Re: [hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Tony Paloma
It looks like it doesn't always block communication with the stats server.
It does in some cases (unclear what those cases are) so it should at least
help.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Pawel
Sent: Monday, February 09, 2009 12:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Command line switch fixes timeout on map change
bug

I had today 1 timeout. Are you sure that only this is causing problem?

On Mon, Feb 9, 2009 at 7:49 PM, Tony Paloma  wrote:

> This has nothing to do with achievements.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kevin J.
> Anderson
> Sent: Monday, February 09, 2009 7:41 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Command line switch fixes timeout on map change
> bug
>
> This more or less stops the tracking of achievements on the server?
>
> Tony Paloma wrote:
> > Use the -nogamestats command line switch to fix timeout on map change.
It
> > disables the uploading of game stats to Valve's servers and at the same
> time
> > fixes the timeout on map change problem. By "game stats" I mean who died
> > where, weapon data, all the info displayed on their site basically.
> >
> > Myself and ServerAlex from hlds have both attached GDB during the
timeout
> > problem. It clearly shows that it's blocking waiting from a response
from
> > Valve's server after uploading game stats data. Using the -nogamestats
> > switch prevents this code from ever getting executed.
> >
> > Using -nogamestats disables sending the stats data on round-end whereas
> > setting tf_stats_track to 0 does not.
> >
> > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd
> all
> > try this and confirm or deny it works as well.
> >
> > Thanks,
> > Tony
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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> please visit:
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>



-- 
Pozdrawiam,

Paweł Majewski
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Re: [hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Pawel
I had today 1 timeout. Are you sure that only this is causing problem?

On Mon, Feb 9, 2009 at 7:49 PM, Tony Paloma  wrote:

> This has nothing to do with achievements.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kevin J.
> Anderson
> Sent: Monday, February 09, 2009 7:41 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Command line switch fixes timeout on map change
> bug
>
> This more or less stops the tracking of achievements on the server?
>
> Tony Paloma wrote:
> > Use the -nogamestats command line switch to fix timeout on map change. It
> > disables the uploading of game stats to Valve's servers and at the same
> time
> > fixes the timeout on map change problem. By "game stats" I mean who died
> > where, weapon data, all the info displayed on their site basically.
> >
> > Myself and ServerAlex from hlds have both attached GDB during the timeout
> > problem. It clearly shows that it's blocking waiting from a response from
> > Valve's server after uploading game stats data. Using the -nogamestats
> > switch prevents this code from ever getting executed.
> >
> > Using -nogamestats disables sending the stats data on round-end whereas
> > setting tf_stats_track to 0 does not.
> >
> > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd
> all
> > try this and confirm or deny it works as well.
> >
> > Thanks,
> > Tony
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Pozdrawiam,

Paweł Majewski
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Re: [hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Tony Paloma
This has nothing to do with achievements.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kevin J.
Anderson
Sent: Monday, February 09, 2009 7:41 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Command line switch fixes timeout on map change
bug

This more or less stops the tracking of achievements on the server?

Tony Paloma wrote:
> Use the -nogamestats command line switch to fix timeout on map change. It
> disables the uploading of game stats to Valve's servers and at the same
time
> fixes the timeout on map change problem. By "game stats" I mean who died
> where, weapon data, all the info displayed on their site basically.
> 
> Myself and ServerAlex from hlds have both attached GDB during the timeout
> problem. It clearly shows that it's blocking waiting from a response from
> Valve's server after uploading game stats data. Using the -nogamestats
> switch prevents this code from ever getting executed.
> 
> Using -nogamestats disables sending the stats data on round-end whereas
> setting tf_stats_track to 0 does not.
> 
> Thank you to Nephyrin for confirming this works. I'd appreciate if you'd
all
> try this and confirm or deny it works as well.
> 
> Thanks,
> Tony
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 

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Re: [hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Pawel
Achievments are working with this parametr :)

On Mon, Feb 9, 2009 at 5:01 PM, Jeff Sugar  wrote:

> This was already answered.
>
> -Atreus
>
>
> On Mon, Feb 9, 2009 at 7:40 AM, Kevin J. Anderson <
> les...@counter-strike.net
> > wrote:
>
> > This more or less stops the tracking of achievements on the server?
> >
> > Tony Paloma wrote:
> > > Use the -nogamestats command line switch to fix timeout on map change.
> It
> > > disables the uploading of game stats to Valve's servers and at the same
> > time
> > > fixes the timeout on map change problem. By "game stats" I mean who
> died
> > > where, weapon data, all the info displayed on their site basically.
> > >
> > > Myself and ServerAlex from hlds have both attached GDB during the
> timeout
> > > problem. It clearly shows that it's blocking waiting from a response
> from
> > > Valve's server after uploading game stats data. Using the -nogamestats
> > > switch prevents this code from ever getting executed.
> > >
> > > Using -nogamestats disables sending the stats data on round-end whereas
> > > setting tf_stats_track to 0 does not.
> > >
> > > Thank you to Nephyrin for confirming this works. I'd appreciate if
> you'd
> > all
> > > try this and confirm or deny it works as well.
> > >
> > > Thanks,
> > > Tony
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Pozdrawiam,

Paweł Majewski
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Re: [hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Jeff Sugar
This was already answered.

-Atreus


On Mon, Feb 9, 2009 at 7:40 AM, Kevin J. Anderson  wrote:

> This more or less stops the tracking of achievements on the server?
>
> Tony Paloma wrote:
> > Use the -nogamestats command line switch to fix timeout on map change. It
> > disables the uploading of game stats to Valve's servers and at the same
> time
> > fixes the timeout on map change problem. By "game stats" I mean who died
> > where, weapon data, all the info displayed on their site basically.
> >
> > Myself and ServerAlex from hlds have both attached GDB during the timeout
> > problem. It clearly shows that it's blocking waiting from a response from
> > Valve's server after uploading game stats data. Using the -nogamestats
> > switch prevents this code from ever getting executed.
> >
> > Using -nogamestats disables sending the stats data on round-end whereas
> > setting tf_stats_track to 0 does not.
> >
> > Thank you to Nephyrin for confirming this works. I'd appreciate if you'd
> all
> > try this and confirm or deny it works as well.
> >
> > Thanks,
> > Tony
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Kevin J. Anderson
This more or less stops the tracking of achievements on the server?

Tony Paloma wrote:
> Use the -nogamestats command line switch to fix timeout on map change. It
> disables the uploading of game stats to Valve's servers and at the same time
> fixes the timeout on map change problem. By "game stats" I mean who died
> where, weapon data, all the info displayed on their site basically.
> 
> Myself and ServerAlex from hlds have both attached GDB during the timeout
> problem. It clearly shows that it's blocking waiting from a response from
> Valve's server after uploading game stats data. Using the -nogamestats
> switch prevents this code from ever getting executed.
> 
> Using -nogamestats disables sending the stats data on round-end whereas
> setting tf_stats_track to 0 does not.
> 
> Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all
> try this and confirm or deny it works as well.
> 
> Thanks,
> Tony
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 

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[hlds_linux] Command line switch fixes timeout on map change bug

2009-02-09 Thread Tony Paloma
Use the -nogamestats command line switch to fix timeout on map change. It
disables the uploading of game stats to Valve's servers and at the same time
fixes the timeout on map change problem. By "game stats" I mean who died
where, weapon data, all the info displayed on their site basically.

Myself and ServerAlex from hlds have both attached GDB during the timeout
problem. It clearly shows that it's blocking waiting from a response from
Valve's server after uploading game stats data. Using the -nogamestats
switch prevents this code from ever getting executed.

Using -nogamestats disables sending the stats data on round-end whereas
setting tf_stats_track to 0 does not.

Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all
try this and confirm or deny it works as well.

Thanks,
Tony


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