[hlds] Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
After all, when these lists were started.
VALVe didnt have a forums, or social media website.

To be honest.
These lists are kind of obsolete now that I think about it.

With the forums right there. And all of the Developer Announcements already
right there.

Maybe it is time to end the lists. After all they are not needed anymore
with Steam forums announcements.
And dedicated forums for HLDS/SRCDS already there.

What do you think Gabe, Eric, and Erik?

-StealthMode

On Mon, Mar 11, 2024 at 6:02 AM StealthMode Hu 
wrote:

> And you can just use the forums instead.
>
> On Mon, Mar 11, 2024 at 6:02 AM StealthMode Hu 
> wrote:
>
>> Benny, Benjamin.
>>
>> If you like we can contact SimpleLists and have all of them removed
>> permanently.
>>
>> On Mon, Mar 11, 2024 at 5:57 AM Ben Daniels 
>> wrote:
>>
>>> Can you guys please just start another mailing list for all this
>>> soapboxing that only intrests a single digit number of people?
>>>
>>> On Mon, 11 Mar 2024, 09:42 StealthMode Hu, 
>>> wrote:
>>>
>>>> Marcel.
>>>>
>>>> Please stop.
>>>>
>>>> I abandoned that Christian Name years ago. 2017 to be exact.
>>>>
>>>> I am not Christian. And the Saint was not named Christopher either.
>>>>
>>>> Respectfully,
>>>>
>>>> Dr. StealthMode Hu ( I used the name everyone around the world already
>>>> knew me as. )
>>>>
>>>> Independent Sovereign
>>>> " Man " of Many Hats
>>>> Ambassador of Hu
>>>> All Rights / Alle' Rites Reserved
>>>>
>>>> On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at
>>>> geforce.nl (via hlds_linux list) 
>>>> wrote:
>>>>
>>>>>
>>>>> Thanks for clearing that up Christopher.
>>>>>
>>>>> Now back to work.
>>>>>
>>>>> Regards,
>>>>>
>>>>> Marcel
>>>>>
>>>>>
>>>>> On Sun, 10 Mar 2024, StealthMode Hu wrote:
>>>>>
>>>>> > I will state this, and stop.
>>>>> >
>>>>> > A lot of Stolen Valor around VALVe and on these lists.
>>>>> >
>>>>> > Like how it went from REAKTOR to Steam.
>>>>> >
>>>>> > Anyone here remember Alfred, remember back in 2001 to 2003?
>>>>> > The time the list allegedly got hit by a Virus?
>>>>> > The worlds first encryption virus / ransomware was what VALVe got
>>>>> hit with.
>>>>> >
>>>>> > Or when someone at VALVe downloaded that virus through a link.
>>>>> > And it backdoored HL2 Alpha files from their network?
>>>>> >
>>>>> > Yeah.
>>>>> > Valve has stolen much, and made quite a few Enemies over the years.
>>>>> > Including their ex developers.
>>>>> > For a lot of Intellectual Property Theft.
>>>>> >
>>>>> > I point that out. Cause Alfred is gone.
>>>>> > And the people there today, are the worst in the industry.
>>>>> > With the sloppiest mash up of mixed programming in the history of a
>>>>> > software developer.
>>>>> >
>>>>> > That said.
>>>>> > Decompile VALVes stuff sometime ( I Recommend HxD decompiler,
>>>>> freeware
>>>>> > hexadecimal / machine assembly editor / programming tool ).
>>>>> >
>>>>> > You will see Quake 2 code still in GoldSRC.
>>>>> > You will see HAVOKS physics still in Source.
>>>>> > Havok was the real genius behind the physics engine.
>>>>> >
>>>>> > Anyone remember how it went from WON slow updating, to REAKTOR
>>>>> development?
>>>>> > OR how Reaktor became Steam?
>>>>> > Not Grid, not Gazelle.
>>>>> >
>>>>> > REAKTOR.
>>>>> >
>>>>> > Shows how much theft, misinformation, and disinformation is out
>>>>> there about
>>>>> > the factual Developer(s) of Steam platform. Versus the Staff at
>>>>> Valve who
>>>>> > stole the concept, and profited off of it.
>>>>> >
>>>>> > Stole all of the communities concepts over the years.
>>>>> >
>>>

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
And you can just use the forums instead.

On Mon, Mar 11, 2024 at 6:02 AM StealthMode Hu 
wrote:

> Benny, Benjamin.
>
> If you like we can contact SimpleLists and have all of them removed
> permanently.
>
> On Mon, Mar 11, 2024 at 5:57 AM Ben Daniels  wrote:
>
>> Can you guys please just start another mailing list for all this
>> soapboxing that only intrests a single digit number of people?
>>
>> On Mon, 11 Mar 2024, 09:42 StealthMode Hu, 
>> wrote:
>>
>>> Marcel.
>>>
>>> Please stop.
>>>
>>> I abandoned that Christian Name years ago. 2017 to be exact.
>>>
>>> I am not Christian. And the Saint was not named Christopher either.
>>>
>>> Respectfully,
>>>
>>> Dr. StealthMode Hu ( I used the name everyone around the world already
>>> knew me as. )
>>>
>>> Independent Sovereign
>>> " Man " of Many Hats
>>> Ambassador of Hu
>>> All Rights / Alle' Rites Reserved
>>>
>>> On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl
>>> (via hlds_linux list)  wrote:
>>>
>>>>
>>>> Thanks for clearing that up Christopher.
>>>>
>>>> Now back to work.
>>>>
>>>> Regards,
>>>>
>>>> Marcel
>>>>
>>>>
>>>> On Sun, 10 Mar 2024, StealthMode Hu wrote:
>>>>
>>>> > I will state this, and stop.
>>>> >
>>>> > A lot of Stolen Valor around VALVe and on these lists.
>>>> >
>>>> > Like how it went from REAKTOR to Steam.
>>>> >
>>>> > Anyone here remember Alfred, remember back in 2001 to 2003?
>>>> > The time the list allegedly got hit by a Virus?
>>>> > The worlds first encryption virus / ransomware was what VALVe got hit
>>>> with.
>>>> >
>>>> > Or when someone at VALVe downloaded that virus through a link.
>>>> > And it backdoored HL2 Alpha files from their network?
>>>> >
>>>> > Yeah.
>>>> > Valve has stolen much, and made quite a few Enemies over the years.
>>>> > Including their ex developers.
>>>> > For a lot of Intellectual Property Theft.
>>>> >
>>>> > I point that out. Cause Alfred is gone.
>>>> > And the people there today, are the worst in the industry.
>>>> > With the sloppiest mash up of mixed programming in the history of a
>>>> > software developer.
>>>> >
>>>> > That said.
>>>> > Decompile VALVes stuff sometime ( I Recommend HxD decompiler, freeware
>>>> > hexadecimal / machine assembly editor / programming tool ).
>>>> >
>>>> > You will see Quake 2 code still in GoldSRC.
>>>> > You will see HAVOKS physics still in Source.
>>>> > Havok was the real genius behind the physics engine.
>>>> >
>>>> > Anyone remember how it went from WON slow updating, to REAKTOR
>>>> development?
>>>> > OR how Reaktor became Steam?
>>>> > Not Grid, not Gazelle.
>>>> >
>>>> > REAKTOR.
>>>> >
>>>> > Shows how much theft, misinformation, and disinformation is out there
>>>> about
>>>> > the factual Developer(s) of Steam platform. Versus the Staff at Valve
>>>> who
>>>> > stole the concept, and profited off of it.
>>>> >
>>>> > Stole all of the communities concepts over the years.
>>>> >
>>>> > I can see why everyone cheats in cs2.
>>>> > Or hacks the platform, and rips them off for every game title on the
>>>> > platform.
>>>> >
>>>> > Why the platform is being exploited all of the time.
>>>> >
>>>> > Its ok though, a Master never reveals everything.
>>>> > And not just anyone can speak 1 and 0 fluently.
>>>> > Nor knows what Binary Logic Controller programming using boolean
>>>> algebra is.
>>>> >
>>>> > I digress.
>>>> >
>>>> > Yall be safe with all that wide open script kiddy engine shit over
>>>> there.
>>>> > Cause the engine for the Client, the Steam Client, HLDS/SRCDS can all
>>>> be
>>>> > used as points of attack for anything connected to the Steam network.
>>>> >
>>>&

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
Benny, Benjamin.

If you like we can contact SimpleLists and have all of them removed
permanently.

On Mon, Mar 11, 2024 at 5:57 AM Ben Daniels  wrote:

> Can you guys please just start another mailing list for all this
> soapboxing that only intrests a single digit number of people?
>
> On Mon, 11 Mar 2024, 09:42 StealthMode Hu, 
> wrote:
>
>> Marcel.
>>
>> Please stop.
>>
>> I abandoned that Christian Name years ago. 2017 to be exact.
>>
>> I am not Christian. And the Saint was not named Christopher either.
>>
>> Respectfully,
>>
>> Dr. StealthMode Hu ( I used the name everyone around the world already
>> knew me as. )
>>
>> Independent Sovereign
>> " Man " of Many Hats
>> Ambassador of Hu
>> All Rights / Alle' Rites Reserved
>>
>> On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl
>> (via hlds_linux list)  wrote:
>>
>>>
>>> Thanks for clearing that up Christopher.
>>>
>>> Now back to work.
>>>
>>> Regards,
>>>
>>> Marcel
>>>
>>>
>>> On Sun, 10 Mar 2024, StealthMode Hu wrote:
>>>
>>> > I will state this, and stop.
>>> >
>>> > A lot of Stolen Valor around VALVe and on these lists.
>>> >
>>> > Like how it went from REAKTOR to Steam.
>>> >
>>> > Anyone here remember Alfred, remember back in 2001 to 2003?
>>> > The time the list allegedly got hit by a Virus?
>>> > The worlds first encryption virus / ransomware was what VALVe got hit
>>> with.
>>> >
>>> > Or when someone at VALVe downloaded that virus through a link.
>>> > And it backdoored HL2 Alpha files from their network?
>>> >
>>> > Yeah.
>>> > Valve has stolen much, and made quite a few Enemies over the years.
>>> > Including their ex developers.
>>> > For a lot of Intellectual Property Theft.
>>> >
>>> > I point that out. Cause Alfred is gone.
>>> > And the people there today, are the worst in the industry.
>>> > With the sloppiest mash up of mixed programming in the history of a
>>> > software developer.
>>> >
>>> > That said.
>>> > Decompile VALVes stuff sometime ( I Recommend HxD decompiler, freeware
>>> > hexadecimal / machine assembly editor / programming tool ).
>>> >
>>> > You will see Quake 2 code still in GoldSRC.
>>> > You will see HAVOKS physics still in Source.
>>> > Havok was the real genius behind the physics engine.
>>> >
>>> > Anyone remember how it went from WON slow updating, to REAKTOR
>>> development?
>>> > OR how Reaktor became Steam?
>>> > Not Grid, not Gazelle.
>>> >
>>> > REAKTOR.
>>> >
>>> > Shows how much theft, misinformation, and disinformation is out there
>>> about
>>> > the factual Developer(s) of Steam platform. Versus the Staff at Valve
>>> who
>>> > stole the concept, and profited off of it.
>>> >
>>> > Stole all of the communities concepts over the years.
>>> >
>>> > I can see why everyone cheats in cs2.
>>> > Or hacks the platform, and rips them off for every game title on the
>>> > platform.
>>> >
>>> > Why the platform is being exploited all of the time.
>>> >
>>> > Its ok though, a Master never reveals everything.
>>> > And not just anyone can speak 1 and 0 fluently.
>>> > Nor knows what Binary Logic Controller programming using boolean
>>> algebra is.
>>> >
>>> > I digress.
>>> >
>>> > Yall be safe with all that wide open script kiddy engine shit over
>>> there.
>>> > Cause the engine for the Client, the Steam Client, HLDS/SRCDS can all
>>> be
>>> > used as points of attack for anything connected to the Steam network.
>>> >
>>> > End Contact.
>>> >
>>> > -StealthMode
>>> > Applied Physicist
>>> >
>>> > On Sun, Mar 10, 2024 at 4:58 PM StealthMode Hu <
>>> stealthmode1...@gmail.com>
>>> > wrote:
>>> >
>>> >> About two years ago now.
>>> >> I outlined a POC of a new type of Exploit involving Clients / Servers.
>>> >>
>>> >> I explained it on the hlds mailing list.
>>> >>
>>> >> 

[hlds] Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
PS) I am doing work though.

Noting the ineffectiveness of the upgraded ( hull armor ) Abrams tank in
the hands of Ukrainians against the common Russian Federation RPG.
As well as assessing target damage of a recent bombing run.
While reviewing casualty reports of Ukrainians KIA by Russian Federation
Forces.

https://tass.com/politics/1757657

https://tass.com/defense/1757617

https://tass.com/politics/1757651

Question is Marcel
What are you doing up this early?
Military induced Insomnia is my excuse.
I barely sleep 5 hours a day anymore.
However, what are you doing up at 0341hrs edt?

-StealthMode



On Mon, Mar 11, 2024 at 5:42 AM StealthMode Hu 
wrote:

> Marcel.
>
> Please stop.
>
> I abandoned that Christian Name years ago. 2017 to be exact.
>
> I am not Christian. And the Saint was not named Christopher either.
>
> Respectfully,
>
> Dr. StealthMode Hu ( I used the name everyone around the world already
> knew me as. )
>
> Independent Sovereign
> " Man " of Many Hats
> Ambassador of Hu
> All Rights / Alle' Rites Reserved
>
> On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl
> (via hlds_linux list)  wrote:
>
>>
>> Thanks for clearing that up Christopher.
>>
>> Now back to work.
>>
>> Regards,
>>
>> Marcel
>>
>>
>> On Sun, 10 Mar 2024, StealthMode Hu wrote:
>>
>> > I will state this, and stop.
>> >
>> > A lot of Stolen Valor around VALVe and on these lists.
>> >
>> > Like how it went from REAKTOR to Steam.
>> >
>> > Anyone here remember Alfred, remember back in 2001 to 2003?
>> > The time the list allegedly got hit by a Virus?
>> > The worlds first encryption virus / ransomware was what VALVe got hit
>> with.
>> >
>> > Or when someone at VALVe downloaded that virus through a link.
>> > And it backdoored HL2 Alpha files from their network?
>> >
>> > Yeah.
>> > Valve has stolen much, and made quite a few Enemies over the years.
>> > Including their ex developers.
>> > For a lot of Intellectual Property Theft.
>> >
>> > I point that out. Cause Alfred is gone.
>> > And the people there today, are the worst in the industry.
>> > With the sloppiest mash up of mixed programming in the history of a
>> > software developer.
>> >
>> > That said.
>> > Decompile VALVes stuff sometime ( I Recommend HxD decompiler, freeware
>> > hexadecimal / machine assembly editor / programming tool ).
>> >
>> > You will see Quake 2 code still in GoldSRC.
>> > You will see HAVOKS physics still in Source.
>> > Havok was the real genius behind the physics engine.
>> >
>> > Anyone remember how it went from WON slow updating, to REAKTOR
>> development?
>> > OR how Reaktor became Steam?
>> > Not Grid, not Gazelle.
>> >
>> > REAKTOR.
>> >
>> > Shows how much theft, misinformation, and disinformation is out there
>> about
>> > the factual Developer(s) of Steam platform. Versus the Staff at Valve
>> who
>> > stole the concept, and profited off of it.
>> >
>> > Stole all of the communities concepts over the years.
>> >
>> > I can see why everyone cheats in cs2.
>> > Or hacks the platform, and rips them off for every game title on the
>> > platform.
>> >
>> > Why the platform is being exploited all of the time.
>> >
>> > Its ok though, a Master never reveals everything.
>> > And not just anyone can speak 1 and 0 fluently.
>> > Nor knows what Binary Logic Controller programming using boolean
>> algebra is.
>> >
>> > I digress.
>> >
>> > Yall be safe with all that wide open script kiddy engine shit over
>> there.
>> > Cause the engine for the Client, the Steam Client, HLDS/SRCDS can all be
>> > used as points of attack for anything connected to the Steam network.
>> >
>> > End Contact.
>> >
>> > -StealthMode
>> > Applied Physicist
>> >
>> > On Sun, Mar 10, 2024 at 4:58 PM StealthMode Hu <
>> stealthmode1...@gmail.com>
>> > wrote:
>> >
>> >> About two years ago now.
>> >> I outlined a POC of a new type of Exploit involving Clients / Servers.
>> >>
>> >> I explained it on the hlds mailing list.
>> >>
>> >> A few months later, someone on this list stole that POC.
>> >>
>> >> Made the bitmap, and got paid by VALVe for an exploit I found.
&g

Re: [hlds_linux] Re: Lets see who the Thief was....

2024-03-11 Thread StealthMode Hu
Marcel.

Please stop.

I abandoned that Christian Name years ago. 2017 to be exact.

I am not Christian. And the Saint was not named Christopher either.

Respectfully,

Dr. StealthMode Hu ( I used the name everyone around the world already knew
me as. )

Independent Sovereign
" Man " of Many Hats
Ambassador of Hu
All Rights / Alle' Rites Reserved

On Mon, Mar 11, 2024 at 3:41 AM Marcel Beringer - ruffneck at geforce.nl
(via hlds_linux list)  wrote:

>
> Thanks for clearing that up Christopher.
>
> Now back to work.
>
> Regards,
>
> Marcel
>
>
> On Sun, 10 Mar 2024, StealthMode Hu wrote:
>
> > I will state this, and stop.
> >
> > A lot of Stolen Valor around VALVe and on these lists.
> >
> > Like how it went from REAKTOR to Steam.
> >
> > Anyone here remember Alfred, remember back in 2001 to 2003?
> > The time the list allegedly got hit by a Virus?
> > The worlds first encryption virus / ransomware was what VALVe got hit
> with.
> >
> > Or when someone at VALVe downloaded that virus through a link.
> > And it backdoored HL2 Alpha files from their network?
> >
> > Yeah.
> > Valve has stolen much, and made quite a few Enemies over the years.
> > Including their ex developers.
> > For a lot of Intellectual Property Theft.
> >
> > I point that out. Cause Alfred is gone.
> > And the people there today, are the worst in the industry.
> > With the sloppiest mash up of mixed programming in the history of a
> > software developer.
> >
> > That said.
> > Decompile VALVes stuff sometime ( I Recommend HxD decompiler, freeware
> > hexadecimal / machine assembly editor / programming tool ).
> >
> > You will see Quake 2 code still in GoldSRC.
> > You will see HAVOKS physics still in Source.
> > Havok was the real genius behind the physics engine.
> >
> > Anyone remember how it went from WON slow updating, to REAKTOR
> development?
> > OR how Reaktor became Steam?
> > Not Grid, not Gazelle.
> >
> > REAKTOR.
> >
> > Shows how much theft, misinformation, and disinformation is out there
> about
> > the factual Developer(s) of Steam platform. Versus the Staff at Valve who
> > stole the concept, and profited off of it.
> >
> > Stole all of the communities concepts over the years.
> >
> > I can see why everyone cheats in cs2.
> > Or hacks the platform, and rips them off for every game title on the
> > platform.
> >
> > Why the platform is being exploited all of the time.
> >
> > Its ok though, a Master never reveals everything.
> > And not just anyone can speak 1 and 0 fluently.
> > Nor knows what Binary Logic Controller programming using boolean algebra
> is.
> >
> > I digress.
> >
> > Yall be safe with all that wide open script kiddy engine shit over there.
> > Cause the engine for the Client, the Steam Client, HLDS/SRCDS can all be
> > used as points of attack for anything connected to the Steam network.
> >
> > End Contact.
> >
> > -StealthMode
> > Applied Physicist
> >
> > On Sun, Mar 10, 2024 at 4:58 PM StealthMode Hu <
> stealthmode1...@gmail.com>
> > wrote:
> >
> >> About two years ago now.
> >> I outlined a POC of a new type of Exploit involving Clients / Servers.
> >>
> >> I explained it on the hlds mailing list.
> >>
> >> A few months later, someone on this list stole that POC.
> >>
> >> Made the bitmap, and got paid by VALVe for an exploit I found.
> >>
> >> I want that person to respond to this msg.
> >> And admit they are a Thief.
> >>
> >> I have a number of other exploits.
> >> That I never revealed to VALVe or these lists.
> >>
> >> A Master will never disclose the full knowledge in front of amateurs.
> >>
> >> I will state this.
> >>
> >> HLDS / SRCDS can be used to inject any client with anything.
> >> HLDS / SRCDS can be used to inject STEAM PLATFORM with anything. ( Token
> >> Auth Server / VAC ).
> >>
> >> And any MAP, MODEL, SKIN, SPRITE, TEXTURE, OR even just a simple
> resource
> >> file.
> >>
> >> CAN ALL HAVE MALICIOUS PROGRAMMING EMBEDDED INTO THEM.
> >>
> >> Just like the Spraypaint exploit.
> >> Malicious Programming can be embedded into any image file, texture file,
> >> model file, material file, map file.
> >>
> >> Or in just a malformed packet / file.
> >> And transmitted from the HLDS / SRCDS.
> >>
> >> Now, I dare ya. Try to steal this one and get paid for it on HackerOne.
> >>
> >> Thats the difference between an Applied Physicist and rank amateurs.
> >>
> >> End Contact.
> >>
> >> -StealthMode
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Autoupdate CS2 linux dedicated server

2023-12-09 Thread StealthMode Hu
Maybe when Im done this recompile of CS:Source into Source 2. Without the
CSGO2 stuff...
That server should be easily modded to startup DS, run scripted functions
during startup.
Like Steam Client, to auto-check for updates on startup.

DS should have that same function hardcoded into SteamCMD.

Cough, Eric Smith, Challenge Issued.

Compile the Autoupdater into SteamCMD.
And have that script
" app_update 730 validate "
Automatically execute upon login to the acct.

No need for server admin to do this themselves.
When the process is automated for Clients.

Come on E.
We built STEAM for this stuff.
" Content Delivery Management System "
aka
" A Napster like Real Time Client Server Updater "...

No need for this archaic updating in these modern times.

Step it up E. Smith.

EndComms.

-StealthMode
Project Manager
Black Operations Development Group

On Thu, Dec 7, 2023 at 4:05 PM Mecha Weasel 
wrote:

> Contact information if you want a copy of what I've got ...
> --
>
> Contact Information ...
> *Discord:* weasel.steamid.155
> *E-Mail:* wea...@weaselslair.com
> *Steam Profile:* https://steamcommunity.com/id/Weasel/
> *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/
> --
>
>
>
>
> On Thu, Dec 7, 2023 at 1:18 AM Marcel Beringer - ruffneck at geforce.nl
> (via hlds_linux list)  wrote:
>
>> Hi Mecha,
>>
>> Thanks for your reply.
>>
>> May I ask what your update script looks like? Maybe it's an idea to use
>> cron and do a daily update(s) in stead of checking the API.
>>
>> Looking forward to hear from you.
>>
>> Best regards,
>>
>> Marcel
>>
>>
>> On 07/12/2023 05:01, Mecha Weasel wrote:
>>
>> I am doing basically the same thing I do with other Source games:
>>
>> I have a "check" script that runs every hour.  It checks information from
>> the game's steam.inf file using the Steam API update check URL (example:
>> http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=$SERVER_APPID=$SERVER_CURRENT_VERSION=xml)
>> to see if a newer version of the app is available in Steam.
>>
>> If so, it then kicks-off an "update" script that basically invokes the
>> SteamCMD app update for that appid (730 now for CS).
>>
>> Seems to be working, but still keeping an eye on it.
>>
>>
>> On Wed, Dec 6, 2023 at 1:00 AM Marcel Beringer - ruffneck at geforce.nl
>> (via hlds_linux list)  wrote:
>>
>>> Hi,
>>>
>>> Is there a solution for auto updating a CS2 dedicated server on linux?
>>>
>>> Does '-autoupdate' do the trick in the startup line?
>>>
>>> I hope someone has a solution, I am now daily updating manually with
>>> 'steamcmd' and 'app_update 730'.
>>>
>>> Best regards,
>>>
>>> Marcel
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread StealthMode Hu
Actually there is.
Implied consent is when you notify someone of your intent to do something.

And if that party or group does not expressly object. Then it is IMPLIED
CONSENT to do whatever you stated.

You should study law more before you post your uneducated opinion.

However.
To nip this conversation in the bud...

This was an ANNOUNCEMENT OF AN UPCOMING INDEPENDENTLY DEVELOPED
COUNTER-STRIKE FRANCHISE PRODUCT RELEASE.

Not a legal debate on the legality of Implied Consent. Although, it has
much Precedent.

Or the fact the appropriate parties were already notified by my person. Of
intent.

Announcement made.
Have a good day.

Cya sometime between June & November 2024.

And remember.
Coming soon.
The Real CS2.
Counter-Strike: Source 2

-StealthMode
Project Manager
Black Operations Development Group


On Fri, Dec 8, 2023, 21:17 Temmie S  wrote:

> That's... not how it works. There's no such thing as "implied consent" in
> the software world. In fact, it's the opposite. It's "all rights reserved"
> unless otherwise specified. If you haven't been given explicit permission
> (either via something like an open source license or a direct agreement
> from the copyright holders) then you can't actually legally use this.
>
> Here's a little link for you:
> https://en.wikipedia.org/wiki/All_rights_reserved
>
> Anyways this will be my last reply because I don't like using this mailing
> list for its unintended purpose.
> On 12/8/23 19:09, StealthMode Hu wrote:
>
> Hey PAL.
>
> Actually I can.
>
> They stole Steam from me.
> Source 2 engine is heavily modified from VALVes Source 2 engine.
>
> It's backwards compatible to legacy source programming now ( source 2 ).
> No need for map conversion tools, or any of that crap.
>
> Now I know you are wishing you knew half as much as you think you do.
> Especially about copyright / trademarks, licensing, and modifying an engine
> or game content enough so that it isnt infringement.
>
> However, VALVe made REAKTOR. From a concept I once shared with them. I
> named it Steam. Which the platform still has on it.
>
> And like I said. Already told Gabe, Eric, and Erik of the project. And no
> one opposed it. In legalese that's what we call IMPLIED CONSENT.
>
> SO...
> Thanks for the feedback. Didn't mean to duplicate post on this thread like
> that. Archives are slow to update...looked like it kept eating the post for
> a minute.
>
> However, don't worry bout me or my Dev Team. We got all the bases covered.
>
> Ttyl.
>
> -StealthMode
> Project Manager
> Black Operations Development Group
>
>
>
> On Fri, Dec 8, 2023, 20:50  wrote:
>
>> Okay pal, you can stop advertising your thing. Thanks.
>>
>> Also you can't like, sell anything like this since this uses a lot of
>> code that you don't own. Just ask Open Fortress. Clearly you're not very
>> familiar with how software licensing works, and I would recommend you read
>> on that before continuing.
>>
>> Dec 8, 2023 6:44:05 PM StealthMode Hu :
>>
>> The Real Counter-Strike: Source 2 / Source 2 SDK Development Tools
>>
>> Hijacking this thread since my original post Saturday, Dec. 2nd was
>> censored...
>>
>> Coming soon
>>
>> A little of the Old...
>> With a bit of the New
>>
>> Featuring new engine compatibility...
>> And Modernization.
>>
>> Without GOs animated startup / main page, and full easy to navigate
>> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server
>> / Client
>>
>> CSGO2.lost oa lot of customers / clients.
>> From CSGO1. Which is a mod of the original #1 blockbuster franchise
>> FPS
>>
>> So
>> This Developer has decompiled the necessary parts of each products
>> engines.
>>
>> And is also going to make The Real Source 2 SDK, if VALVe does not.
>>
>> Community Announcement:
>>
>> this is my google drive. i certify this file is legit.
>> TheRealCS2_teaser_coming_soon.jpg.png (drive.google.com)
>>
>> https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing
>> Going to post that everywhere..I have decompiled CS Source, and
>> CSGO2, I am pulling all the GO code out, putting source in, recompiling it
>> And modding it as needed to run in the Source 2 engine
>> I already told Gabe ( newell ), Eric ( smith) and Erik ( johnson )
>> Privately in email
>> Valve lost 9.2 loyal CS fans over CSGO2, they should rollback to CSGO on
>> that game ID, then make a new gameID for CSGO2, name it correctly. And make
>> the game everyone has been waiting for. Since they wont I WILL

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2023-12-08 Thread StealthMode Hu
Hey PAL.

Actually I can.

They stole Steam from me.
Source 2 engine is heavily modified from VALVes Source 2 engine.

It's backwards compatible to legacy source programming now ( source 2 ). No
need for map conversion tools, or any of that crap.

Now I know you are wishing you knew half as much as you think you do.
Especially about copyright / trademarks, licensing, and modifying an engine
or game content enough so that it isnt infringement.

However, VALVe made REAKTOR. From a concept I once shared with them. I
named it Steam. Which the platform still has on it.

And like I said. Already told Gabe, Eric, and Erik of the project. And no
one opposed it. In legalese that's what we call IMPLIED CONSENT.

SO...
Thanks for the feedback. Didn't mean to duplicate post on this thread like
that. Archives are slow to update...looked like it kept eating the post for
a minute.

However, don't worry bout me or my Dev Team. We got all the bases covered.

Ttyl.

-StealthMode
Project Manager
Black Operations Development Group



On Fri, Dec 8, 2023, 20:50  wrote:

> Okay pal, you can stop advertising your thing. Thanks.
>
> Also you can't like, sell anything like this since this uses a lot of code
> that you don't own. Just ask Open Fortress. Clearly you're not very
> familiar with how software licensing works, and I would recommend you read
> on that before continuing.
>
> Dec 8, 2023 6:44:05 PM StealthMode Hu :
>
> The Real Counter-Strike: Source 2 / Source 2 SDK Development Tools
>
> Hijacking this thread since my original post Saturday, Dec. 2nd was
> censored...
>
> Coming soon
>
> A little of the Old...
> With a bit of the New
>
> Featuring new engine compatibility...
> And Modernization.
>
> Without GOs animated startup / main page, and full easy to navigate
> Client/Admin/Developer Access Features. RCON & ADMIN modification to Server
> / Client
>
> CSGO2.lost oa lot of customers / clients.
> From CSGO1. Which is a mod of the original #1 blockbuster franchise
> FPS
>
> So
> This Developer has decompiled the necessary parts of each products
> engines.
>
> And is also going to make The Real Source 2 SDK, if VALVe does not.
>
> Community Announcement:
>
> this is my google drive. i certify this file is legit.
> TheRealCS2_teaser_coming_soon.jpg.png (drive.google.com)
>
> https://drive.google.com/file/d/1MbgNNJ-bhxrhDIdBtpW8OHKbK_5KryeR/view?usp=sharing
> Going to post that everywhere..I have decompiled CS Source, and CSGO2,
> I am pulling all the GO code out, putting source in, recompiling it
> And modding it as needed to run in the Source 2 engine
> I already told Gabe ( newell ), Eric ( smith) and Erik ( johnson )
> Privately in email
> Valve lost 9.2 loyal CS fans over CSGO2, they should rollback to CSGO on
> that game ID, then make a new gameID for CSGO2, name it correctly. And make
> the game everyone has been waiting for. Since they wont I WILL
> 9.2 million loyal customers
> barely 500k - 800k play csgo2
> Used to be 10 million in csgo
> plus cs1.x and css communities
> the entire combined gaming community is not happy with csgo2
> So
>
> Another file for ya
> 4 of the best screenshots you will ever see
>
> https://drive.google.com/drive/folders/1-dR-DC5DVwWE46bNU7Xtov-wjm_8fajV?usp=sharing
> Folder titled shell contains 4 screenshots. I certify virus / malware
> free.
> Source DS upgade too. It wont be like csgo2 at all, nor csgo
> fast paced intense action, Source in Source 2. Same game, Evolved.
> Lastly, I am also trying to push them to create a true Source 2 SDK
> development team. to get away from this " Workshop " crap.
> No store, no animated start scree / main page. No end of round bloatware
> scoreboards, map change, and wham
> server has built in Scrim / Match settings
> admin togglable
>
> re-introducing lag interpretation
> and interpolation
>
> Standalone Source 2 SDK that can be used offline, and no cloud sync of
> skins, models, mapshowever, new " Files " storage area.
>
> personal storage space.
>
> no more buying skins
> or crates
>
> If you want custom skins
> its going back to old skewl style
> dump em in your server models and mats folder, or clients
>
> IF you want skins
>
> Full performance tweaking, including disabling of Shadows, and other GPU /
> CPU rendering options.
>
> Booyah...
>
> -STEAlthMode...
> Wonid 2116995
> SteamID 28918
> Steam3ID 57836
> Steam64 ( Too many Numbers to fit in this space )
>
> On Fri, Dec 8, 2023, 20:36 StealthMode Hu 
> wrote:
>
>> Hijacking this thread since my original post Saturday, Dec. 2nd was
>> censored...
>>
>> Coming soon
>>
>>

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-11-14 Thread Stealthmode Hu
A lesson

Please do not respond. This is an informational post only.

Over the past twenty years a lot has happened at vALVE Software. I am only
going to touch base on the most important point.

Many, many good people have had their ideas, and concepts stolen by vALVE.
A lot of their " innovative " features came from people like you, and me.

And everything was stolen.

Make sure you read the fine print.

Anything posted in game, on these lists, on the forums. Any mods, maps,
etc.?

Are all property of vALVE Software. If you use their services to publish /
produce it. This goes for Worldcraft / Hammer, skinning / modeling,
scripting like am/amx, etc.

If you have something brilliant. Make sure you at least poor mans copyright
it. Or publish it on Facebook. Who, thanks to Mark Zuckerberg, made sure
anything you post, or publish is automatically Trademarked,  and
Copyrighted Internationally.

Make sure if it concerns anything with vALVE. That you use a personal email
first. Then send it to them through their emails. Listed on the vALVE
Website.

This way you have evidence when your concept / idea gets stolen (
Intellectual Property Theft ).

This is in relation to all the trolling that occured in my other thread.

Eric Smith, and Gabe Newell were both solicited with my concept to update
Steam from a 32 bit aging client / server app, to a modernized 64 bit
client / server app.

Was not the only thing I solicited a few years ago. But the other concepts
were purchased by LEGITIMATE Companies. Mostly tabletop rpg in a 3d
environment using an hlds like server. DM / GM controlled one team,  the PC
controlled their characters.  But that is being developed in China atm for
mobile.

The point is. Be careful of sharing anything with vALVE, as they will
always rip you off. Unless you cover your ass.

Which this last time I did. Since getting screwed over for the concept ( a
Napster like server / client update, streaming updates from a single app ).
Gabe & Company wanted REAKTOR.

I gave them Steam. Under the implied condition that employment was sought
for compensation for the contribution of this one infamous platform name.
STEAlthMode & vALVE, it fits. Is a direct quote. From the original HLDS
lists. Sadly, part of the archive conveniently wiped out by an idiot who
exposed the company network to a virus.

So in closing,  be careful what you say on servers. In chat on Steam.
Especially when discussing concepts. Forums, and anything you produce in
things like Hammer. For they will steal it, like they always have.

This time though,  I covered my ass. And saved the emails. Which predate
any announcement by anyone there by months it not a year. Evidence of
Intellectual Property Theft.

We have lost many, many good people in the community over the past 22 years
now. Most of the original staff are gone.  Cause Gabe stole their ideas too.

Smith, Johnson, Lombardi, and Newell are the only four left from the
original staff that I can see. Cliffe is gone, he was the original
developer of Counter-Strike. Technically WAS the owner of it. As it was his
baby mod for Half Life. CZ is Eric Smiths brainchild. I remember spending
way too many voluntary hours beta testing his bots Artificial Intelligence
scripting. Even expert was not good enough eventually. As the bots aimbots,
wallhacks, and sound locators ( lvl 5 AI ) could be defeated by not being
where they expected you to be.  I asked Eric for a higher level of AI about
when I solicited a 64 bit platform concept under NDA.

Haven't logged in since. That was 882 days ago roughly. Little over two
years now. Notice what came out after that? My 64 bit platform.

So cover your asses. Please do not troll this thread. As after the Lawsuit
in World Court, they may not be a company allowed to do business anymore.

There's a few million in damages over time that have accumulated. About
$17,000,000 worth.

And vALVE is likely going to go bankrupt while waiting for the Court to
release their bank accounts. They get frozen when lawsuits get filed, to
ensure damages will be available.

And for any of you who ever used hacks / cheats back then? Sorry for
getting you all banned. Making vALVE even more money,  sometimes 450,000
accounts at once. Jo0lz hates me I bet to this day. Every other day he was
making a new cheat. And every other day I was sending the link to Eric, or
Nick Shaffner to update VAC.

That's how much I have contributed over the decades now.

Y'all take care. A lot of you are newer. But some veterans know,  and
remember me. And can tell you. Everything I said is true.

We have lost many, many talented people in this community, and at vALVE
because of Intellectual Property Theft. Gabe is the greediest, dumbest, no
original thought having, concept stealing cheese stealing RAT you could
ever meet.

Respectfully,

Dr. StealthMode Hu

Sovereign Ambassador of the Hu Civilization

All Rights / Rites Reserved




On Thu, Oct 29, 2020, 14:12 Eric Smith - erics at

[hlds_linux] A lesson...

2020-11-14 Thread Stealthmode Hu
Please do not respond. This is an informational post only.

Over the past twenty years a lot has happened at vALVE Software. I am only
going to touch base on the most important point.

Many, many good people have had their ideas, and concepts stolen by vALVE.
A lot of their " innovative " features came from people like you, and me.

And everything was stolen.

Make sure you read the fine print.

Anything posted in game, on these lists, on the forums. Any mods, maps,
etc.?

Are all property of vALVE Software. If you use their services to publish /
produce it. This goes for Worldcraft / Hammer, skinning / modeling,
scripting like am/amx, etc.

If you have something brilliant. Make sure you at least poor mans copyright
it. Or publish it on Facebook. Who, thanks to Mark Zuckerberg, made sure
anything you post, or publish is automatically Trademarked,  and
Copyrighted Internationally.

Make sure if it concerns anything with vALVE. That you use a personal email
first. Then send it to them through their emails. Listed on the vALVE
Website.

This way you have evidence when your concept / idea gets stolen (
Intellectual Property Theft ).

This is in relation to all the trolling that occured in my other thread.

Eric Smith, and Gabe Newell were both solicited with my concept to update
Steam from a 32 bit aging client / server app, to a modernized 64 bit
client / server app.

Was not the only thing I solicited a few years ago. But the other concepts
were purchased by LEGITIMATE Companies. Mostly tabletop rpg in a 3d
environment using an hlds like server. DM / GM controlled one team,  the PC
controlled their characters.  But that is being developed in China atm for
mobile.

The point is. Be careful of sharing anything with vALVE, as they will
always rip you off. Unless you cover your ass.

Which this last time I did. Since getting screwed over for the concept ( a
Napster like server / client update, streaming updates from a single app ).
Gabe & Company wanted REAKTOR.

I gave them Steam. Under the implied condition that employment was sought
for compensation for the contribution of this one infamous platform name.
STEAlthMode & vALVE, it fits. Is a direct quote. From the original HLDS
lists. Sadly, part of the archive conveniently wiped out by an idiot who
exposed the company network to a virus.

So in closing,  be careful what you say on servers. In chat on Steam.
Especially when discussing concepts. Forums, and anything you produce in
things like Hammer. For they will steal it, like they always have.

This time though,  I covered my ass. And saved the emails. Which predate
any announcement by anyone there by months it not a year. Evidence of
Intellectual Property Theft.

We have lost many, many good people in the community over the past 22 years
now. Most of the original staff are gone.  Cause Gabe stole their ideas too.

Smith, Johnson, Lombardi, and Newell are the only four left from the
original staff that I can see. Cliffe is gone, he was the original
developer of Counter-Strike. Technically WAS the owner of it. As it was his
baby mod for Half Life. CZ is Eric Smiths brainchild. I remember spending
way too many voluntary hours beta testing his bots Artificial Intelligence
scripting. Even expert was not good enough eventually. As the bots aimbots,
wallhacks, and sound locators ( lvl 5 AI ) could be defeated by not being
where they expected you to be.  I asked Eric for a higher level of AI about
when I solicited a 64 bit platform concept under NDA.

Haven't logged in since. That was 882 days ago roughly. Little over two
years now. Notice what came out after that? My 64 bit platform.

So cover your asses. Please do not troll this thread. As after the Lawsuit
in World Court, they may not be a company allowed to do business anymore.

There's a few million in damages over time that have accumulated. About
$17,000,000 worth.

And vALVE is likely going to go bankrupt while waiting for the Court to
release their bank accounts. They get frozen when lawsuits get filed, to
ensure damages will be available.

And for any of you who ever used hacks / cheats back then? Sorry for
getting you all banned. Making vALVE even more money,  sometimes 450,000
accounts at once. Jo0lz hates me I bet to this day. Every other day he was
making a new cheat. And every other day I was sending the link to Eric, or
Nick Shaffner to update VAC.

That's how much I have contributed over the decades now.

Y'all take care. A lot of you are newer. But some veterans know,  and
remember me. And can tell you. Everything I said is true.

We have lost many, many talented people in this community, and at vALVE
because of Intellectual Property Theft. Gabe is the greediest, dumbest, no
original thought having, concept stealing cheese stealing RAT you could
ever meet.

Respectfully,

Dr. StealthMode Hu

Sovereign Ambassador of the Hu Civilization

All Rights / Rites Reserved
___
To unsubscri

[hlds_linux] Re: 64 bit Steam concept

2020-11-14 Thread Stealthmode Hu
Also, when did you kill the list-owner email address?

Respectfully,

Dr. StealthMode Hu

Sovereign Ambassador of the Hu Civilization

All Rights / Rites Reserved



On Sat, Nov 14, 2020, 21:20 Stealthmode Hu 
wrote:

> Y'all do realize I saved that email from 2016 when I wrote Gabe about
> porting Steam to 64 bit right?
>
> Pay up or we are going to International Vourt for Intellectual Property
> theft. It was under Non-Disclosure Agreement that I told Gabe about in the
> email.
>
> Respectfully,
>
> Dr. StealthMode Hu
>
> Sovereign Ambassador of the Hu Civilization
>
> All Rights / Rites Reserved
>
>
>
___
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please visit:
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[hlds_linux] 64 bit Steam concept

2020-11-14 Thread Stealthmode Hu
Y'all do realize I saved that email from 2016 when I wrote Gabe about
porting Steam to 64 bit right?

Pay up or we are going to International Vourt for Intellectual Property
theft. It was under Non-Disclosure Agreement that I told Gabe about in the
email.

Respectfully,

Dr. StealthMode Hu

Sovereign Ambassador of the Hu Civilization

All Rights / Rites Reserved
___
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please visit:
https://list.valvesoftware.com/

Re: [hlds_linux] Re: Leaked code....

2020-11-13 Thread Stealthmode Hu
Oscar. It writes a file to the HDD / SSD. That's what turns on the
encryption in the cmos / bios / firmware.

It is always best to completely wipe to make sure nothing is hiding.

But hey, I've recovered quite a few companies servers alreadyby all
means try whatever method you think best.

It was just advice, freely given. Which I usually charge $35. - $75. / hr.
for.

Good luck, and happy holidays.

-Stealth

On Fri, Nov 13, 2020, 08:40 Oscar 
wrote:

> Whilst I agree with most of what you said, flashing the BIOS is definitely
> overkill. Reinstalling the bootloader isn't, but I also doubt 0 formatting
> is necessary - your OS isn't going to be executing code from hard drive
> sectors before it's (over)written them, I hope.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
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[hlds_linux] Re: Leaked code....

2020-11-12 Thread Stealthmode Hu
Whoops.

Forgot a step there.
In between flashing the bios, and reimaging the OSwalking 1, and 0
format the hdd/ssd.

This all will wipe out everything that might be infecting your system. Make
sure to make backups weekly. And keep them off the network so they cannot
be compromised / corrupted.

These script kiddies with there ransomwares really do not know how it all
really works. They only know basic Computer Science.

-Stealth

On Thu, Nov 12, 2020, 20:03 Stealthmode Hu 
wrote:

> This is reminiscent of the 2003 source code hack ( file downloaded
> compromised the network through the email attached file ).
>
> If anyone EVER gets ransomware. This is the four hour fix.
>
> Isolate the machine from the network. Reflash the bios from usb, reimage
> the OS, reinstall any third party software, and restore from seperate
> backup a week before the infection.
>
> You're welcome.
>
> The other way is complicated.  Involves capturing logic States, and some
> encoding / decoding (  Applied Physics - Electronics Engineering ).
> Binary,  and Machine Assembly languages are involved at this level.
>
> In case anyone gets hit.
>
> -Stealth
>
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[hlds_linux] Leaked code....

2020-11-12 Thread Stealthmode Hu
This is reminiscent of the 2003 source code hack ( file downloaded
compromised the network through the email attached file ).

If anyone EVER gets ransomware. This is the four hour fix.

Isolate the machine from the network. Reflash the bios from usb, reimage
the OS, reinstall any third party software, and restore from seperate
backup a week before the infection.

You're welcome.

The other way is complicated.  Involves capturing logic States, and some
encoding / decoding (  Applied Physics - Electronics Engineering ).
Binary,  and Machine Assembly languages are involved at this level.

In case anyone gets hit.

-Stealth
___
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Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-11-05 Thread Stealthmode Hu
Counter- Strike 3.0
When is HL3 going to pull the source version for the HL3 engine? Please do
not just port CS:GO.

I would have contacted you directly. But this is the best place.

-Stealth

On Thu, Nov 5, 2020, 15:17 Eric Smith - erics at valvesoftware.com (via
hlds_linux list)  wrote:

> We've released a mandatory update for TF2. The new version number is
> 6186971. The notes for the update can be found here:
>
> https://www.teamfortress.com/post.php?id=77492
>
> Thanks.
>
> -Eric
>
> ___
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> please visit:
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Re: [hlds_linux] Thanks for everything

2020-05-02 Thread Stealthmode Hu
@Ook...

Thwacka...
There goes another one 

On Thu, Apr 30, 2020, 12:44 Ook  wrote:

> Do you really expect us to not reply??? Spam on this very dead list?
>
> I know these lists have been dead in recent years, but it wasn't always
> so. Many years ago I was given the *thwack* stick, I no longer remember
> who gave it to me (does anyone here even remember the thwack stick?) and
> I would like to take this opportunity to bestow upon you a heartfelt
> *THWACK* and wish you well in your future endeavors. You will be missed :(
>
>
>
> On 4/30/20 8:46 AM, ics wrote:
> > First of all, please do not reply to this message, to reduce spam on
> > the list.
> >
> > I just want to say this and thank everyone who has been here on this
> > list, talking, helping and giving help, to issues i've had over the
> > years and interacted with me regarding replies, bug reports, test
> > builds, questions and whatever there ever was.
> >
> > I am shutting my game servers down at the end of June '20. 16 years
> > was a long time but awesome as well. This doesnt stop or affect my
> > other interests like playing games though.
> >
> > So long story short thank you and shouts to some of the Valve people
> > i've had pleasure of interacting with: Fletcher, Jon and especially
> > Eric, for posting the TF2 update notes for so long. Long after CSGO
> > and L4D2 folks stopped.
> >
> > Thanks!
> >
> > -ics
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/
>
> ___
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> please visit:
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>
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