Re: [hlds_linux] Add option for disallowing killing during Merasmus

2012-11-14 Thread slimecou...@live.com

Save this crap for the forums and leave the mailing list to actual issues.
Please. 
  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Full servers, but not?

2012-08-17 Thread slimecou...@live.com

The current workaround for this false player reporting issue is to set 
tf_mm_strict 1.

  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] Mandatory TF2 update released

2012-08-17 Thread slimecou...@live.com

After the update, my servers, both standard mapcycle and MvM servers, are 
reporting as full, some have even gone above full 35/33, but they are 
completely empty. There are no players connected, status reports  players : 0 
(24 max), and they are refusing connection because server is full. Once the 
servers are restarted, these 'ghosts' seem to trickle in steadily. What is 
going on?
  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


Re: [hlds_linux] [hlds] TF MvM hosting questions

2012-08-14 Thread slimecou...@live.com

So wait, will these servers have to be actual 32 slot servers to run MvM? 
Hasn't Valve always penalized for anything over 24 players? I just rented a few 
10 slot servers thinking this would be adequate to host some MvM matches. Is 
there no way around this?
  
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux