advancements of TS3 you
>>>   
>> can
>> 
>>> go here and read down in the center of the page.
>>> http://www.teamspeak3.biz/
>>>
>>> P.S.  I have resolved my issue and all is up and working now.  Thanks to
>>> all those that helped and I'm sorry to all those that got their panties
>>>   
>> in a
>> 
>>> wad because this wasn't HLDS related.
>>>
>>> -Original Message-
>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
>>> Sent: Saturday, December 19, 2009 1:26 PM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>>
>>> I have to agree with Zuko mumble is way superior to TS (even to the
>>>   
>> ingame
>> 
>>> com system) last time in L4D the voice was coming in mumble before the
>>> ingame stream. And 1.2 release is an excellent work regarding the quality
>>> of
>>> the voice reproduction.
>>>
>>> 2009/12/19 Zuko 
>>>
>>>   
 1. What does this have to do with hlds_linux list?
 2. Mumble > TS3

 2009/12/19 Chris Boot 

 
> Hi,
>
> Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
>   
>>> were
>>>   
> running 64-bit you'd see "x86_64".
>
> Chris
>
> On 19/12/2009 18:21, Schlup wrote:
>   
>> Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686
>> 
>> i686
>> 
 i386
 
>> GNU/Linux
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
>> 
>>> Chris
>>>   
> Boot
>   
>> Sent: Saturday, December 19, 2009 12:16 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>>
>> Hi,
>>
>> My first guess is you're running 32-bit Linux on your server, not
>> 64-bit, and the binary you have is 64-bit. Send us the output of
>> 
>>> 'uname
>>>   
>> -a' so that we can tell if you're not sure.
>>
>> HTH,
>> Chris
>>
>> On 19/12/2009 18:08, Schlup wrote:
>>
>> 
>>> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?
>>>   
>>>  I'm
>>>   
>>> having troubles getting the binary to run.  I am trying to setup a
>>>   
>>> TS3
>>>   
>>> server on my dedi box. I have downloaded, unzipped, set
>>>   
>> permissions,
>> 
> etc.
>   
>>> But when I go to install and execute the binary file I get the
>>>   
 following
 
>>> error.
>>>
>>> Command '"./ts3server_linux_amd64"'
>>> failed with return code 126 and error message
>>> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary
>>>   
>> file.
>> 
>>> Please advise on how to resolve this issue if anybody has any
>>>   
>> ideas.
>> 
>>>
>>> Thanks!
>>>
>>> Schlup
>>>
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>>   
>>> archives,
>>>   
>> please visit:
>>
>> 
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> 
>>> archives,
>>>   
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> 
>>> archives,
>>>   
> please visit:
>   
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
> ___
> To unsubscribe, edit your list preferences, or view the list
>   
>> archives,
>> 
> please visit:
> http://list.val

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Zuko
exacly

2009/12/19 Flubber 

> We* have tested* TS3 and the audio quality is imo lower and slower than in
> Mumble.
>
> 2009/12/19 Schlup 
>
> > To be fair you guys that are Mumble fanboys haven't even used TeamSpeak
> 3,
> > it just got released a few hours ago.  So you can't intelligently talk
> about
> > quality of voice of one over the other before you use them both.  If you
> > want to learn about some of the new features and advancements of TS3 you
> can
> > go here and read down in the center of the page.
> > http://www.teamspeak3.biz/
> >
> > P.S.  I have resolved my issue and all is up and working now.  Thanks to
> > all those that helped and I'm sorry to all those that got their panties
> in a
> > wad because this wasn't HLDS related.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
> > Sent: Saturday, December 19, 2009 1:26 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> >
> > I have to agree with Zuko mumble is way superior to TS (even to the
> ingame
> > com system) last time in L4D the voice was coming in mumble before the
> > ingame stream. And 1.2 release is an excellent work regarding the quality
> > of
> > the voice reproduction.
> >
> > 2009/12/19 Zuko 
> >
> > > 1. What does this have to do with hlds_linux list?
> > > 2. Mumble > TS3
> > >
> > > 2009/12/19 Chris Boot 
> > >
> > > > Hi,
> > > >
> > > > Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
> > were
> > > > running 64-bit you'd see "x86_64".
> > > >
> > > > Chris
> > > >
> > > > On 19/12/2009 18:21, Schlup wrote:
> > > > > Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686
> i686
> > > i386
> > > > > GNU/Linux
> > > > >
> > > > > -Original Message-
> > > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> > Chris
> > > > Boot
> > > > > Sent: Saturday, December 19, 2009 12:16 PM
> > > > > To: Half-Life dedicated Linux server mailing list
> > > > > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> > > > >
> > > > > Hi,
> > > > >
> > > > > My first guess is you're running 32-bit Linux on your server, not
> > > > > 64-bit, and the binary you have is 64-bit. Send us the output of
> > 'uname
> > > > > -a' so that we can tell if you're not sure.
> > > > >
> > > > > HTH,
> > > > > Chris
> > > > >
> > > > > On 19/12/2009 18:08, Schlup wrote:
> > > > >
> > > > >> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?
> >  I'm
> > > > >> having troubles getting the binary to run.  I am trying to setup a
> > TS3
> > > > >> server on my dedi box. I have downloaded, unzipped, set
> permissions,
> > > > etc.
> > > > >> But when I go to install and execute the binary file I get the
> > > following
> > > > >> error.
> > > > >>
> > > > >> Command '"./ts3server_linux_amd64"'
> > > > >> failed with return code 126 and error message
> > > > >> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary
> file.
> > > > >>
> > > > >> Please advise on how to resolve this issue if anybody has any
> ideas.
> > > > >>
> > > > >>
> > > > >>
> > > > >> Thanks!
> > > > >>
> > > > >> Schlup
> > > > >>
> > > > >>
> > > > >>
> > > > >> ___
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > >>
> > > > > please visit:
> > > > >
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >>
> > > > >>
> > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >
> > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > >
> > >
> > > --
> > > Żuko
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://lis

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Flubber
We* have tested* TS3 and the audio quality is imo lower and slower than in
Mumble.

2009/12/19 Schlup 

> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak 3,
> it just got released a few hours ago.  So you can't intelligently talk about
> quality of voice of one over the other before you use them both.  If you
> want to learn about some of the new features and advancements of TS3 you can
> go here and read down in the center of the page.
> http://www.teamspeak3.biz/
>
> P.S.  I have resolved my issue and all is up and working now.  Thanks to
> all those that helped and I'm sorry to all those that got their panties in a
> wad because this wasn't HLDS related.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
> Sent: Saturday, December 19, 2009 1:26 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> I have to agree with Zuko mumble is way superior to TS (even to the ingame
> com system) last time in L4D the voice was coming in mumble before the
> ingame stream. And 1.2 release is an excellent work regarding the quality
> of
> the voice reproduction.
>
> 2009/12/19 Zuko 
>
> > 1. What does this have to do with hlds_linux list?
> > 2. Mumble > TS3
> >
> > 2009/12/19 Chris Boot 
> >
> > > Hi,
> > >
> > > Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
> were
> > > running 64-bit you'd see "x86_64".
> > >
> > > Chris
> > >
> > > On 19/12/2009 18:21, Schlup wrote:
> > > > Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686
> > i386
> > > > GNU/Linux
> > > >
> > > > -Original Message-
> > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> Chris
> > > Boot
> > > > Sent: Saturday, December 19, 2009 12:16 PM
> > > > To: Half-Life dedicated Linux server mailing list
> > > > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> > > >
> > > > Hi,
> > > >
> > > > My first guess is you're running 32-bit Linux on your server, not
> > > > 64-bit, and the binary you have is 64-bit. Send us the output of
> 'uname
> > > > -a' so that we can tell if you're not sure.
> > > >
> > > > HTH,
> > > > Chris
> > > >
> > > > On 19/12/2009 18:08, Schlup wrote:
> > > >
> > > >> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?
>  I'm
> > > >> having troubles getting the binary to run.  I am trying to setup a
> TS3
> > > >> server on my dedi box. I have downloaded, unzipped, set permissions,
> > > etc.
> > > >> But when I go to install and execute the binary file I get the
> > following
> > > >> error.
> > > >>
> > > >> Command '"./ts3server_linux_amd64"'
> > > >> failed with return code 126 and error message
> > > >> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
> > > >>
> > > >> Please advise on how to resolve this issue if anybody has any ideas.
> > > >>
> > > >>
> > > >>
> > > >> Thanks!
> > > >>
> > > >> Schlup
> > > >>
> > > >>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >>
> > > > please visit:
> > > >
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > >>
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> >
> > --
> > Żuko
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Zuko
I test TS3 today - voice quality sux

2009/12/19 Schlup 

> To be fair you guys that are Mumble fanboys haven't even used TeamSpeak 3,
> it just got released a few hours ago.  So you can't intelligently talk about
> quality of voice of one over the other before you use them both.  If you
> want to learn about some of the new features and advancements of TS3 you can
> go here and read down in the center of the page.
> http://www.teamspeak3.biz/
>
> P.S.  I have resolved my issue and all is up and working now.  Thanks to
> all those that helped and I'm sorry to all those that got their panties in a
> wad because this wasn't HLDS related.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
> Sent: Saturday, December 19, 2009 1:26 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> I have to agree with Zuko mumble is way superior to TS (even to the ingame
> com system) last time in L4D the voice was coming in mumble before the
> ingame stream. And 1.2 release is an excellent work regarding the quality
> of
> the voice reproduction.
>
> 2009/12/19 Zuko 
>
> > 1. What does this have to do with hlds_linux list?
> > 2. Mumble > TS3
> >
> > 2009/12/19 Chris Boot 
> >
> > > Hi,
> > >
> > > Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you
> were
> > > running 64-bit you'd see "x86_64".
> > >
> > > Chris
> > >
> > > On 19/12/2009 18:21, Schlup wrote:
> > > > Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686
> > i386
> > > > GNU/Linux
> > > >
> > > > -Original Message-
> > > > From: hlds_linux-boun...@list.valvesoftware.com
> > > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> Chris
> > > Boot
> > > > Sent: Saturday, December 19, 2009 12:16 PM
> > > > To: Half-Life dedicated Linux server mailing list
> > > > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> > > >
> > > > Hi,
> > > >
> > > > My first guess is you're running 32-bit Linux on your server, not
> > > > 64-bit, and the binary you have is 64-bit. Send us the output of
> 'uname
> > > > -a' so that we can tell if you're not sure.
> > > >
> > > > HTH,
> > > > Chris
> > > >
> > > > On 19/12/2009 18:08, Schlup wrote:
> > > >
> > > >> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?
>  I'm
> > > >> having troubles getting the binary to run.  I am trying to setup a
> TS3
> > > >> server on my dedi box. I have downloaded, unzipped, set permissions,
> > > etc.
> > > >> But when I go to install and execute the binary file I get the
> > following
> > > >> error.
> > > >>
> > > >> Command '"./ts3server_linux_amd64"'
> > > >> failed with return code 126 and error message
> > > >> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
> > > >>
> > > >> Please advise on how to resolve this issue if anybody has any ideas.
> > > >>
> > > >>
> > > >>
> > > >> Thanks!
> > > >>
> > > >> Schlup
> > > >>
> > > >>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >>
> > > > please visit:
> > > >
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > >>
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> >
> > --
> > Żuko
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Żuko
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Schlup
To be fair you guys that are Mumble fanboys haven't even used TeamSpeak 3, it 
just got released a few hours ago.  So you can't intelligently talk about 
quality of voice of one over the other before you use them both.  If you want 
to learn about some of the new features and advancements of TS3 you can go here 
and read down in the center of the page.  http://www.teamspeak3.biz/ 

P.S.  I have resolved my issue and all is up and working now.  Thanks to all 
those that helped and I'm sorry to all those that got their panties in a wad 
because this wasn't HLDS related.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber
Sent: Saturday, December 19, 2009 1:26 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TeamSpeak 3 Server

I have to agree with Zuko mumble is way superior to TS (even to the ingame
com system) last time in L4D the voice was coming in mumble before the
ingame stream. And 1.2 release is an excellent work regarding the quality of
the voice reproduction.

2009/12/19 Zuko 

> 1. What does this have to do with hlds_linux list?
> 2. Mumble > TS3
>
> 2009/12/19 Chris Boot 
>
> > Hi,
> >
> > Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you were
> > running 64-bit you'd see "x86_64".
> >
> > Chris
> >
> > On 19/12/2009 18:21, Schlup wrote:
> > > Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686
> i386
> > > GNU/Linux
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris
> > Boot
> > > Sent: Saturday, December 19, 2009 12:16 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> > >
> > > Hi,
> > >
> > > My first guess is you're running 32-bit Linux on your server, not
> > > 64-bit, and the binary you have is 64-bit. Send us the output of 'uname
> > > -a' so that we can tell if you're not sure.
> > >
> > > HTH,
> > > Chris
> > >
> > > On 19/12/2009 18:08, Schlup wrote:
> > >
> > >> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> > >> having troubles getting the binary to run.  I am trying to setup a TS3
> > >> server on my dedi box. I have downloaded, unzipped, set permissions,
> > etc.
> > >> But when I go to install and execute the binary file I get the
> following
> > >> error.
> > >>
> > >> Command '"./ts3server_linux_amd64"'
> > >> failed with return code 126 and error message
> > >> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
> > >>
> > >> Please advise on how to resolve this issue if anybody has any ideas.
> > >>
> > >>
> > >>
> > >> Thanks!
> > >>
> > >> Schlup
> > >>
> > >>
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >>
> > > please visit:
> > >
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> --
> Żuko
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
___
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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Tony Paloma
I've had players report problems with this before. Sometimes it works,
sometimes one of them times out, sometimes one of them can't get in at all.
Dunno

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Vogel
Sent: Saturday, December 19, 2009 10:32 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] TF2 Multiple clients from the same IP

So, I noticed that if two or more people connect from the same IP only one
of them can connect to the Team Fortress 2 servers of mine. Is this supposed
to happen?


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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Flubber
I have to agree with Zuko mumble is way superior to TS (even to the ingame
com system) last time in L4D the voice was coming in mumble before the
ingame stream. And 1.2 release is an excellent work regarding the quality of
the voice reproduction.

2009/12/19 Zuko 

> 1. What does this have to do with hlds_linux list?
> 2. Mumble > TS3
>
> 2009/12/19 Chris Boot 
>
> > Hi,
> >
> > Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you were
> > running 64-bit you'd see "x86_64".
> >
> > Chris
> >
> > On 19/12/2009 18:21, Schlup wrote:
> > > Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686
> i386
> > > GNU/Linux
> > >
> > > -Original Message-
> > > From: hlds_linux-boun...@list.valvesoftware.com
> > > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris
> > Boot
> > > Sent: Saturday, December 19, 2009 12:16 PM
> > > To: Half-Life dedicated Linux server mailing list
> > > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> > >
> > > Hi,
> > >
> > > My first guess is you're running 32-bit Linux on your server, not
> > > 64-bit, and the binary you have is 64-bit. Send us the output of 'uname
> > > -a' so that we can tell if you're not sure.
> > >
> > > HTH,
> > > Chris
> > >
> > > On 19/12/2009 18:08, Schlup wrote:
> > >
> > >> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> > >> having troubles getting the binary to run.  I am trying to setup a TS3
> > >> server on my dedi box. I have downloaded, unzipped, set permissions,
> > etc.
> > >> But when I go to install and execute the binary file I get the
> following
> > >> error.
> > >>
> > >> Command '"./ts3server_linux_amd64"'
> > >> failed with return code 126 and error message
> > >> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
> > >>
> > >> Please advise on how to resolve this issue if anybody has any ideas.
> > >>
> > >>
> > >>
> > >> Thanks!
> > >>
> > >> Schlup
> > >>
> > >>
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >>
> > > please visit:
> > >
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> --
> Żuko
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Zuko
1. What does this have to do with hlds_linux list?
2. Mumble > TS3

2009/12/19 Chris Boot 

> Hi,
>
> Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you were
> running 64-bit you'd see "x86_64".
>
> Chris
>
> On 19/12/2009 18:21, Schlup wrote:
> > Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686 i386
> > GNU/Linux
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris
> Boot
> > Sent: Saturday, December 19, 2009 12:16 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] TeamSpeak 3 Server
> >
> > Hi,
> >
> > My first guess is you're running 32-bit Linux on your server, not
> > 64-bit, and the binary you have is 64-bit. Send us the output of 'uname
> > -a' so that we can tell if you're not sure.
> >
> > HTH,
> > Chris
> >
> > On 19/12/2009 18:08, Schlup wrote:
> >
> >> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> >> having troubles getting the binary to run.  I am trying to setup a TS3
> >> server on my dedi box. I have downloaded, unzipped, set permissions,
> etc.
> >> But when I go to install and execute the binary file I get the following
> >> error.
> >>
> >> Command '"./ts3server_linux_amd64"'
> >> failed with return code 126 and error message
> >> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
> >>
> >> Please advise on how to resolve this issue if anybody has any ideas.
> >>
> >>
> >>
> >> Thanks!
> >>
> >> Schlup
> >>
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >>
> > please visit:
> >
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>



-- 
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Chris Boot
Hi,

Yep, the "i686 i686 i386" means you're running 32 bit Linux. If you were 
running 64-bit you'd see "x86_64".

Chris

On 19/12/2009 18:21, Schlup wrote:
> Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686 i386
> GNU/Linux
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Boot
> Sent: Saturday, December 19, 2009 12:16 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TeamSpeak 3 Server
>
> Hi,
>
> My first guess is you're running 32-bit Linux on your server, not
> 64-bit, and the binary you have is 64-bit. Send us the output of 'uname
> -a' so that we can tell if you're not sure.
>
> HTH,
> Chris
>
> On 19/12/2009 18:08, Schlup wrote:
>
>> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
>> having troubles getting the binary to run.  I am trying to setup a TS3
>> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
>> But when I go to install and execute the binary file I get the following
>> error.
>>
>> Command '"./ts3server_linux_amd64"'
>> failed with return code 126 and error message
>> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>>
>> Please advise on how to resolve this issue if anybody has any ideas.
>>
>>
>>
>> Thanks!
>>
>> Schlup
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>>  
> please visit:
>
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>  
>
> ___
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> please visit:
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>
>
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> visit:
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Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Ross Bemrose
Not that I'm aware of, but it's supposed to happen if they're using the 
same Steam account.

On 12/19/2009 1:32 PM, Daniel Vogel wrote:
> So, I noticed that if two or more people connect from the same IP only one
> of them can connect to the Team Fortress 2 servers of mine. Is this supposed
> to happen?
>
>
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[hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Daniel Vogel
So, I noticed that if two or more people connect from the same IP only one
of them can connect to the Team Fortress 2 servers of mine. Is this supposed
to happen?


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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Schlup
Sorry guys, the TeamSpeak website is down because of all the traffic they
are getting and they have no mailing list.  We all know that most of us run
a VoIP software in addition to our HLDS stuff.  Thought somebody would have
some info, I understand that this list isn't specifically for it, just
looking for a little help.  If you can't help or don't have suggestions than
just don't reply.

Thanks,
Schlup

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ravnox
Sent: Saturday, December 19, 2009 12:19 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] TeamSpeak 3 Server

No offense but that is the wrong list to send this message to.  Most  
people who register here expect HLDS Linux topics.  I would suggest  
checking on the TS Forums or mailing list(If they have one?). I would  
even suggest your local LUG(Linux User Group) if there is one in your  
area.

Good luck!

--
Ravnox


Quoting Schlup :

> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> having troubles getting the binary to run.  I am trying to setup a TS3
> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> But when I go to install and execute the binary file I get the following
> error.
>
> Command '"./ts3server_linux_amd64"'
> failed with return code 126 and error message
> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>
> Please advise on how to resolve this issue if anybody has any ideas.
>
>
>
> Thanks!
>
> Schlup
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list   
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Schlup
Linux 2.6.18-164.el5PAE #1 SMP Thu Sep 3 04:10:44 EDT 2009 i686 i686 i386
GNU/Linux

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Boot
Sent: Saturday, December 19, 2009 12:16 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TeamSpeak 3 Server

Hi,

My first guess is you're running 32-bit Linux on your server, not 
64-bit, and the binary you have is 64-bit. Send us the output of 'uname 
-a' so that we can tell if you're not sure.

HTH,
Chris

On 19/12/2009 18:08, Schlup wrote:
> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> having troubles getting the binary to run.  I am trying to setup a TS3
> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> But when I go to install and execute the binary file I get the following
> error.
>
> Command '"./ts3server_linux_amd64"'
> failed with return code 126 and error message
> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>
> Please advise on how to resolve this issue if anybody has any ideas.
>
>
>
> Thanks!
>
> Schlup
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>


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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread DLinkOZ
As much as it does with CoD, which this was also posted to...



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nicholas
Hastings
Sent: Saturday, December 19, 2009 12:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TeamSpeak 3 Server

What does this have to do with hlds/srcds?

On 12/19/2009 1:08 PM, Schlup wrote:
> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> having troubles getting the binary to run.  I am trying to setup a TS3
> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> But when I go to install and execute the binary file I get the following
> error.
>
> Command '"./ts3server_linux_amd64"'
> failed with return code 126 and error message
> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>
> Please advise on how to resolve this issue if anybody has any ideas.
>
>
>
> Thanks!
>
> Schlup
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>

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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Ravnox
No offense but that is the wrong list to send this message to.  Most  
people who register here expect HLDS Linux topics.  I would suggest  
checking on the TS Forums or mailing list(If they have one?). I would  
even suggest your local LUG(Linux User Group) if there is one in your  
area.

Good luck!

--
Ravnox


Quoting Schlup :

> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> having troubles getting the binary to run.  I am trying to setup a TS3
> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> But when I go to install and execute the binary file I get the following
> error.
>
> Command '"./ts3server_linux_amd64"'
> failed with return code 126 and error message
> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>
> Please advise on how to resolve this issue if anybody has any ideas.
>
>
>
> Thanks!
>
> Schlup
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list   
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Saul Rennison
Yeah how unbelievably unrelated...

Thanks,
- Saul.


2009/12/19 Nicholas Hastings 

> What does this have to do with hlds/srcds?
>
> On 12/19/2009 1:08 PM, Schlup wrote:
> > Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> > having troubles getting the binary to run.  I am trying to setup a TS3
> > server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> > But when I go to install and execute the binary file I get the following
> > error.
> >
> > Command '"./ts3server_linux_amd64"'
> > failed with return code 126 and error message
> > -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
> >
> > Please advise on how to resolve this issue if anybody has any ideas.
> >
> >
> >
> > Thanks!
> >
> > Schlup
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
>
> ___
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> please visit:
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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Chris Boot
Hi,

My first guess is you're running 32-bit Linux on your server, not 
64-bit, and the binary you have is 64-bit. Send us the output of 'uname 
-a' so that we can tell if you're not sure.

HTH,
Chris

On 19/12/2009 18:08, Schlup wrote:
> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> having troubles getting the binary to run.  I am trying to setup a TS3
> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> But when I go to install and execute the binary file I get the following
> error.
>
> Command '"./ts3server_linux_amd64"'
> failed with return code 126 and error message
> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>
> Please advise on how to resolve this issue if anybody has any ideas.
>
>
>
> Thanks!
>
> Schlup
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>


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Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Nicholas Hastings
What does this have to do with hlds/srcds?

On 12/19/2009 1:08 PM, Schlup wrote:
> Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
> having troubles getting the binary to run.  I am trying to setup a TS3
> server on my dedi box. I have downloaded, unzipped, set permissions, etc.
> But when I go to install and execute the binary file I get the following
> error.
>
> Command '"./ts3server_linux_amd64"'
> failed with return code 126 and error message
> -bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.
>
> Please advise on how to resolve this issue if anybody has any ideas.
>
>
>
> Thanks!
>
> Schlup
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>

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[hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Schlup
Has anybody successfully setup a TeamSpeak 3 server on Linux yet?  I'm
having troubles getting the binary to run.  I am trying to setup a TS3
server on my dedi box. I have downloaded, unzipped, set permissions, etc.
But when I go to install and execute the binary file I get the following
error.

Command '"./ts3server_linux_amd64"'
failed with return code 126 and error message
-bash: line 12: ./ts3server_linux_amd64: cannot execute binary file.

Please advise on how to resolve this issue if anybody has any ideas.

 

Thanks!

Schlup

 

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Re: [hlds_linux] Left 4 Dead 2 Update Available

2009-12-19 Thread Eric Riemers
Some forks didn't have a map after a new restart.. did a restart again, and
then they all had maps..

And also the autoupdate only works if you shutdown/restart but it does not
do this automaticly like the other poster mentioned.
I think the easiest way for valve to fix this is call it "-update" since it
doesn't work automaticly. :)

-Oorspronkelijk bericht-
Van: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Namens Ronny Schedel
Verzonden: zaterdag 19 december 2009 9:35
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] Left 4 Dead 2 Update Available


We have still the problem with the 100% CPU usage of one of a fork. This 
happens most of the time after a restart of the whole fork.

From: "Jason Ruymen" 
>A required update to Left 4 Dead 2 is now available.  Please run 
>hldsupdatetool to receive the update.  The specific changes include:
>
> - Reduced Dedicated Server max search ping to 150 ms
> - Teams that prefer listen servers will no longer be matched with teams 
> that prefer dedicated servers
> - Official dedicated servers are now preferred when searching for team 
> matches
> - More populous lobbies are now preferred over less populous ones when 
> searching for games
> - Players who crash or have failed to load are no longer banned if they 
> have been kicked
> - Update Russian subtitles
> - Fixed not being able to interlink teams in team-on-team mode
> - Fixed not being able to properly migrate team lobby after team leader 
> would leave the lobby
> - Fixed not being able to invite friends if player was not team leader in 
> a team-on-team game
>
> Jason
>
>
> ___
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Re: [hlds_linux] Left 4 Dead 2 Update Available

2009-12-19 Thread Ronny Schedel

We have still the problem with the 100% CPU usage of one of a fork. This 
happens most of the time after a restart of the whole fork.

From: "Jason Ruymen" 
>A required update to Left 4 Dead 2 is now available.  Please run 
>hldsupdatetool to receive the update.  The specific changes include:
>
> - Reduced Dedicated Server max search ping to 150 ms
> - Teams that prefer listen servers will no longer be matched with teams 
> that prefer dedicated servers
> - Official dedicated servers are now preferred when searching for team 
> matches
> - More populous lobbies are now preferred over less populous ones when 
> searching for games
> - Players who crash or have failed to load are no longer banned if they 
> have been kicked
> - Update Russian subtitles
> - Fixed not being able to interlink teams in team-on-team mode
> - Fixed not being able to properly migrate team lobby after team leader 
> would leave the lobby
> - Fixed not being able to invite friends if player was not team leader in 
> a team-on-team game
>
> Jason
>
>
> ___
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> please visit:
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