Re: [hlds_linux] Ryan McCullough is out of the office.

2003-08-16 Thread EnemySpy

- Original Message -
From: Ryan McCullough [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, August 16, 2003 12:01 PM
Subject: [hlds_linux] Ryan McCullough is out of the office.

 I will be out of the office starting  08/16/2003 and will not return until
 08/25/2003.

 I will respond to your message when I return.

Hope we don't get one of these for every message he receives on this mailing list.
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Re: [hlds_linux] HLDS Console *SIMPLE* Feature Request

2003-08-14 Thread EnemySpy

 A VERY simple yet VERY useful addition to the HLDS console would be GREATLY 
 appreciated: if the  console window took up all of the lines on the screen except 
 the last one where the admin would enter
 commands. It is difficult to change a cvar from the server console when there is 
 constant action within the

I redirect my console to a pipe, which is read from (and processed) by a perl script 
and then sent to a logfile.  Having extra control chars to repositon the cursor and 
rewrite the input line for each new log line would would ruin this very efficient 
method of adding extra features to HL servers (one of benefits of this method is the 
creation of true multitasking within HL).

Matt.
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Re: [hlds_linux] [OT] HL2 delayed

2003-07-30 Thread EnemySpy

- Original Message -
From: Simon Garner [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, July 30, 2003 10:23 PM
Subject: [hlds_linux] [OT] HL2 delayed


 For those that hadn't heard... looks like HL2 won't make September 30 :(

 www.planethalflife.com

 -Simon


2001?
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Re: [hlds_linux] Various Issues of beta 1.6 the game.

2003-07-16 Thread EnemySpy
 how can you say that?  you act as if any other game company has done as much
 over such a long time for any of their games, not charging a dime more to
 the players who bought the original game u.  no one?

I can say that, because I have been running a CS server for over 3 years.  I have also 
run battlefield 1942 and Unreal Tournament servers, so I think I have some firm ground 
from which to speak from.


 also, whats the point of turning off auto update, when clients cant, and
 will therefor not be able to continue playing on your servers?

They would not be able to play on the servers if they crashed, either.  And for an 
established community like mine, the clients (my players) would wait patiently for me 
to upgrade my server manually.
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