[hlds_linux] CSS servers only run at 66 tick after update?
Despite setting tickrate to 100 (-tickrate 100) in the launch command it appears that the new orangebox css only runs at 66 tick. All of the servers I've joined are the same. Is this just a side-effect of orangebox? Are there any plans to change this back? Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS servers only run at 66 tick after update?
Apparently you didn't read the announcement. - Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stutter - Tick rate affecting the firing mechanisms of certain guns On 6/23/2010 3:11 PM, Joshua Smith wrote: Despite setting tickrate to 100 (-tickrate 100) in the launch command it appears that the new orangebox css only runs at 66 tick. All of the servers I've joined are the same. Is this just a side-effect of orangebox? Are there any plans to change this back? Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS servers only run at 66 tick after update?
Read the changelog. Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stutter - Tick rate affecting the firing mechanisms of certain guns 2010/6/24 Joshua Smith bgcl...@gmail.com Despite setting tickrate to 100 (-tickrate 100) in the launch command it appears that the new orangebox css only runs at 66 tick. All of the servers I've joined are the same. Is this just a side-effect of orangebox? Are there any plans to change this back? Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Best regards, AnAkIn, - ESL EU TF2 Admin http://www.esl.eu/eu/tf2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS servers only run at 66 tick after update?
or the post on the forums... or the topics that cover this on this mailinglist On Wed, Jun 23, 2010 at 3:15 PM, AnAkIn . anakin...@gmail.com wrote: Read the changelog. Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stutter - Tick rate affecting the firing mechanisms of certain guns 2010/6/24 Joshua Smith bgcl...@gmail.com Despite setting tickrate to 100 (-tickrate 100) in the launch command it appears that the new orangebox css only runs at 66 tick. All of the servers I've joined are the same. Is this just a side-effect of orangebox? Are there any plans to change this back? Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Best regards, AnAkIn, - ESL EU TF2 Admin http://www.esl.eu/eu/tf2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux