Re: [hlds_linux] TF2: Meet Your Match update and QuickPlay?

2016-07-06 Thread ics
Coming up 2 years in beta. Someone who visited valve like 2-3 months ago 
got a reply that they are done but it's only his word.


-ics

Ross Bemrose kirjoitti:
Actually, what IS going on with Cactus Canyon and Asteroid?  PASS Time 
is coming out of Beta, but the two previously mentioned maps have been 
in beta for like a year longer (I didn't look up the actual times).


On 7/6/2016 3:23 PM, N-Gon wrote:
Oh no, quickplay lobbies? What will happen to my precious Cactus 
Canyon?!


On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose  wrote:


How is the Meet Your Match update going to work for the servers we run
that are in the QuickPlay pool?

Also, what is the game going to do if a player drops out during a game?
Other games (yes, I mean Overwatch) will backfill players, but the 
update

page mentions nothing about this.

For those of you who don't know what I'm talking about:
http://www.teamfortress.com/meetyourmatch/ which mentions that 
QuickPlay

is now going to use 12v12 lobbies and have player levels.

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Re: [hlds_linux] TF2: Meet Your Match update and QuickPlay?

2016-07-06 Thread Ross Bemrose
Actually, what IS going on with Cactus Canyon and Asteroid?  PASS Time 
is coming out of Beta, but the two previously mentioned maps have been 
in beta for like a year longer (I didn't look up the actual times).


On 7/6/2016 3:23 PM, N-Gon wrote:

Oh no, quickplay lobbies? What will happen to my precious Cactus Canyon?!

On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose  wrote:


How is the Meet Your Match update going to work for the servers we run
that are in the QuickPlay pool?

Also, what is the game going to do if a player drops out during a game?
Other games (yes, I mean Overwatch) will backfill players, but the update
page mentions nothing about this.

For those of you who don't know what I'm talking about:
http://www.teamfortress.com/meetyourmatch/ which mentions that QuickPlay
is now going to use 12v12 lobbies and have player levels.

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Re: [hlds_linux] TF2: Meet Your Match update and QuickPlay?

2016-07-06 Thread N-Gon
Oh no, quickplay lobbies? What will happen to my precious Cactus Canyon?!

On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose  wrote:

> How is the Meet Your Match update going to work for the servers we run
> that are in the QuickPlay pool?
>
> Also, what is the game going to do if a player drops out during a game?
> Other games (yes, I mean Overwatch) will backfill players, but the update
> page mentions nothing about this.
>
> For those of you who don't know what I'm talking about:
> http://www.teamfortress.com/meetyourmatch/ which mentions that QuickPlay
> is now going to use 12v12 lobbies and have player levels.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
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[hlds_linux] TF2: Meet Your Match update and QuickPlay?

2016-07-06 Thread Ross Bemrose
How is the Meet Your Match update going to work for the servers we run 
that are in the QuickPlay pool?


Also, what is the game going to do if a player drops out during a game?  
Other games (yes, I mean Overwatch) will backfill players, but the 
update page mentions nothing about this.


For those of you who don't know what I'm talking about: 
http://www.teamfortress.com/meetyourmatch/ which mentions that QuickPlay 
is now going to use 12v12 lobbies and have player levels.


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