Re: [hlds_linux] load?

2004-05-01 Thread Alexander Lembesis
It's hard to tell

I run three 12-Player servers on my machine.  I see the cpu spike up to 50%
when there are players in there... That spike will last a few minutes...
then it will go down to regular percentages weird?

---
Alex Lembesis
Commerce Bancorp Network Ops
- Original Message -
From: kama [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, May 01, 2004 3:52 PM
Subject: [hlds_linux] load?



 Have anyone else noticed a higher load since the last upgrade?

 Mine seems to have bumped up a 40-50%...

 /Bjorn

 --
 Fish 1: Do you think we'll ever get out of this bowl?
 Fish 2: Oh my God! A talking fish!


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Re: [hlds_linux] Pausing problem...

2004-04-02 Thread Alexander Lembesis
What interface are you using?  I'm using lo:2.

- Original Message -
From: Brian Hashman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, April 01, 2004 9:21 PM
Subject: RE: [hlds_linux] Pausing problem...


 We tried it without any mods at all and it still happened if I remember
 correctly. I wish that was our problem, hehe.

 Brian Hashman
 Max
 Hellzkitchenserver.com Admin

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alexander
 Lembesis
 Sent: Thursday, April 01, 2004 8:36 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds_linux] Pausing problem...

 This is odd...

 I'm running a private server on the box as well as the public.  Seems the
 private is NOT having this problem.  It currently has 10 people in it
 without any lag.  I've been checking in briefly.  Max, were/are you
running
 logmod on there?  It looks like thats the only difference between the two
 servers Private doesn't have logmod installed and is running great!

 - Original Message -
 From: Brian Hashman [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Thursday, April 01, 2004 8:03 PM
 Subject: RE: [hlds_linux] Pausing problem...


  We still haven't figured out the problem. The memory is supposed to be
  replaced in the box. We went through about everything like I said in my
  original email, completely reformatted the box, tested the network
  connection, etc etc. We also tried a clean install of hlds, and it's not
 mod
  specific. About the only thing left is the cpu, ram, or motherboard.
We're
  hoping it's the ram but until the problem is fixed we don't use that box
 for
  hlds anymore (not a solution for you obviously)
 
  Brian Hashman
  Max
  Hellzkitchenserver.com Admin
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Alexander
  Lembesis
  Sent: Thursday, April 01, 2004 7:02 PM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlds_linux] Pausing problem...
 
  I've looked through my cron jobs.  There's nothing in there that would
 hold
  it up.  These pauses are TOTALLY random.  Any ideas?  Here's what I'm
  running hlds as
  ./hlds_run -game cstrike -pingboost 0 +sv_stats 0 +ip 64.21.0.64
 +maxplayers
  14 +map de_dust 
 
  It's useing the i686 binary.  I've tried other ones (even the amd) and
it
  still happens.
 
 
  - Original Message -
  From: localhost [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Sent: Thursday, April 01, 2004 6:02 PM
  Subject: RE: [hlds_linux] Pausing problem...
 
 
   Well you need to figure out when these spikes happen, and then go make
  sure
   you don't have a cron job running at that time that is cpu intensive.
I
   don't know if those network logs really mean anything, but they are
  tcp/icmp
   and hlds is udp so I doubt it (unless they flat out lag the system)
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
Alexander
   Lembesis
   Sent: Thursday, April 01, 2004 1:28 PM
   To: [EMAIL PROTECTED]
   Subject: Re: [hlds_linux] Pausing problem...
  
   By the way.. I'm not running NS... I'm running counter-strike.  I
 noticed
   this in my dmesg.  Anything to be concerned about?
   e100: selftest OK.
   divert: allocating divert_blk for eth0
   e100: eth0: Intel(R) PRO/100 Network Connection
 Hardware receive checksums enabled
  
   ip_tables: (C) 2000-2002 Netfilter core team
   e100: eth0 NIC Link is Up 100 Mbps Half duplex
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   hw tcp v4 csum failed
   icmp v4 hw csum failure
   icmp v4 hw csum failure
   icmp v4 hw csum failure
   hw tcp v4 csum failed
  
  
  
   - Original Message -
   From: Alexander Lembesis [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Thursday, April 01, 2004 3:38 PM
   Subject: [hlds_linux] Pausing problem...
  
  
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Needed to bump this thread because I'm currently experianceing the
 same
   problem.  Has anyone got a fix for this?  My server specs are P4 2.8
 Xeon,
   1GB DDR 333MHz RAM, Redhat 9, Kernel 2.4.20-30.
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Hashman
Sent: Monday, February 02, 2004 10:18 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] pausing problem
   
   
   
I've run an ns server since its release, and I've had this problem
 since
the beginning. While playing pings and gameplay are perfectly
normal,
not really much lag or anything, then at seemingly random times, the
server will pause for a few seconds then come back and everything
is
fine like before until the next pause. What I mean by pause is the
netgraph will jump up

Re: [hlds_linux] Pausing problem...

2004-04-02 Thread Alexander Lembesis
Keep me updated.  I would like to know if the memory replacement solves the
problem.  Does anyone else have a clue why this would be happening?
Valve

- Original Message -
From: Brian Hashman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, April 01, 2004 8:03 PM
Subject: RE: [hlds_linux] Pausing problem...


 We still haven't figured out the problem. The memory is supposed to be
 replaced in the box. We went through about everything like I said in my
 original email, completely reformatted the box, tested the network
 connection, etc etc. We also tried a clean install of hlds, and it's not
mod
 specific. About the only thing left is the cpu, ram, or motherboard. We're
 hoping it's the ram but until the problem is fixed we don't use that box
for
 hlds anymore (not a solution for you obviously)

 Brian Hashman
 Max
 Hellzkitchenserver.com Admin

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alexander
 Lembesis
 Sent: Thursday, April 01, 2004 7:02 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds_linux] Pausing problem...

 I've looked through my cron jobs.  There's nothing in there that would
hold
 it up.  These pauses are TOTALLY random.  Any ideas?  Here's what I'm
 running hlds as
 ./hlds_run -game cstrike -pingboost 0 +sv_stats 0 +ip 64.21.0.64
+maxplayers
 14 +map de_dust 

 It's useing the i686 binary.  I've tried other ones (even the amd) and it
 still happens.


 - Original Message -
 From: localhost [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Thursday, April 01, 2004 6:02 PM
 Subject: RE: [hlds_linux] Pausing problem...


  Well you need to figure out when these spikes happen, and then go make
 sure
  you don't have a cron job running at that time that is cpu intensive. I
  don't know if those network logs really mean anything, but they are
 tcp/icmp
  and hlds is udp so I doubt it (unless they flat out lag the system)
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Alexander
  Lembesis
  Sent: Thursday, April 01, 2004 1:28 PM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlds_linux] Pausing problem...
 
  By the way.. I'm not running NS... I'm running counter-strike.  I
noticed
  this in my dmesg.  Anything to be concerned about?
  e100: selftest OK.
  divert: allocating divert_blk for eth0
  e100: eth0: Intel(R) PRO/100 Network Connection
Hardware receive checksums enabled
 
  ip_tables: (C) 2000-2002 Netfilter core team
  e100: eth0 NIC Link is Up 100 Mbps Half duplex
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  icmp v4 hw csum failure
  icmp v4 hw csum failure
  icmp v4 hw csum failure
  hw tcp v4 csum failed
 
 
 
  - Original Message -
  From: Alexander Lembesis [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Sent: Thursday, April 01, 2004 3:38 PM
  Subject: [hlds_linux] Pausing problem...
 
 
   This is a multi-part message in MIME format.
   --
   [ Picked text/plain from multipart/alternative ]
   Needed to bump this thread because I'm currently experianceing the
same
  problem.  Has anyone got a fix for this?  My server specs are P4 2.8
Xeon,
  1GB DDR 333MHz RAM, Redhat 9, Kernel 2.4.20-30.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Brian
   Hashman
   Sent: Monday, February 02, 2004 10:18 AM
   To: [EMAIL PROTECTED]
   Subject: [hlds_linux] pausing problem
  
  
  
   I've run an ns server since its release, and I've had this problem
since
   the beginning. While playing pings and gameplay are perfectly normal,
   not really much lag or anything, then at seemingly random times, the
   server will pause for a few seconds then come back and everything is
   fine like before until the next pause. What I mean by pause is the
   netgraph will jump up to a solid red line like it has lost connection
to
   the server, then a couple seconds later it comes back and gameplay
   resumes. I know the problem is not just my because everyone complains
   about it. The problem has continued after clean installs of hlds, from
   won to steam, with or without any addons. So obviously the problem has
   to be with either the server itself, or network equipment. The server
is
   hosted by rackshack (ev1) and we've put in several tickets and they
all
   claim the network is fine. I think maybe it has a bad network card,
but
   I think they supposedly checked that (yeah right). Has anyone seen
this
   problem or have any suggestions where to look in the software or
   hardware? Distro is Redhat 7.3  2.4.20-18.7 Thanks for any help (and
   sorry for such a long email, lol)
  
   Brian Hashman
   [EMAIL PROTECTED]
  
  
   ---
   Alex Lembesis
   Commerce Bancorp Network Ops
   CS-SERVERS.com Admin
   Cell: 215

Re: [hlds_linux] Pausing problem...

2004-04-01 Thread Alexander Lembesis
This is odd...

I'm running a private server on the box as well as the public.  Seems the
private is NOT having this problem.  It currently has 10 people in it
without any lag.  I've been checking in briefly.  Max, were/are you running
logmod on there?  It looks like thats the only difference between the two
servers Private doesn't have logmod installed and is running great!

- Original Message -
From: Brian Hashman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, April 01, 2004 8:03 PM
Subject: RE: [hlds_linux] Pausing problem...


 We still haven't figured out the problem. The memory is supposed to be
 replaced in the box. We went through about everything like I said in my
 original email, completely reformatted the box, tested the network
 connection, etc etc. We also tried a clean install of hlds, and it's not
mod
 specific. About the only thing left is the cpu, ram, or motherboard. We're
 hoping it's the ram but until the problem is fixed we don't use that box
for
 hlds anymore (not a solution for you obviously)

 Brian Hashman
 Max
 Hellzkitchenserver.com Admin

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alexander
 Lembesis
 Sent: Thursday, April 01, 2004 7:02 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds_linux] Pausing problem...

 I've looked through my cron jobs.  There's nothing in there that would
hold
 it up.  These pauses are TOTALLY random.  Any ideas?  Here's what I'm
 running hlds as
 ./hlds_run -game cstrike -pingboost 0 +sv_stats 0 +ip 64.21.0.64
+maxplayers
 14 +map de_dust 

 It's useing the i686 binary.  I've tried other ones (even the amd) and it
 still happens.


 - Original Message -
 From: localhost [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Thursday, April 01, 2004 6:02 PM
 Subject: RE: [hlds_linux] Pausing problem...


  Well you need to figure out when these spikes happen, and then go make
 sure
  you don't have a cron job running at that time that is cpu intensive. I
  don't know if those network logs really mean anything, but they are
 tcp/icmp
  and hlds is udp so I doubt it (unless they flat out lag the system)
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Alexander
  Lembesis
  Sent: Thursday, April 01, 2004 1:28 PM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlds_linux] Pausing problem...
 
  By the way.. I'm not running NS... I'm running counter-strike.  I
noticed
  this in my dmesg.  Anything to be concerned about?
  e100: selftest OK.
  divert: allocating divert_blk for eth0
  e100: eth0: Intel(R) PRO/100 Network Connection
Hardware receive checksums enabled
 
  ip_tables: (C) 2000-2002 Netfilter core team
  e100: eth0 NIC Link is Up 100 Mbps Half duplex
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  hw tcp v4 csum failed
  icmp v4 hw csum failure
  icmp v4 hw csum failure
  icmp v4 hw csum failure
  hw tcp v4 csum failed
 
 
 
  - Original Message -
  From: Alexander Lembesis [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Sent: Thursday, April 01, 2004 3:38 PM
  Subject: [hlds_linux] Pausing problem...
 
 
   This is a multi-part message in MIME format.
   --
   [ Picked text/plain from multipart/alternative ]
   Needed to bump this thread because I'm currently experianceing the
same
  problem.  Has anyone got a fix for this?  My server specs are P4 2.8
Xeon,
  1GB DDR 333MHz RAM, Redhat 9, Kernel 2.4.20-30.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Brian
   Hashman
   Sent: Monday, February 02, 2004 10:18 AM
   To: [EMAIL PROTECTED]
   Subject: [hlds_linux] pausing problem
  
  
  
   I've run an ns server since its release, and I've had this problem
since
   the beginning. While playing pings and gameplay are perfectly normal,
   not really much lag or anything, then at seemingly random times, the
   server will pause for a few seconds then come back and everything is
   fine like before until the next pause. What I mean by pause is the
   netgraph will jump up to a solid red line like it has lost connection
to
   the server, then a couple seconds later it comes back and gameplay
   resumes. I know the problem is not just my because everyone complains
   about it. The problem has continued after clean installs of hlds, from
   won to steam, with or without any addons. So obviously the problem has
   to be with either the server itself, or network equipment. The server
is
   hosted by rackshack (ev1) and we've put in several tickets and they
all
   claim the network is fine. I think maybe it has a bad network card,
but
   I think they supposedly checked that (yeah right). Has anyone seen
this
   problem or have any suggestions where to look in the software or
   hardware? Distro is Redhat 7.3  2.4.20