[hlds_linux] RE: Steam id pending
-- [ Picked text/plain from multipart/alternative ] I would roll back to an earlier version of amxmodx and confirm that you are using the latest version of metamod.\ Go into your server console and run these commands meta list amxx list and post the results -- Thanks Jordan Bagwell Network Support Technician (850) 228-2555 (cell) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS Ads
-- [ Picked text/plain from multipart/alternative ] The way I see it, server hosts have 3 options. 1. Quit hosting CS 2. Wait until a way has been found to defeat the ads. There are enough geeks out there that play cs, it is only a matter of time until a way is found to get the ads back out of the game. 3. Shut up and deal with it b/c we know that valve doesn't listen to us anyway. Look at what they did to DoD:S 4. Might be possible for server hosts to sue but I'm no lawyer. My .02 Thanks Jordan Bagwell -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Server vs Client
-- [ Picked text/plain from multipart/alternative ] Which Cvars win? I was running a rateenforce plugin on our pub server to keep people from rating but we changed hosts and now the plugin won't load correctly.. the new version works but the rates are set too high. If I manually set the server cvars to enforce min/max rates will the clients be forced to obey and run the correct rates or will the clients be able to rate hack? -- Thanks Jordan Bagwell Network Support Technician (850) 536-0694 ext. 207 (850) 228-2555 (cell) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Re: hlds_linux digest, Vol 1 #5406 - 2 msgs
] Precedence: bulk Reply-To: hlds_linux@list.valvesoftware.com List-Help: mailto:[EMAIL PROTECTED] List-Post: mailto:hlds_linux@list.valvesoftware.com List-Subscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux , mailto:[EMAIL PROTECTED] ?subject=subscribe List-Id: Half-Life dedicated Linux server mailing list hlds_linux.list.valvesoftware.com List-Unsubscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux, mailto:[EMAIL PROTECTED] ?subject=unsubscribe List-Archive: http://list.valvesoftware.com/mailman/private/hlds_linux/ i donl;t run any dod:s servers yet so doesn't really matter here. nice info to have tho John wrote: Does not fix it for dods only css for me atleast On 12/31/06, Gavin Rodgers [EMAIL PROTECTED] wrote: There is a changelog and a mirror for the update on our forums if that helps http://www.4u-servers.co.uk/forums/showthread.php?t=1220 ;) Gavin Rodgers (BlueHawk^4u) 4u-servers.co.uk 4u-servers.co.uk/forums (forums, now with 500+ FREE arcade games) 4u-mobile.co.uk (ringtones logos ..) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Timo Hilbertz Sent: 31 December 2006 11:47 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] what happened to hlsw? get the newest version 1.1.5, this will do the job. hlsw.net is simply down atm, dunno why (but certainly its not discontinued). Dave M3PH Williams schrieb: just been playing with my test server and need to discover the fps the server was running at. I decided that hlsw would do just the job so installed it in wine and added my server.. I used to use it in wine a lot a and it worked perfectly but it was always on remote servers. This one is local and i'm not sure if that is a problem but it isn't connecting to the server to give the rcon pass and when i hit either of the retrieve log buttons it comes back and says server didn't respond to 'log' command!. I have added the port 7130 to my firewall and router and the stock hlds ports are added too. Anyone got any idea what's wrong? or did the hlsw devs close the project coz i also can't get anything out of their site ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Thanks Jordan Bagwell Network Support Technician (850) 536-0694 ext. 207 (850) 228-2555 (cell) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Where do you want STEAM_ID logs sent?
-- [ Picked text/plain from multipart/alternative ] I'll dig through some logs tonight and email but I need to know where to send them.. .I don't want to make the list any spammier than it is. (message headers) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Eric (the deacon)
-- [ Picked text/plain from multipart/alternative ] Updates are supposed to fix things... not break stuff that's been working fine. Welcome to the world of extremely complex software ;) I think I speak for all GSPs when I say that we'd like a server engine that's stable and not full of programming worthy of windows. Is that supposed to make you cool? LOLZ M$ WINBLOWZ Maybe you guys need to fire some programmers. Just for a little while, I'd love to feel the euphoric rush of entitlement, authority, and historic insight that seems to be a constant high for your ilk. -- Eric (the Deacon remix) You know what Eric? Hlds has some major problems and I wanted some answers. The rest of the guys on this list that responded were glad of those answers. If you don't have anything to contribute then why the hell don't you keep your mouth shut instead of engaging in immature childish posts. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Question for Alfred
-- [ Picked text/plain from multipart/alternative ] Alfred when are we going to have some fixes for these problems: Random lag spikes in servers. These spikes are not due to connectivity issues but something in the hlds engine itself. The massive memory leaks The Steam ID misassignment Randomly dropping half the players in a full server. Banner.gif for custom content hosting. Not to mention all the problems with the source engine hlds didn't have all these problems 6 months ago. Updates are supposed to fix things... not break stuff that's been working fine. I think I speak for all GSPs when I say that we'd like a server engine that's stable and not full of programming worthy of windows. Maybe you guys need to fire some programmers. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Partial fix for Wrong Steam ID
-- [ Picked text/plain from multipart/alternative ] If you are running amxmodx then you can install a plugin called steam_id_pending kicker. It helps quite a bit with keeping the ids in the right places. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] New Server Update Release?
-- [ Picked text/plain from multipart/alternative ] Right now we're stuck with version 29. Is the beta any better as far as the lag spikes/mem usage go? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Re: hlds_linux digest, Vol 1 #4861 - 1 msg
-- [ Picked text/plain from multipart/alternative ] If you suspect amxx then update your plugins and your amxx version. 1.65 is slated to be released soon On 1/7/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Send hlds_linux mailing list submissions to hlds_linux@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds_linux digest... Today's Topics: 1. Re: Memory usage (William Warren) Message: 1 Message-ID: [EMAIL PROTECTED] Date: Sat, 07 Jan 2006 09:14:02 -0500 From: William Warren [EMAIL PROTECTED] User-Agent: Mozilla Thunderbird 1.0.6 (Windows/20050716) MIME-Version: 1.0 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Memory usage References: [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] In-Reply-To: [EMAIL PROTECTED] content-transfer-encoding: 7bit content-type: text/plain; charset=ISO-8859-1; format=flowed Sender: [EMAIL PROTECTED] Precedence: bulk Reply-To: hlds_linux@list.valvesoftware.com List-Help: mailto:[EMAIL PROTECTED] List-Post: mailto:hlds_linux@list.valvesoftware.com List-Subscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux , mailto:[EMAIL PROTECTED] ?subject=subscribe List-Id: Half-Life dedicated Linux server mailing list hlds_linux.list.valvesoftware.com List-Unsubscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux, mailto:[EMAIL PROTECTED] ?subject=unsubscribe List-Archive: http://list.valvesoftware.com/mailman/private/hlds_linux/ I am using CentOS-4.2 which is a rebuild of RHEL 4U2. Evaldas Zilinskas wrote: I think that there has something to do woth linux distros. - Original Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, January 07, 2006 3:12 PM Subject: Re: [hlds_linux] Memory usage interesting. I run hlguard, adminmod, and steambans and very rarely does my hlds server ever go over 200 megs and tht is with running large custom maps. Right now my hlds is holding steady at 103 megs and has been there for the past week. Evaldas Zilinskas wrote: Default HLDS without any mods runs without any memory leaks. I've