RE: [hlds_linux] 2.6 Kernel Upgrade

2004-01-29 Thread cingholt
Hi [EMAIL PROTECTED],

I had the problem with old RH versions and debian stabel 3.0r1, i reinstalled
the machin with rh90 and upgraded the kernel to 2.6.1 with out anytproblems,
I incountered problems with rsync,samba,glib,gcc and so on with the old
packetes when upgrading to 2.6.x and all the hlds ran like censur beep
and so.

After i have installaed rh90 and patched it with all patches via apt-get
for rh90 and upgraded the kernel to 2.6.1 i have a rock solid server where
we host hlds ther run with 350-550 fps server side witn 3 x 12 users on.

Hope this can help U
Best regards
Christian
-- Original Message --
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] 2.6 Kernel Upgrade
Reply-To: [EMAIL PROTECTED]
Date: Wed, 28 Jan 2004 23:21:06 -0500


Well, it is a hlds related question, somewhat. Seeing as how I keep hearing
that hlds runs better on 2.6 with HT on.

This is a redhat question. I installed apt on it because of the dumb RH
crap
with up2date. And yes I installed the apt version for
RH 7.3 like i was
supposed to. :)

I am sure there are other admins here who went thru this, thats why I asked
here.

Thanks for any help anyone can offer.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:hlds_l
[EMAIL PROTECTED] Behalf Of Nicholas
Hockey
Sent: Wednesday, January 28, 2004 10:34 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] 2.6 Kernel Upgrade


--
--
[ Picked text/plain from multipart/alternative

This does not sound like a hlds related question, why not ask on a
debian mailing list, or a linux news group (i assume you run debian
beacuse you said apt-get) it might be a glibc issue, who knows, without
a more specific error it's hard to deter
ine your problem, please look
into another method of reciving a solution, or e-mail me off list.

On Wed, 2004-01-28 at 22:01, [EMAIL PROTECTED] wrote:

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multip
rt/alternative ]
 Am I a moron? lol

 I can not get apt-get to upgrade my gcc to 3.2, and I understand that
is
 necessary to upgrade your kernel to 2.6.

 Anyone that can help me out here? What are the list of packages I need
to
 upgrade
nd how do I do so with apt?
 --



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Force has no place where there is need of skill. -- Herodotus
--
Nicholas Hockey ([EMAIL PROTECTED])
Encrypted E-Mail preferred
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RE: pleas idle in #gtfo with Brett Fernicola (Was: [hlds_linux] Steam detection, but it didn't ban?)

2003-12-08 Thread cingholt
right on, plz act alfred
-- Original Message --
From: FatDaddy [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: pleas idle in #gtfo with Brett Fernicola (Was: [hlds_linux]
Steam detection, but it didn't ban?)
Reply-To: [EMAIL PROTECTED]
Date: Mon, 8 Dec 2003 03:07:57 -0500


Gentlemen,
Please put your dicks away. I do not care what tournaments or clans or
skill levels you have played at. This is not the CS list but the
hlds_linux list. Nowhere does skill of play, imagined or otherwise, have
any place in the discussions
here.

I move that Brett be banned from the list. His comments are beyond
insulting, vulgar and useless. Whatever knowledge he may bring to this
mailing is hidden behind a shroud of immaturity.

For the good of the community please do not offer a
y further response
to his rants. Please do not trade insults with him or give him a reason
to reply. Because anyone with a valid email address may join it will be
in our best interest to simply ignore him. Maybe when the fuel to prove
himself has b
en removed he may provide useful content.

Alfred, please do whatever you can to create difficulty in his ever
posting again. Speaking for the c-server forums, we do not desire your
presence there anymore either.

FatDaddy

-Original Messag
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brett
Fernicola
Sent: Monday, December 08, 2003 2:01 AM
To: [EMAIL PROTECTED]
Subject: Re: pleas idle in #gtfo with
rett Fernicola (Was: [hlds_linux]
Steam detection, but it didn't ban?)

If you actually read my posts I used to play Cal, I have no time left
with
school to play as hardcore as I used to, but I can still jump in any
clan
scrim and kick ass like
ts my job.

Get over it, or just play me and shut up is all I have to say.


- Original Message -
From: vOrTeX [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, December 08, 2003 1:13 AM
Subject: Re: pleas i
le in #gtfo with Brett Fernicola (Was: [hlds_linux]
Steam detection, but it didn't ban?)


 Eric (Deacon) wrote:
  Why is Brett still on this list?  He obviously profits nothing from
it,
  since he's just that good.

 At what?

 Bre
t, post a link to your 'So Called' CAL-i matches, for us all to
see!
 I for one am looking forward to seeing the next Heaton in action.


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Re: [hlds_linux] Another, Thank you Valve for bringing us Steam - thread

2003-11-19 Thread cingholt
Hi Terrance,

I can garanti that no one from out side denmark can se my servers because
i am using my ISP peerings list as a firewall ip list witch i update every
week from my isp, so that no one can se the server from out side the c-net?s
i allow. U cant even ping it or scan it, i simpel dont respond to any request
from out side the c-net list i provide for it.

but in my calculation, 95 servers x 16 slots = 1520 slots and if the add
are beeing downloaded 1520 times ahour or more depending on how many connections
my server park get ahour its can multiplie to alot of data, even if the
add only are 100kb its mounts up to 100kb x 1520 x 24 = 3648000kb or 3562mb
thats roughly the increse of international trafic a day.

Well when i get the time i will set up a singel server on box and check
it out with trafik and packed inspection so that we can sure that just pay
for the trafic for our public free servers ant not pay for the content
server prodiverds add?s.

Ill hope that valve/steam will come up with some clearification on this
subject, it woud be nice to get valve more active on this mail list so we
dont have to make all the work our self in lack of missing information from
valve/steam abour their product.

Best regards
Christian Ingholt


-- Original Message --
From: Terrance Thornsley [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Another, Thank you Valve for bringing us Steam
- thread
Reply-To: [EMAIL PROTECTED]
Date: Wed, 19 Nov 2003 04:15:05 -0500


I tend to think that a large amount of your bandwidth usage is due to actual
users connecting internationally to your servers.  With the advent of 1.6
a
lot of people are looking for servers to play on, since a lot of servers
out
there are still 1.5


I can't see the advertising content creating that much of an increase as
it's generally just a small bit of code that's being sent, along with a
small graphic.  And wouldn't the add be sent to the client and not the
server?  Not sure on that one
.

Terry


- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Sent: Wednesday, November 19, 2003 3:51 AM
Subject: Re: [hlds_linux] Another, Thank you Valve for
ringing us Steam -
thread


 Hi all,

 I agree and woud lige to sign the petition, i have not yet had the time
 to check out if the add are beeing downloaded to the game server before
 beeing send to the clint, I have noticed a major incre
se in trafik from
 cs 1.5 to 1.6

 I am located in denmark and are hosting 15 public servers(national only)
 and 80 CW servers(national only) for clan and communities and
cups/ladders.
 I have noticed that i almost use 3-5 GB international t
afik a day, thats
 a major increase from cs 1.5 there used to use 5-7 gb international trafik
 amonth.

 Have any one noticed the increase in communication with the officel
content
 serveres ? and do anyone knows how to specifie a content se
ver, because
 we have one in Denmark.

 The reason why i have noticed the increase is that we pay for our
international
 trafic, so i woud like to clear this up why cs 1.6 are using so mutch
more
 trafik to the international steam content se
ver or is it the adds ?

 best regards
 Christian Ingholt



 -- Original Message --
 Date: Tue, 18 Nov 2003 20:48:36 -0800 (PST)
 From: Brian A. Stumm [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Subject: Re
 [hlds_linux] Another, Thank you Valve for bringing us Steam
 -
  thread
 Reply-To: [EMAIL PROTECTED]
 
 
 
 I will sign this petition, see below...

 On Wed, 19 Nov 2003, Christopher Luk wrote:

  lets make
a clear request:
 
  1. we appreciate those who provide contents download, ad frorm content
  servers were appropriate while downloading from the
 providers
  2. the content seems to divide into at least two parts, one from the
  cont
nt servers provider, other from the game servers provider. we only
  request the control of the ad while the content are downloading from
the
  game servers we
 aid for (bandwidth, rack space, man power ... etc).
  either we are able to tur
 it off or replace with our own, some of us
  are ad-free communities and some of us have sponsors.
 
  a clear message to Valve/Steam and marketing manager of the cont
 nt
  servers provider:
  the situations are complex but quite cl
ar, client and game servers need
  content servers to provide contents. we admint the situation that no
  content servers then no game servers at all. but we should also admit
  that
 no game servers but with tons of content servers and cli
nts, no
  one would connect to the content providers again, no marketing chances
  at all. we are talking about tons of stable dedicated servers which
  contribute to this communities for a fe
  years.
 
  chris
 Brian A. Stumm - Sp
kaneTeamFortress.com


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RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-12 Thread cingholt
Hi Drew,

I have had the same problems running more than 2 or 3 hlds serveres on Intel
CPU?s.

I have testet following HArdware/Software.

Intel Server board.
Intel Pentium 4. 2.8(exeon)
Intel Server NIC 10/100
Kingston 1GB DDR 2700 mem.
Raid ide133 7200 rpms

With the old cs 1.3 or erlier there was no problem running 6 x 12 slots
with adminmod,metamod,statsme and other plugins like spawn protection, restrictions.
Today with steam cs 1.6 i can only run 4 serveres and its with out pingboost
1,2,3 and its with out 1000mhz linux kernl. All i get out off steam cs 1.6
on the linux server side with the intel binarys are 4 x 12 slots without
pingboost 1,2,3 is a hlds steam server with constant 50 fps server side
and a higher ping than the old cs 1.3, 1.4, 1.5 versions.. but the ping
are stabel and the server are bug free if your ask some high aimers. But
the CPU usages are way to high, i cant even fit a extra test server in there
are not in use.

This set up is using debian, i have testet, suse,redhat,win2k and found
out that Debian are running best, its use less cpu usages and drivers than
suse and rh.

I have another server 100% same hardware speecs.

This is where its beginng to get fun:
Intel Server board.
Intel Pentium 4. 2.8(exeon)
Intel Server NIC 10/100
Kingston 1GB DDR 2700 mem.
Raid ide133 7200 rpms

Debian and Redhat 9.0 testet on this system with 1000mhz kernl update.

Now i can only run 2 serveres and i use like 60-70% cpu usages. but i get
700-1000 fps server side and the ping are 20-30(10-20 without pingboost
1) lower than the non 1000mhz kernl. and when i test with a extra servere
on the system all servers goes crazy, all pings are spiking but and no its
not the server setup. i can follow the respons time on the nic and there
are no problem.

As i can see the intel binaries from valve need a p4/p4(exeon)/p4 dual optimise
ASAP.

This is the most wierd part, i can run the same amount of servers on a amd
2.4 1gb desktop board form a noname manufacture and a ide 66 hdd 7200 rpms.

The Amd computer is a old desktop with a amd 2.4ghz 1gb ram, desktop motherboard,
ide66 7200 rpms, Debian and redhat. and i get less cpu usages then on the
1000mhz linux kernl intel server installed system even that the amd system
also use 1000mhz kernl.

I cant say i higher, VALVE NEEDS TO OPTIMISE THE Intel Binaries both for
Dual/Quad installations and the Pentium 4 cpu class and the Pentium Exeon
Class.

Best Regards
Chris



-- Original Message --
From: Drew Broadley [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers
Reply-To: [EMAIL PROTECTED]
Date: Wed, 12 Nov 2003 22:41:48 +1300


I was mocking him, I NEVER believed it was real.
God, is it idiot day on this mailling list ?

You two should start a family.

- Drew

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]
valvesoftware.com] On Behalf Of kama
 Sent: Wednesday, November 12, 2003 10:13 PM
 To: [EMAIL PROTECTED]
 Subject: RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers



 Well, if he is on a FreeBSD system. CPU-usag
 will never
 show.. Or he have only turned it off...

 I think you are the fool, that believes that he believes that
 the CPU-usage is 0.

 /Bjorn

 On Wed, 12 Nov 2003, Drew Broadley wrote:

  So you believe a 'stats' command outp
t, that outputs you doing 12
  players and using 0% CPU.
 
  I suppose you believe the Ping Times when you +showscores
 is true too
  ?
 
  They should name a fish after you.
 
  - Drew
 
   -Original Message-

   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On
 Behalf Of Brett
   Fernicola
   Sent: Wednesday, November 12, 2003 1:31 PM
   To: [EMAIL PROTECTED]
   Subj
ct: Re: [hlds_linux] 5 reasons i'm shutting down my
 HL Servers
  
  
   19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
 0.00 28.03 34.742564   674  936.33  12
  
   Cant hold me down. My server
an hold up to 32 players no
 problem.
   However I actually play on my server and dislike CS when over 14
   people are playing. It gets to much like an Unreal advent
 after 14
   players.
  
  
  
  
  
   -
Original Message -
   From: Simon Garner [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Tuesday, November 11, 2003 3:58 PM
   Subject: Re: [hlds_linux] 5 reasons i'm shutting down my
 HL Servers

  
  
On Wednesday, November 12, 2003 7:32 AM NZT,
Brett Fernicola [EMAIL PROTECTED] wrote:
   

 13:08:29 CPU   InOut   Uptime  Users   FPSPlayers
   0.00  0.00  0.00
2183   436  943.40   0

 13:09:07 CPU   InOut   Uptime  Users   FPSPlayers
   0.00  0.00  0.002184   436  827.13   0

   
Your server is empty...
   
-Simon

   
   
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