Re: [hlds_linux] Another optional *TF* update coming today

2012-11-29 Thread Eric Smith
The optional update has been released and should fix the problem with MvM 
servers.

-Eric


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Thursday, November 29, 2012 3:32 PM
To: Half-Life dedicated Win32 server mailing list 
(h...@list.valvesoftware.com); Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com)
Subject: Re: [hlds] Another optional *TF* update coming today

Sorry, that last email should have been a bit more specific about which game 
was being updated.  It's for TF2.

From: 
hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Thursday, November 29, 2012 3:31 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); 
Half-Life dedicated Win32 server mailing list 
(h...@list.valvesoftware.com)
Subject: [hlds] Another optional update coming today

We discovered a bug with the update today.  MvM servers are not reporting the 
correct mission to the matchmaking system.  We'll be releasing an optional 
update shortly to address it.  If you are running an MvM server, you will want 
it.

If your server is not running MvM, you can safely skip this update.
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Re: [hlds_linux] Another optional *TF* update coming today

2012-11-29 Thread Rudy Bleeker
Lol, thanks for the clarification Fletcher, although I think we all
got it when you mentioned MvM. I hope you'll notify us again when this
update goes live? Right now I've shut down my MvM server.

On Fri, Nov 30, 2012 at 12:32 AM, Fletcher Dunn
 wrote:
> Sorry, that last email should have been a bit more specific about which game 
> was being updated.  It's for TF2.
>
> From: hlds-boun...@list.valvesoftware.com 
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
> Sent: Thursday, November 29, 2012 3:31 PM
> To: Half-Life dedicated Linux server mailing list 
> (hlds_linux@list.valvesoftware.com); Half-Life dedicated Win32 server mailing 
> list (h...@list.valvesoftware.com)
> Subject: [hlds] Another optional update coming today
>
> We discovered a bug with the update today.  MvM servers are not reporting the 
> correct mission to the matchmaking system.  We'll be releasing an optional 
> update shortly to address it.  If you are running an MvM server, you will 
> want it.
>
> If your server is not running MvM, you can safely skip this update.
> ___
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> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux



-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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Re: [hlds_linux] Another optional *TF* update coming today

2012-11-29 Thread Fletcher Dunn
Sorry, that last email should have been a bit more specific about which game 
was being updated.  It's for TF2.

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Thursday, November 29, 2012 3:31 PM
To: Half-Life dedicated Linux server mailing list 
(hlds_linux@list.valvesoftware.com); Half-Life dedicated Win32 server mailing 
list (h...@list.valvesoftware.com)
Subject: [hlds] Another optional update coming today

We discovered a bug with the update today.  MvM servers are not reporting the 
correct mission to the matchmaking system.  We'll be releasing an optional 
update shortly to address it.  If you are running an MvM server, you will want 
it.

If your server is not running MvM, you can safely skip this update.
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[hlds_linux] Another optional update coming today

2012-11-29 Thread Fletcher Dunn
We discovered a bug with the update today.  MvM servers are not reporting the 
correct mission to the matchmaking system.  We'll be releasing an optional 
update shortly to address it.  If you are running an MvM server, you will want 
it.

If your server is not running MvM, you can safely skip this update.
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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread wickedplayer494 .
No, it's this for the Saxxies:
http://steamcommunity.com/sharedfiles/filedetails/?id=108012882

Also btw these types of questions aren't really what HLDS is for.

On Thu, Nov 29, 2012 at 5:06 PM, Ross Bemrose  wrote:

> Is the Tuxxy a Linux promo item like the Earbuds were for OSX?
>
>
> On 11/29/2012 5:16 PM, Eric Smith wrote:
>
>> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
>> for the updates are below.
>>
>> -Eric
>>
>> --
>>
>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> - Fixed a problem with some materials not being displayed correctly
>> - Fixed weapon pickup sounds not being played for some weapons
>>
>> Team Fortress 2
>> - Added The Tuxxy
>> - Added a new promo item
>> - Fixed some HUD clipping issues when using cl_hud_minmode
>> - Fixed Mann vs. Machine popfiles not properly resetting on changelevel
>> - Fixed seeing an error model when watching replays with missing models
>> - Fixed missing materials in the control point HUD on attack/defend maps
>> - Fixed a problem that would cause Halloween spell effects to appear on
>> some items
>> - Updated the Mann Co. Store
>> - Cosmetic items purchased in the store moving forward can be used in
>> crafting
>> - Class starter bundles now contain a Name Tag instead of a
>> class-specific hat
>>
>> __**_
>> hlds_announce mailing list
>> hlds_announce@list.**valvesoftware.com
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_announce
>>
>
>
> __**_
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> please visit:
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>
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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread Joel Zhang
Nope. You can buy it in the store for $5.
On Nov 29, 2012 3:06 PM, "Ross Bemrose"  wrote:

> Is the Tuxxy a Linux promo item like the Earbuds were for OSX?
>
> On 11/29/2012 5:16 PM, Eric Smith wrote:
>
>> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
>> for the updates are below.
>>
>> -Eric
>>
>> --
>>
>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>> - Fixed a problem with some materials not being displayed correctly
>> - Fixed weapon pickup sounds not being played for some weapons
>>
>> Team Fortress 2
>> - Added The Tuxxy
>> - Added a new promo item
>> - Fixed some HUD clipping issues when using cl_hud_minmode
>> - Fixed Mann vs. Machine popfiles not properly resetting on changelevel
>> - Fixed seeing an error model when watching replays with missing models
>> - Fixed missing materials in the control point HUD on attack/defend maps
>> - Fixed a problem that would cause Halloween spell effects to appear on
>> some items
>> - Updated the Mann Co. Store
>> - Cosmetic items purchased in the store moving forward can be used in
>> crafting
>> - Class starter bundles now contain a Name Tag instead of a
>> class-specific hat
>>
>> __**_
>> hlds_announce mailing list
>> hlds_announce@list.**valvesoftware.com
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_announce
>>
>
>
> __**_
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux
>
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Re: [hlds_linux] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread Ross Bemrose

Is the Tuxxy a Linux promo item like the Earbuds were for OSX?

On 11/29/2012 5:16 PM, Eric Smith wrote:

We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for some weapons

Team Fortress 2
- Added The Tuxxy
- Added a new promo item
- Fixed some HUD clipping issues when using cl_hud_minmode
- Fixed Mann vs. Machine popfiles not properly resetting on changelevel
- Fixed seeing an error model when watching replays with missing models
- Fixed missing materials in the control point HUD on attack/defend maps
- Fixed a problem that would cause Halloween spell effects to appear on some 
items
- Updated the Mann Co. Store
- Cosmetic items purchased in the store moving forward can be used in 
crafting
- Class starter bundles now contain a Name Tag instead of a class-specific 
hat

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[hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-11-29 Thread Eric Smith
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for some weapons

Team Fortress 2
- Added The Tuxxy 
- Added a new promo item
- Fixed some HUD clipping issues when using cl_hud_minmode
- Fixed Mann vs. Machine popfiles not properly resetting on changelevel
- Fixed seeing an error model when watching replays with missing models
- Fixed missing materials in the control point HUD on attack/defend maps
- Fixed a problem that would cause Halloween spell effects to appear on some 
items
- Updated the Mann Co. Store
   - Cosmetic items purchased in the store moving forward can be used in 
crafting
   - Class starter bundles now contain a Name Tag instead of a class-specific 
hat

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[hlds_linux] Mandatory TF2, DoD:S, HL2:DM updates coming

2012-11-29 Thread Eric Smith
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them 
ready soon. 

-Eric


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Re: [hlds_linux] Replay server going down causes main game server to crash?

2012-11-29 Thread Erik-jan Riemers
I use ftp and have the same message from time to time. Usually the network
is just fine, but when it happens it can take down multiple servers. It
should be as easy as "if no response in 2 seconds, just stop doing replays"
but it just hangs there. Lately i have not seen it for the last couple of
months though, but that could because my network is stable up till now i
suppose.


2012/11/29 hlds mailing 

> The local http method?
> I'm using the FTP method and assuming Cameron was using the same thing.
>
> This simple like a simple bug that can be patched... can't believe it's
> been around for a year.
>
>
> On Wed, Nov 28, 2012 at 10:45 PM, ics  wrote:
>
> > This has happened to me but the gameserver remains working, only replay
> > shuts itself down. I'm using http method though.
> >
> > -ics
> >
> > - Alkuperäinen viesti -
> > > Apparently if your remote replay server goes offline (due to network or
> > > whatever), the entire main TF2 gameserver freezes and you get this
> error:
> > >
> > > http://pastebin.com/fxTFjuen
> > >
> > > This just happened on one of my servers when my replay server became
> > > unreachable.
> > >
> > > This means that if the game server OR the replay server goes down,
> > > everything is offline, doubling the probability of failure.
> > >
> > > Is this supposed to happen?
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