I can verify this crash on windows 2008 server running tf2.
On Thu, May 15, 2014 at 7:21 PM, Weasels Lair wrote:
> Ditto for me. Linux servers running SourceMod seem fine so far (at least
> for TF2, haven't check my CS:S yet). Here's the MM:S and SM I am running
> on TF2 (kind of old actually it seems):
>
> meta version
> Metamod:Source version 1.10.0-dev
> Build ID: 837:978c7cd9b0b2-dev
> Loaded As: Valve Server Plugin
> Compiled on: Apr 25 2013
> Plugin interface version: 15:14
> SourceHook version: 5:5
> http://www.metamodsource.net/
> meta list
> Listing 7 plugins:
> [01] SourceMod (1.5.2) by AlliedModders LLC
> [02] Building Hacks (0.3) by linux_lover
> [03] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean
> [04] TF2 Tools (1.5.2) by AlliedModders LLC
> [05] SDK Hooks (1.5.2) by AlliedModders LLC
> [06] SDK Tools (1.5.2) by AlliedModders LLC
> [07] SteamTools (0.9.0) by Asher "asherkin" Baker
>
>
>
> On Thu, May 15, 2014 at 5:02 PM, Ross Bemrose wrote:
>
> > Is this server running SourceMod?
> >
> > SourceMod's gamedata seems to need an update on Windows. It doesn't seem
> > to affect Linux. Or at least my Linux PropHunt Redux server seems to be
> > operating normally and PHR requires several common extensions (SDKTools,
> > SDKHooks, TF2Items, TF2) in addition to the SourceMod core.
> >
> >
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