[hlds_linux] DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.

2012-02-26 Thread ics
What causes this flood into server console? It's like this error * 
infinite mount, regardless of players being in or server is empty. 
Happens on freshly installed server without any mods. Map does not 
matter either.


DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.


-ics

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Re: [hlds_linux] DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.

2012-02-26 Thread Cameron Munroe
From what I can tell on my servers it is a moving part on the map. i.e 
turbine, moving walkways, etc. the Clamping is it trying to grab a 
player object to launch them, kill them, etc.


Now don't take my full word on this, but that is what it seems to be.

On 2/26/2012 8:35 AM, ics wrote:
What causes this flood into server console? It's like this error * 
infinite mount, regardless of players being in or server is empty. 
Happens on freshly installed server without any mods. Map does not 
matter either.


DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.
DataTable warning: player: Out-of-range value (359.00) in 
SendPropFloat 'm_angEyeAngles[0]', clamping.


-ics

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[hlds_linux] Masterservers down?

2012-02-26 Thread Michael Johansen

Hi,
Are the masterservers down? I can't find any servers and all my servers are 
emptying out because they aren't getting any QuickPlay traffic. 
  
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Re: [hlds_linux] DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.

2012-02-26 Thread Benedict Glover

I thought it was gibs/weapons somehow falling into the void of the map.

 Date: Sun, 26 Feb 2012 08:38:52 -0800
 From: cmun...@cameronmunroe.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] DataTable warning: player: Out-of-range value 
 (359.00) in SendPropFloat 'm_angEyeAngles[0]', clamping.
 
  From what I can tell on my servers it is a moving part on the map. i.e 
 turbine, moving walkways, etc. the Clamping is it trying to grab a 
 player object to launch them, kill them, etc.
 
 Now don't take my full word on this, but that is what it seems to be.
 
 On 2/26/2012 8:35 AM, ics wrote:
  What causes this flood into server console? It's like this error * 
  infinite mount, regardless of players being in or server is empty. 
  Happens on freshly installed server without any mods. Map does not 
  matter either.
 
  DataTable warning: player: Out-of-range value (359.00) in 
  SendPropFloat 'm_angEyeAngles[0]', clamping.
  DataTable warning: player: Out-of-range value (359.00) in 
  SendPropFloat 'm_angEyeAngles[0]', clamping.
  DataTable warning: player: Out-of-range value (359.00) in 
  SendPropFloat 'm_angEyeAngles[0]', clamping.
  DataTable warning: player: Out-of-range value (359.00) in 
  SendPropFloat 'm_angEyeAngles[0]', clamping.
  DataTable warning: player: Out-of-range value (359.00) in 
  SendPropFloat 'm_angEyeAngles[0]', clamping.
 
  -ics
 
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Re: [hlds_linux] Masterservers down?

2012-02-26 Thread Cameron Munroe

Nope, Are you on Verizon?

On 2/26/2012 8:44 AM, Michael Johansen wrote:

Hi,
Are the masterservers down? I can't find any servers and all my servers are 
emptying out because they aren't getting any QuickPlay traffic. 

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Re: [hlds_linux] Masterservers down?

2012-02-26 Thread Michael Johansen

No, they're up again now. 

 Date: Sun, 26 Feb 2012 09:08:54 -0800
 From: cmun...@cameronmunroe.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Masterservers down?
 
 Nope, Are you on Verizon?
 
 On 2/26/2012 8:44 AM, Michael Johansen wrote:
  Hi,
  Are the masterservers down? I can't find any servers and all my servers are 
  emptying out because they aren't getting any QuickPlay traffic. 
  
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Re: [hlds_linux] Masterservers down ?

2012-02-26 Thread Aaron DJ Zyrphon Thompson
Speaking of verizon, I've noticed that if I play on my wifi device it only 
directly connects to servers and the server list doesn't work. Sounds really 
dumb on their end.

Sent from my MOTOBLURâ„¢ smartphone on ATT

-Original message-
From: Michael Johansen michs...@live.no
To: hlds_linux@list.valvesoftware.com
Sent: Sun, Feb 26, 2012 17:10:18 GMT+00:00
Subject: Re: [hlds_linux] Masterservers down?


No, they're up again now. 

 Date: Sun, 26 Feb 2012 09:08:54 -0800
 From: cmun...@cameronmunroe.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] Masterservers down?
 
 Nope, Are you on Verizon?
 
 On 2/26/2012 8:44 AM, Michael Johansen wrote:
  Hi,
  Are the masterservers down? I can't find any servers and all my servers are 
  emptying out because they aren't getting any QuickPlay traffic. 
  
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Re: [hlds_linux] Masterservers down ?

2012-02-26 Thread Cameron Munroe
There is a massive issue with Verizon in Southern West Coast USA. 
Supposedly one of their Tier 1 providers is blocking steam, but more 
likely they are not properly taking there network data from a jumbo 
frame to a standard MTU frame.



On 2/26/2012 10:10 AM, Aaron DJ Zyrphon Thompson wrote:

Speaking of verizon, I've noticed that if I play on my wifi device it only 
directly connects to servers and the server list doesn't work. Sounds really 
dumb on their end.

Sent from my MOTOBLURâ„¢ smartphone on ATT

-Original message-
From: Michael Johansenmichs...@live.no
To: hlds_linux@list.valvesoftware.com
Sent: Sun, Feb 26, 2012 17:10:18 GMT+00:00
Subject: Re: [hlds_linux] Masterservers down?


No, they're up again now.


Date: Sun, 26 Feb 2012 09:08:54 -0800
From: cmun...@cameronmunroe.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Masterservers down?

Nope, Are you on Verizon?

On 2/26/2012 8:44 AM, Michael Johansen wrote:

Hi,
Are the masterservers down? I can't find any servers and all my servers are 
emptying out because they aren't getting any QuickPlay traffic. 

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Re: [hlds_linux] DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.

2012-02-26 Thread Ken Bateman
On Sun, Feb 26, 2012 at 11:38 AM, Cameron Munroe
cmun...@cameronmunroe.comwrote:

 From what I can tell on my servers it is a moving part on the map. i.e
 turbine, moving walkways, etc. the Clamping is it trying to grab a player
 object to launch them, kill them, etc.


In this context, clamping is something you do to ensure a numerical
parameter says in a certain range.  For instance, you might want an angle
to stay in the range -180 to +180 degrees, so anytime the parameter is
outside of that range you clamp it to -180 or +180 (or use fmod or
whatever).
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