Re: [hlds_linux] Garry's Mod server admins: be alert to a Lua rcon exploit currently making the rounds
The exploit works on all source based games according to Garry. On Fri, Apr 18, 2014 at 11:11 PM, wickedplayer494 wickedplayer...@gmail.com wrote: http://facepunch.com/showthread.php?t=1386818 If your clients are complaining about *cough* spam or similar through Steam chat, this is what's causing it. It may be wise to just completely kill your server until the Facepunch folks release an update to fix this (even though it's 3 AM in the UK), as it's rumored that even if rcon/client uploads are disabled, it'll still work. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Unannounced TF2 update? or something else going-on?
I don't actually see any announcement in TF2 update page about an update. But, my Steam client today said that it needed to download and install a TF2 update. So, I let that commence, and went to check my TF2 servers. On the server side, it looked like there was about ~100-MB of stuff to download, but it errored-out. Then, I noticed the client-side update errored-out also. I ran the update on the server-side again, and this time it said Success! App '232250' already up to date. - as if there was no longer any mystery ~100-MB update? Thankfully, I didn't run this against my production servers yet - just a test instance. The client-side update keeps cycling between Updating and Queued like repeatedly in a way I have not seen before. I am hoping this is not a repeat of what happened to Counter-Strike the other day - or anything remotely similar? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Unannounced TF2 update? or something else going-on?
I ran a check on one server - just validated everything with no update so not sure what you saw but the likely hood of Valve releasing an update to TF2 on a weekend let alone Easter Weekend is about the same as me getting struck by lightning several times in 1 day. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Weasels Lair Sent: Saturday, April 19, 2014 5:47 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Subject: [hlds_linux] Unannounced TF2 update? or something else going-on? I don't actually see any announcement in TF2 update page about an update. But, my Steam client today said that it needed to download and install a TF2 update. So, I let that commence, and went to check my TF2 servers. On the server side, it looked like there was about ~100-MB of stuff to download, but it errored-out. Then, I noticed the client-side update errored-out also. I ran the update on the server-side again, and this time it said Success! App '232250' already up to date. - as if there was no longer any mystery ~100-MB update? Thankfully, I didn't run this against my production servers yet - just a test instance. The client-side update keeps cycling between Updating and Queued like repeatedly in a way I have not seen before. I am hoping this is not a repeat of what happened to Counter-Strike the other day - or anything remotely similar? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Unannounced TF2 update? or something else going-on?
Actually, I think something DID come down during that initial update on the server-side I had attempted. On my *test* TF2 server install (not Beta just another copy of TF2), where I ran that update earlier today (which errored-out), the steam.inf file contains: PatchVersion=2177902 ClientVersion=2177902 ServerVersion=2191812 === With mystery update ProductName=tf appID=440 On my *production* TF2 servers, which I have not tried to update today, the steam.info file contains: PatchVersion=2177902 ClientVersion=2177902 ServerVersion=2177902 === Without mystery update ProductName=tf appID=440 So, (presumably) there was at least some change of some kind checked-in that incremented the ServerVersion (2191812 as opposed to 2177902). On Sat, Apr 19, 2014 at 3:15 PM, wickedplayer494 wickedplayer...@gmail.comwrote: Weasels: 232250 wasn't updated at all this week. Only 440 was. marcov: Check the date *BEFORE* sending what you believe is the update. Frank: They did in fact release one. They've also done weekend updates in the past too, so those odds are moot. On 4/19/2014 4:53 PM, marcov cruzado wrote: Patch notes No patch notes were given. Undocumented Changes - Added ETF2L 6v6 Season 17http://wiki.teamfortress.com/w/index.php?title=Tournament_Medal_-_ETF2L_6v6_Tournament_%28Season_17%29action=editredlink=1and ETF2L Highlander Season 5http://wiki.teamfortress.com/w/index.php?title=Tournament_Medal_-_ETF2L_Highlander_Tournament_%28Season_5%29action=editredlink=1medals. 2014-04-19 17:46 GMT-04:00 Weasels Lair wea...@weaselslair.com: I don't actually see any announcement in TF2 update page about an update. But, my Steam client today said that it needed to download and install a TF2 update. So, I let that commence, and went to check my TF2 servers. On the server side, it looked like there was about ~100-MB of stuff to download, but it errored-out. Then, I noticed the client-side update errored-out also. I ran the update on the server-side again, and this time it said Success! App '232250' already up to date. - as if there was no longer any mystery ~100-MB update? Thankfully, I didn't run this against my production servers yet - just a test instance. The client-side update keeps cycling between Updating and Queued like repeatedly in a way I have not seen before. I am hoping this is not a repeat of what happened to Counter-Strike the other day - or anything remotely similar? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Unannounced TF2 update? or something else going-on?
Yea, I am probably just a little paranoid after the Counter-Strike issues earlier in the week. On Sat, Apr 19, 2014 at 4:27 PM, ics i...@ics-base.net wrote: Sometimes Valve pushes out unannounced updates for servers or clients. If you update, sometimes your server will break untill next update unless you revert changes. Sometimes updates even happen by mistake (like during ems katowice csgo tournament) and things go boom but no need to panic right now. -ics Weasels Lair kirjoitti: Actually, I think something DID come down during that initial update on the server-side I had attempted. On my *test* TF2 server install (not Beta just another copy of TF2), where I ran that update earlier today (which errored-out), the steam.inf file contains: PatchVersion=2177902 ClientVersion=2177902 ServerVersion=2191812 === With mystery update ProductName=tf appID=440 On my *production* TF2 servers, which I have not tried to update today, the steam.info http://steam.info file contains: PatchVersion=2177902 ClientVersion=2177902 ServerVersion=2177902 === Without mystery update ProductName=tf appID=440 So, (presumably) there was at least some change of some kind checked-in that incremented the ServerVersion (2191812 as opposed to 2177902). On Sat, Apr 19, 2014 at 3:15 PM, wickedplayer494 wickedplayer...@gmail.com mailto:wickedplayer...@gmail.com wrote: Weasels: 232250 wasn't updated at all this week. Only 440 was. marcov: Check the date _*BEFORE*_ sending what you believe is the update. Frank: They did in fact release one. They've also done weekend updates in the past too, so those odds are moot. On 4/19/2014 4:53 PM, marcov cruzado wrote: Patch notes No patch notes were given. Undocumented Changes * Added ETF2L 6v6 Season 17 http://wiki.teamfortress.com/w/index.php?title=Tournament_ Medal_-_ETF2L_6v6_Tournament_%28Season_17%29action=editredlink=1 and ETF2L Highlander Season 5 http://wiki.teamfortress.com/w/index.php?title=Tournament_ Medal_-_ETF2L_Highlander_Tournament_%28Season_5%29action=editredlink=1 medals. 2014-04-19 17:46 GMT-04:00 Weasels Lair wea...@weaselslair.com mailto:wea...@weaselslair.com: I don't actually see any announcement in TF2 update page about an update. But, my Steam client today said that it needed to download and install a TF2 update. So, I let that commence, and went to check my TF2 servers. On the server side, it looked like there was about ~100-MB of stuff to download, but it errored-out. Then, I noticed the client-side update errored-out also. I ran the update on the server-side again, and this time it said Success! App '232250' already up to date. - as if there was no longer any mystery ~100-MB update? Thankfully, I didn't run this against my production servers yet - just a test instance. The client-side update keeps cycling between Updating and Queued like repeatedly in a way I have not seen before. I am hoping this is not a repeat of what happened to Counter-Strike the other day - or anything remotely similar? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
Any info on what you guys did in the TF update from earlier this morning? On 4/19/2014 7:57 PM, Tony Paloma wrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux