Try changing your start command, I found I had to edit our czero servers after 
the update to get around a segmentation fault.
./hlds_run -game XXXXX +port XXXXX +ip XXXXXX +maxplayers XX +map XXXXXXXXX

MUG


> From: [EMAIL PROTECTED]
> To: hlds_linux@list.valvesoftware.com
> Date: Wed, 22 Oct 2008 19:43:57 -0700
> Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released
>
> Well, this appears to have broken my Deathmatch Classic servers
>
> /hlds_run: line 342: 3057 Segmentation fault $HL_CMD
>
> The previous version runs so I replaced files one at a time, seems like the
> engine_amd.so is corrupted in the update...old version (47) file size was
> over 2.5 meg new version (48) file size is under 1 meg
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Wednesday, October 22, 2008 4:49 PM
> To: hlds_linux@list.valvesoftware.com; Half-Life dedicated Win32 server
> mailing list; [EMAIL PROTECTED]
> Subject: [hlds_linux] Half-Life 1 Engine Update Released
>
> A new set of Steamworks features have been released for all Half-Life 1
> engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress
> Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1
> Deathmatch. The update includes Steamworks features such as player avatars
> in the scoreboard when playing Counter-Strike and Condition Zero. The update
> also contains several bug fixes, listed below. This update will require all
> game servers to restart.
>
> Bug Fixes:
> - Removed the need to manually re-login and re-authenticate to Steam while
> in game
> - Fixed a crash on startup when running windowed with a non-standard desktop
> resolution
> - Removed the display of saytext (in-game chat text) from players whom
> you've blocked in Steam friends
> - Locked down several engine cvars to prevent malicious script exploits
> - Enforced file consistency on several sprites in Counter-Strike
> - Removed "ex_extrapmax" cvar (no longer needed)
>
> Server:
> - Added "-noaff" command-line option to disable setting of thread affinity
> - Added "bannedcfg" cvar so admins can choose which file is written to by
> the "writeid" command
>
> This is a required update for all HL1 games.
>
> Jason
>
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