Re: [hlds_linux] Mandatory Team Fortress 2 update released
Question regarding this update: does the demo recorder work on only match making server, and server with tournament mode, or any server whatsoever? On Tue, May 31, 2016, 11:29 AM Eric Smithwrote: > We've released a mandatory update for TF2. The update notes are below. The > new version number is 3475087. > > -Eric > > > > - Added a new Demo Support feature to auto-record matches > - Can be configured via the Adv. Options menu > - Automatically records .dem files of your matches (or can be set > to Manual) and puts them into the specified folder > - Logs killstreaks and bookmarks to a master _events.txt file in > the same folder as the recordings so the events can be easily reviewed > - Logs killstreaks and bookmarks for each specific .dem file to > .json file that has the same name as the .dem file (see the ds_mark command > below) > - Supports the following console commands: > - ds_record: manually start a recording > - ds_stop: manually stop recording > - ds_mark [comment]: bookmark the current demo tick count > for future reference. The [comment] is an optional descriptor you may > include. > - ds_status: report the current recording status > - Security fixes (thanks to Diodine for these reports) > - Fixed an exploit related to the Heavy's gloves and blocking the payload > cart > - Fixed energy weapons not reloading when using cl_autoreload > - Fixed the team-win dialog not being displayed for SourceTV clients > - Updated several hats to fix the Sniper not removing the hats while > taunting > - Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 > Seasons 19 and 20, and 4v4 Seasons 6 and 7 > - Updated models/materials for The Dead Head, The Scoped Spartan, The > Patriot's Pouches, The Sub Zero Suit, Fear Monger, Co-Pilot, Tough Stuff > Muffs, The Toowoomba Tunic, Weight Room Warmer, The Bootie Time, and The > Big Elfin Deal > - Updated The Federal Casemaker to hide the Scout's headphones > - Updated the localization files > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Team Fortress 2 Medic Weapons - Change Weapon Name in Logs Please
No, there's definitely a new exploit to gain ALL the achievements. I know because someone came into a server I was on and told everyone how to do this. Thinking this was bogus, I tried it and BOOM! I was 56/56. More than just that, some of the medics were able to go around with a solo uber that seemed to last forever. After about 5 mins of this, the full 32 man server emptied in a heartbeat. I've filed a support ticket on the steampowered site, but I'm not sure that was the correct place to bring attention to this bug. If someone from valve reads this, could you forward to the correct department? -O- Date: Tue, 29 Apr 2008 23:46:17 -0700 From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Team Fortress 2 Medic Weapons - Change Weapon Name in Logs Please may I say WTF? only 3 hours out and people already have an upgrade of the weapon? sigh welcome DEDICATED hunting sessions... I hope Valve sees finally that stuff like this is heavily flawed and only helps people exploiting game features. I guess you could say wtf, but I'm not real sure what the problem you have with people getting the unlocks. I earned them after playing for a couple hours. I did not do anything unfair, or exploit any game feature. There are 3 levels of upgrades, the first is after getting 12 achievements. Since getting the first level upgrade I have only managed to complete 8 more of the achievements. The remaining ones are the ones that will take a great deal of time to get, they are the ones where you have to do things hundreds of times or uber someone and have them kill or destroy a certain number of items. I think valve did good with these, there are a lot more medics than usual but I'm actually having more fun. The new guns pretty cool too. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Back to work after baby–how do you know when you’re ready? http://lifestyle.msn.com/familyandparenting/articleNW.aspx?cp-documentid=5797498ocid=T067MSN40A0701A ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] IP + port redirect
I only know how to do this for a subnet. I've tried (to no avail) to get this to work from one net to another but it failed. iptables -t nat -A PREROUTING -p udp --dport 27015 -i eth0 -j DNAT --to x.x.x.x:27015 Where x.x.x.x is the IP address of a machine on your subnet. -O- From: Marcel Beringer [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] IP + port redirect Date: Fri, 9 Feb 2007 19:13:49 +0100 (CET) Hi all, Due to the lack of 64 bit support from Valve I've decided to buy/build a new server based on 32 bit hardware and a 32 bit OS. Now I did manage to get the new colo in the same rack as the old server, but offcourse I cannot share the IP on 2 machines :) Is there any way to redirect the old IP + port to the new IP + port? I tried using redir but that only forwards TCP and not UDP, and knowing that HLDS uses TCP and UDP it didn't work... Hope someone can help me out. Thanks in advance. Gr, Marcel -- http://www.youtube.com/watch?v=fxafl6-WQwo ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Turn searches into helpful donations. Make your search count. http://click4thecause.live.com/search/charity/default.aspx?source=hmemtagline_donationFORM=WLMTAG ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Serious problems at Valve?
I found that disabling hlguard allows the users to connect on my server. Not sure if that's the case with everyone. I've seen on the forums where people have disabled amxx and such with positive results. Now, let's see how long I can stay connected. -O- From: Cc2iscooL [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Serious problems at Valve? Date: Sun, 1 Oct 2006 20:42:16 -0500 -- [ Picked text/plain from multipart/alternative ] I certainly hope so. I host quite a few mods and 9/10 of them are giving out that error that the client doesn't own the game. Would you guys PLEASE fix VAC? On 10/1/06, Regime [EMAIL PROTECTED] wrote: Can only guess you are referring to the constant timeouts thread? Just for clarity.. This is not the same problem. For about a week or so there have been a lot of client timeouts (I sought for the problem on our server, but I see I'm not the only one with the issue now) and since today there have been additional problems with the error mentioned in this thread, telling people that they 'do not own' the game. Sure Valve will give us a fix for both soon though. :) --- Regime Matt Albiniak wrote: How many HLDS listers does it take to screw in a light bulb? :) (there's another thread going regarding this exact same issue. use that one, the subject line is actually descriptive.) On 10/1/06, Adam Grzesko [EMAIL PROTECTED] wrote: Hi, Sunday, October 1, 2006, 11:45:00 PM, you wrote: RD We're getting the same problem this end as well with our clients, Same problem here. regards, M. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Matt Albiniak [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] monitoring tools
There's also kkrcon. Not sure if it runs on scrds, but it works great on hlds. http://kkrcon.sourceforge.net -O- From: David Williams [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] monitoring tools Date: Wed, 24 May 2006 03:19:02 +0100 hey guys. just migrated my comp to linux. Well actually I'm dual booting but only because i love PC gaming too much :). I have a srcds server and when i'm in windows i use hlsw to make sure everything is cool. Is there a linux equivalent? I ask this because i am slowing spending more and more time in SuSE 10.1. which is quite a testiment to linux especially as i have had only minimal hardware problems (damn windows hardware contracts :( ). anyway i hope you guys are as helpful as the people in the windows list. and maybe one day i'll migrate my server to linux too. Meph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Re: hlds_linux digest, Vol 1 net.cpp (825) : Assertion Failed: 0 == iRet
Reply-To: hlds_linux@list.valvesoftware.com Alfred, I'm still getting the following error during the startup process: net.cpp (896) : Assertion Failed: 0 == iRet net.cpp (899) : Assertion Failed: 0 == iRet I don't know if it can cause problems. It looks like the server is running fine. This error is already an old one. It has been in a few releases now, but so far hasn't caused problems. I'm running FreeBSD 4.11-STABLE. Anyone else having this error on other releases? As far as i can tell by googling, it looks like a FreeBSD-only problem. -W0kk3L- to fix net.cpp (825) : Assertion Failed: 0 == iRet net.cpp (828) : Assertion Failed: 0 == iRet do kern.ipc.maxsockbuf: 262144 - 524288 Terry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re:[hlds_linux] Freebsd6 release File: ../Engine/Src/ContentServerBlockingConnection.cpp
Message: 5 Date: Sat, 4 Feb 2006 14:07:30 -0800 From: DJ (e-Plutonia Inc.) [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Freebsd6 release File: ../Engine/Src/ContentServerBlockingConnection.cpp Reply-To: hlds_linux@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] /boot/loader.conf: debug.mpsafenet=0 On 2/3/06, Terry [EMAIL PROTECTED] wrote: Hello i am having problems with steam like DebugAssert Expr: ( close( m_pImpl-m_Socket ) ) == 0 Line: 587 File: ../Engine/Src/ContentServerBlockingConnection.cpp Abort trap: 6 (core dumped) That worked a treat thank you. Terry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Freebsd6 release File: ../Engine/Src/ContentServerBlockingConnection.cpp
Hello i am having problems with steam like DebugAssert Expr: ( close( m_pImpl-m_Socket ) ) == 0 Line: 587 File: ../Engine/Src/ContentServerBlockingConnection.cpp Abort trap: 6 (core dumped) or Using default binary. Enabling debug mode Auto-restarting the server on crash Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 16 Checking/Installing 'Linux Server Engine' version 29 DebugAssert Expr: ( close( m_pImpl-m_Socket ) ) == 0 Line: 587 File: ../Engine/Src/ContentServerBlockingConnection.cpp Abort trap (core dumped) Fri Feb 3 19:52:03 UTC 2006: Steam Update failed, ignoring. Console initialized. Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 01:08:23 Dec 3 2005 (3327) STEAM Auth Server I have been advised by Alfred to delete ClientRegistry.blob which i have saddly the same problem. I have linux_base-suse-9.2 installed i have tried just linux_base also. The server it's self is tip top no other applications give problems. I have tried complete fresh start etc all with no it has yet to make it through the first main update with out core dumping tho in the end it will finish but then when i start it i get update errors. This is a dual p3 machine with tyan server board and smp kernel. Thanks Terry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: AW: [hlds_linux] Half-Life 1 Engine update
I too, keep getting these errors at random intervals. L 11/22/2005 - 12:40:41: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? L 11/22/2005 - 13:01:27: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? L 11/22/2005 - 14:01:02: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? From: kama [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com CC: Alfred Reynolds [EMAIL PROTECTED] Subject: RE: AW: [hlds_linux] Half-Life 1 Engine update Date: Tue, 22 Nov 2005 21:28:38 +0100 (CET) With the new patch on our testserver: L 11/22/2005 - 21:24:52: FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? FATAL ERROR (shutting down): SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ??? /Bjorn On Tue, 22 Nov 2005, Alfred Reynolds wrote: I am looking into it. I have had one report of upgrading to GLIBC 2.3.5 fixing the problem. - Alfred Manuel Cramer wrote: Martin Zwickel wrote: -- On Tue, Nov 22, 2005 at 11:14:47AM -0500, William Warren bubbled: try using the i486 module. I have found in past times when updates bork things the 486 one is usually stable until the issues pass. The i484 binary does not work here :( Same SEGV... Same problem here on Gentoo Linux at a amd64 machine (amd 3.400+). How could we solve this issue? LuZiFeR wrote: Hi again... Now after install of gdb, the following message appears: -- CRASH: Tue Nov 22 16:43:41 CET 2005 Start Line: ./hlds_i686 -console -game czero -debug -noipx +maxplayers 22 -pingboost 3 +sys_ticrate 5000 +map de_dust_cz -port 27045 -pidfile hlds.27053.pid Using host libthread_db library /lib/libthread_db.so.1. Core was generated by `./hlds_i686 -console -game czero -debug -noipx +maxplayers 22 -pingboost 3 +sys'. Program terminated with signal 11, Segmentation fault. #0 0x40023150 in ?? () #0 0x40023150 in ?? () End of crash report -- Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von LuZiFeR Gesendet: Dienstag, 22. November 2005 16:37 An: hlds_linux@list.valvesoftware.com Betreff: AW: [hlds_linux] Half-Life 1 Engine update Hi, After this update, the server don't start again... ./hlds_run: line 424: 26604 Segmentation fault (core dumped) $HL_CMD Add -debug to the ./hlds_run command line to generate a debug.log to help with solving this problem Enabling debug mode ./hlds_run: line 1: gdb: command not found Please install gdb first. goto http://www.gnu.org/software/gdb/ Some suggestions ? :) Regards LuZi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Dienstag, 22. November 2005 02:51 An: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Betreff: [hlds_linux] Half-Life 1 Engine update We have released an update to the Half-Life 1 Engine. If you run any mod that uses the Half-Life 1 Engine you should get this update. To get the update run the hldsupdatetool. This update fixes the -sport parameter and makes Steam use the same IP as your server (for multi-homed machines). This update also increases the minimum OS requirements for Linux users to GLIBC 2.3.2 (to match the current requirement for the Source Engine). The hldsupdatetool will verify your OS version and tell you if there is a problem. For more details on the release go here: http://steampowered.com/index.php?area=newsid=481 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- My Foundation verse: Isa 54:17 No weapon that is formed against thee shall prosper; and every tongue that shall rise against thee in judgment thou shalt condemn. This is the heritage of the servants of the LORD, and
RE: [hlds_linux] RE: [hlds_apps] Missing game servers on MasterServers list ?
Shouldn't have to re-install. I ran the server manually and ran setmaster. It still listed that bad server so I manually removed it. sv_region was set to 0. I think when you're running hlsw, its reporting back some text info regarding how to set sv_region. I don't have any way of checking the server from where I'm at, but can you run the setmaster command and see what it reports? I restarted the server, since I don't want to be running it from the command line. If 207.173.177.11 is listed, you can remove it with setmaster remove 207.173.177.11 -O- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] fakefull - cs 1.6 - anyone?
mapchangecfgfile was what I was looking for. I simply set the fakefull.cfg as the argument to this parameter and got the results I was looking for, thank you. --- [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Why are the map configs needed? Just add 'exec fakefull.cfg' to the server.cfg and set it as the mapchangecfgfile... done and done. no need for another plugin. --- Toby [EMAIL PROTECTED] wrote: What dual bereta suggested will work for you if you are using adminmod. If you are using amxmod then you will need the map config plugin which you should be able to get from here. http://amxmod.net/amx-plugins.php?cat=search#25130 Another thing to consider is to make sure that you reset those settings in your server.cfg file after each map. Add mapchangecfgfile server.cfg to your server.cfg along with all the default settings that you plan on making changes to in your custom configs. Toby - Original Message - From: dual_bereta_r0x [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, January 19, 2004 2:27 PM Subject: Re: [hlds_linux] fakefull - cs 1.6 - anyone? Terry wrote: How do you exec a config file on every map change? I put it in server.cfg and as soon as the map changes, the names change back to the defaults. create a mapname.cfg in cstrike/ folder. put inside all commands you want, like restrict awp for aztec :) -- dual_bereta_r0x -- Alexandre Hautequest ArenaNetwork Lan House Cyber -- www.arenanetwork.com.br Três anéis para os Reis Élficos sob este céu, Sete para os Senhores-Anões em seus rochosos corredores, Nove para Homens Mortais, fadados ao eternos sono, Um para o Senhor do Escuro em seu escuro trono Na Terra de Mordor onde as Sombras se deitam. Um Anel para a todos governar, Um Anel para encontrá-los, Um Anel para a todos trazer e na escuridão aprisioná-los Na Terra de Mordor onde as Sombras se deitam. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux = Terry __ Do you Yahoo!? Yahoo! Hotjobs: Enter the Signing Bonus Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] bots
Is this the only one available for linux? Can't get it working and from the forums, a lot of people have issues with it. --- McCormack, Chris [EMAIL PROTECTED] wrote: http://realbot.bots-united.com I have a slightly out of date version of these bots but I am sure the updated ones are fine. -Original Message- From: Terry [mailto:[EMAIL PROTECTED] Sent: 15 January 2004 15:48 To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] bots What's the URL for this project? I appreciate your response. :) --- McCormack, Chris [EMAIL PROTECTED] wrote: realbots. I have been using them on a private server for a while now. They never crash the hlds and never give any problems. They get some right dodgy hs though. -Original Message- From: Terry [mailto:[EMAIL PROTECTED] Sent: 15 January 2004 14:47 To: [EMAIL PROTECTED] Subject: [hlds_linux] bots 1) why doesnt bot.counter-strike.net work? 2) What do you other linux admins use for bots? Thanks! = Terry __ Do you Yahoo!? Yahoo! Hotjobs: Enter the Signing Bonus Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux *** This e-mail and its attachments are confidential and are intended for the above named recipient only. If this has come to you in error, please notify the sender immediately and delete this e-mail from your system. You must take no action based on this, nor must you copy or disclose it or any part of its contents to any person or organisation. Statements and opinions contained in this email may not necessarily represent those of Littlewoods. Please note that e-mail communications may be monitored. The registered office of Littlewoods Limited and its subsidiaries is 100 Old Hall Street, Liverpool, L70 1AB. Registered number of Littlewoods Limited is 262152. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux = Terry __ Do you Yahoo!? Yahoo! Hotjobs: Enter the Signing Bonus Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux *** This e-mail and its attachments are confidential and are intended for the above named recipient only. If this has come to you in error, please notify the sender immediately and delete this e-mail from your system. You must take no action based on this, nor must you copy or disclose it or any part of its contents to any person or organisation. Statements and opinions contained in this email may not necessarily represent those of Littlewoods. Please note that e-mail communications may be monitored. The registered office of Littlewoods Limited and its subsidiaries is 100 Old Hall Street, Liverpool, L70 1AB. Registered number of Littlewoods Limited is 262152. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux = Terry __ Do you Yahoo!? Yahoo! Hotjobs: Enter the Signing Bonus Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux