Re: [hlds_linux] Crashes

2005-12-21 Thread Ed Simson
Yeah they are back now, came up sometime in the night since I just
left them running/updating/crashing expecting the new patch.  Thanks
Valve.

On 12/21/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 Doing a brilliant job as always..
 - Original Message -
 From: Joel Dickson [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Wednesday, December 21, 2005 12:40 PM
 Subject: RE: [hlds_linux] Crashes


  Here goes
 
  Valve release a dodgy update.
 
  A few hours later another one was released that fixed the fuk up.
 
  For those few hours thousands of CSS servers around the world went down.
 
  Still no comment from Valve as to why.
 
  Thanks Valve, we love you s much :)
 
 
  Joel
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
  [EMAIL PROTECTED]
  Sent: Wednesday, 21 December 2005 8:53 PM
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Crashes
 
  Goodmorning lol,
 
  Can someone just summarize me with whats going on? I don't want to read
  all
  45 replies.
 
  Cheers
  Ryan
  - Original Message -
  From: Alex Bergin [EMAIL PROTECTED]
  To: hlds_linux@list.valvesoftware.com
  Sent: Wednesday, December 21, 2005 8:17 AM
  Subject: RE: [hlds_linux] Crashes
 
 
  Kill the process, and try manually updating.
 
  Thankyou Valve and Alfred for fixing the servers..
 
  - Alex
 
  My Update is still failing.
 
  Updating server using Steam.
  Checking bootstrapper version ...
 
  AssertPreCondition
  Name: NonNullFilePath
  Expr: !sFile.empty()
  Line: 334
  File: ../../../Common/Misc/FileUtil.cpp
  /gameservers/servers/dustx1/srcds_run: line 297:  3056 Aborted
  $CMD -game $GAME
  Wed Dec 21 02:19:40 CST 2005: Steam Update failed, ignoring.
 
  Is anyone else having this problem too?
 
  Regards,
 
  Joel
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Brian
  Duck Holmes
  Sent: Wednesday, 21 December 2005 6:00 PM
  To: hlds_linux@list.valvesoftware.com
  Subject: RE: [hlds_linux] Crashes
 
  New update pushed about 10 minutes ago, fixed mine
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Dagok
  Sent: Wednesday, December 21, 2005 1:44 AM
  To: hlds_linux@list.valvesoftware.com
  Subject: Re: [hlds_linux] Crashes
 
  My server just came back up.  Hosting is with Clanservers.com so dont
  know
  if its something they did or Valve.
 
  Dagok
 
 
 
  - Original Message -
  From: Ed Simson [EMAIL PROTECTED]
  To: hlds_linux@list.valvesoftware.com
  Sent: Tuesday, December 20, 2005 11:37 PM
  Subject: Re: [hlds_linux] Crashes
 
 
  Looks like we just wait this one out, not to flame anyone or sound
  like an ass but I must ask.  Was this patch tested?  This seems like
  a
  show stopper which should have shown up early on.
 
  Ed
 
  On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote:
  Same here:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a
  debug.log
  to
  help with solving this problem
 
  All css server down... :-(
 
  Jens
 
  Scott Pettit wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   Okay so suddenly all my source servers just died and went into a
  crash
   loop:
  
   Attempted to create unknown entity type
  event_queue_saveload_proxy!
   Game.dll loaded for Counter-Strike: Source
   ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
   Add -debug to the ./srcds_run command line to generate a
  debug.log to
   help with solving this problem
   Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
  
   They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
  Fedora
   Core 4.
  
   Anyone else seeing this?
  
   -Scott
   --
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
  archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
  --
  [EMAIL PROTECTED]
  0531 349 2007
  0179 546 4887
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http

Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
Yes, Same deal here:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for Counter-Strike: Source
./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

Fedora Core 4 on Dual 3.2 Xeons running 64 bit

Ed


On 12/20/05, Scott Pettit [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Okay so suddenly all my source servers just died and went into a crash
 loop:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds

 They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
 Core 4.

 Anyone else seeing this?

 -Scott
 --


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
I have also attempted with all plugins disabled, nothing either way.

On 12/20/05, Alex Bergin [EMAIL PROTECTED] wrote:
 Yes, as of about an hour ago.. servers going down, one by one..

 Was there just another update?

 - Alex

  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 



 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
Looks like we just wait this one out, not to flame anyone or sound
like an ass but I must ask.  Was this patch tested?  This seems like a
show stopper which should have shown up early on.

Ed

On 12/21/05, Jens Werner [EMAIL PROTECTED] wrote:
 Same here:

 Attempted to create unknown entity type event_queue_saveload_proxy!
 Game.dll loaded for Counter-Strike: Source
 ./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem

 All css server down... :-(

 Jens

 Scott Pettit wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Okay so suddenly all my source servers just died and went into a crash
  loop:
 
  Attempted to create unknown entity type event_queue_saveload_proxy!
  Game.dll loaded for Counter-Strike: Source
  ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
 
  They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
  Core 4.
 
  Anyone else seeing this?
 
  -Scott
  --
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux

 --
 [EMAIL PROTECTED]
 0531 349 2007
 0179 546 4887

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux