Try changing your start command, I found I had to edit our czero servers after the update to get around a segmentation fault. ./hlds_run -game XXXXX +port XXXXX +ip XXXXXX +maxplayers XX +map XXXXXXXXX
MUG > From: [EMAIL PROTECTED] > To: hlds_linux@list.valvesoftware.com > Date: Wed, 22 Oct 2008 19:43:57 -0700 > Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released > > Well, this appears to have broken my Deathmatch Classic servers > > /hlds_run: line 342: 3057 Segmentation fault $HL_CMD > > The previous version runs so I replaced files one at a time, seems like the > engine_amd.so is corrupted in the update...old version (47) file size was > over 2.5 meg new version (48) file size is under 1 meg > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Wednesday, October 22, 2008 4:49 PM > To: hlds_linux@list.valvesoftware.com; Half-Life dedicated Win32 server > mailing list; [EMAIL PROTECTED] > Subject: [hlds_linux] Half-Life 1 Engine Update Released > > A new set of Steamworks features have been released for all Half-Life 1 > engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team Fortress > Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half-life 1 > Deathmatch. The update includes Steamworks features such as player avatars > in the scoreboard when playing Counter-Strike and Condition Zero. The update > also contains several bug fixes, listed below. This update will require all > game servers to restart. > > Bug Fixes: > - Removed the need to manually re-login and re-authenticate to Steam while > in game > - Fixed a crash on startup when running windowed with a non-standard desktop > resolution > - Removed the display of saytext (in-game chat text) from players whom > you've blocked in Steam friends > - Locked down several engine cvars to prevent malicious script exploits > - Enforced file consistency on several sprites in Counter-Strike > - Removed "ex_extrapmax" cvar (no longer needed) > > Server: > - Added "-noaff" command-line option to disable setting of thread affinity > - Added "bannedcfg" cvar so admins can choose which file is written to by > the "writeid" command > > This is a required update for all HL1 games. > > Jason > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _________________________________________________________________ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux