Re: [hlds_linux] Day of Defeat: Source server preload
Alfred Reynolds wrote: Note that the preload does NOT give you a functional Day of Defeat: Source server, the last little bit of the server (a couple MB worth) will be released when the client is later today. If you forget to put "-beta preload" on the command line then you will not get the preload, so don't forget it. - Alfred Presumably when the client is released we just need to do a normal update without the -beta preload in order to get the remaining files (the binaries presumably)? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] RE: [hlds] Latest update broke logaddress_add udp logging in srcds !
Alfred Reynolds wrote: This only happens if you have "log on" in your autoexec.cfg after adding a log address. Just move the "log on" call into your server.cfg to work around this for now. - Alfred In answer to my own post (which hasn't appeared yet so can't reply directly) - it was crashing with it in server.cfg as i had +exec server.cfg on the command line - after removing this it's happy Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Counter-Strike: Source and Source Engine update
Michael McKoy wrote: My point has never been that there is a technical reason you couldn't use any port you want. My point was simply that most people, though in particular game server providers, traditionally use ports starting at 27015 and up. As another person posted to the list, they had over 90 customers on port 27030. VAC2 has disrupted their business and forced them to move these customers. A bunch of you seem hell bent on bashing me for a bad choice of words in my first post, which I tried to correct, while ignoring the issue I tried to get addressed: VAC2 binds itself to 0.0.0.0:27030 and there's no way for us to change that, and it has affected many people's server setups. It should obey the -ip parameter, and perhaps even a -vac2port parameter. This has caused problems as well for GSPs that have hlds and srcds on the same box, where the srcds has started binding port 27030 when it was being used for an hlds server - it now means that they have to make sure that hlds is started BEFORE srcds... Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Steam masters-servers dont list all servers ?
You do not appear to have your sv_region parameter set (it is appearing in HLSW as 255 which is the code for 'World', i.e. undefined). I think the region code you want is 3 which is Europe (seeing as how your servers appear to be in France). Thiesson Johann wrote: -- Hi, I would really apreciate help, to solve this strange problem: I'm looking at the steam server list since several days, and I can't find _any_ of the 30 steam servers I host. I use steam client, or kquery tool, to get the server list from steam master servers, without any filters. Here are some of the servers not listed: 213.186.52.163:27018 213.186.52.163:27020 213.186.52.164:27024 213.186.52.165:27015 213.186.52.167:27016 Does anyone have an idea ? Thanks -- DjoDjo -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLTV version problem
Does the server you are trying to connect the HLTV to have sv_downloadurl enabled? I ask this because I know that HLTV has a problem connecting to those (or at least did, I don't know if it's been fixed or not yet), and I am guessing this might be the error message that appears. Rik van Ballegooijen wrote: What is causing this? and more important: what solves it? I just used a HLTV to record a match (TFC) without any problems. Both HLDS and HLTV running on the same machine (Linux) and completely up to date. Maarten I know, that's the weird thing. There are hundreds of hltv servers out there, and they _do_ work. But yet i can't get it to work, while it did work for years. Reinstalling from scratch, deleting ~/.steam, i've tried everything i could think of without any improvement. So i tried this list as a last resort. Any suggestion is welcome. -Rik ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] download rates
It is probably because the server you were on where it downlaoded faster is using sv_downloadurl and a web server to serve up the files. For more information on how to use it there is some info here or just do a web search: http://collective.valve-erc.com/index.php?news=1078093753-84291500 Steve Nisbet wrote: HI folks sorry for a real dumb question, is there a VAR to control the speed of a download from HLDS? As a player Ive been on servers where a missing map or model is downloaded a lot faster than on the server Im running, and we are on a T3 connection. thanks in advance ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ***MAJOR*** Stats me exploit
This is forwarded from the hlds list for those that don't receive it, I do not know if this is authentic or not but I thought I would post it here for people who haven't seen it: Original Message Subject: RE: [hlds] ***MAJOR*** Stats me exploit Date: Wed, 14 Apr 2004 10:23:19 -0400 From: Louis (Spot) <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED] To: <[EMAIL PROTECTED]> As posted on the Statsme forums almost a year ago (April 18th, 2003): "2.7.x is not [affected by VSA0303]. 2.6.4 is probably [affected], but I have no specific instances of proof (and no longer have the 2.6.4 source code to look at). Keep in mind that this exploit requires rcon control to begin with, which greatly limits the true exposure this issue creates." - BuzzKill, UA Support Team, TITAN Dev Team / phpUA Team Thanks for posting about it though, I understand why you did it, void.at didn't include a date, nor did they update it to reflect the fix in the 2.7.x versions ... CSpotkill, aka Louis St-Amour -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] 4/10/04 VAC Updated
Actually, its been 5 updates in 5 days which is even better, at last there seems to be a bit of focus on anti-cheat which is definately a good thing as cheaters just ruin the game for all the other players - keep going with the updates! Jay Carter wrote: 2 updates in 2 days? Am I on the right list? This is the VALVE mailing list, right? Jay Jay Carter [EMAIL PROTECTED] Turbo 6 Power Administrator -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Shaffner Sent: Saturday, April 10, 2004 6:28 PM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds_linux] 4/10/04 VAC Updated Once again, VAC has been updated. * More cheat detections added. I would also like to reiterate that cheating is a violation of Valve's standard End User License Agreement. Nick -- Nick Shaffner Valve ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_downloadurl & HLTV
It's possible that it isn't him that is infected. If anybody has both his e-mail address, and this list's email address in their address book, and gets hit by one of the many worms around, then it could quite feasibly send out an e-mail to this list using his address as a forged from address. This seems even more likely since his legitimate e-mail has a note at the bottom saying sent through IMP (a webmail client that can't get infected). joe_null wrote: From: <[EMAIL PROTECTED]> Has there been any resolution to the issue of getting HLTV to connect to a server with sv_downloadurl enabled? Since I'm on the topic, any kind of ETA to make sv_downloadurl a non-public cvar? Patrick Has there been any resolution in shutting down your compromised machine? Or are you a willing spam machine and virii propagator? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] SZ_GetSpace in czero
Richard Onyon wrote: AdminMod does not yet support Condition Zero - Which is probably the reason you are getting those errors. Try AMX Mod X - Apparently they do support condition zero. http://www.amxmodx.org/ Let us know if that helps. Richard Onyon www.zplay.net High Powered Game Hosting I'm running metamodx (normal metamod just caused a seg fault) and normal admin mod seems to work with it. It is working perfectly well in game, I can do everything I could do with it in CS 1.6 - just the messages are appearing in the console whenever hlsw connects. I just checked, and without adminmod there were 111 cvars, with admin mod i am seeing 120 - could it be that 120 is the limit, and that admin mod happens to be loading at least 9 cvars in and therefore is reaching the limit? Has anybody got a server using more than 120 cvars in normal counter-strike and not getting that message in the log? -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] SZ_GetSpace in czero
I've started up a condition zero dedicated server on a linux machine, and whilst I have HLSW monitoring it, I see this keep appearing in the console: SZ_GetSpace: overflow on SVC_RuleInfo From what I can find on the net, I gather it is due to having too many cvars, I'm only running stock czero with adminmod at the moment but there are all these new bot cvars that have come in with czero - so is there any way to reduce the amount of cvars to get rid of this message as it is annoying me (although not causing any problems as far as I can tell as the server seems to run with a nice ping etc). Thanks in advance! -- Alex Brett [EMAIL PROTECTED] +44 (0)870 744 2170 http://www.loho.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux