Re: [hlds_linux] Problem with losses

2006-11-15 Thread Jan Marquardt

Is there anything eye-catching in dmesg?

Regards,

Jan

Ian mu schrieb:

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Other one worth a double check is dma on the hard drive, can check with
hdparm /dev/hdx (if its ide, guessing it maybe is from spec) and check its
set to 1. Have seen a few boxes that have a few errors and it turns off.

On 11/15/06, Whisper [EMAIL PROTECTED] wrote:


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Good call Gary

Both the Switch and the NIC need to have duplex set to Auto or both forced
to duplex. It is a myth that you can set the switch the Duplex and the NIC
set to auto will pick up on the connection being full duplex.

Speed is the same, but can result in no link at all, depending upon the
setup

On 11/16/06, Gary [EMAIL PROTECTED] wrote:


Sounds like ethernet collisions (bad duplex)

At 06:38 AM 11/15/2006, Andrius Pirus wrote:


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I have problem- My counter-strike 1.6 server is having problems with
losses. I watch my server  status (in cs 1.6 console) and every 10-20
seconds it shows losses for almost all players (about 1-3). I have
never had problem like this before. Could it be because of bad
hard-drive or something like that? I tried disabling metamod and
amxmodx, changing sv_maxrate, sv_maxupdaterate, many different
engines (3144,2738,3421 etc.) but it didn't solve this problem. My
ISP is very good and doesn't have any problems with internet
connection. CPU and memory usage is normal, the same for ping of
players. Only these losses and sometimes lags.. Server is AMD Athlon
2500+, 1 GB RAM, 80 GB HDD (maybe because of HDD?)I tried also
changing maxplayers, disabling vac etc.. I was watching also cpu
usage (with top). What could cause this? p.s. sorry for bad
English.

Izvrashenj

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Re: [hlds_linux] libstdc++.so.6

2005-01-15 Thread Jan Marquardt
Hi Richy,
maybe a symbolic link from libstdc++.so.6 to libstdc++.so.5 will solve
the problem.
You create the link with:
ln -s libstdc++.so.6 libstdc++.so.5
Cheers
Jan
richy wrote:
Hi everyone
I cant seem to start HLDS server on my latest fedora core 3 install. It
sais libstdc++.so.5: cannot open shared object file: No such file or
directory
I have checked and i have  libstdc++.so.6 which i thought was backwards
compatable. Do i need to get  libstdc++.so.5 (64bit) version on there or
is there something i can do to force it to use the latest one?
Thanks
Richy

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Re: [hlds_linux] After round end, no pause

2004-12-29 Thread Jan Marquardt
mp_chattime is the right one.
Cheers el'sobrino
There is a cvar called mp_chattime or was it sv_chattime?.. however,
that would put you in the right direction..
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Henrik
On Wed, 29 Dec 2004 07:36:40 -0600, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:

After rounds end, there is no pause, just straight loading of the next map
Is there a cvar i need to put in place to at least let it pause so people
can
view scores before the map changes so it doesnt look like the server just
crashed?
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Re: [hlds_linux] HL2 server?

2004-11-18 Thread Jan Marquardt
Hi,
do you mean Counter-Strike Source or really Half Life 2? AFAIK there
isn't a multigaming part on hl2, or am I wrong?
Cheers,
Jan
Netscout wrote:
Isit possible to install a HL2 server on linux right now?
And if yes. How?
Regards rené
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Re: [hlds_linux] glibc

2004-11-15 Thread Jan Marquardt
Hi,
AFAIK it runs online with glibc 2.3 or higher. And there is no plan to
release a version which supports glibc  2.3.
I have still the same problem with an older version of glibc. I am just
trying to upgrade my version. I hope it will works, but I am bearish,
because it is the first time that I tried to update the glibc.
ireel wrote:
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Hi,
Do you plain to make a srcds version who run with 2.2.4 glibc, or we need 
obligatorily to upgrade glibc ?
Thanks, Nico.
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