[hlds_linux] Left 4 Dead 2 Update Available
A required update for Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: Gameplay: - Fixed where last round of upgraded ammo didn't have upgrade effect - Jockeyed survivor now glows for infected team in all cases - Fixed exploit that allowed Jockey players to get instant recharge of their ability - Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike - Charger now applies a small amount of damage when charging through physic props Match Making: - Changed how requests are made to master server for group servers - Fixed sorting on group servers UI - Reduced update work on group servers UI Miscellaneous: - Made the water shader support splitscreen on the PC - Miscellaneous fixes in the subtitles - Updated system tray icon - Fixed Survival timer issue caused when voting for round restart SDK/L4D2-LD/Hammer changes: - When browsing for a func_instance filename, the proper path relative to the current bsp will be returned. This allows level designers to use instances from the base game in dlc maps without having to manually fix up the filename - Changed base.fgd default skybox to one that exists in L4D2 - Added env_instructor_hint to fgd, as well as content/game icon images - Deadline URL fix - Added missing vmt for env_instructor_hint - L4D Addon Support - restored missing delivery van modified VMT - L4D Addon Support - restored missing shelves metal 3 - L4D Addon Support - restored floodlight generator switch - L4D Addon Support - restored missing airliner content - Updated vbsp to correctly handle instances within instances - Fixed the fullscreen engine changing the Hammer views, requiring a restart of Hammer Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_region and L4D matchmaking
Yeah I will be matched mostly with people from my country, but servers barely could be from my country. Even though serverbrowser shows lots empty server from my country. There no differentiation from which country your server because only variable we have is sv_region, so game only know about regions. From L4D I remember it just grab first 150 servers sort them by ping and looks like it wasn't changed since then. When game released and mm_dedicated_search_maxping was set to 300 you can be easly put in US server while you are in Europe. On 13.01.2010 1:26, Craig H wrote: > Set your download server to somewhere in Russia and you will see what I > mean. You'll get matched with Russian players, and connect to Russian > servers essentially every single time. > > On Tue, Jan 12, 2010 at 1:59 PM, Nikolay Shopik wrote: > >> Even if it so, this basically has nothing to do with server selection. >> >> On 12.01.2010 22:54, Craig H wrote: >>> Matchmaking uses your selected Steam download server to determine who to >>> match you with. In Steam, go to settings and click on the downloads tab. >> Set >>> that to a nearby location and you should be good. >> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_region and L4D matchmaking
Set your download server to somewhere in Russia and you will see what I mean. You'll get matched with Russian players, and connect to Russian servers essentially every single time. On Tue, Jan 12, 2010 at 1:59 PM, Nikolay Shopik wrote: > Even if it so, this basically has nothing to do with server selection. > > On 12.01.2010 22:54, Craig H wrote: > > Matchmaking uses your selected Steam download server to determine who to > > match you with. In Steam, go to settings and click on the downloads tab. > Set > > that to a nearby location and you should be good. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_region and L4D matchmaking
Even if it so, this basically has nothing to do with server selection. On 12.01.2010 22:54, Craig H wrote: > Matchmaking uses your selected Steam download server to determine who to > match you with. In Steam, go to settings and click on the downloads tab. Set > that to a nearby location and you should be good. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_region and L4D matchmaking
Matchmaking uses your selected Steam download server to determine who to match you with. In Steam, go to settings and click on the downloads tab. Set that to a nearby location and you should be good. On Tue, Jan 12, 2010 at 11:32 AM, tom nikitopoulos wrote: > ditto.. yeah what he said > i also think there should be a rule that u cant tie up a server to play > campaign by urself. > go play singleplayer > > On Tue, Jan 12, 2010 at 4:08 AM, Nikolay Shopik wrote: > > > I'm wondering if sv_region is taken in consideration when doing > > matchmaking server search? Because I've seen a lot time when we put into > > server with ping 200-300 and these looks like from different region. > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_region and L4D matchmaking
ditto.. yeah what he said i also think there should be a rule that u cant tie up a server to play campaign by urself. go play singleplayer On Tue, Jan 12, 2010 at 4:08 AM, Nikolay Shopik wrote: > I'm wondering if sv_region is taken in consideration when doing > matchmaking server search? Because I've seen a lot time when we put into > server with ping 200-300 and these looks like from different region. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] sv_region and L4D matchmaking
I'm wondering if sv_region is taken in consideration when doing matchmaking server search? Because I've seen a lot time when we put into server with ping 200-300 and these looks like from different region. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux