Re: [hlds_linux] Source 2007 Engine
This update have been released? Romain Pierre www.servgame.eu 2009/9/11 Evaldas, GameConnect hlds_li...@gameconnect.lt Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system As I remember, that was a server side exploit, and TF2 engine got materialsystem_i486.so updated. Source 2007 Engine is an earlier version (protocol 14) of the current TF2 engine. So I thought, that Linux files will be affected too. - Original Message - From: Saul Rennison saul.renni...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Friday, September 11, 2009 10:03 AM Subject: Re: [hlds_linux] Source 2007 Engine Linux files for what? Source SDK Base, and Orangebox games should be the only games updating. Thanks, - Saul. On 11 Sep 2009, at 07:47, Evaldas, GameConnect hlds_li...@gameconnect.lt wrote: Source 2007 Engine Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server Fixed a server crash caused by spoofing a client disconnect message Fixed a server crash caused by sending malformed reliable subchannel data I don't see linux files updating... :-) Evaldas, GameConnect, Lithuania www.gameconnect.lt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Killing floor query
Hi, You can use this library: http://jr.terragate.net/gsQuery/docs/ Romain Pierre www.servgame.eu 2009/9/8 Saint K. sai...@specialattack.net Ah, thanks for that info! Cheers, -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jordan Toor Sent: Tuesday, September 08, 2009 8:32 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Killing floor query The query should be the same as the UT2004 query (being the same engine and all). On Tue, Sep 8, 2009 at 2:24 PM, Eric Greer e...@hostedd.com wrote: I second this. What is the PHP to list a server, of any game type on a website with an up to date status?? Eric On Tue, Sep 8, 2009 at 1:59 PM, Saint K.sai...@specialattack.net wrote: Hi, Does anyone happen to have sampel code (php or so) to query KF servers to be listed on a website? Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] hldsupdatetool : slow when disable PasswordAuthentication in ssh config
Hi, Maybe the file key use a more stronger crypt algorithm and the text output (the file listing when updating) take more time to crypt and decrypt data from remote computer to local putty? Please, can you try the same thing with a tar command? (in order to have the same file listing, but no network transfer for file downloading). Romain Pierre www.servgame.eu 2009/9/4 Syam s...@nexen.org Agree with you, i see no link between ssh and updatetool. But i made different tests on different hosts and with several friends, same issue : PasswordAuthentication no slow down hldsupdatetool update process. back to yes instanlty work perfectly. I just see this ssh variable affect update. No explanation :( Oliver Salzburg wrote: I fail to see how the auth mechanism of SSH could have any impact on the performance of hldsupdatetool. Maybe you're just having bad luck with your content servers. Shane Arnold wrote: Is the actual update slower? Or does the SSH session respond slower (lagged input e.t.c). Can't say I have that issue on mine (I also only allow authentication by keys/certs). Syam wrote: Hi, When disable PasswordAuthentication in sshd_config (to only allow key authentication), i am unable to perform an update, it's slow and can freeze. Anybody have the same issue ? Why does this config impact hldsupdatetool ? Syam ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Updating a server using FTP
Hi, Can can also download the files on your local host (use VirtualBox to have linux if needed) and upload all the files at same place on your server AND, in filezilla (or other) check when asked : overwrite only if size differ from remote (or same). So only updated files will be uploaded. Be careful with your server.cfg, motd.txt etc... Romain Pierre www.servgame.eu 2009/9/4 Eric Greer e...@hostedd.com just add -autoupdate to the command line at reboot the server Eric On Fri, Sep 4, 2009 at 6:44 AM, Nightbox alexandrualexa...@gmail.com wrote: Is it possible ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Rcon crash
Yes, server is not down but CS:S client cannot connect anymore (and get server informations). Romain Pierre www.servgame.eu 2009/8/27 Carl aidsf...@gmail.com This may be old, but the video said it was added on August 6th: http://www.youtube.com/watch?v=cllqFspyNTY Im at work at the moment, but could anyone else verify that this is how the rcon crash works? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] IPv6 in Source
Hi Luigi, I don't think, and never! Actually, there is no plan to support 64bit, so IPv6... Best regards, Romain Pierre 2009/8/26 [Don] - Luigi lu...@my-don.de Hi all, I wonder, if there is IPv6 support in Source, or will this implemented in the near future? Did someone heard anything about this? Mfg Luigi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] IPv6 in Source
You can't use address translation? I don't know very well IPv6 but I think you can use IPv4 locally and IPv6 on the cloud. You can watch in this way. Best regards, Romain Pierre 2009/8/26 [Don] - Luigi lu...@my-don.de Hi Romain, Problem here is that hoster will be forced to use pure IPv6 networks. I know this did not happened in the next 1 or 2 years, but the switch to IPv6 will come and Valve should be prepared. And IPv6 could be faster, because of faster routing :) Mfg Luigi -Original Message- From: Romain Pierre [mailto:ult...@gmail.com] Sent: Mittwoch, 26. August 2009 23:01 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 in Source Hi Luigi, I don't think, and never! Actually, there is no plan to support 64bit, so IPv6... Best regards, Romain Pierre 2009/8/26 [Don] - Luigi lu...@my-don.de Hi all, I wonder, if there is IPv6 support in Source, or will this implemented in the near future? Did someone heard anything about this? Mfg Luigi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available
Hi, Somebody know if Valve work on it? Or this problem will be postponed for tomorrow? Thank you. Best regards, Romain Pierre 2009/8/26 Kyle Sanderson kyle.l...@gmail.com All Linux servers are segfaulting from this update, you have to roll back to an earlier version until they release a fix which is supposed to come out today... Really glad I read the list before I updated, otherwise I would be in your shoes. Kyle. On Wed, Aug 26, 2009 at 12:51 PM, Carl aidsf...@gmail.com wrote: IM getting the same thing. One player joins and the server segfaults. I also noticed the default max players is now 32, has it always been that way? On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram h...@imf2000.org wrote: Currently appear to be on version 73. Servers segfault as soon as a user joins: L 08/26/2009 - 19:28:57: Player2STEAM_0:0:myid entered the game Segmentation fault (core dumped) Cannot access memory at address 0xf7f76668 Cannot access memory at address 0xf74556b4 /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file: Cannot access memory at address 0xf7f76668 email debug.log to li...@valvesoftware.com Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds -- CRASH: Wed Aug 26 19:28:58 BST 2009 Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug #0 0x in ?? () No symbol table info available. End of Source crash report -- On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote: Update still doesnt work It said updating from 67 to 70 or something similar, and now it seg faults after adding to master server. Running ubuntu, this happens on both our boxes. srcds is still broken ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Alistair Cockeram Out-of-hours remote hands assistance in the Greater Manchester area: http://www.remotehands.org.uk ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available
Hi, OK great. Sorry, I've subscribed to this mailing 2 hours ago. Thank you for the answer. Romain Pierre www.servgame.eu 2009/8/26 Fedot fedot-da-ne-...@yandex.ru as Mike Durand mik...@valvesoftware.com sad I've duplicated the problem here and am working on a fix. yours letter from 27 августа 2009 г., 8:33:24: -- Hi, Somebody know if Valve work on it? Or this problem will be postponed for tomorrow? Thank you. Best regards, Romain Pierre ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Counter-Strike: Source Update Available
Hi, Work for me now. Thank you! Romain Pierre www.servgame.eu 2009/8/27 Saul Rennison saul.renni...@gmail.com Another silent CS:S, HL2:DM and Source SDK Base update... Thanks, - Saul. 2009/8/26 Fedot fedot-da-ne-...@yandex.ru Hi after a small yesterday fix (73) segerror appear than someone connect to server -- With regards Fedot mailto:fedot-da-ne-...@yandex.ru ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds_announce] Counter-Strike: Source Update Available
Hi, Have you updated ? Because it's working now. Romain Pierre www.servgame.eu 2009/8/27 tsuehpsyde tsuehps...@gmail.com Console initialized. /home/srcds2/css2/srcds_run: line 344: 28636 Segmentation fault $HL_CMD Add -debug to the /home/srcds2/css2/srcds_run command line to generate a debug.log to help with solving this problem Wed Aug 26 22:57:19 EDT 2009: Server restart in 10 seconds Console initialized. /home/srcds2/css2/srcds_run: line 344: 28645 Segmentation fault $HL_CMD Add -debug to the /home/srcds2/css2/srcds_run command line to generate a debug.log to help with solving this problem Wed Aug 26 22:57:29 EDT 2009: Server restart in 10 seconds Console initialized. /home/srcds2/css2/srcds_run: line 344: 28655 Segmentation fault $HL_CMD Add -debug to the /home/srcds2/css2/srcds_run command line to generate a debug.log to help with solving this problem Wed Aug 26 22:57:39 EDT 2009: Server restart in 10 seconds Thanks for testing before deploying, VALVe. =) -tsuehpsyde On Tue, Aug 25, 2009 at 7:31 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive it. The specific changes include: Engine: - Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system - Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server - Fixed a server crash caused by spoofing a client disconnect message - Fixed a server crash caused by sending malformed reliable subchannel data Counter-Strike: Source: - Novint Falcon support is now enabled by default Jason ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux