[hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread Saint K .
Hi Fletch,

Here's a bunch of new mini dumps. Crashing has gone way down, but still 
occasionally crashes are observed. I am not entirely sure about the first 
mini-dumps if they are with the new update applied, however, the ones 
timestamped on the 3rd of August are for sure after the update.

http://www.specialattack.net/~saintk/dumps.rar

Regards,

Saint K.
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Re: [hlds_linux] Still crashing

2011-08-03 Thread Saint K .
I've sent off a bunch of new mini dumps created during crashes after last 
nights update.

Saint K.

From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak 
[ch...@oryschak.com]
Sent: 03 August 2011 00:16
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Still crashing

Same here, and mine locked up at map change. It was hung like this in my
screen session:

L 08/02/2011 - 16:44:01: r_AirboatViewDampenDamp = 1.0
L 08/02/2011 - 16:44:01: r_AirboatViewZHeight = 0.0
L 08/02/2011 - 16:44:01: mp_fadetoblack = 0
L 08/02/2011 - 16:44:01: tf_server_identity_disable_quickplay = 0
L 08/02/2011 - 16:44:01: sv_cheats = 0
L 08/02/2011 - 16:44:01: sv_pausable = 0
L 08/02/2011 - 16:44:01: sv_contact = ad...@railbait.net
L 08/02/2011 - 16:44:01: sv_voiceenable = 1
L 08/02/2011 - 16:44:01: tv_enable = 0
L 08/02/2011 - 16:44:01: deathmatch = 1
L 08/02/2011 - 16:44:01: coop = 0
L 08/02/2011 - 16:44:01: tv_password = 
L 08/02/2011 - 16:44:01: tv_relaypassword = 
L 08/02/2011 - 16:44:01: sv_password = 
L 08/02/2011 - 16:44:01: server cvars end
L 08/02/2011 - 16:44:04: Started map cp_gorge (CRC -478562073)
L 08/02/2011 - 16:44:04:  Mapchange to cp_gorge 
L 08/02/2011 - 16:44:04: Error log file session closed.


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Tuesday, August 02, 2011 4:10 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Still crashing

Tonight update hasn't fixed all crashes on Linux.

We're still experiencing crashes on our servers, spread out over different
machines.

Saint K.
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Re: [hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread Saint K .
Oh bugger, this was meant as direct mail to Fletch, not to the mailing list.

From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. 
[sai...@specialattack.net]
Sent: 03 August 2011 09:11
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] crashes after update 2nd of August (minidumps)

Hi Fletch,

Here's a bunch of new mini dumps. Crashing has gone way down, but still 
occasionally crashes are observed. I am not entirely sure about the first 
mini-dumps if they are with the new update applied, however, the ones 
timestamped on the 3rd of August are for sure after the update.

http://www.specialattack.net/~saintk/dumps.rar

Regards,

Saint K.
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Re: [hlds_linux] Still crashing

2011-08-03 Thread AnAkIn .
Just had a crash as well, not too long after adding bots to my server.

2011/8/3 Saint K. sai...@specialattack.net

 I've sent off a bunch of new mini dumps created during crashes after last
 nights update.

 Saint K.
 
 From: hlds_linux-boun...@list.valvesoftware.com [
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Oryschak [
 ch...@oryschak.com]
 Sent: 03 August 2011 00:16
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: Re: [hlds_linux] Still crashing

 Same here, and mine locked up at map change. It was hung like this in my
 screen session:

 L 08/02/2011 - 16:44:01: r_AirboatViewDampenDamp = 1.0
 L 08/02/2011 - 16:44:01: r_AirboatViewZHeight = 0.0
 L 08/02/2011 - 16:44:01: mp_fadetoblack = 0
 L 08/02/2011 - 16:44:01: tf_server_identity_disable_quickplay = 0
 L 08/02/2011 - 16:44:01: sv_cheats = 0
 L 08/02/2011 - 16:44:01: sv_pausable = 0
 L 08/02/2011 - 16:44:01: sv_contact = ad...@railbait.net
 L 08/02/2011 - 16:44:01: sv_voiceenable = 1
 L 08/02/2011 - 16:44:01: tv_enable = 0
 L 08/02/2011 - 16:44:01: deathmatch = 1
 L 08/02/2011 - 16:44:01: coop = 0
 L 08/02/2011 - 16:44:01: tv_password = 
 L 08/02/2011 - 16:44:01: tv_relaypassword = 
 L 08/02/2011 - 16:44:01: sv_password = 
 L 08/02/2011 - 16:44:01: server cvars end
 L 08/02/2011 - 16:44:04: Started map cp_gorge (CRC -478562073)
 L 08/02/2011 - 16:44:04:  Mapchange to cp_gorge 
 L 08/02/2011 - 16:44:04: Error log file session closed.


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
 Sent: Tuesday, August 02, 2011 4:10 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Still crashing

 Tonight update hasn't fixed all crashes on Linux.

 We're still experiencing crashes on our servers, spread out over different
 machines.

 Saint K.
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-- 
Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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Re: [hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread AnAkIn .
Strange crash dumps. They seem broken, not openable with any debugging
program.

2011/8/3 Saint K. sai...@specialattack.net

 Oh bugger, this was meant as direct mail to Fletch, not to the mailing
 list.
 
 From: hlds_linux-boun...@list.valvesoftware.com [
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. [
 sai...@specialattack.net]
 Sent: 03 August 2011 09:11
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] crashes after update 2nd of August (minidumps)

 Hi Fletch,

 Here's a bunch of new mini dumps. Crashing has gone way down, but still
 occasionally crashes are observed. I am not entirely sure about the first
 mini-dumps if they are with the new update applied, however, the ones
 timestamped on the 3rd of August are for sure after the update.

 http://www.specialattack.net/~saintk/dumps.rar

 Regards,

 Saint K.
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-- 
Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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Re: [hlds_linux] [TF2] No steam logon

2011-08-03 Thread w4rezz
If are steam servers being updated and not available, a gameserver
should be marked as insecure, instead of kicking all players for No
Steam logon.

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Re: [hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread Mart-Jan Reeuwijk
Tho you had automated that, every dump directly mailed.



From: Saint K. sai...@specialattack.net
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com
Sent: Wednesday, 3 August 2011, 9:25
Subject: Re: [hlds_linux] crashes after update 2nd of August (minidumps)

Oh bugger, this was meant as direct mail to Fletch, not to the mailing 
list.

From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. 
[sai...@specialattack.net]
Sent: 03 August 2011 09:11
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] crashes after update 2nd of August (minidumps)

Hi Fletch,

Here's a bunch of new mini dumps. Crashing has gone way down, but still 
occasionally crashes are observed. I am not entirely sure about the first 
mini-dumps if they are with the new update applied, however, the ones 
timestamped on the 3rd of August are for sure after the update.

http://www.specialattack.net/~saintk/dumps.rar

Regards,

Saint K.
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Re: [hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread Eric Riemers
Btw, tf2items on Linux doesn't work (makes crashes too) so make sure you
don't send in those if you have/had it running.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn .
Sent: woensdag 3 augustus 2011 11:20
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] crashes after update 2nd of August (minidumps)

Strange crash dumps. They seem broken, not openable with any debugging
program.

2011/8/3 Saint K. sai...@specialattack.net

 Oh bugger, this was meant as direct mail to Fletch, not to the mailing 
 list.
 
 From: hlds_linux-boun...@list.valvesoftware.com [ 
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. [ 
 sai...@specialattack.net]
 Sent: 03 August 2011 09:11
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] crashes after update 2nd of August (minidumps)

 Hi Fletch,

 Here's a bunch of new mini dumps. Crashing has gone way down, but 
 still occasionally crashes are observed. I am not entirely sure about 
 the first mini-dumps if they are with the new update applied, however, 
 the ones timestamped on the 3rd of August are for sure after the update.

 http://www.specialattack.net/~saintk/dumps.rar

 Regards,

 Saint K.
 ___
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--
Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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Re: [hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread Saint K .
We use sourcemod/metamod source with a very basic configuration.

Saint K.

From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers 
[riem...@binkey.nl]
Sent: 03 August 2011 12:48
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] crashes after update 2nd of August (minidumps)

Btw, tf2items on Linux doesn't work (makes crashes too) so make sure you
don't send in those if you have/had it running.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn .
Sent: woensdag 3 augustus 2011 11:20
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] crashes after update 2nd of August (minidumps)

Strange crash dumps. They seem broken, not openable with any debugging
program.

2011/8/3 Saint K. sai...@specialattack.net

 Oh bugger, this was meant as direct mail to Fletch, not to the mailing
 list.
 
 From: hlds_linux-boun...@list.valvesoftware.com [
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. [
 sai...@specialattack.net]
 Sent: 03 August 2011 09:11
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] crashes after update 2nd of August (minidumps)

 Hi Fletch,

 Here's a bunch of new mini dumps. Crashing has gone way down, but
 still occasionally crashes are observed. I am not entirely sure about
 the first mini-dumps if they are with the new update applied, however,
 the ones timestamped on the 3rd of August are for sure after the update.

 http://www.specialattack.net/~saintk/dumps.rar

 Regards,

 Saint K.
 ___
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--
Best regards,
AnAkIn,
-
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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Re: [hlds_linux] [TF2] No steam logon

2011-08-03 Thread srcds admin
L 08/03/2011 - 16:52:55: ƐMio Naganohara343 disconnected (reason
No Steam logon)
Dropped ƐMio Naganohara3 from server (No Steam logon)
L 08/03/2011 - 16:52:55: Geary150 disconnected (reason No Steam
logon)
Dropped Geary from server (No Steam logon)
L 08/03/2011 - 16:52:55: Penguinator144 disconnected (reason No
Steam logon)
Dropped Penguinator from server (No Steam logon)
L 08/03/2011 - 16:52:55: Get Wrecked147 disconnected (reason No
Steam logon)
Dropped Get Wrecked from server (No Steam logon)

dropping 4 players in under a second.. awsomesauce!!!


On Wed, 3 Aug 2011 11:48:47 +0200, w4rezz w4r...@gmail.com wrote:
 If are steam servers being updated and not available, a gameserver
 should be marked as insecure, instead of kicking all players for No
 Steam logon.
 
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Re: [hlds_linux] crashes after update 2nd of August (minidumps)

2011-08-03 Thread ics
I'm seeing 0 crashes so far on our servers. I'll wait another day though 
before jumping to any conclusions. No bots, no replay, seems stable so 
far. I'll enable replay on one tomorrow, just to see how it affects.


-ics

3.8.2011 10:11, Saint K. kirjoitti:

Hi Fletch,

Here's a bunch of new mini dumps. Crashing has gone way down, but still 
occasionally crashes are observed. I am not entirely sure about the first 
mini-dumps if they are with the new update applied, however, the ones 
timestamped on the 3rd of August are for sure after the update.

http://www.specialattack.net/~saintk/dumps.rar

Regards,

Saint K.
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[hlds_linux] Team Fortress 2 Update Released

2011-08-03 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available.  The specific changes 
include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added a check to prevent kicking Replay and SourceTV clients from servers

Team Fortress 2
- Added new items for upcoming promotions
- Fixed a case where health overheal wasn't being applied when multiple healers 
were involved
- Fixed the new Gravelpit backgrounds using the wrong filename
- Updated the Mask of the Shaman
- Updated the localization files

Jason


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Re: [hlds_linux] Upcoming Red Orchestra 2 Beta and Ranked Server Program

2011-08-03 Thread James Puckett
I don't think John is still letting people do this, I emailed him twice and
I got no response.(once a month ago and once a few days ago)

On Tue, Aug 2, 2011 at 1:17 PM, Mike jons darkcloud...@hotmail.com wrote:


 Sorry for the late reply on the beta, but I was wondering if I could still
 get into the beta server hosting. I help run the community called
 RareBreedGaming. You can contact me at the email blindedsoldi...@gmail.com

  Date: Mon, 1 Aug 2011 20:56:39 -0400
  From: j...@tripwireinteractive.com
  To: serveradm...@tripwireinteractive.com; h...@list.valvesoftware.com;
 hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Upcoming Red Orchestra 2 Beta and Ranked Server
 Program
 
  I apologize for taking so long, but I finally got around to sending out
  responses to the people that messaged me regarding the RO2 beta and
 Ranked
  Server program. Looking back I should have made them two different
 messages,
  because it was a little tricky to tell who was interested in hosting a
  server for the beta, and who was a GSP interested in being involved with
 the
  ranked server program.
 
  So just to be clear, if you are just interested in hosting a server for
 the
  beta and you got an e-mail from me requesting you fill out an NDA, please
  ignore that NDA part :) You won't need to sign an NDA to host a server
 for
  the beta. That was mainly meant for GSP companies.
 
  If I missed anyone that was interested in hosting a server for the beta,
 or
  a GSP, please e-mail with either the subject RO2 Beta Server if you are
  just interested in hosting a server or GSP interested in the RSP and RO2
  beta if you are GSP. That way I can keep all these e-mails straight :)
 
  Thanks,
 
  John Gibson
  President
  Tripwire Interactive
 
  On Sat, Jul 23, 2011 at 4:25 PM, John Gibson
  j...@tripwireinteractive.comwrote:
 
   Hopefully it is OK to send this message out here, I thought it was the
 best
   way to get in touch with as many server admins/GSPs as possible. We
 have a
   couple of things coming up that I'd like to mention to the server
   admins/GSP's out there.
  
   Red Orchestra 2 Beta - sometime in the not too distant future we are
 going
   to be doing a much larger scale beta for Red Orchestra 2. We estimate
 we'll
   need anywhere between 100-300 servers up at the peak to meet the
 demand.
   We're going to be putting up quite a few official servers ourselves (by
   ourselves I mean renting them from a GSP), but are also looking for
 server
   admins/GSPs that would like to participate in the beta and put up some
   servers themselves. If you are interested in participating by putting
 up
   some servers, please message me off list with your contact info, server
   hosting company or clan/community name, and any other information you
 think
   I should know :)
  
   Ranked Server Program - this part is primarily for the GSP's. Our
 Ranked
   Server Program will be unique in that not only will it not be a single
 GSP,
   we will actually have a process for individual server admins to get
 their
   server's ranked (more on how this process will work as we get closer to
   release). We do however plan to work with a set of trusted GSP's to
 provide
   ranked servers as well (this will likely be the easiest way for end
 users to
   get a ranked server). If you are a GSP and are interested in
 participating
   in the Ranked Server Program for RO2 please message me off list with
 your
   contact info, server hosting company information, and any other
 information
   you think I should know :)
  
   Thanks you all for your time.
  
   Regards,
  
   John Gibson
   President
   Tripwire Interactive
  
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Re: [hlds_linux] Upcoming Red Orchestra 2 Beta and Ranked Server Program

2011-08-03 Thread John Gibson
Yes, we're still talking to people. We just got fairly overloaded with
responses and a lot of them weren't clear which is why I posted up this
message on the list a few days ago:

 So just to be clear, if you are just interested in hosting a server for
the
 beta and you got an e-mail from me requesting you fill out an NDA, please
 ignore that NDA part :) You won't need to sign an NDA to host a server for
 the beta. That was mainly meant for GSP companies.

 If I missed anyone that was interested in hosting a server for the beta,
or
 a GSP, please e-mail with either the subject RO2 Beta Server if you are
 just interested in hosting a server or GSP interested in the RSP and RO2
 beta if you are GSP. That way I can keep all these e-mails straight :)

As we are firming up our plans, it looks like for the beta we'll probably
just release the beta server files over HLDS and anyone can host a server if
they want to. Originally we were planning to do something much smaller and
just work directly with a few GSPs and trusted admins for the last phase of
the beta. But to be quite frank the pre-sales for the game have been going
so well it looks like we'll need WAY more servers than anticipated :) We're
still solidifying how we'll handle ranked servers during the beta period as
well so stay tuned for more info on that.

Cheers,

John Gibson
President
Tripwire Interactive


On Wed, Aug 3, 2011 at 8:22 PM, James Puckett jamesrichardpuck...@gmail.com
 wrote:

 I don't think John is still letting people do this, I emailed him twice and
 I got no response.(once a month ago and once a few days ago)

 On Tue, Aug 2, 2011 at 1:17 PM, Mike jons darkcloud...@hotmail.com
 wrote:

 
  Sorry for the late reply on the beta, but I was wondering if I could
 still
  get into the beta server hosting. I help run the community called
  RareBreedGaming. You can contact me at the email
 blindedsoldi...@gmail.com
 
   Date: Mon, 1 Aug 2011 20:56:39 -0400
   From: j...@tripwireinteractive.com
   To: serveradm...@tripwireinteractive.com; h...@list.valvesoftware.com;
  hlds_linux@list.valvesoftware.com
   Subject: Re: [hlds_linux] Upcoming Red Orchestra 2 Beta and Ranked
 Server
  Program
  
   I apologize for taking so long, but I finally got around to sending out
   responses to the people that messaged me regarding the RO2 beta and
  Ranked
   Server program. Looking back I should have made them two different
  messages,
   because it was a little tricky to tell who was interested in hosting a
   server for the beta, and who was a GSP interested in being involved
 with
  the
   ranked server program.
  
   So just to be clear, if you are just interested in hosting a server for
  the
   beta and you got an e-mail from me requesting you fill out an NDA,
 please
   ignore that NDA part :) You won't need to sign an NDA to host a server
  for
   the beta. That was mainly meant for GSP companies.
  
   If I missed anyone that was interested in hosting a server for the
 beta,
  or
   a GSP, please e-mail with either the subject RO2 Beta Server if you
 are
   just interested in hosting a server or GSP interested in the RSP and
 RO2
   beta if you are GSP. That way I can keep all these e-mails straight :)
  
   Thanks,
  
   John Gibson
   President
   Tripwire Interactive
  
   On Sat, Jul 23, 2011 at 4:25 PM, John Gibson
   j...@tripwireinteractive.comwrote:
  
Hopefully it is OK to send this message out here, I thought it was
 the
  best
way to get in touch with as many server admins/GSPs as possible. We
  have a
couple of things coming up that I'd like to mention to the server
admins/GSP's out there.
   
Red Orchestra 2 Beta - sometime in the not too distant future we are
  going
to be doing a much larger scale beta for Red Orchestra 2. We estimate
  we'll
need anywhere between 100-300 servers up at the peak to meet the
  demand.
We're going to be putting up quite a few official servers ourselves
 (by
ourselves I mean renting them from a GSP), but are also looking for
  server
admins/GSPs that would like to participate in the beta and put up
 some
servers themselves. If you are interested in participating by putting
  up
some servers, please message me off list with your contact info,
 server
hosting company or clan/community name, and any other information you
  think
I should know :)
   
Ranked Server Program - this part is primarily for the GSP's. Our
  Ranked
Server Program will be unique in that not only will it not be a
 single
  GSP,
we will actually have a process for individual server admins to get
  their
server's ranked (more on how this process will work as we get closer
 to
release). We do however plan to work with a set of trusted GSP's to
  provide
ranked servers as well (this will likely be the easiest way for end
  users to
get a ranked server). If you are a GSP and are interested in
  participating
in the Ranked Server Program for RO2 

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-03 Thread Kyle Sanderson
 Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
 - Added a check to prevent kicking Replay and SourceTV clients from servers

Thanks for breaking this in every game. I was starting to get worried
that we weren't going to have any regressions for this week.
Kyle.

On Wed, Aug 3, 2011 at 4:50 PM, Jason Ruymen jas...@valvesoftware.com wrote:
 Required updates for Team Fortress 2 are now available.  The specific changes 
 include:

 Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
 - Added a check to prevent kicking Replay and SourceTV clients from servers

 Team Fortress 2
 - Added new items for upcoming promotions
 - Fixed a case where health overheal wasn't being applied when multiple 
 healers were involved
 - Fixed the new Gravelpit backgrounds using the wrong filename
 - Updated the Mask of the Shaman
 - Updated the localization files

 Jason


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[hlds_linux] Team Fortress 2 Beta update

2011-08-03 Thread Eric Smith
We've released a mandatory update for the Team Fortress 2 Beta.  The notes for 
the release are below.

-Eric


* Synced with all changes and fixes from the official release
* Testing a potential fix for corrupted replay recording, which causes 
instance baseline crashes to occur during playback.


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