Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-11 Thread Faustas Buškevičius

Yes, Evaldai, I am. Glad to see some natives in here  :-D

Let me guess, you are from lithuania?

- Original Message -
From: Faustas Buškevičius [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, May 09, 2006 5:47 PM
Subject: Re: [hlds_linux] HLDS drops of the Steam internet server list


Heh, I guess I've detected something. I've noticed that when starting
the server, it returns something like this
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Could not establish connection to Steam servers.
The server does not show up, I can refresh my browser as much as I want.
After numerous server restarts (7 to 10), server returned
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Connection to Steam servers successful.
and the server showed up just as it should do.
So my guess is that theres a problem with VALVe's masterservers ? To be
exact, problem with connection to them. So if no one will suggest
something more effective, I think the only way to fix this crap is to
restart your server until it connects to masterservers.

It seems that all my server also have been dropped from the list... And
those have been up for aprox 2.5 years without changing IP's...

Maybe thats why I have seen a decline on player ount on all our servers
lately.

/Bjorn

On Tue, 9 May 2006, [UTF-8] Faustas Buškevi�^Mius wrote:



I have a bit different setup over here. I have a linux box, which acts
as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
it). So one box has ports 1020-1030, the other one has 27000-27099
rerouted. Here's the problem: one gameserver (running on port 1024)
shows up in Internet servers list almost instantly when I press
'refresh
all' button without any filters set, and the other one (running on
default port 27015) does not show up at all, even when browser stops
after receiving more than 28k servers. Yes, I do use '-master' when
starting the second server and no, I don't use 'sv_lan 1' in my config.
About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB
DDR2
RAM. Any suggestions ?


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to
run
on
the internet.  My server won't stay on the Steam internet server list
for
more than 5 minutes. Yet, if anyone adds the ip in their favorites
they
can
always get on and play.  That tells me my router is OK.  I have seen
many
variations of this problem on different boards, but none of the
solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20
+ map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp 588 : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio czero
Exe build: 20:06:30 Mar 7 2006 3421
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright c 2001-2004 Will Day
[EMAIL PROTECTED]
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta
gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp 588 : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread Faustas Buškevičius

I have a bit different setup over here. I have a linux box, which acts
as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
it). So one box has ports 1020-1030, the other one has 27000-27099
rerouted. Here's the problem: one gameserver (running on port 1024)
shows up in Internet servers list almost instantly when I press 'refresh
all' button without any filters set, and the other one (running on
default port 27015) does not show up at all, even when browser stops
after receiving more than 28k servers. Yes, I do use '-master' when
starting the second server and no, I don't use 'sv_lan 1' in my config.
About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
RAM. Any suggestions ?

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to run on
the internet.  My server won't stay on the Steam internet server list for
more than 5 minutes. Yet, if anyone adds the ip in their favorites they can
always get on and play.  That tells me my router is OK.  I have seen many
variations of this problem on different boards, but none of the solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp 588 : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio czero
Exe build: 20:06:30 Mar 7 2006 3421
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright c 2001-2004 Will Day
[EMAIL PROTECTED]
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp 588 : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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visit:
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Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread kama

It seems that all my server also have been dropped from the list... And
those have been up for aprox 2.5 years without changing IP's...

Maybe thats why I have seen a decline on player ount on all our servers
lately.

/Bjorn

On Tue, 9 May 2006, [UTF-8] Faustas Buškevi�^Mius wrote:

 I have a bit different setup over here. I have a linux box, which acts
 as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
 it). So one box has ports 1020-1030, the other one has 27000-27099
 rerouted. Here's the problem: one gameserver (running on port 1024)
 shows up in Internet servers list almost instantly when I press 'refresh
 all' button without any filters set, and the other one (running on
 default port 27015) does not show up at all, even when browser stops
 after receiving more than 28k servers. Yes, I do use '-master' when
 starting the second server and no, I don't use 'sv_lan 1' in my config.
 About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
 256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
 RAM. Any suggestions ?
  This is a multi-part message in MIME format.
  --
  [ Picked text/plain from multipart/alternative ]
 
 
  I had a server running on LAN for the last 2 years.  I set it up to run on
  the internet.  My server won't stay on the Steam internet server list for
  more than 5 minutes. Yet, if anyone adds the ip in their favorites they can
  always get on and play.  That tells me my router is OK.  I have seen many
  variations of this problem on different boards, but none of the solutions
  listed has solved my problem. Here are some set up particulars.
 
 
 
  ./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
  de_dust2_cz -autoupdate -master - secure 1 -sport 27031
  I can remove most of this stuff and get the same problem.
 
 
 
  Also, this error comes up during server boot up.
 
  cminterface.cpp 588 : Assertion Failed: Null != m_hConnection
 
 
 
 
 
  Here is what start up looks like.
 
 
 
  Using Pentium II Optimised binary.
  Auto-restarting the server on crash
  Updating server using Steam.
  Checking bootstrapper version ...
  Updating Installation
  Checking/Installing 'Condition Zero Base Content' version 16
  Checking/Installing 'Counter-Strike Base Content' version 17
  Checking/Installing 'Linux Server Engine' version 35
  Checking/Installing 'Half-Life Base Content' version 8
  HLDS installation up to date
 
  Console initialized.
  Protocol version 47
  Exe version 1.0.0.2/Stdio czero
  Exe build: 20:06:30 Mar 7 2006 3421
  STEAM Auth Server
  couldn't exe language.cfg
  Server IP address 172.16.21.22:27015
 
  Metamod version 1.17.2 Copyright c 2001-2004 Will Day
  [EMAIL PROTECTED]
  Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
  This is free software, and you are welcome to redistribute it
  under sertain conditions; type 'meta gpl' for details.
 
  Navigation map loaded
  * Server language set to: EN
  * Multilingual AMX Mod *
  Available languages:
  - EN : 100.00%
  - FR : 100.00%
  cminterface.cpp 588 : Assertion Failed: Null != m_hConnection
 
  Executing AMX Configuration File
  Adding master server 207.173.177.11:27010
  Adding master server 68.142.72.250:27010
  Scrolling message displaying frequency: 10:00 minutes
  Type 'amx_help' in the console to see available commands
  Time Left: 39:43 min. Next Map: de_dust_cz
 
  --
 
 
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  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
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Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread Evaldas Žilinskas

Let me guess, you are from lithuania?

- Original Message -
From: Faustas Buškevičius [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Tuesday, May 09, 2006 5:47 PM
Subject: Re: [hlds_linux] HLDS drops of the Steam internet server list


Heh, I guess I've detected something. I've noticed that when starting
the server, it returns something like this
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Could not establish connection to Steam servers.
The server does not show up, I can refresh my browser as much as I want.
After numerous server restarts (7 to 10), server returned
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Connection to Steam servers successful.
and the server showed up just as it should do.
So my guess is that theres a problem with VALVe's masterservers ? To be
exact, problem with connection to them. So if no one will suggest
something more effective, I think the only way to fix this crap is to
restart your server until it connects to masterservers.

It seems that all my server also have been dropped from the list... And
those have been up for aprox 2.5 years without changing IP's...

Maybe thats why I have seen a decline on player ount on all our servers
lately.

/Bjorn

On Tue, 9 May 2006, [UTF-8] Faustas Buškevi�^Mius wrote:



I have a bit different setup over here. I have a linux box, which acts
as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
it). So one box has ports 1020-1030, the other one has 27000-27099
rerouted. Here's the problem: one gameserver (running on port 1024)
shows up in Internet servers list almost instantly when I press 'refresh
all' button without any filters set, and the other one (running on
default port 27015) does not show up at all, even when browser stops
after receiving more than 28k servers. Yes, I do use '-master' when
starting the second server and no, I don't use 'sv_lan 1' in my config.
About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
RAM. Any suggestions ?


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to run
on
the internet.  My server won't stay on the Steam internet server list
for
more than 5 minutes. Yet, if anyone adds the ip in their favorites they
can
always get on and play.  That tells me my router is OK.  I have seen
many
variations of this problem on different boards, but none of the
solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp 588 : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio czero
Exe build: 20:06:30 Mar 7 2006 3421
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright c 2001-2004 Will Day
[EMAIL PROTECTED]
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp 588 : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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[hlds_linux] HLDS drops of the Steam internet server list

2006-05-08 Thread joe mcallister
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to run on
the internet.  My server won't stay on the Steam internet server list for
more than 5 minutes. Yet, if anyone adds the ip in their favorites they can
always get on and play.  That tells me my router is OK.  I have seen many
variations of this problem on different boards, but none of the solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp 588 : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio czero
Exe build: 20:06:30 Mar 7 2006 3421
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright c 2001-2004 Will Day
[EMAIL PROTECTED]
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp 588 : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux