Re: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread Eric (Deacon)
In a bold display of creativity, [EMAIL PROTECTED] wrote:
Thats what i mean with the downloaded skill lol. If they can consistently
jump around a corner already aiming at you and hs you time after time after
time and have 3:1 or better then I spectate them. Maybe they hack - maybe
they lucky - maybe they are just damn good. Maybe I am paranoid but with all
the vac-proof hacks out there maybe I am right to be.
I'm saying your standard for "damn good" may be a little lower than
others is all :)  And unless I'm terribly misinformed, VAC is not
running at all on CS:S yet, is it?
--
Eric (the Deacon remix)
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Re: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread Ian mu
> Such as?  It sounds to me like you're suggesting that Macs have fewer
> viruses written for them because they have a great anti-virus program
> inherent in the OS, not because they're nowhere near as common as
> Windows boxes.
>
> --
> Eric (the Deacon remix)
>

Nope, I'm not, every game out there has had their cheats, Quake3
really started to go downhill once OGC came out, end result Id
contracted evenbalance, PB came out and sorted it, because they knew
it was enough of a problem to kill the game, and cheat prevention
isn't their core skillbase. Quake3 was getting full of them up until
that point. For CoD exactly the same happened, the game got loads of
cheats, PB came out, its reputation retrieved, same happened in
BF1942. It's not like no cheats have been written, many of them use
the same methods for all games. Then take a look at u2k4, it has one
person from the company trying to keep up, and one person from the
community (primarily, who may have given up..not sure), less player
base to all the others, but more cheats get through, why?

I think you're confusing the size of a gaming community with the ease
it is to cheat. There are more cheats in CS because its so damn easy,
not because its more popular. If PB hadn't come out for those other
games there's would be more chats percentage wise than CS (and they
probably would have died). If Valve had a contract with someone who's
wages were directly related to their perceived performance in
preventing cheats then you'll see how possible decent cheat prevention
can actually be in CS. The point is everyone knows cheat prevention
can be loads better in the game, so why not go down that route?

More important than all of that I think is the perceived confidence as
well by the community, if they believe a company is doing all they can
to prevent cheating, they will generally support it. It's fine saying
give people the benefit of the doubt with dodgy shots etc, as most
admins do. But if its a case of there is too much suspicion in the
first place, the problem is already established and the aim has
failed. You want to remove that suspicion, and give people confidence
in skills of a game to let it thrive.

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RE: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread admin
Thats what i mean with the downloaded skill lol. If they can consistently
jump around a corner already aiming at you and hs you time after time after
time and have 3:1 or better then I spectate them. Maybe they hack - maybe
they lucky - maybe they are just damn good. Maybe I am paranoid but with all
the vac-proof hacks out there maybe I am right to be. I dont interfere with
my customers servers by banning people tho unless I happen to be playing and
everyone in there is screaming that someones hacking and my customers admins
arent logged in - then i will take care of it.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Eric
(Deacon)
Sent: Wednesday, November 24, 2004 11:32 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers


In a bold display of creativity, [EMAIL PROTECTED] wrote:
> Yeah exactly - and i KNOW there are hackers in the servers ive been
playing
> in. Im sorry but skill just doesnt let you make a HS while jumping thru
the
> air around a corner. All the weps are highly inaccurate while in the air.
> People come around corners already aiming at me all the time. They may not
> be hacking but its highly suspicious when they do those things and have a
> 3:1 or better ratio. I just spectate the hell out of em and ban if
> necessary. I still catch a few here and there with that old hack that
makes
> your xhair jump around real bad.

You sound like so many other jumpy and paranoid admins who never evolved
beyond mediocre players.  No "h4x" in the world will make you accurate
while in mid-air.  The game is random.  Face it.  You got shot in the
face, and the dude on the giving end is all giddy behind his monitor
thinking how awesome that was.  3-1 k/d?  This isn't an e-penis size
contest, here, but come on.  I can usually pull a 3-1 k/d on most pubs
out there without trying too hard.  Not because I'm anything special,
really, but because the competition out there just sucks so badly
compared to days of yore.  Oh, h, "spectate the hell out of
them" like the big, scary, shifty-eyed admin you are.

Relax and let people play.  If their skills are downloaded, it should be
obvious unless they're really good at hiding it.  And if you're
convinced they're just really good at hiding it, then give them the
benefit of the doubt.  Seriously.  It's in everyone's best interest.

--
Eric (the Deacon remix)

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Re: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread Eric (Deacon)
In a bold display of creativity, [EMAIL PROTECTED] wrote:
Yeah exactly - and i KNOW there are hackers in the servers ive been playing
in. Im sorry but skill just doesnt let you make a HS while jumping thru the
air around a corner. All the weps are highly inaccurate while in the air.
People come around corners already aiming at me all the time. They may not
be hacking but its highly suspicious when they do those things and have a
3:1 or better ratio. I just spectate the hell out of em and ban if
necessary. I still catch a few here and there with that old hack that makes
your xhair jump around real bad.
You sound like so many other jumpy and paranoid admins who never evolved
beyond mediocre players.  No "h4x" in the world will make you accurate
while in mid-air.  The game is random.  Face it.  You got shot in the
face, and the dude on the giving end is all giddy behind his monitor
thinking how awesome that was.  3-1 k/d?  This isn't an e-penis size
contest, here, but come on.  I can usually pull a 3-1 k/d on most pubs
out there without trying too hard.  Not because I'm anything special,
really, but because the competition out there just sucks so badly
compared to days of yore.  Oh, h, "spectate the hell out of
them" like the big, scary, shifty-eyed admin you are.
Relax and let people play.  If their skills are downloaded, it should be
obvious unless they're really good at hiding it.  And if you're
convinced they're just really good at hiding it, then give them the
benefit of the doubt.  Seriously.  It's in everyone's best interest.
--
Eric (the Deacon remix)
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Re: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread Eric (Deacon)
In a bold display of creativity, Ian mu wrote:
PB is loads better than pretty much anything out there in reality. You
can see that by the effect of the community. CS is "known" as a game
full of cheats and hacks..thats its reputation now, all the games with
PB have been pretty much restored so that there is no dominance of
cheats. Sure there will be the odd one that slips through until its
prevented like every other system out there, but for many of the games
out there which were taking a downturn, its kept them alive.
Such as?  It sounds to me like you're suggesting that Macs have fewer
viruses written for them because they have a great anti-virus program
inherent in the OS, not because they're nowhere near as common as
Windows boxes.
--
Eric (the Deacon remix)
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Re: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread sirtom__
Because: the other game-publisher care (much more) about their community.
PB is great. Great in adminstration and bandwith.

Maybe, with the big success in HL² Valve has now more money to spend
into anticheat-divisions... I hope that VAC2 will do a turnaround - in
technique and update-times...

[EMAIL PROTECTED] schrieb am 24.11.04 13:02:22:
>
> PB is loads better than pretty much anything out there in reality. You
> can see that by the effect of the community. CS is "known" as a game
> full of cheats and hacks..thats its reputation now, all the games with
> PB have been pretty much restored so that there is no dominance of
> cheats. Sure there will be the odd one that slips through until its
> prevented like every other system out there, but for many of the games
> out there which were taking a downturn, its kept them alive. I'm not
> saying its perfect, every cheat prevention system has its downside
> (extra cpu usage, system probing causing crashes etc), far from it,
> but there's probably nothing else out there that I think has changed
> the attitude of cheating in a game as much, as well as dealing with
> people on a personal level and helping them if they have problems with
> it.
>
> The fundamental side of it is simply that its in Evenbalances interest
> (financially) to do a good job. If they don't, they lose out in extra
> business as well. Pretty much every other cheat prevention system out
> there just ends up getting left aside for other projects or just
> relying on adhoc community measures which is never enough.
>
>
> On Tue, 23 Nov 2004 22:35:16 -0500, Jay Carter <[EMAIL PROTECTED]> wrote:
> >
> >
> > This is a multi-part message in MIME format.
> > --
> > [EMAIL PROTECTED] wrote:
> >
> > >Personally I hope they get some sense about them and ditch VAC and leave it
> > >to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
> > >crazy out of date date. They cant keep up.
> > >
> > >
> > >
> >
> > Actually I believe it was back in May. The last email I see sent to the
> > list about VAC being updated is May 7, 2004. I also dont think I've
> > caught one cheater in the last 6 months.
> >
> > --
> >
> > Jay
> >
> > Jay Carter
> > Site Administrator - Turbo 6 Power
> > [EMAIL PROTECTED]
> > [EMAIL PROTECTED]
> >
> > --
> > [ Jay.vcf of type text/x-vcard deleted ]
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
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Re: [hlds_linux] CPU load cs:s servers

2004-11-24 Thread Ian mu
PB is loads better than pretty much anything out there in reality. You
can see that by the effect of the community. CS is "known" as a game
full of cheats and hacks..thats its reputation now, all the games with
PB have been pretty much restored so that there is no dominance of
cheats. Sure there will be the odd one that slips through until its
prevented like every other system out there, but for many of the games
out there which were taking a downturn, its kept them alive. I'm not
saying its perfect, every cheat prevention system has its downside
(extra cpu usage, system probing causing crashes etc), far from it,
but there's probably nothing else out there that I think has changed
the attitude of cheating in a game as much, as well as dealing with
people on a personal level and helping them if they have problems with
it.

The fundamental side of it is simply that its in Evenbalances interest
(financially) to do a good job. If they don't, they lose out in extra
business as well. Pretty much every other cheat prevention system out
there just ends up getting left aside for other projects or just
relying on adhoc community measures which is never enough.


On Tue, 23 Nov 2004 22:35:16 -0500, Jay Carter <[EMAIL PROTECTED]> wrote:
>
>
> This is a multi-part message in MIME format.
> --
> [EMAIL PROTECTED] wrote:
>
> >Personally I hope they get some sense about them and ditch VAC and leave it
> >to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
> >crazy out of date date. They cant keep up.
> >
> >
> >
>
> Actually I believe it was back in May. The last email I see sent to the
> list about VAC being updated is May 7, 2004. I also dont think I've
> caught one cheater in the last 6 months.
>
> --
>
> Jay
>
> Jay Carter
> Site Administrator - Turbo 6 Power
> [EMAIL PROTECTED]
> [EMAIL PROTECTED]
>
> --
> [ Jay.vcf of type text/x-vcard deleted ]
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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RE: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread admin
Yeah exactly - and i KNOW there are hackers in the servers ive been playing
in. Im sorry but skill just doesnt let you make a HS while jumping thru the
air around a corner. All the weps are highly inaccurate while in the air.
People come around corners already aiming at me all the time. They may not
be hacking but its highly suspicious when they do those things and have a
3:1 or better ratio. I just spectate the hell out of em and ban if
necessary. I still catch a few here and there with that old hack that makes
your xhair jump around real bad.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jay Carter
Sent: Tuesday, November 23, 2004 10:35 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers


This is a multi-part message in MIME format.
--
[EMAIL PROTECTED] wrote:

>Personally I hope they get some sense about them and ditch VAC and leave it
>to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
>crazy out of date date. They cant keep up.
>
>
>


Actually I believe it was back in May. The last email I see sent to the
list about VAC being updated is May 7, 2004. I also dont think I've
caught one cheater in the last 6 months.

--

Jay

Jay Carter
Site Administrator - Turbo 6 Power
[EMAIL PROTECTED]
[EMAIL PROTECTED]

--
[ Jay.vcf of type text/x-vcard deleted ]
--


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Re: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread Kingsley Foreman
guys excluding the lacking from vac as of late
pb is no better then anything else.
pb covers many games that don't nearly have as many hacks as cs.
cs has at least 20x more hacks then any other game if not all of them
combined
so i got no idea why i think it would do a better job.
it didn't in the past.
Kingsley
- Original Message -
From: "Bruce "Bahamut" Andrews" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 24, 2004 3:05 PM
Subject: Re: [hlds_linux] CPU load cs:s servers

PunkBuster won't do it without source access and payment, so.. yeah :/
- Bruce "Bahamut" Andrews

[EMAIL PROTECTED] wrote:
Personally I hope they get some sense about them and ditch VAC and leave
it
to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or
some
crazy out of date date. They cant keep up.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of William
Warren
Sent: Tuesday, November 23, 2004 9:04 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers
has VAC and such been fuly enabled yet?  Last time i checked that
was MIA..I will wiat to sing valve's praises if VAC is truly up
and running at a lower load.
[EMAIL PROTECTED] wrote:

I just checked it again using top and 14/16 players are on it and its

using

around 13-20%. thats using a .5 refresh time on top.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of hondaman
Sent: Tuesday, November 23, 2004 8:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers
Thats a really low cpu useage.  I spike up to 30% on aztec on dual
opteron 250's and 3 gigs of ram.
[EMAIL PROTECTED] wrote:


Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
around 12-20% when full. Im happy lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
Bergh
Sent: Tuesday, November 23, 2004 12:36 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CPU load cs:s servers
The CPU load on our cs:s servers is INCREDIBLE low!
Great job VALVe :D
Thanks :D
_
MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
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--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.
-- carpe ductum -- "Grab the tape"
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Re: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread Jay Carter
This is a multi-part message in MIME format.
--
[EMAIL PROTECTED] wrote:

>Personally I hope they get some sense about them and ditch VAC and leave it
>to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
>crazy out of date date. They cant keep up.
>
>
>


Actually I believe it was back in May. The last email I see sent to the
list about VAC being updated is May 7, 2004. I also dont think I've
caught one cheater in the last 6 months.

--

Jay

Jay Carter
Site Administrator - Turbo 6 Power
[EMAIL PROTECTED]
[EMAIL PROTECTED]

--
[ Jay.vcf of type text/x-vcard deleted ]
--


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Re: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread Bruce \"Bahamut\" Andrews
PunkBuster won't do it without source access and payment, so.. yeah :/
- Bruce "Bahamut" Andrews

[EMAIL PROTECTED] wrote:
Personally I hope they get some sense about them and ditch VAC and leave it
to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
crazy out of date date. They cant keep up.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of William
Warren
Sent: Tuesday, November 23, 2004 9:04 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers
has VAC and such been fuly enabled yet?  Last time i checked that
was MIA..I will wiat to sing valve's praises if VAC is truly up
and running at a lower load.
[EMAIL PROTECTED] wrote:

I just checked it again using top and 14/16 players are on it and its

using

around 13-20%. thats using a .5 refresh time on top.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of hondaman
Sent: Tuesday, November 23, 2004 8:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers
Thats a really low cpu useage.  I spike up to 30% on aztec on dual
opteron 250's and 3 gigs of ram.
[EMAIL PROTECTED] wrote:


Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
around 12-20% when full. Im happy lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
Bergh
Sent: Tuesday, November 23, 2004 12:36 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CPU load cs:s servers
The CPU load on our cs:s servers is INCREDIBLE low!
Great job VALVe :D
Thanks :D
_
MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
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--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.
-- carpe ductum -- "Grab the tape"
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RE: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread admin
Personally I hope they get some sense about them and ditch VAC and leave it
to a 3rd party. They havent updated VAC for 1.6 since when? Sept 11 or some
crazy out of date date. They cant keep up.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of William
Warren
Sent: Tuesday, November 23, 2004 9:04 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers


has VAC and such been fuly enabled yet?  Last time i checked that
was MIA..I will wiat to sing valve's praises if VAC is truly up
and running at a lower load.

[EMAIL PROTECTED] wrote:

> I just checked it again using top and 14/16 players are on it and its
using
> around 13-20%. thats using a .5 refresh time on top.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of hondaman
> Sent: Tuesday, November 23, 2004 8:02 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] CPU load cs:s servers
>
>
> Thats a really low cpu useage.  I spike up to 30% on aztec on dual
> opteron 250's and 3 gigs of ram.
>
> [EMAIL PROTECTED] wrote:
>
>
>>Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
>>around 12-20% when full. Im happy lol
>>
>>-Original Message-
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
>>Bergh
>>Sent: Tuesday, November 23, 2004 12:36 PM
>>To: [EMAIL PROTECTED]
>>Subject: [hlds_linux] CPU load cs:s servers
>>
>>
>>The CPU load on our cs:s servers is INCREDIBLE low!
>>
>>Great job VALVe :D
>>
>>Thanks :D
>>
>>_
>>MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
>>
>>
>>___
>>To unsubscribe, edit your list preferences, or view the list archives,
>>please visit:
>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>>
>>
>>___
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>
> please visit:
>
>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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>>
>>
>>
>>
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My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.

-- carpe ductum -- "Grab the tape"

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Re: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread William Warren
has VAC and such been fuly enabled yet?  Last time i checked that
was MIA..I will wiat to sing valve's praises if VAC is truly up
and running at a lower load.
[EMAIL PROTECTED] wrote:
I just checked it again using top and 14/16 players are on it and its using
around 13-20%. thats using a .5 refresh time on top.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of hondaman
Sent: Tuesday, November 23, 2004 8:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers
Thats a really low cpu useage.  I spike up to 30% on aztec on dual
opteron 250's and 3 gigs of ram.
[EMAIL PROTECTED] wrote:

Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
around 12-20% when full. Im happy lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
Bergh
Sent: Tuesday, November 23, 2004 12:36 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CPU load cs:s servers
The CPU load on our cs:s servers is INCREDIBLE low!
Great job VALVe :D
Thanks :D
_
MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
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--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper;
and every tongue that shall rise against thee in judgment thou
shalt condemn. This is the heritage of the servants of the LORD,
and their righteousness is of me, saith the LORD.
-- carpe ductum -- "Grab the tape"
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RE: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread admin
I just checked it again using top and 14/16 players are on it and its using
around 13-20%. thats using a .5 refresh time on top.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of hondaman
Sent: Tuesday, November 23, 2004 8:02 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CPU load cs:s servers


Thats a really low cpu useage.  I spike up to 30% on aztec on dual
opteron 250's and 3 gigs of ram.

[EMAIL PROTECTED] wrote:

>Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
>around 12-20% when full. Im happy lol
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
>Bergh
>Sent: Tuesday, November 23, 2004 12:36 PM
>To: [EMAIL PROTECTED]
>Subject: [hlds_linux] CPU load cs:s servers
>
>
>The CPU load on our cs:s servers is INCREDIBLE low!
>
>Great job VALVe :D
>
>Thanks :D
>
>_
>MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
>
>
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Re: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread hondaman
Thats a really low cpu useage.  I spike up to 30% on aztec on dual
opteron 250's and 3 gigs of ram.
[EMAIL PROTECTED] wrote:
Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
around 12-20% when full. Im happy lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
Bergh
Sent: Tuesday, November 23, 2004 12:36 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CPU load cs:s servers
The CPU load on our cs:s servers is INCREDIBLE low!
Great job VALVe :D
Thanks :D
_
MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
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RE: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread sirtom__
Yes, 30% with 20 players on an AMD 2600.
I hope this will be still a number after future srcds updates 

[EMAIL PROTECTED] schrieb am 23.11.04 22:53:01:
>
> Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
> around 12-20% when full. Im happy lol
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
> Bergh
> Sent: Tuesday, November 23, 2004 12:36 PM
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] CPU load cs:s servers
>
>
> The CPU load on our cs:s servers is INCREDIBLE low!
>
> Great job VALVe :D
>
> Thanks :D
>
> _
> MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
>
>
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RE: [hlds_linux] CPU load cs:s servers

2004-11-23 Thread admin
Yeah I agree - full 16 player Cs:s server on a p4 2.8ghz - the usage is
around 12-20% when full. Im happy lol

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of wouter v/d
Bergh
Sent: Tuesday, November 23, 2004 12:36 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CPU load cs:s servers


The CPU load on our cs:s servers is INCREDIBLE low!

Great job VALVe :D

Thanks :D

_
MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl


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[hlds_linux] CPU load cs:s servers

2004-11-23 Thread wouter v/d Bergh
The CPU load on our cs:s servers is INCREDIBLE low!
Great job VALVe :D
Thanks :D
_
MSN Zoeken helpt je om de gekste dingen te vinden! http://search.msn.nl
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