[hlds_linux] Mandatory DoD:S and HL2:DM updates released
We've released mandatory updates for DoD:S and HL2:DM. The notes for the updates are below. The new version for both games is 1913431. -Eric -- - Updated with other Orange Box client/engine crash fixes ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory TF2 update coming
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory TF2 update released
We've released a mandatory update for TF2. The notes for the update are below. The new version is 1913431. -Eric -- - Added a new tag "Halloween 2013" to the Steam Workshop publish UI - Fixed the Flex target preview in the Steam Workshop item import tool - Fixed The Professor's Pineapple not drawing correctly for players in DirectX8 - Updated the teamplay_round_win event to fill out the winreason and flagcaplimit fields Note missed from Monday's update: - Updated Sentry Busters in Mann vs. Machine mode to damage teammates when they explode - Switched Windows clients to use SDL 2.0 for controller support which enables hot-plugging controllers and configuring them through Steam Big Picture settings ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
On Wed, Sep 18, 2013 at 6:13 PM, Eric Smith wrote: > - Switched Windows clients to use SDL 2.0 for controller support which > enables hot-plugging controllers and configuring them through Steam Big > Picture settings I've had some complaints about sporadic mouse movement issues since the CS:S sync. It doesn't appear to be a problem on my platform, but others seem to have jerky movement when turning right. I have two unclean demos (provided by a user), but I don't think they'll help at all. Is this just isolated to CS:S? or is a global fix in the works? I can't reproduce it, but it seems related to this change... Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory TF2 update released
We haven't had any reports of problems with the mouse that I'm aware of. Have them send me the details (including system specs) if they're still having a problem and I'll forward the email to the appropriate people. -Eric -Original Message- From: Kyle Sanderson [mailto:kyle.l...@gmail.com] Sent: Wednesday, September 18, 2013 5:20 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Cc: Eric Smith Subject: Re: [hlds] Mandatory TF2 update released On Wed, Sep 18, 2013 at 6:13 PM, Eric Smith wrote: > - Switched Windows clients to use SDL 2.0 for controller support which > enables hot-plugging controllers and configuring them through Steam > Big Picture settings I've had some complaints about sporadic mouse movement issues since the CS:S sync. It doesn't appear to be a problem on my platform, but others seem to have jerky movement when turning right. I have two unclean demos (provided by a user), but I don't think they'll help at all. Is this just isolated to CS:S? or is a global fix in the works? I can't reproduce it, but it seems related to this change... Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux