Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread Gordon Reynolds
Oh wow this is even easier than I thought!


On Fri, Aug 22, 2014 at 4:04 PM, Alexander Corn 
wrote:

> http://steamcommunity.com/profiles/[U:1:46143801]
> On Aug 22, 2014 7:03 PM, "Gordon Reynolds" 
> wrote:
>
> > Is there any way to get a user's community URL from these unique IDs? I
> > have a plugin that lets me know who's joining/leaving - with a click that
> > lets me see their profile, makes a lot of tasks easier to do.
> >
> > I don't see an easy way to convert from UniqueID => SteamID, but I'm also
> > not the best at math.
> >
> >
> > On Fri, Aug 22, 2014 at 8:59 AM, CSGO Clan  wrote:
> >
> > > Hi, what was the reason for this change and is this going to happen for
> > > other games also?
> > >
> > >
> > >
> > > 
> > >  From: Eric Smith 
> > > To: Half-Life dedicated Win32 server mailing list <
> > > h...@list.valvesoftware.com>; "'hlds_linux@list.valvesoftware.com'" <
> > > hlds_linux@list.valvesoftware.com>; "'
> > hlds_annou...@list.valvesoftware.com'"
> > > 
> > > Sent: Thursday, August 21, 2014 7:41:49 PM
> > > Subject: [hlds_announce] New SteamID format for TF2
> > >
> > >
> > > We apologize for the lack of warning regarding the SteamID format
> change
> > > in today's update. It was our intent to give the community a heads-up
> > > before the change was released, but it was missed.
> > >
> > > The change was made to update TF2 to use the current SteamID format,
> > which
> > > most other games on Steam and Steam itself uses. You will find that you
> > can
> > > now use SteamIDs rendered by these other locations in your interactions
> > > with the engine. The engine will still recognize the old format,
> though,
> > so
> > > your current server ban lists should still be valid.
> > >
> > > The conversion equation has already been posted by a community member,
> > but
> > > here it is again:
> > >
> > > Old:STEAM_0:A:B
> > > New:[U:1:B*2+A]
> > > Example:STEAM_0:1:1234--->[U:1:2469]
> > >
> > > We're sorry for the problems this may cause while you update your
> scripts
> > > to use the new format. It was not our intent to disrupt your servers.
> > >
> > > -Eric
> > >
> > >
> > > ___
> > > hlds_announce mailing list
> > > hlds_annou...@list.valvesoftware.com
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread epi
>From Eric Smith's announcement:
> The conversion equation has already been posted by a community member, but 
> here it is again:
> 
>   Old:STEAM_0:A:B
>   New:[U:1:B*2+A]
>   Example:STEAM_0:1:1234  --->[U:1:2469]

On 8/22/2014 7:01 PM, Gordon Reynolds wrote:
> Is there any way to get a user's community URL from these unique IDs? I
> have a plugin that lets me know who's joining/leaving - with a click that
> lets me see their profile, makes a lot of tasks easier to do.
> 
> I don't see an easy way to convert from UniqueID => SteamID, but I'm also
> not the best at math.
> 
> 
> On Fri, Aug 22, 2014 at 8:59 AM, CSGO Clan  wrote:
> 
>> Hi, what was the reason for this change and is this going to happen for
>> other games also?
>>
>>
>>
>> 
>>  From: Eric Smith 
>> To: Half-Life dedicated Win32 server mailing list <
>> h...@list.valvesoftware.com>; "'hlds_linux@list.valvesoftware.com'" <
>> hlds_linux@list.valvesoftware.com>; "'hlds_annou...@list.valvesoftware.com'"
>> 
>> Sent: Thursday, August 21, 2014 7:41:49 PM
>> Subject: [hlds_announce] New SteamID format for TF2
>>
>>
>> We apologize for the lack of warning regarding the SteamID format change
>> in today's update. It was our intent to give the community a heads-up
>> before the change was released, but it was missed.
>>
>> The change was made to update TF2 to use the current SteamID format, which
>> most other games on Steam and Steam itself uses. You will find that you can
>> now use SteamIDs rendered by these other locations in your interactions
>> with the engine. The engine will still recognize the old format, though, so
>> your current server ban lists should still be valid.
>>
>> The conversion equation has already been posted by a community member, but
>> here it is again:
>>
>> Old:STEAM_0:A:B
>> New:[U:1:B*2+A]
>> Example:STEAM_0:1:1234--->[U:1:2469]
>>
>> We're sorry for the problems this may cause while you update your scripts
>> to use the new format. It was not our intent to disrupt your servers.
>>
>> -Eric
>>
>>
>> ___
>> hlds_announce mailing list
>> hlds_annou...@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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> 

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Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread Alexander Corn
http://steamcommunity.com/profiles/[U:1:46143801]
On Aug 22, 2014 7:03 PM, "Gordon Reynolds" 
wrote:

> Is there any way to get a user's community URL from these unique IDs? I
> have a plugin that lets me know who's joining/leaving - with a click that
> lets me see their profile, makes a lot of tasks easier to do.
>
> I don't see an easy way to convert from UniqueID => SteamID, but I'm also
> not the best at math.
>
>
> On Fri, Aug 22, 2014 at 8:59 AM, CSGO Clan  wrote:
>
> > Hi, what was the reason for this change and is this going to happen for
> > other games also?
> >
> >
> >
> > 
> >  From: Eric Smith 
> > To: Half-Life dedicated Win32 server mailing list <
> > h...@list.valvesoftware.com>; "'hlds_linux@list.valvesoftware.com'" <
> > hlds_linux@list.valvesoftware.com>; "'
> hlds_annou...@list.valvesoftware.com'"
> > 
> > Sent: Thursday, August 21, 2014 7:41:49 PM
> > Subject: [hlds_announce] New SteamID format for TF2
> >
> >
> > We apologize for the lack of warning regarding the SteamID format change
> > in today's update. It was our intent to give the community a heads-up
> > before the change was released, but it was missed.
> >
> > The change was made to update TF2 to use the current SteamID format,
> which
> > most other games on Steam and Steam itself uses. You will find that you
> can
> > now use SteamIDs rendered by these other locations in your interactions
> > with the engine. The engine will still recognize the old format, though,
> so
> > your current server ban lists should still be valid.
> >
> > The conversion equation has already been posted by a community member,
> but
> > here it is again:
> >
> > Old:STEAM_0:A:B
> > New:[U:1:B*2+A]
> > Example:STEAM_0:1:1234--->[U:1:2469]
> >
> > We're sorry for the problems this may cause while you update your scripts
> > to use the new format. It was not our intent to disrupt your servers.
> >
> > -Eric
> >
> >
> > ___
> > hlds_announce mailing list
> > hlds_annou...@list.valvesoftware.com
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread Gordon Reynolds
(Just realized that A can only be 1 or 0 so nevermind I figured this out)


On Fri, Aug 22, 2014 at 4:01 PM, Gordon Reynolds <
thisisgordonsem...@gmail.com> wrote:

> Is there any way to get a user's community URL from these unique IDs? I
> have a plugin that lets me know who's joining/leaving - with a click that
> lets me see their profile, makes a lot of tasks easier to do.
>
> I don't see an easy way to convert from UniqueID => SteamID, but I'm also
> not the best at math.
>
>
> On Fri, Aug 22, 2014 at 8:59 AM, CSGO Clan  wrote:
>
>> Hi, what was the reason for this change and is this going to happen for
>> other games also?
>>
>>
>>
>> 
>>  From: Eric Smith 
>> To: Half-Life dedicated Win32 server mailing list <
>> h...@list.valvesoftware.com>; "'hlds_linux@list.valvesoftware.com'" <
>> hlds_linux@list.valvesoftware.com>; "'
>> hlds_annou...@list.valvesoftware.com'" <
>> hlds_annou...@list.valvesoftware.com>
>> Sent: Thursday, August 21, 2014 7:41:49 PM
>> Subject: [hlds_announce] New SteamID format for TF2
>>
>>
>> We apologize for the lack of warning regarding the SteamID format change
>> in today's update. It was our intent to give the community a heads-up
>> before the change was released, but it was missed.
>>
>> The change was made to update TF2 to use the current SteamID format,
>> which most other games on Steam and Steam itself uses. You will find that
>> you can now use SteamIDs rendered by these other locations in your
>> interactions with the engine. The engine will still recognize the old
>> format, though, so your current server ban lists should still be valid.
>>
>> The conversion equation has already been posted by a community member,
>> but here it is again:
>>
>> Old:STEAM_0:A:B
>> New:[U:1:B*2+A]
>> Example:STEAM_0:1:1234--->[U:1:2469]
>>
>> We're sorry for the problems this may cause while you update your scripts
>> to use the new format. It was not our intent to disrupt your servers.
>>
>> -Eric
>>
>>
>> ___
>> hlds_announce mailing list
>> hlds_annou...@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
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Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread Gordon Reynolds
Is there any way to get a user's community URL from these unique IDs? I
have a plugin that lets me know who's joining/leaving - with a click that
lets me see their profile, makes a lot of tasks easier to do.

I don't see an easy way to convert from UniqueID => SteamID, but I'm also
not the best at math.


On Fri, Aug 22, 2014 at 8:59 AM, CSGO Clan  wrote:

> Hi, what was the reason for this change and is this going to happen for
> other games also?
>
>
>
> 
>  From: Eric Smith 
> To: Half-Life dedicated Win32 server mailing list <
> h...@list.valvesoftware.com>; "'hlds_linux@list.valvesoftware.com'" <
> hlds_linux@list.valvesoftware.com>; "'hlds_annou...@list.valvesoftware.com'"
> 
> Sent: Thursday, August 21, 2014 7:41:49 PM
> Subject: [hlds_announce] New SteamID format for TF2
>
>
> We apologize for the lack of warning regarding the SteamID format change
> in today's update. It was our intent to give the community a heads-up
> before the change was released, but it was missed.
>
> The change was made to update TF2 to use the current SteamID format, which
> most other games on Steam and Steam itself uses. You will find that you can
> now use SteamIDs rendered by these other locations in your interactions
> with the engine. The engine will still recognize the old format, though, so
> your current server ban lists should still be valid.
>
> The conversion equation has already been posted by a community member, but
> here it is again:
>
> Old:STEAM_0:A:B
> New:[U:1:B*2+A]
> Example:STEAM_0:1:1234--->[U:1:2469]
>
> We're sorry for the problems this may cause while you update your scripts
> to use the new format. It was not our intent to disrupt your servers.
>
> -Eric
>
>
> ___
> hlds_announce mailing list
> hlds_annou...@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread CSGO Clan
Hi, what was the reason for this change and is this going to happen for other 
games also?




 From: Eric Smith 
To: Half-Life dedicated Win32 server mailing list 
; "'hlds_linux@list.valvesoftware.com'" 
; "'hlds_annou...@list.valvesoftware.com'" 
 
Sent: Thursday, August 21, 2014 7:41:49 PM
Subject: [hlds_announce] New SteamID format for TF2
 

We apologize for the lack of warning regarding the SteamID format change in 
today's update. It was our intent to give the community a heads-up before the 
change was released, but it was missed. 

The change was made to update TF2 to use the current SteamID format, which most 
other games on Steam and Steam itself uses. You will find that you can now use 
SteamIDs rendered by these other locations in your interactions with the 
engine. The engine will still recognize the old format, though, so your current 
server ban lists should still be valid.

The conversion equation has already been posted by a community member, but here 
it is again:

    Old:        STEAM_0:A:B
    New:        [U:1:B*2+A]
    Example:    STEAM_0:1:1234    --->    [U:1:2469]

We're sorry for the problems this may cause while you update your scripts to 
use the new format. It was not our intent to disrupt your servers.

-Eric


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Re: [hlds_linux] New SteamID format for TF2

2014-08-22 Thread Zaretti Steve
Will the format being changed on other engine? Like CS:GO ?

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