Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread Freddie

On 2/11/2012 6:44 AM, ics wrote:
The "updated localization files" became an "inside joke" some time 
ago. There were only minor changes to TF2 announced and always 
localization files updated at the end. Then one time there was no 
changes on localization files. This led to intensive laugh at SPUF and 
Valve got into the fun and started doing funny stuff like this one, 
changing that message at the end. I can't wait for next update! Maybe 
it's in klingon next...


-ics


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I call the first letter of each update note spelling it out.

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Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread Mart-Jan Reeuwijk

nah, their joke will be to make it in normal English, but only not sending the 
announcement to you ...



>
> From: ics 
>To: Half-Life dedicated Linux server mailing list 
> 
>Sent: Saturday, 11 February 2012, 13:44
>Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released
> 
>The "updated localization files" became an "inside joke" some time ago. 
>There were only minor changes to TF2 announced and always localization 
>files updated at the end. Then one time there was no changes on 
>localization files. This led to intensive laugh at SPUF and Valve got 
>into the fun and started doing funny stuff like this one, changing that 
>message at the end. I can't wait for next update! Maybe it's in klingon 
>next...
>
>-ics
>
>11.2.2012 13:54, Emil Larsson kirjoitti:
>> Localizationdata updated. Or less literally "Updated localization files".
>> Little surprised people are confused here, since it's a example of where a
>> germanic language (German) is similar to another germanic language
>> (English). I hope they keep using the native names for localization update,
>> it's a nice touch. ;)
>>
>> On Sat, Feb 11, 2012 at 10:47 AM, doc  wrote:
>>
>>> Tha fuq is - Lokalisierungsdateien aktualisiert
>>>
>>> On Fri, Feb 10, 2012 at 2:42 PM, E3pO  wrote:
>>>
 when they rejoin the server...
 On Feb 10, 2012 5:00 PM, "Russell Smith"
 wrote:

> How would you report a crash in game if your game crashed?
>
> On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrote:
>
>> Almost would want a plugin to have a  "!report" to be popping up in
 their
>> chat if they "disconnected" shorter then 20 minutes ago and give 'm a
 menu
>> with that to select what happened option 1. Crash, 2. Going to other
>> server, 3. Lag, etc etc.
>>
>>
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Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread ics
The "updated localization files" became an "inside joke" some time ago. 
There were only minor changes to TF2 announced and always localization 
files updated at the end. Then one time there was no changes on 
localization files. This led to intensive laugh at SPUF and Valve got 
into the fun and started doing funny stuff like this one, changing that 
message at the end. I can't wait for next update! Maybe it's in klingon 
next...


-ics

11.2.2012 13:54, Emil Larsson kirjoitti:

Localizationdata updated. Or less literally "Updated localization files".
Little surprised people are confused here, since it's a example of where a
germanic language (German) is similar to another germanic language
(English). I hope they keep using the native names for localization update,
it's a nice touch. ;)

On Sat, Feb 11, 2012 at 10:47 AM, doc  wrote:


Tha fuq is - Lokalisierungsdateien aktualisiert

On Fri, Feb 10, 2012 at 2:42 PM, E3pO  wrote:


when they rejoin the server...
On Feb 10, 2012 5:00 PM, "Russell Smith"
wrote:


How would you report a crash in game if your game crashed?

On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrote:


Almost would want a plugin to have a  "!report" to be popping up in

their

chat if they "disconnected" shorter then 20 minutes ago and give 'm a

menu

with that to select what happened option 1. Crash, 2. Going to other
server, 3. Lag, etc etc.



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Re: [hlds_linux] identity token double?

2012-02-11 Thread ics
Imagine it's halloween and gifts drop. The other logs in, everythings 
fine. Then the other logs in and gifts stop dropping on the one that 
first logged in. Then the other logs in at some point and the other one 
loses the drops.


Nothing bad is going to happen, you just lose the actual "benefits" on 
the ones that are not logged in or share the same identity.


-ics

11.2.2012 13:47, Eric Riemers kirjoitti:

Hi,

By mistake i had the same identity on my tf2 on 2 servers, but it didn't
complain and both servers where logged in just fine. (according to status
command)
Would this not do something 'wrong' at valve part? Or give me a bad rep ?
Should it not complain that it is already logged in somewhere else?

Just curious here..

Eric


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Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread Emil Larsson
Localizationdata updated. Or less literally "Updated localization files".
Little surprised people are confused here, since it's a example of where a
germanic language (German) is similar to another germanic language
(English). I hope they keep using the native names for localization update,
it's a nice touch. ;)

On Sat, Feb 11, 2012 at 10:47 AM, doc  wrote:

> Tha fuq is - Lokalisierungsdateien aktualisiert
>
> On Fri, Feb 10, 2012 at 2:42 PM, E3pO  wrote:
>
> > when they rejoin the server...
> > On Feb 10, 2012 5:00 PM, "Russell Smith" 
> > wrote:
> >
> > > How would you report a crash in game if your game crashed?
> > >
> > > On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrote:
> > >
> > >> Almost would want a plugin to have a  "!report" to be popping up in
> > their
> > >> chat if they "disconnected" shorter then 20 minutes ago and give 'm a
> > menu
> > >> with that to select what happened option 1. Crash, 2. Going to other
> > >> server, 3. Lag, etc etc.
> > >>
> > >>
> > > __**_
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> > > please visit:
> > > https://list.valvesoftware.
> **com/cgi-bin/mailman/listinfo/**hlds_linux<
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> > >
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[hlds_linux] identity token double?

2012-02-11 Thread Eric Riemers
Hi,

By mistake i had the same identity on my tf2 on 2 servers, but it didn't
complain and both servers where logged in just fine. (according to status
command)
Would this not do something 'wrong' at valve part? Or give me a bad rep ?
Should it not complain that it is already logged in somewhere else?

Just curious here..

Eric


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Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-11 Thread doc
Tha fuq is - Lokalisierungsdateien aktualisiert

On Fri, Feb 10, 2012 at 2:42 PM, E3pO  wrote:

> when they rejoin the server...
> On Feb 10, 2012 5:00 PM, "Russell Smith" 
> wrote:
>
> > How would you report a crash in game if your game crashed?
> >
> > On 2/10/2012 1:29 PM, Mart-Jan Reeuwijk wrote:
> >
> >> Almost would want a plugin to have a  "!report" to be popping up in
> their
> >> chat if they "disconnected" shorter then 20 minutes ago and give 'm a
> menu
> >> with that to select what happened option 1. Crash, 2. Going to other
> >> server, 3. Lag, etc etc.
> >>
> >>
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> > please visit:
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> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
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