[hlds_linux] TF2 dedicated server not logged in
Hey guys, I restarted my TF2 server this morning, and now suddenly it's showing this in the status output on the console: steamid : [G:1:4424] (STEAM-ID) account : not logged in (No account specified) Where STEAM-ID is actually the Steam ID for this server. Before the restart, it always showed as being logged in to a valid account. I still have sv_setsteamaccount in my autoexec.cfg, and tf_server_identity_account_id and tf_server_identity_token set in my server.cfg. None of this has changed since the last restart. I have restarted it a few times now, and also ran a changelevel just to make sure a new map had loaded, but still no luck. Anyone know why the server is suddenly showing not logged in (No account specified)? TF2 version in the status output is 2863548/24 2863781 secure. Thanks! Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 dedicated server not logged in
It does, thanks! Odd, I've had those lines in server.cfg for a long time and it's always worked just fine. I remember that I had to move sv_setsteamaccount to autoexec.cfg to make it work, but that was it. Thank you! On Mon, Jul 6, 2015 at 12:12 PM, Emil Larsson ail...@gmail.com wrote: Try putting those lines into autoexec.cfg. Does it work now? On Mon, Jul 6, 2015 at 6:10 PM, David Parker dpar...@utica.edu wrote: Hey guys, I restarted my TF2 server this morning, and now suddenly it's showing this in the status output on the console: steamid : [G:1:4424] (STEAM-ID) account : not logged in (No account specified) Where STEAM-ID is actually the Steam ID for this server. Before the restart, it always showed as being logged in to a valid account. I still have sv_setsteamaccount in my autoexec.cfg, and tf_server_identity_account_id and tf_server_identity_token set in my server.cfg. None of this has changed since the last restart. I have restarted it a few times now, and also ran a changelevel just to make sure a new map had loaded, but still no luck. Anyone know why the server is suddenly showing not logged in (No account specified)? TF2 version in the status output is 2863548/24 2863781 secure. Thanks! Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 dedicated server not logged in
Try putting those lines into autoexec.cfg. Does it work now? On Mon, Jul 6, 2015 at 6:10 PM, David Parker dpar...@utica.edu wrote: Hey guys, I restarted my TF2 server this morning, and now suddenly it's showing this in the status output on the console: steamid : [G:1:4424] (STEAM-ID) account : not logged in (No account specified) Where STEAM-ID is actually the Steam ID for this server. Before the restart, it always showed as being logged in to a valid account. I still have sv_setsteamaccount in my autoexec.cfg, and tf_server_identity_account_id and tf_server_identity_token set in my server.cfg. None of this has changed since the last restart. I have restarted it a few times now, and also ran a changelevel just to make sure a new map had loaded, but still no luck. Anyone know why the server is suddenly showing not logged in (No account specified)? TF2 version in the status output is 2863548/24 2863781 secure. Thanks! Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 dedicated server not logged in
I suspect there was some change awhile ago that required those cvars to be set as soon the server is started. You only need to set them once anyway. For anyone who dosen't know, autoexec.cfg is the very first thing read at startup, while server.cfg is read between every map change (including when the first level that loads on the server). On Mon, Jul 6, 2015 at 6:24 PM, David Parker dpar...@utica.edu wrote: It does, thanks! Odd, I've had those lines in server.cfg for a long time and it's always worked just fine. I remember that I had to move sv_setsteamaccount to autoexec.cfg to make it work, but that was it. Thank you! On Mon, Jul 6, 2015 at 12:12 PM, Emil Larsson ail...@gmail.com wrote: Try putting those lines into autoexec.cfg. Does it work now? On Mon, Jul 6, 2015 at 6:10 PM, David Parker dpar...@utica.edu wrote: Hey guys, I restarted my TF2 server this morning, and now suddenly it's showing this in the status output on the console: steamid : [G:1:4424] (STEAM-ID) account : not logged in (No account specified) Where STEAM-ID is actually the Steam ID for this server. Before the restart, it always showed as being logged in to a valid account. I still have sv_setsteamaccount in my autoexec.cfg, and tf_server_identity_account_id and tf_server_identity_token set in my server.cfg. None of this has changed since the last restart. I have restarted it a few times now, and also ran a changelevel just to make sure a new map had loaded, but still no luck. Anyone know why the server is suddenly showing not logged in (No account specified)? TF2 version in the status output is 2863548/24 2863781 secure. Thanks! Dave -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory update for TF2 coming
We're working on a mandatory update for TF2. We should have it ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory TF2 update released
We've released a mandatory update for TF2. The notes for the update are below. The new version is 2865874. - John - - Scorchshot - Added a -35% self damage force penalty (Reduced blast jumping) - Vaccinator - Übercharge penalty no longer applies during setup time - Fixed a case where weapons could still be dropped in Mann vs. Machine - Fixed missing descriptions for the Powerhouse Contract - Fixed self blast jumping for non-Soldier classes. (i.e. Demo, Pyro and any other means of force from self damage. Soldier jumping was fixed in a previous patch) - Fixed weapon pickups resetting the Ullapool Caber - Fixed some weapons not displaying their attachments when dropped (Festives, Kritzkrieg, etc.) - Fixed missing freeze period, not resetting of player scores and not resetting map time when using mp_tournament - Fixed only showing friends' avatars when tf_hud_target_id_show_avatars is set to show everyone - Fixed Shotgun and SMG Killstreak kits not working on Decorated weapons - Fixed an OS X crash related to Contracts ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux