I find this very strange. Since the new patch, I've enjoyed reduced cpu
usage on both TFC and CS, across both AMD and Intel based platforms.
- Original Message -
From: "Jonathan Hodges" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, June 04, 2002 5:00 AM
Subject: [hlds_linux] CPU exesive usage
> I had the same problem with more CPU usage after upgrading to 3.1.0.9x,
> and it was especially noticeable on the new CS maps, which are much more
> detailed than older ones. I was running Slackware 8.0 (customized
> 2.4.18 kernel) on a Duron 750 and was getting lag on all maps when they
> got near to full (20 players), since processor usage was reaching 100%
> quite often. I have since upgraded to a 1.2GHz athlon and redhat 7.3
> with a custom kernel and it runs at about 50-55% cpu usage when full,
> and there is almost no server-side lag. The new maps and security
> modules do take up some more processing power, but I believe this is an
> adequate tradeoff.
>
> Oh, and I haven't had any need to reboot the server after receiving a
> security module update, but I'm sure that will vary from system to
> system.
>
> Jonathan Hodges
> Northwestern University
> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>
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