Re: [hlds_linux] Mandatory Team Fortress 2 update released

2022-12-07 Thread Bakugo
As of this update, if a Spy tries to sap any building on a server running
on Windows, the server will crash. Happens on listen servers as well.

On Wed, Dec 7, 2022 at 1:18 AM Eric Smith - erics at valvesoftware.com (via
hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 7704440. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
>
> -
>
> - Updated the Festive Rack to fix missing paintable attribute
> - Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects
> to fix max particle count
> - Updated pl_rumford_event to fix missing materials/models
> - Updated cp_frostwatch
> - Fixed being able to build on one of the roofs in stage 2
> - Fixed a door going through the floor in stage 3
> - Updated cp_gravelpit_snowy
> - Improved clipping
> - Fixed various perch spots
> - Decreased fog intensity
> - Removed unused particle system entities
> - Fixed a few floating trees
> - Adjusted vertical positions of snowman bombs
> - Adjusted lighting on metal sheets in blue spawn
> - Fireplaces will now light arrows
> - Added more func_dustmotes
> - Fixed some visible z-fighting
> - Minor detailing additions and adjustments
> - VScript support changes
> - Fixed lag compensation when friendly fire is enabled
> - Added better support for meshing player upgrades
> - Added GrantOrRemoveAllUpgrades method
> - Exposed currency UI when upgrades are enabled
> - Exposed upgrade history on the player when playing
> without a population manager
>
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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-12-02 Thread Bakugo
Oh, and it also still happens with func_brush (stairs in the middle of
turbine)

On Fri, Dec 3, 2021 at 12:46 AM Bakugo  wrote:

> Fixed Wrap Assassin projectiles colliding with other projectiles and
>> func_lod entities
>>
> Still happens on the last point of badwater, it seems to collide with
> props too, not just func_lod.
>
> On Fri, Dec 3, 2021 at 12:07 AM Eric Smith - erics at valvesoftware.com
> (via hlds_linux list)  wrote:
>
>> We've released a mandatory update for TF2. This is the Smissmas 2021
>> update. The new version number is 6928179. The notes for the update can be
>> found here:
>>
>>   https://www.teamfortress.com/post.php?id=101867
>>
>> -Eric
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>
>
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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-12-02 Thread Bakugo
>
> Fixed Wrap Assassin projectiles colliding with other projectiles and
> func_lod entities
>
Still happens on the last point of badwater, it seems to collide with props
too, not just func_lod.

On Fri, Dec 3, 2021 at 12:07 AM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. This is the Smissmas 2021
> update. The new version number is 6928179. The notes for the update can be
> found here:
>
>   https://www.teamfortress.com/post.php?id=101867
>
> -Eric
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-11-16 Thread Bakugo
>
> Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring
> projectiles colliding with func_lod entities
>
Any chance we could get a fix for the similar but significantly worse issue
that affects the Wrap Assassin? Try using it in the last point of badwater
to see what I mean.

On Mon, Nov 15, 2021 at 11:42 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6896293. The notes for the update can be found here:
>
>   https://www.teamfortress.com/post.php?id=101361
>
> Thanks.
>
> -Eric
>
> ___
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> please visit:
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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Bakugo
>Updated custom player sprays to be disabled for players by default
>Custom player sprays and other temp files will be deleted when
disconnecting from a server

More anti-community server updates, very cool

Also it is just me or does the game take longer to start up & disconnect
from a server because of this?

On Thu, Sep 16, 2021 at 11:47 PM Eric Smith - erics at valvesoftware.com
(via hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6770799. The notes for the update are below.
>
> Thanks.
>
> -Eric
>
> 
>
> - Fixed an exploit related to players impersonating other Steam accounts
> - Updated custom player sprays to be disabled for players by default
> -  Players can opt-in to see custom player sprays on community
> servers in the Advanced Options menu
> -  Custom player sprays and other temp files will be deleted when
> disconnecting from a server
> - Fixed an exploit related to creating unnamed Normal quality items
> - Removed the disconnect reason when a player leaves the server
> - Fixed the Fireproof Secret Diary not cloaking
> - Fixed the Medic's weapon not hiding during the High Five taunt
> - Fixed the equip_region for the Crocodile Dandy
> - Fixed taunt_medic_heroic.wav not playing during case openings and
> trade-ups
> - Fixed the Heavy being able to crouch and jump while stunned
> - Fixed overhead player icons not drawing while connected to match servers
> - Fixed Dragon's Fury projectiles not passing through tf_generic_bomb
> entities
> - Updated the tf_generic_bomb entity to allow passing the activator in the
> OnDetonate output
> -  Toggle this feature using the Pass Activator option. Default is
> No.
> - Updated several of the Summer 2021 cosmetic items to add item_type_name
> descriptions
> - Updated the Coffin Nail warpaint for the shotgun to add the missing "has
> team color paintkit" attribute
> - Updated material for the Hazard Headgear to fix problems with painting
> and using minmap
> - Updated item schema with community fixes from Andrés S. (rabscootle)
> - Updated Spy invis materials with community fixes from Liam Stone (boba)
> - Updated description of the "Strange Part: Player Hits" item to match its
> name
> - Updated materials for the Time Out Therapy taunt
> - Updated the material for the RED dueling icon to match the BLU dueling
> icon
> - Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix
> size and centering issues
> - Updated the description for the Backpack Expander
> - Updated the Resonation, Aggradation, and Lucidation unusual effects to
> fix a problem when taunting
> - Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the
> Australium background for death notices
> - Updated the link for the New User Forum button in the main menu
> - Updated/Added some tournament medals
> - Updated the localization files
> - Updated cp_snakewater_final1
> -  Minor visual fixes
> -  Minor clipping fixes
> -  Slightly increased spawn time when attacking last
> -  Fixed some jumps being made impossible in previous update
> -  Made some areas like respawn doors smoother to walk past
> -  Nature & Wildlife preservation measures
>
>
>
>
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