[hlds_linux] DoD Source Server

2005-09-24 Thread Eric Damron

It's getting pretty close to the unlocking of the new Day of Defeat for
Source game.  I would like to get my server up and running prior.  Did I
miss the release of the Linux server?   Does anyone know the steam
command line that will setup the dedicated server on Linux?

Thanks.

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Re: [hlds_linux] Counterstrike Source server for Linux?

2005-09-08 Thread Eric Damron

Clayton Macleod wrote:

wtf do you think search engines are for?  It took more effort to sign
up for this list and ask your question here than it would to find your
answer yourself.  It's called google, ever heard of it?

On 9/7/05, Eric Damron <[EMAIL PROTECTED]> wrote:


No, asking where to get the instructions isn't lazy.  Asking "Tell me
how"  Not that's lazy.




--
Clayton Macleod


get ye flask


You cannot get ye flask.

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I DID search.  You have no clue how hard I did or did not try.  And yes
if one searches long enough and hard enough then NO ONE would need to
ask questions in ANY forum.  So get the fuck out of my face you jerk.



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Re: [hlds_linux] Counterstrike Source server for Linux?

2005-09-07 Thread Eric Damron

Patrick Vestal wrote:

Not to be a list Nazi or anything but damn, dude.  That's pretty lazy.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric
Damron
Sent: Monday, September 05, 2005 12:30 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Counterstrike Source server for Linux?

Is there a HalfLife 2/Counterstrike Source server for Linux?  If so
where do I get it and the setup instructions?

Thanks.

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No, asking where to get the instructions isn't lazy.  Asking "Tell me
how"  Not that's lazy.

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[hlds_linux] Counterstrike Source server for Linux?

2005-09-04 Thread Eric Damron

Is there a HalfLife 2/Counterstrike Source server for Linux?  If so
where do I get it and the setup instructions?

Thanks.

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[hlds_linux] Linux Server doesn't show up. LAN or Internet

2005-08-27 Thread Eric Damron

Hello,

I have followed the instructions found on: server.counter-strike.net to
setup my Linux server but I can't get to it from either my LAN or the
Internet.  My counterstrike software tells me that there is no LAN
servers and my server doesn't show up in the list of Internet servers.

This post is a little long because I've tried to include all needed
information. (Sorry)

I have a Linksys Router switch and have forwarded the following ports to
my Linux server:
7200 TCP
5273 TCP
27010 - 27015 UDP

I used a web based tool on server.counter-strike.net that made a
server.cfg file:

/// Set the Host Name/
*hostname* /"Portal of Death"/

/// Set the rcon password/
*rcon_password* /"MyRconPassword"/
sv_password /// password to join server/
sv_lan 1   // * * * NOTE * * * I DO remove this when I'm trying to get the 
server listed on the Internet.

/// Exec files on startup/
*exec* banned.cfg
*exec* listip.cfg

/// Server Logging/
*log* on
mp_logdetail 3
*/mp_logmessages/* 1


/// Server Variables/
*/mp_timelimit/* 30
*/mp_autokick/* 1
*/mp_autoteambalance/* 1
*/mp_c4timer/* 30
*/mp_flashlight/* 0
*/mp_footsteps/* 1
*/mp_forcechasecam/* 1
*/mp_freezetime/* 4
*/mp_friendlyfire/* 1
*/mp_hostagepenalty/* 2
*/mp_limitteams/* 2
*/mp_roundtime/* 7
*/mp_tkpunish/* 1
*/sv_restartround/* 0
*/sv_maxspeed/* 320
sv_proxies 1
allow_spectators 0
mp_startmoney 2400
mp_chattime 0
sv_allowupload 1
sv_voiceenable 1
sv_alltalk 0


*pausable* 0
decalfrequency 60
mp_falldamage 1

/// cheat and fun modes/
*/sv_aim/* 0
*/sv_cheats/* 0

/// Set Rates/
*/sv_maxrate/* 8000
sv_minrate 4000

/// Enable/Disable LAN mode/
sv_lan 1

/// Contact & Geo/
sv_contact [EMAIL PROTECTED]
sv_region 1


I have tried to start the server with several command lines including:

/hlds/hlds_run -console -game cstrike -port 27015 +maxplayers 8 +map
de_dust -autoupdate

/hlds/hlds_run -console -game cstrike +ip 67.168.4.197 -port 27015
+maxplayers 8 +map de_dust -autoupdate


Nothing seems to work.  If I specify my router IP address I get:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.

Console initialized.
scandir failed:/hlds/./valve/SAVE
scandir failed:/hlds/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 00:51:04 Aug 11 2005 (3213)
STEAM Auth Server
couldn't exec language.cfg
WARNING: UDP_OpenSocket: port: 27015  bind: Cannot assign requested address
FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port
27015.
Add "-debug" to the ./hlds_run command line to generate a debug.log to
help with solving this problem
Sat Aug 27 19:40:41 PDT 2005: Server restart in 10 seconds

If I leave out the IP address or specify the servers NAT address the
server starts but no LAN game shows up and it doesn't show up in the
list of Internet games.  The output for: ./hlds_run -console -game
cstrike -port 27015 +maxplayers 8 +map de_dust -autoupdate



Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.

Console initialized.
scandir failed:/hlds/./valve/SAVE
scandir failed:/hlds/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 00:51:04 Aug 11 2005 (3213)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 192.168.1.5:27015
scandir failed:/hlds/./valve/SAVE
scandir failed:/hlds/./platform/SAVE

"sv_password" is ""
couldn't exec banned.cfg
couldn't exec listip.cfg
Server logging data to file logs/L0827006.log
L 08/27/2005 - 19:43:04: Log file started (file "logs/L0827006.log")
(game "cstrike") (version "47/1.1.2.5/Stdio/3213")
L 08/27/2005 - 19:43:04: Server cvar "mp_logdetail" = "3"
L 08/27/2005 - 19:43:04: Server cvar "mp_timelimit" = "30"
L 08/27/2005 - 19:43:04: Server cvar "mp_c4timer" = "30"
L 08/27/2005 - 19:43:04: Server cvar "mp_forcechasecam" = "1"
L 08/27/2005 - 19:43:04: Server cvar "mp_freezetime" = "4"
L 08/27/2005 - 19:43:04: Server cvar "mp_friendlyfire" = "1"
L 08/27/2005 - 19:43:04: Server cvar "mp_hostagepenalty" = "2"
L 08/27/2005 - 19:43:04: Server cvar "mp_roundtime" = "7"
L 08/27/2005 - 19:43:04: Server cvar "mp_tkpunish" = "1"
L 08/27/2005 - 19:43:04: Server cvar "sv_maxspeed" = "320"
L 08/27/2005 - 19:43:04: Server cvar "allow_spectators" = "0"
L 08/27/2005 - 19:43:04: Server cvar "mp_startmoney" = "2400"
L 08/27/2005 - 19:43:04: Server cvar "mp_chattime" = "0"
L 08/27/2005 - 19:43:04: Server cvar "decalfrequency" = "60"
L 08/27/2005 - 19:43:04: Server cvar "sv_aim" = "0"
L 08/27/2005 - 19:43:04: Server cvar "sv_maxrate" = "8000"
L 08/27/2005 - 19:43:04: Server cvar "sv_minrate" = "4000"
L 08/27/2005 - 19:43:04: Server cvar "sv_contact" = "[EMAIL PROTECTED]"
L 08/27/2005 - 19:43:04: Server cvar "sv_region" = "1"
Adding master server 207.173.177.11:27010
Adding master server 69.28.151.178:27010
L 08/27/2005 - 19:43:13: World triggered "Round_Start"

It would seem that the server is