Re: [hlds_linux] Left 4 Dead The Sacrifice map change from 1 to 2 still brings servers down
L4d or l4d2? Since l4d2 i have 8 forks, and i also have to constantly restart some instances now and then. Also a pain indeed, l4d seems ok here though. Eric On Mon, 29 Nov 2010 22:23:56 +0100, Christoffer Pedersen v...@vrod.dk wrote: Did you ever get any answer about the issue? I don't know if they gave you an ETA but heres a hint: http://developer.valvesoftware.com/wiki/Valve_Time I haven't got any issues with the campaign on my servers. /vRod Den 29/11/2010 kl. 20.06 skrev ics i...@ics-base.net: I'll bring this up again. All details are in previous post but it's been a month since i posted that and nothing has changed. I'm sicken tired of rebooting the servers daily just because bunch of people try to play that campaign and it crashes to bits every damn time. My servers aren't the only ones that have the issue. -ics 30.10.2010 12:29, ics kirjoitti: Thats right, the thing still exits that i reported couple of weeks ago. The Sacrifice campaign on L4D brings down the whole server during the map change from 1 to map 2. I have no mods, i've done all that i can to it. Can it be fixed because i'm tired to restart the servers multiple times a day. They go down while people play this campaign and get stuck after it crashes, spitting out a bunch of text and waiting for a command. It shouldn't be too hard to test this out on linux and see how it cracks. Thanks. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead The Sacrifice map change from 1 to 2 still brings servers down
The L4D2 forks still contain a bug which could make an entire machine stall. This hasn't been fixed yet either. Get in line! ;) Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers [riem...@binkey.nl] Sent: 30 November 2010 13:15 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Left 4 Dead The Sacrifice map change from 1 to 2 still brings servers down L4d or l4d2? Since l4d2 i have 8 forks, and i also have to constantly restart some instances now and then. Also a pain indeed, l4d seems ok here though. Eric On Mon, 29 Nov 2010 22:23:56 +0100, Christoffer Pedersen v...@vrod.dk wrote: Did you ever get any answer about the issue? I don't know if they gave you an ETA but heres a hint: http://developer.valvesoftware.com/wiki/Valve_Time I haven't got any issues with the campaign on my servers. /vRod Den 29/11/2010 kl. 20.06 skrev ics i...@ics-base.net: I'll bring this up again. All details are in previous post but it's been a month since i posted that and nothing has changed. I'm sicken tired of rebooting the servers daily just because bunch of people try to play that campaign and it crashes to bits every damn time. My servers aren't the only ones that have the issue. -ics 30.10.2010 12:29, ics kirjoitti: Thats right, the thing still exits that i reported couple of weeks ago. The Sacrifice campaign on L4D brings down the whole server during the map change from 1 to map 2. I have no mods, i've done all that i can to it. Can it be fixed because i'm tired to restart the servers multiple times a day. They go down while people play this campaign and get stuck after it crashes, spitting out a bunch of text and waiting for a command. It shouldn't be too hard to test this out on linux and see how it cracks. Thanks. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] noaff
no idea, but interested in this too ^^ On Mon, Nov 29, 2010 at 1:16 PM, c0m4r c0...@tlen.pl wrote: Hi, I know that the topic is quite old, but I would only ask if anyone has tested effectiveness of the -noaff parameter and by the way: it works with linux binaries at all? Best regards, Andrew ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Strange TF2 crash
I just got a strange TF2 crash on my linux server. Here is the core dump. #0 0xb7c95cb5 in abort () from /lib32/libc.so.6 #1 0xb7c8b788 in __assert_fail () from /lib32/libc.so.6 #2 0xb02d8902 in google_breakpad::UntypedMDRVA::Copy(unsigned int, void const*, unsigned int) () from bin/crashhandler.so #3 0xb02d6674 in google_breakpad::MinidumpWriter::WriteProcFile(MDLocationDescriptor*, int, char const*) () from bin/crashhandler.so #4 0xb02d5aa5 in google_breakpad::WriteMinidump(char const*, int, void const*, unsigned int) () from bin/crashhandler.so #5 0xb02d3d7e in google_breakpad::ExceptionHandler::ThreadEntry(void*) () from bin/crashhandler.so #6 0xb02d4084 in google_breakpad::ExceptionHandler::GenerateDump(google_breakpad::ExceptionHandler::CrashContext*) () from bin/crashhandler.so Backtrace stopped: previous frame inner to this frame (corrupt stack?) Anyone know what the problem here is? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Strange TF2 crash
No idea, I've gotten the same crash on CS:S, though. Kyle. On Tue, Nov 30, 2010 at 4:37 PM, bottige...@gmail.com bottige...@gmail.comwrote: I just got a strange TF2 crash on my linux server. Here is the core dump. #0 0xb7c95cb5 in abort () from /lib32/libc.so.6 #1 0xb7c8b788 in __assert_fail () from /lib32/libc.so.6 #2 0xb02d8902 in google_breakpad::UntypedMDRVA::Copy(unsigned int, void const*, unsigned int) () from bin/crashhandler.so #3 0xb02d6674 in google_breakpad::MinidumpWriter::WriteProcFile(MDLocationDescriptor*, int, char const*) () from bin/crashhandler.so #4 0xb02d5aa5 in google_breakpad::WriteMinidump(char const*, int, void const*, unsigned int) () from bin/crashhandler.so #5 0xb02d3d7e in google_breakpad::ExceptionHandler::ThreadEntry(void*) () from bin/crashhandler.so #6 0xb02d4084 in google_breakpad::ExceptionHandler::GenerateDump(google_breakpad::ExceptionHandler::CrashContext*) () from bin/crashhandler.so Backtrace stopped: previous frame inner to this frame (corrupt stack?) Anyone know what the problem here is? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Configuring psad need masterserver list
I have recently installed psad. Need to add masterservers to ignore list. Can any here help me with that list... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux