Re: [hlds_linux] TF2: 100% CPU spikes since last update

2014-06-17 Thread Anders Olsson
Its work for us to have mapchange Max at 60 min. But if we have longer CPU 
spikes and ping going up. So there is à problem. Anders Sweden 

Skickat från min iPhone

 17 jun 2014 kl. 21:52 skrev Eric Smith er...@valvesoftware.com:
 
 We've been looking into it.  Any details people have are appreciated.
 
 -Eric
 
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
 Sent: Tuesday, June 17, 2014 12:46 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] TF2: 100% CPU spikes since last update
 
 I tracked the problem down to vphysics at 
 IVP_U_Quat::set_interpolate_smoothly(IVP_U_Quat const*, IVP_U_Quat const*, 
 double)
 
 
 I sent Eric Smith a dump 5 days ago.
 
 
 On Tue, Jun 17, 2014 at 11:07 AM, Dondon Tudtud don...@applei.ph wrote:
 Aside from spikes, recently seeing weird lag on our server. Late 
 kill feed, late hitsound, etc. Happens even with only 10 people. It 
 might be a network issue (I cannot verify since I don't really have 
 deep access) but it only started happening a few days ago.
 
 
 On Wed, Jun 18, 2014 at 12:04 AM, Erik-jan Riemers riem...@binkey.nl
 wrote:
 
 I do see an increased amount of spikes compared to what i t was 
 before, multiple people complaining about that. (on a active server) 
 which wasn't so bad in the past, i've noticed it myself too.
 
 
 2014-06-17 12:41 GMT+02:00 Valentin G. nextra...@gmail.com:
 
 Can confirm. Weird CPU spikes with no correlation to server population.
 
 On Tue, Jun 17, 2014 at 10:09 AM, Kevin Dautermann 
 dautermann.ke...@gmx.at wrote:
 Also got this problem some days ago,   servers used 98% CPU while the
 server was empty.
 Running latest builds of sm and mm.
 
 Von meinem iPhone gesendet
 
 Am 17.06.2014 um 10:04 schrieb Yun Huang Yong gumby_li...@mooh.org:
 
 I run a variety of TF2 servers (24p PvP and MvM) and since the 
 last
 update all servers have been experiencing periods of 100% CPU usage 
 where nothing seems to be really going on in game but the SRCDS 
 process chews 100% of a single core for up to 2 minutes then goes 
 back to normal as if nothing happened. During this period the game is 
 super stuttery.
 
 In one instance an MvM server running Ghost Town decided to chew 
 100%
 CPU during one of the idle phases between robot waves.
 
 Is anyone else seeing this behaviour?
 
 I'm on Ubuntu 12.04 amd64 with Metamod 1.10.0 and
 sourcemod-1.6.0-git4492 (latest snapshot as of this morning). I 
 will try disabling MM+SM but in the meantime am wondering if others 
 have seen this problem.
 
 yun
 
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Re: [hlds_linux] Sourcemod STILL not working for me but it is for everyone else

2012-10-27 Thread Anders Olsson

Use latest and it will work!

Metamod  1.10.0-devV
Sourcemod 1.5.0-dev+3675





-Ursprungligt meddelande- 
From: Giovanni Harting

Sent: Sunday, October 28, 2012 1:31 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Sourcemod STILL not working for me but it is for 
everyone else


Witch version do you use? Working is latest sm dev snapshot and metamod
1.10 dev snapshot

2012/10/28 Benedict Glover neobened...@hotmail.co.uk



Since Alliedmodders isn't giving me any responce, I'd like to know how
everyone has managed to get sourcemod working but me. I've tried
everything, but it will always lock up whenever it tries to load any 
plugin

(and all I want atm is the ones that come with it). I've tried recompiling
the plugins from the scripting folder, tried the windows plugins, but it
keeps hanging on:
L 10/28/2012 - 01:27:48:  Mapchange to 
koth_lakeside_event 


Sourcemod loads fine with no plugins in the plugins folder, however as
soon as I put one in and try to load it it just freezes.


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Re: [hlds_linux] account : not logged in (Cannot locate owner's steam account)

2012-09-25 Thread Anders Olsson
We have no problem here in Sweden! 


Skickat från min iPhone

25 sep 2012 kl. 22:06 skrev Saint K. sai...@specialattack.net:

 Wait,
 
 Perhaps I should pay more attention when reading an e-mail
 
 We're located in Europe, lol.
 
 Saint K.
 
 From: hlds_linux-boun...@list.valvesoftware.com 
 [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K. 
 [sai...@specialattack.net]
 Sent: 25 September 2012 22:04
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] account : not logged in (Cannot locate owner's 
 steam account)
 
 Well, last time I checked I wasn't floating, so I'm not in space if you mean 
 that? ;)
 
 From: hlds_linux-boun...@list.valvesoftware.com 
 [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe 
 [cmun...@cameronmunroe.com]
 Sent: 25 September 2012 21:48
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] account : not logged in (Cannot locate owner's 
 steam account)
 
 My servers seem to reconnect no problem, where are you guys in the world?
 
 
 On 9/25/2012 12:33 PM, ics wrote:
 It's basically the same as with clients. Steam reboot is required to
 get connection to Steam renewed (and items working again). For
 servers, reboot or wait for some random challenge from Steam to get it
 back logged in. Could be usefull if some command to reconnect would be
 introduced. There's potential risks of spamming such thing but making
 it work only for registered servers would be a plus.
 
 -ics
 
 25.9.2012 22:12, Saint K. kirjoitti:
 Our servers are starting to drop off the quickplay more and more
 these days.
 
 @VALVe
 
 Would it be possible to add a re-connect sequence to srcds in case
 this behaviour occurs? Only a reboot seems to reconnect the servers
 right now.
 
 Saint K.
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Re: [hlds_linux] No steam servers

2012-02-27 Thread Anders Olsson

Ahh better to take away blacklist..

-Ursprungligt meddelande- 
From: daniel jokiaho

Sent: Monday, February 27, 2012 9:54 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] No steam servers

Game day of defeat source, many of these servers are using the same ip
year after year. And valve do nothing about it. Why?


serverblacklist
{
server
{
name DOD.LV
date 1330332742
addr 92.240.68.159:27015
}
server
{
name |ShaDow| #4 GunGame v36
date 1330332742
addr 93.157.232.59:27016
}
server
{
name DOD @ kaluga.org | Public #1 | v36 | NO-STEAM
date 1330332742
addr 86.110.172.108:27018
}
server
{
name Bruss's DoD Source Server
date 1330332742
addr 46.4.39.247:27031
}
server
{
name GamersZona Orange Server [Medic]
date 1330332742
addr 46.4.102.54:27025
}
server
{
name GamersZONA.com DOD:S Server #1
date 1330332742
addr 46.4.85.180:27025
}
server
{
name GamersZONA.com DOD:S Server #2
date 1330332742
addr 46.4.39.2:27025
}
server
{
name EvoPlay.ru DODS Public1_Classic [РусКом]
date 1330332742
addr 89.106.249.11:27034
}
server
{
name OptiZone.RU DoD:S Server v1.0.0.36
date 1330332742
addr 84.22.159.199:27015
}
server
{
name DoD:S on Yakutsk
date 1330332742
addr 88.82.172.143:27015
}
server
{
name U-Gaming DoD:S v36 Main | Max Ping 180 | FF OFF
date 1330332757
addr 77.38.159.77:27015
}
server
{
name [21games.ru]DoD:S #1
date 1330332757
addr 109.68.191.140:27015
}
}



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