RE: [hlds_linux] HL Protocols

2002-07-08 Thread Grant Popoff

Look like I am going to have to filter the udp packets at my servers
port #

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of
> Simon Garner
> Sent: July 8, 2002 5:30 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] HL Protocols
>
>
> From: "Grant Popoff" <[EMAIL PROTECTED]>
>
>
> > This is a very unusual question, but does anyone know what
> protocol HL
> > uses. I am asking cause I am interested in analyzing the
> data stream
> > from my HLDS server with ethereal.  I have found that ethereal can
> > filter Quake II Network protocol packets, and from what I
> understand
> > HL is based on the Quake II engine.
> >
> > Grant
> >
>
>
> Half-Life uses the Half-Life Network protocol :)
>
> -Simon
>
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RE: [hlds_linux] HL Protocols

2002-07-08 Thread Grant Popoff

I stand corrected, thanks for the info.

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of
> Daniel Reinhardt
> Sent: July 8, 2002 5:30 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds_linux] HL Protocols
>
>
> It uses the UDP Protocol as opposed to TCP/IP, and isnt the
> HL Engine based on Quake 1 not 2 engine.
>
> Daniel
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of
> Grant Popoff
> Sent: Monday, July 08, 2002 5:16 PM
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] HL Protocols
>
>
> This is a very unusual question, but does anyone know what
> protocol HL uses. I am asking cause I am interested in
> analyzing the data stream from my HLDS server with ethereal.
> I have found that ethereal can filter Quake II Network
> protocol packets, and from what I understand HL is based on
> the Quake II engine.
>
> Grant
>
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> archives, please visit:
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>
>
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> archives, please visit:
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RE: [hlds_linux] HL Protocols

2002-07-08 Thread Jeremy Brooking

On Tue, 2002-07-09 at 12:29, Daniel Reinhardt wrote:
> It uses the UDP Protocol as opposed to TCP/IP, and isnt the HL Engine based
> on Quake 1 not 2 engine.
>

Actually TCP and UDP are both implementations of the transport layer in
a TCP/IP network.

and to the guys original post.

netstat -apn |grep hlds

or

cd /halflifedirhere/;less linuxreadme.txt   -then /7) -

Will tell you the details you wish to know.

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Re: [hlds_linux] HL Protocols

2002-07-08 Thread Simon Garner

From: "Grant Popoff" <[EMAIL PROTECTED]>


> This is a very unusual question, but does anyone know what protocol HL
> uses.
> I am asking cause I am interested in analyzing the data stream from my
> HLDS server with ethereal.  I have found that ethereal can filter Quake
> II Network protocol packets, and from what I understand HL is based on
> the Quake II engine.
>
> Grant
>


Half-Life uses the Half-Life Network protocol :)

-Simon

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RE: [hlds_linux] HL Protocols

2002-07-08 Thread Daniel Reinhardt

It uses the UDP Protocol as opposed to TCP/IP, and isnt the HL Engine based
on Quake 1 not 2 engine.

Daniel

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Grant
Popoff
Sent: Monday, July 08, 2002 5:16 PM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] HL Protocols


This is a very unusual question, but does anyone know what protocol HL
uses.
I am asking cause I am interested in analyzing the data stream from my
HLDS server with ethereal.  I have found that ethereal can filter Quake
II Network protocol packets, and from what I understand HL is based on
the Quake II engine.

Grant

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[hlds_linux] HL Protocols

2002-07-08 Thread Grant Popoff

This is a very unusual question, but does anyone know what protocol HL
uses.
I am asking cause I am interested in analyzing the data stream from my
HLDS server with ethereal.  I have found that ethereal can filter Quake
II Network protocol packets, and from what I understand HL is based on
the Quake II engine.

Grant

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