Re: [hlds_linux] Occupation statictis

2005-01-19 Thread Jorma Jakowitsch
Nathan Marcus wrote:
That looks like this? http://www.axia.org.uk/server-graphs.php
Are those mrtg/rrdtool graphs? I haven't seen such output yet, would you
please share information about those?
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Re: [hlds_linux] HL2DM mapcycle?

2004-12-01 Thread Jorma Jakowitsch
hondaman schrieb:
In the mapcylce, there is only 1 map, however, im seeing servers playing
both dm_overwatch and dm_lockdown.  How do I get the other map?  Also
(nub question warning) whats the CVAR to make it change to the next map
after x: kills, or x timelimit?
I changed hl2mp/cfg/valve.rc to load a server.cfg besides autoexec.cfg
contents valve.rc
// load the base configuration
exec server.cfg
// run a user script file if present
exec autoexec.cfg
// stuff command line statements
stuffcmds
contents autoexec.cfg
// I prefer changing maxplayers in known files
maxplayers 14
// map to load on server start
map dm_lockdown
contents server.cfg
hostnameHundehuette #maddogs// err..
sv_password // serverpass
rcon_password   gordon  // rcon ;)
sv_region   3   // europe
mp_weaponstay   1   // weapons stay
mp_forcerespawn 1   // auto-respawn
mp_fraglimit100 // fraglimit
mp_timelimit0   // timelimit
//mp_teamplay   1   // TDM (guessed)
mapcyclefilemapcycle.txt// mapcycle
contents mapcycle.txt
dm_lockdown
dm_overwatch
Caution: While the configfiles reside in hl2mp/cfg the mapcycle.txt lies
in hl2mp/ !!
Regards,
jorma
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RE: [hlds_linux] a patch

2003-11-25 Thread Jorma
 I just wanted to say thanks to Sebastian and Mad Scientist
 for their help on the STEAM problem - one thing though: Mad
 said that the update command often doesn't work - to rectify
 this do I just keep retrying to update it till it works?

 Jay.

The update process tells more or less specific what happened, if your server
is up-to-date or something went wrong. Some help should be available through
the shipped readme and through FAQ on
http://www.steampowered.com/index.php?area=faq


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Re: [hlds_linux] Signature check failed for Checksum block

2003-09-29 Thread Jorma
Updating 'cstrike content' from version 0 to version 1
Signature check failed for Checksum block

this has been posted quite a few times to the list. could anyone please
explain what kind of problem that is and even more important how to fix it
?

thx in advance


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Re: [hlds_linux] can't get past bootstrapper version

2003-09-11 Thread Jorma
according to the blob-file deletion you would type:
# rm -rf ~/.steam/ClientRegistry.blob

 On Thu, 11 Sep 2003, Tony Di Schino wrote:

  OK, I created my account, and ran my ./steam -update line:
 
  ./steam -update cstrike /home/server/hlds3/ [EMAIL PROTECTED] p4ssw0rd Y
 
  /hlds3/ folder had an existing 3110 install.
 
  the first time, i received this:
 
  Checking Bootstrapper Version
  Updating installation
  CMultiFieldBlob(pSerialized): Null pSerialized
 
  I had no idea what that meant, I searched today's posts for it but
  didn't find anything. I remembered something about a blob file, and
  someone saying delete it. So, I just deleted everything (even dirs)
  inside of my hlds3 folder, so that Steam would think it is a brand new
  install. Then I run my steam update line again. Now, all I get is:
 
  Checking Bootstrapper Version...
 
  forever...like i waited 25 minutes, and nothing happened. This box is
  on an OC-x (dont remember exactly) pipe, so I dont think it is timing
  out due to bandwidth... even so, wouldn't I get 'Updating installation'
  if it was?
 
  I went into #steam on gamesnet to get some help, but, I was discouraged
  to see that Nathan Dodd is one of the OPs/Helpers (as an indication of
  the expertise level; no offense to anyone else helping in there), so I
  figured I am not going to get the answers I need in there.

 From memory... You have to install to an existing hlds install and
 something about a hidden file in your USER directory, /home/hlds or
 whatever. Seems like this WAS covered today or last night or something.

 Sorry for being NOT helpful...


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