been testing HLDS with 32slots runing and it was eating ~100mb ram and ~30% CPU, but when I added HLguard it started eating memory. After about 3hours memory usage was 300mb. after 12hours - 500mb Same with amx(amxx) when I add some custom plugins. Soemtimes custom maps cause me huge memory leaks. de_alpes, de_snowfacility... - Original Message - From: Michael McKoy [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, January 07, 2006 12:05 AM Subject: Re: [hlds_linux] Memory usage Wouldn't hold your breath. Been waiting at least 2-3 years so far. - Original Message - From: W0kk3L [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, January 06, 2006 3:02 PM Subject: Re: [hlds_linux] Memory usage So do we, but still, the memory goes up very fast. Our servers are well visited. Around 1000 connects per day to each server. So i've got the feeling there is still a memory leak in the binaries. Hopefully this can be fixed sometimes soon. - Original Message - From: Michael McKoy [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, January 06, 2006 6:16 PM Subject: Re: [hlds_linux] Memory usage Same. I have cronjob run kkrcon with quit every morning around 5am on all my servers. I for myself chose to have the server restarted every morning between 5 and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage, but restarting the process by cronjob did help. Since you can't fix the binaries just get some workaround. :-/ W0kk3L wrote: What on earth is wrong with HLDS. Why is it using so much memory lately. I've checked a server about 2 hours ago. It was using around 130 MB (which is already a lot for a 16 player server with nothing extra). 2 hours later i check, and it's using 190 MB of memory. On both times the server was filled to the max (e.g. 16 players). Anyone? It looks like the servers are consuming way more memory then before. Any ways to fix it (or limit it), cause it's starting to use swap memory (4 servers almost using up 1 GB of mem). ___ To unsubscribe, edit your list preferences, or view the list archives, please
[hlds_linux] Re: hlds_linux digest, Vol 1 #4858 - 4 msgs
-- [ Picked text/plain from multipart/alternative ] All we can do is wait for the next update... which will fix somethings and break others. On 1/5/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Send hlds_linux mailing list submissions to hlds_linux@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds_linux digest... Today's Topics: 1. Memory usage (W0kk3L) 2. Re: Memory usage (=?iso-8859-1?Q?Evaldas_Zilinskas?=) 3. Re: Memory usage (W0kk3L) 4. Re: Memory usage (DJ (e-Plutonia Inc.)) Message: 1 Message-ID: [EMAIL PROTECTED] From: W0kk3L [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Date: Wed, 4 Jan 2006 21:06:08 +0100 MIME-Version: 1.0 content-transfer-encoding: 7bit content-type: text/plain; format=flowed; charset=iso-8859-1; reply-type=original Subject: [hlds_linux] Memory usage Sender: [EMAIL PROTECTED] Precedence: bulk Reply-To: hlds_linux@list.valvesoftware.com List-Help: mailto:[EMAIL PROTECTED] List-Post: mailto:hlds_linux@list.valvesoftware.com List-Subscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux , mailto:[EMAIL PROTECTED] ?subject=subscribe List-Id: Half-Life dedicated Linux server mailing list hlds_linux.list.valvesoftware.com List-Unsubscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux, mailto:[EMAIL PROTECTED] ?subject=unsubscribe List-Archive: http://list.valvesoftware.com/mailman/private/hlds_linux/ What on earth is wrong with HLDS. Why is it using so much memory lately. I've checked a server about 2 hours ago. It was using around 130 MB (which is already a lot for a 16 player server with nothing extra). 2 hours later i check, and it's using 190 MB of memory. On both times the server was filled to the max (e.g. 16 players). Anyone? It looks like the servers are consuming way more memory then before. Any ways to fix it (or limit it), cause it's starting to use swap memory (4 servers almost using up 1 GB of mem). Message: 2 Message-ID: [EMAIL PROTECTED] From: =?iso-8859-1?Q?Evaldas_Zilinskas?= [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com References: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Memory usage Date: Wed, 4 Jan 2006 22:27:00 +0200 MIME-Version: 1.0 content-transfer-encoding: 7bit content-type: text/plain; format=flowed; charset=iso-8859-1; reply-type=response Sender: [EMAIL PROTECTED] Precedence: bulk Reply-To: hlds_linux@list.valvesoftware.com List-Help: mailto:[EMAIL PROTECTED] List-Post: mailto:hlds_linux@list.valvesoftware.com List-Subscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux , mailto:[EMAIL PROTECTED] ?subject=subscribe List-Id: Half-Life dedicated Linux server mailing list hlds_linux.list.valvesoftware.com List-Unsubscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux, mailto:[EMAIL PROTECTED] ?subject=unsubscribe List-Archive: http://list.valvesoftware.com/mailman/private/hlds_linux/ Are you using any custom maps? - Original Message - From: W0kk3L [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, January 04, 2006 10:06 PM Subject: [hlds_linux] Memory usage What on earth is wrong with HLDS. Why is it using so much memory lately. I've checked a server about 2 hours ago. It was using around 130 MB (which is already a lot for a 16 player server with nothing extra). 2 hours later i check, and it's using 190 MB of memory. On both times the server was filled to the max (e.g. 16 players). Anyone? It looks like the servers are consuming way more memory then before. Any ways to fix it (or limit it), cause it's starting to use swap memory (4 servers almost using up 1 GB of mem). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Message: 3 Message-ID: [EMAIL PROTECTED] From: W0kk3L [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com References: [EMAIL PROTECTED] [EMAIL PROTECTED] Subject: Re: [hlds_linux] Memory usage Date: Wed, 4 Jan 2006 22:34:24 +0100 MIME-Version: 1.0 content-transfer-encoding: 7bit content-type: text/plain; format=flowed; charset=iso-8859-1; reply-type=response Sender: [EMAIL PROTECTED] Precedence: bulk Reply-To: hlds_linux@list.valvesoftware.com List-Help: mailto:[EMAIL PROTECTED] List-Post: mailto:hlds_linux@list.valvesoftware.com List-Subscribe: http://list.valvesoftware.com/mailman/listinfo/hlds_linux , mailto:[EMAIL PROTECTED]
[hlds_linux] Wrong Steam IDs (Help At Last)
-- [ Picked text/plain from multipart/alternative ] I don't know if this has been mentioned already in the mailing list... if it has please disregard. I am aware of valve's truly horrible programming in the hlds engine that has the steam id's going from player to player. I have heard horror stories from other GSPs about pubber players getting an admins steam id and wreaking havoc on the server. However I seem to have found a partial solution to the problem. I installed an amxx plugin that kicks STEAM_ID_PENDING after 30 seconds. This seems to have fixed the misassignment of ids by the server. The plugin is available in the amx mod x forums. I do not know if a similar plugin exists for amx. (if you're running amx you really should upgrade to amxx it's much much better). Hope this helps you guys. Jordan www.badasswankers.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Mario Maps
-- [ Picked text/plain from multipart/alternative ] If you guys are done flaming each other perhaps someone knows a little bit more about the problem I'm having? Thank You to those who have already responded Hey I'm running the BAW clan dod server and I've seen these maps working on other dod servers but they don't run properly on mine. The maps are origonally hldm maps and have multiple spawn points like the_yard or drive_in. The research I've done seems to indicate that I need to edit the entity chunk of the .bsp files in question. The maps load fine in the dod server environment but players don't spawn. Does anyone have a link to a good tutorial or utility that can convert these maps for me? I've downloaded several different versions from different map sites and the result is always the same... I even tried to use the .bsp from a server that had mario_air working and got the same result. Any help/ideas would be greatly appreicated. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Mario_air, Mario_land, Mario_kart and other maps
-- [ Picked text/plain from multipart/alternative ] Hey I'm running the BAW clan dod server and I've seen these maps working on other dod servers but they don't run properly on mine. The maps are origonally hldm maps and have multiple spawn points like the_yard or drive_in. The research I've done seems to indicate that I need to edit the entity chunk of the .bsp files in question. The maps load fine in the dod server environment but players don't spawn. Does anyone have a link to a good tutorial or utility that can convert these maps for me? I've downloaded several different versions from different map sites and the result is always the same... I even tried to use the .bsp from a server that had mario_air working and got the same result. Any help/ideas would be greatly appreicated. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux