Re: [hlds_linux] Command line switch fixes timeout on map change bug
It looks like it doesn't always block communication with the stats server. It does in some cases (unclear what those cases are) so it should at least help. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Pawel Sent: Monday, February 09, 2009 12:11 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Command line switch fixes timeout on map change bug I had today 1 timeout. Are you sure that only this is causing problem? On Mon, Feb 9, 2009 at 7:49 PM, Tony Paloma wrote: > This has nothing to do with achievements. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kevin J. > Anderson > Sent: Monday, February 09, 2009 7:41 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Command line switch fixes timeout on map change > bug > > This more or less stops the tracking of achievements on the server? > > Tony Paloma wrote: > > Use the -nogamestats command line switch to fix timeout on map change. It > > disables the uploading of game stats to Valve's servers and at the same > time > > fixes the timeout on map change problem. By "game stats" I mean who died > > where, weapon data, all the info displayed on their site basically. > > > > Myself and ServerAlex from hlds have both attached GDB during the timeout > > problem. It clearly shows that it's blocking waiting from a response from > > Valve's server after uploading game stats data. Using the -nogamestats > > switch prevents this code from ever getting executed. > > > > Using -nogamestats disables sending the stats data on round-end whereas > > setting tf_stats_track to 0 does not. > > > > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd > all > > try this and confirm or deny it works as well. > > > > Thanks, > > Tony > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Command line switch fixes timeout on map change bug
I had today 1 timeout. Are you sure that only this is causing problem? On Mon, Feb 9, 2009 at 7:49 PM, Tony Paloma wrote: > This has nothing to do with achievements. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kevin J. > Anderson > Sent: Monday, February 09, 2009 7:41 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Command line switch fixes timeout on map change > bug > > This more or less stops the tracking of achievements on the server? > > Tony Paloma wrote: > > Use the -nogamestats command line switch to fix timeout on map change. It > > disables the uploading of game stats to Valve's servers and at the same > time > > fixes the timeout on map change problem. By "game stats" I mean who died > > where, weapon data, all the info displayed on their site basically. > > > > Myself and ServerAlex from hlds have both attached GDB during the timeout > > problem. It clearly shows that it's blocking waiting from a response from > > Valve's server after uploading game stats data. Using the -nogamestats > > switch prevents this code from ever getting executed. > > > > Using -nogamestats disables sending the stats data on round-end whereas > > setting tf_stats_track to 0 does not. > > > > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd > all > > try this and confirm or deny it works as well. > > > > Thanks, > > Tony > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Command line switch fixes timeout on map change bug
This has nothing to do with achievements. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kevin J. Anderson Sent: Monday, February 09, 2009 7:41 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Command line switch fixes timeout on map change bug This more or less stops the tracking of achievements on the server? Tony Paloma wrote: > Use the -nogamestats command line switch to fix timeout on map change. It > disables the uploading of game stats to Valve's servers and at the same time > fixes the timeout on map change problem. By "game stats" I mean who died > where, weapon data, all the info displayed on their site basically. > > Myself and ServerAlex from hlds have both attached GDB during the timeout > problem. It clearly shows that it's blocking waiting from a response from > Valve's server after uploading game stats data. Using the -nogamestats > switch prevents this code from ever getting executed. > > Using -nogamestats disables sending the stats data on round-end whereas > setting tf_stats_track to 0 does not. > > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all > try this and confirm or deny it works as well. > > Thanks, > Tony > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Command line switch fixes timeout on map change bug
Achievments are working with this parametr :) On Mon, Feb 9, 2009 at 5:01 PM, Jeff Sugar wrote: > This was already answered. > > -Atreus > > > On Mon, Feb 9, 2009 at 7:40 AM, Kevin J. Anderson < > les...@counter-strike.net > > wrote: > > > This more or less stops the tracking of achievements on the server? > > > > Tony Paloma wrote: > > > Use the -nogamestats command line switch to fix timeout on map change. > It > > > disables the uploading of game stats to Valve's servers and at the same > > time > > > fixes the timeout on map change problem. By "game stats" I mean who > died > > > where, weapon data, all the info displayed on their site basically. > > > > > > Myself and ServerAlex from hlds have both attached GDB during the > timeout > > > problem. It clearly shows that it's blocking waiting from a response > from > > > Valve's server after uploading game stats data. Using the -nogamestats > > > switch prevents this code from ever getting executed. > > > > > > Using -nogamestats disables sending the stats data on round-end whereas > > > setting tf_stats_track to 0 does not. > > > > > > Thank you to Nephyrin for confirming this works. I'd appreciate if > you'd > > all > > > try this and confirm or deny it works as well. > > > > > > Thanks, > > > Tony > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Command line switch fixes timeout on map change bug
This was already answered. -Atreus On Mon, Feb 9, 2009 at 7:40 AM, Kevin J. Anderson wrote: > This more or less stops the tracking of achievements on the server? > > Tony Paloma wrote: > > Use the -nogamestats command line switch to fix timeout on map change. It > > disables the uploading of game stats to Valve's servers and at the same > time > > fixes the timeout on map change problem. By "game stats" I mean who died > > where, weapon data, all the info displayed on their site basically. > > > > Myself and ServerAlex from hlds have both attached GDB during the timeout > > problem. It clearly shows that it's blocking waiting from a response from > > Valve's server after uploading game stats data. Using the -nogamestats > > switch prevents this code from ever getting executed. > > > > Using -nogamestats disables sending the stats data on round-end whereas > > setting tf_stats_track to 0 does not. > > > > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd > all > > try this and confirm or deny it works as well. > > > > Thanks, > > Tony > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Command line switch fixes timeout on map change bug
This more or less stops the tracking of achievements on the server? Tony Paloma wrote: > Use the -nogamestats command line switch to fix timeout on map change. It > disables the uploading of game stats to Valve's servers and at the same time > fixes the timeout on map change problem. By "game stats" I mean who died > where, weapon data, all the info displayed on their site basically. > > Myself and ServerAlex from hlds have both attached GDB during the timeout > problem. It clearly shows that it's blocking waiting from a response from > Valve's server after uploading game stats data. Using the -nogamestats > switch prevents this code from ever getting executed. > > Using -nogamestats disables sending the stats data on round-end whereas > setting tf_stats_track to 0 does not. > > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all > try this and confirm or deny it works as well. > > Thanks, > Tony > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Command line switch fixes timeout on map change bug
Use the -nogamestats command line switch to fix timeout on map change. It disables the uploading of game stats to Valve's servers and at the same time fixes the timeout on map change problem. By "game stats" I mean who died where, weapon data, all the info displayed on their site basically. Myself and ServerAlex from hlds have both attached GDB during the timeout problem. It clearly shows that it's blocking waiting from a response from Valve's server after uploading game stats data. Using the -nogamestats switch prevents this code from ever getting executed. Using -nogamestats disables sending the stats data on round-end whereas setting tf_stats_track to 0 does not. Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all try this and confirm or deny it works as well. Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux