Re: [hlds_linux] HLStastX usage

2008-06-25 Thread Daniel Albers
Keeper wrote:
> This right here is what I meant by "I'm no regex expert".

Well, it looks like this also applies to other persons, as the change  
is unnecessarily expensive.

> if ($s_output =~ s/^(?:.*?)?L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//)

if ($s_output =~ s/^.*?L (\d\d)\/(\d\d)\/(\d{4}) - (\d\d):(\d\d):(\d\d):\s*//)

would suffice to get a non-greedy match.

Cheers, Daniel


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Re: [hlds_linux] HLStastX usage

2008-06-24 Thread Keeper
It's not in the public downloadable version yet.

Do you have any idea if he plans on updating that one?  Or is it only for
the premium customers that this is going to get fixed?

Keeper

-Original Message-
From: milchworld [mailto:[EMAIL PROTECTED] 
Sent: Monday, June 23, 2008 2:03 PM
To: Half-Life dedicated Linux server mailing list
Cc: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds_linux] HLStastX usage

I talked to Tobi and he fixed it:
Another way to catch this problem is to stop the regex from being too 
greedy:

This was the original line 1822 in hlstats.pl:

if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) - 
(\d\d):(\d\d):(\d\d):\s*//)

This is the new fixed line 1822 in hlstats.pl

if ($s_output =~ s/^(?:.*?)?L (\d\d)\/(\d\d)\/(\d{4}) - 
(\d\d):(\d\d):(\d\d):\s*//)


Have fun
Leopard


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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread Guy Watkins
You can only be a regex expert if you were dropped on your head as a baby!
More than once helps!
Still no guarantees!

} -Original Message-
} From: [EMAIL PROTECTED] [mailto:hlds_linux-
} [EMAIL PROTECTED] On Behalf Of Keeper
} Sent: Monday, June 23, 2008 2:14 PM
} To: 'Half-Life dedicated Linux server mailing list'
} Subject: Re: [hlds_linux] HLStastX usage
} 
} This right here is what I meant by "I'm no regex expert".
} 
} if ($s_output =~ s/^(?:.*?)?L (\d\d)\/(\d\d)\/(\d{4}) -
} (\d\d):(\d\d):(\d\d):\s*//)
} 
} Nice Leopard,
} Thanks!
} 
} Keeper
} 
} -Original Message-
} From: milchworld [mailto:[EMAIL PROTECTED]
} Sent: Monday, June 23, 2008 2:03 PM
} To: Half-Life dedicated Linux server mailing list
} Cc: 'Half-Life dedicated Win32 server mailing list'
} Subject: Re: [hlds_linux] HLStastX usage
} 
} I talked to Tobi and he fixed it:
} Another way to catch this problem is to stop the regex from being too
} greedy:
} 
} This was the original line 1822 in hlstats.pl:
} 
} if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
} (\d\d):(\d\d):(\d\d):\s*//)
} 
} This is the new fixed line 1822 in hlstats.pl
} 
} 
} 
} Have fun
} Leopard
} 
} 
} ___
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} please visit:
} http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread Keeper
This right here is what I meant by "I'm no regex expert".

if ($s_output =~ s/^(?:.*?)?L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//)

Nice Leopard,
Thanks!

Keeper

-Original Message-
From: milchworld [mailto:[EMAIL PROTECTED] 
Sent: Monday, June 23, 2008 2:03 PM
To: Half-Life dedicated Linux server mailing list
Cc: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds_linux] HLStastX usage

I talked to Tobi and he fixed it:
Another way to catch this problem is to stop the regex from being too 
greedy:

This was the original line 1822 in hlstats.pl:

if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) - 
(\d\d):(\d\d):(\d\d):\s*//)

This is the new fixed line 1822 in hlstats.pl



Have fun
Leopard


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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread milchworld
I talked to Tobi and he fixed it:
Another way to catch this problem is to stop the regex from being too 
greedy:

This was the original line 1822 in hlstats.pl:

if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) - 
(\d\d):(\d\d):(\d\d):\s*//)

This is the new fixed line 1822 in hlstats.pl

if ($s_output =~ s/^(?:.*?)?L (\d\d)\/(\d\d)\/(\d{4}) - 
(\d\d):(\d\d):(\d\d):\s*//)


Have fun
Leopard


Keeper schrieb:
> Ok, here is the exploit ... and one way to fix it.
>
> If you are playing in a server that has HLStatsX installed, you can put log
> output in chat to create fake events.
>
> You can just say or say_team the following to trick HLStatsX:
>
> L 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")
>
> The log output would be:
>
> L 06/23/2008 - 01:00:00: "Keeper<1>" say "L
> 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")"
>
> The way the current hlstats.pl perl script parses this, is it looks for the
> last occurrence of the date stamp.  In this case, it would show that
> dm_no_such_map was loaded on your server ... even though it doesn't exist.
> So you could logically put in headshot kills with crowbars in hl2dm.  Create
> fake captures and kills in TF2.  You could even mimic VAC Bans that would
> eliminate players from being able to join servers with HLStatsX installed.
>
> These exploits could range from being a small nuisance, to being a huge
> headache for server operators. 
>
> To fix this, and I'm no regex expert, I found the following to work with
> both streaming servers and importing logs from the command shell:
>
> In your hlstats.pl files do the following two things:
>
> [#1 - SEARCH] ( around line 1494 )
> my $last_attacker  = "";
> my $last_attacker_hitgroup = "";
> [ADD AFTER]
> my $is_streamed= 0;
> my $test_for_date  = 0;
> [END]
>
> [#2 - SEARCH] ( around line 1821 )
> # Get the datestamp (or complain)
> if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//)
> {
> [REPLACE WITH]
> # Get the datestamp (or complain)
> $is_streamed = 0;
> $test_for_date = 0;
> $is_streamed = ($s_output !~ m/^L\s*/);
>
> if ( !$is_streamed ) {
> $test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//);
> } else {
> $test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//);
> }
>
> if ($test_for_date)
> {
> [END]
>
> This will allow the hlstats.pl parser to get the full event after the FIRST
> log stamp, and will stop this method of spoofing.
>
> Let me state, that I in no way support HLStatsX, nor will I do so in the
> future.  But I wanted to post about this so server operators could keep the
> integrity of their databases.
>
> Keeper
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>   

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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread Keeper
Yeah, it's a catch 22.

But since community support has pretty much gone to zilch for HLStatsX, I
figured it's worth the risk since this list is mainly for server operators.
And yes, hopefully Tobi will update both versions otherwise a lot of
self-managed stats servers could be vulnerable.

Keeper

-Original Message-
From: Jani Tiira [mailto:[EMAIL PROTECTED] 
Sent: Monday, June 23, 2008 1:05 PM
To: Half-Life dedicated Linux server mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] HLStastX usage

Great post.. dumb post.. all the same.. I personally would have mailed this
to Tobi17 instead of posting it here. But good catch anyway..

--
Tirppa


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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread Jani Tiira
Sorry.. I'm not that active on the list.. But I'm pretty sure many people
follow the list to find exploits before they are fixed. Anyway like I said
it's a good catch..

any idea why my messages get posted by the bounce?

On Mon, Jun 23, 2008 at 8:11 PM, Chris Brunelle <[EMAIL PROTECTED]>
wrote:

> You obviously don't read the mailing list everyday otherwise you would have
> known that he did in fact email Tobi already.  I'd prefer to know about
> this
> myself so that I can patch it without waiting for Tobi.
>
> --Chris
>
>
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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread Chris Brunelle
You obviously don't read the mailing list everyday otherwise you would have
known that he did in fact email Tobi already.  I'd prefer to know about this
myself so that I can patch it without waiting for Tobi.

--Chris

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jani Tiira
Sent: Monday, June 23, 2008 11:05 AM
To: Half-Life dedicated Linux server mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] HLStastX usage

Great post.. dumb post.. all the same.. I personally would have mailed this
to Tobi17 instead of posting it here. But good catch anyway..

--
Tirppa

On Mon, Jun 23, 2008 at 7:22 PM, Keeper <[EMAIL PROTECTED]> wrote:

> Ok, here is the exploit ... and one way to fix it.
>
> If you are playing in a server that has HLStatsX installed, you can put
log
> output in chat to create fake events.
>
> You can just say or say_team the following to trick HLStatsX:
>
> L 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")
>
> The log output would be:
>
> L 06/23/2008 - 01:00:00: "Keeper<1>" say
"L
> 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")"
>
> The way the current hlstats.pl perl script parses this, is it looks for
the
> last occurrence of the date stamp.  In this case, it would show that
> dm_no_such_map was loaded on your server ... even though it doesn't exist.
> So you could logically put in headshot kills with crowbars in hl2dm.
>  Create
> fake captures and kills in TF2.  You could even mimic VAC Bans that would
> eliminate players from being able to join servers with HLStatsX installed.
>
> These exploits could range from being a small nuisance, to being a huge
> headache for server operators.
>
> To fix this, and I'm no regex expert, I found the following to work with
> both streaming servers and importing logs from the command shell:
>
> In your hlstats.pl files do the following two things:
>
> [#1 - SEARCH] ( around line 1494 )
> my $last_attacker  = "";
> my $last_attacker_hitgroup = "";
> [ADD AFTER]
> my $is_streamed= 0;
> my $test_for_date  = 0;
> [END]
>
> [#2 - SEARCH] ( around line 1821 )
> # Get the datestamp (or complain)
> if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//)
> {
> [REPLACE WITH]
> # Get the datestamp (or complain)
> $is_streamed = 0;
> $test_for_date = 0;
> $is_streamed = ($s_output !~ m/^L\s*/);
>
> if ( !$is_streamed ) {
> $test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//);
> } else {
> $test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//);
> }
>
> if ($test_for_date)
> {
> [END]
>
> This will allow the hlstats.pl parser to get the full event after the
FIRST
> log stamp, and will stop this method of spoofing.
>
> Let me state, that I in no way support HLStatsX, nor will I do so in the
> future.  But I wanted to post about this so server operators could keep
the
> integrity of their databases.
>
> Keeper
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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No virus found in this incoming message.
Checked by AVG. 
Version: 8.0.100 / Virus Database: 270.4.1/1514 - Release Date: 6/23/2008
7:17 AM


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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread SakeFox
well in a way it is kinda better for here since a lot of servers use 
this program and it does work in all version custom and premium.*

*Jani Tiira wrote:
> Great post.. dumb post.. all the same.. I personally would have mailed this
> to Tobi17 instead of posting it here. But good catch anyway..
>
> --
> Tirppa
>
> On Mon, Jun 23, 2008 at 7:22 PM, Keeper <[EMAIL PROTECTED]> wrote:
>
>   
>> Ok, here is the exploit ... and one way to fix it.
>>
>> If you are playing in a server that has HLStatsX installed, you can put log
>> output in chat to create fake events.
>>
>> You can just say or say_team the following to trick HLStatsX:
>>
>> L 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")
>>
>> The log output would be:
>>
>> L 06/23/2008 - 01:00:00: "Keeper<1>" say "L
>> 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")"
>>
>> The way the current hlstats.pl perl script parses this, is it looks for the
>> last occurrence of the date stamp.  In this case, it would show that
>> dm_no_such_map was loaded on your server ... even though it doesn't exist.
>> So you could logically put in headshot kills with crowbars in hl2dm.
>>  Create
>> fake captures and kills in TF2.  You could even mimic VAC Bans that would
>> eliminate players from being able to join servers with HLStatsX installed.
>>
>> These exploits could range from being a small nuisance, to being a huge
>> headache for server operators.
>>
>> To fix this, and I'm no regex expert, I found the following to work with
>> both streaming servers and importing logs from the command shell:
>>
>> In your hlstats.pl files do the following two things:
>>
>> [#1 - SEARCH] ( around line 1494 )
>> my $last_attacker  = "";
>> my $last_attacker_hitgroup = "";
>> [ADD AFTER]
>> my $is_streamed= 0;
>> my $test_for_date  = 0;
>> [END]
>>
>> [#2 - SEARCH] ( around line 1821 )
>> # Get the datestamp (or complain)
>> if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
>> (\d\d):(\d\d):(\d\d):\s*//)
>> {
>> [REPLACE WITH]
>> # Get the datestamp (or complain)
>> $is_streamed = 0;
>> $test_for_date = 0;
>> $is_streamed = ($s_output !~ m/^L\s*/);
>>
>> if ( !$is_streamed ) {
>> $test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
>> (\d\d):(\d\d):(\d\d):\s*//);
>> } else {
>> $test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
>> (\d\d):(\d\d):(\d\d):\s*//);
>> }
>>
>> if ($test_for_date)
>> {
>> [END]
>>
>> This will allow the hlstats.pl parser to get the full event after the FIRST
>> log stamp, and will stop this method of spoofing.
>>
>> Let me state, that I in no way support HLStatsX, nor will I do so in the
>> future.  But I wanted to post about this so server operators could keep the
>> integrity of their databases.
>>
>> Keeper
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
> ___
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> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>   

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Re: [hlds_linux] HLStastX usage

2008-06-23 Thread Jani Tiira
Great post.. dumb post.. all the same.. I personally would have mailed this
to Tobi17 instead of posting it here. But good catch anyway..

--
Tirppa

On Mon, Jun 23, 2008 at 7:22 PM, Keeper <[EMAIL PROTECTED]> wrote:

> Ok, here is the exploit ... and one way to fix it.
>
> If you are playing in a server that has HLStatsX installed, you can put log
> output in chat to create fake events.
>
> You can just say or say_team the following to trick HLStatsX:
>
> L 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")
>
> The log output would be:
>
> L 06/23/2008 - 01:00:00: "Keeper<1>" say "L
> 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")"
>
> The way the current hlstats.pl perl script parses this, is it looks for the
> last occurrence of the date stamp.  In this case, it would show that
> dm_no_such_map was loaded on your server ... even though it doesn't exist.
> So you could logically put in headshot kills with crowbars in hl2dm.
>  Create
> fake captures and kills in TF2.  You could even mimic VAC Bans that would
> eliminate players from being able to join servers with HLStatsX installed.
>
> These exploits could range from being a small nuisance, to being a huge
> headache for server operators.
>
> To fix this, and I'm no regex expert, I found the following to work with
> both streaming servers and importing logs from the command shell:
>
> In your hlstats.pl files do the following two things:
>
> [#1 - SEARCH] ( around line 1494 )
> my $last_attacker  = "";
> my $last_attacker_hitgroup = "";
> [ADD AFTER]
> my $is_streamed= 0;
> my $test_for_date  = 0;
> [END]
>
> [#2 - SEARCH] ( around line 1821 )
> # Get the datestamp (or complain)
> if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//)
> {
> [REPLACE WITH]
> # Get the datestamp (or complain)
> $is_streamed = 0;
> $test_for_date = 0;
> $is_streamed = ($s_output !~ m/^L\s*/);
>
> if ( !$is_streamed ) {
> $test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//);
> } else {
> $test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
> (\d\d):(\d\d):(\d\d):\s*//);
> }
>
> if ($test_for_date)
> {
> [END]
>
> This will allow the hlstats.pl parser to get the full event after the FIRST
> log stamp, and will stop this method of spoofing.
>
> Let me state, that I in no way support HLStatsX, nor will I do so in the
> future.  But I wanted to post about this so server operators could keep the
> integrity of their databases.
>
> Keeper
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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[hlds_linux] HLStastX usage

2008-06-23 Thread Keeper
Ok, here is the exploit ... and one way to fix it.

If you are playing in a server that has HLStatsX installed, you can put log
output in chat to create fake events.

You can just say or say_team the following to trick HLStatsX:

L 06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")

The log output would be:

L 06/23/2008 - 01:00:00: "Keeper<1>" say "L
06/23/2008 - 01:00:00: Started map "dm_no_such_map" (CRC "-123456789")"

The way the current hlstats.pl perl script parses this, is it looks for the
last occurrence of the date stamp.  In this case, it would show that
dm_no_such_map was loaded on your server ... even though it doesn't exist.
So you could logically put in headshot kills with crowbars in hl2dm.  Create
fake captures and kills in TF2.  You could even mimic VAC Bans that would
eliminate players from being able to join servers with HLStatsX installed.

These exploits could range from being a small nuisance, to being a huge
headache for server operators. 

To fix this, and I'm no regex expert, I found the following to work with
both streaming servers and importing logs from the command shell:

In your hlstats.pl files do the following two things:

[#1 - SEARCH] ( around line 1494 )
my $last_attacker  = "";
my $last_attacker_hitgroup = "";
[ADD AFTER]
my $is_streamed= 0;
my $test_for_date  = 0;
[END]

[#2 - SEARCH] ( around line 1821 )
# Get the datestamp (or complain)
if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//)
{
[REPLACE WITH]
# Get the datestamp (or complain)
$is_streamed = 0;
$test_for_date = 0;
$is_streamed = ($s_output !~ m/^L\s*/);

if ( !$is_streamed ) {
$test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//);
} else {
$test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//);
}

if ($test_for_date)
{
[END]

This will allow the hlstats.pl parser to get the full event after the FIRST
log stamp, and will stop this method of spoofing.

Let me state, that I in no way support HLStatsX, nor will I do so in the
future.  But I wanted to post about this so server operators could keep the
integrity of their databases.

Keeper


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Re: [hlds_linux] HLStastX usage

2008-06-22 Thread Ondřej Hošek
Actually, you're more or less striking a deal with Valve. As a GSP, you 
host a server, thereby making their game actually worth something, and 
in return, you can keep all the profits you make.

As for applications like HLStatsX: they do not use anything created by 
Valve (SDKs, header files) whose usage Valve can restrict (AFAIK, 
logfiles do not fall into the categories of files that can be 
copyrighted), so they can make you pay. (Take all this with a grain of 
salt; I'm not Yahn Bernier. A lawyer, I mean.)

~~ Ondra

On 22.06.08 17:36 Uhr, ics wrote:
> You got some weird sense of humour. Valve should instead pay us because
> we run their server software and even enhance its features with extra
> stuff like Hlstatsx. Those sheeps (aka players) always demand vanilla
> stuff but try sometimes run a vanilla server without any kind of stats.
> Its way less popular than with stats.
>
> -ics
>

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Re: [hlds_linux] HLStastX usage

2008-06-22 Thread ics
You got some weird sense of humour. Valve should instead pay us because 
we run their server software and even enhance its features with extra 
stuff like Hlstatsx. Those sheeps (aka players) always demand vanilla 
stuff but try sometimes run a vanilla server without any kind of stats. 
Its way less popular than with stats.

-ics

John kirjoitti:
> Its strange that these companies can operate making profit without giving
> Valve a share :\
>
> On 6/22/08, Console Admin <[EMAIL PROTECTED]> wrote:
>   
>> I posted a comment about the hlstatsx forums on the steam forums, but
>> someone at VaLve decided they didn't like my post and removed it. Someone
>> else had posted asking what happened to the forums and I replied to it with
>> my opinion on what happened. As a result of that exchange, I decided to ask
>> the hlstatsx team what was up. Here's their response. I can only assume
>> this
>> is the "official" response and we probably won't  ever see the  hlstatsx
>> forums again. I  can only imagine what the  "legal rights" would be.
>>
>> [EMAIL PROTECTED] to me
>>
>> show details 5:14 AM (3 hours ago)
>>
>>
>> Reply
>>
>>
>> Hello,
>>
>> at the moment the public forums are not available due legal rights. We
>> think
>> we will setup new forums in the future, but we sadly cannot tell you any
>> estimated time.
>>
>>
>> Best regards,
>> The HLstatsX - Team
>>
>> --
>> HLstatsX is a service of the TTS Oetzel & Goerz GmbH
>>
>> TTS Oetzel & Goerz GmbH
>> Postfach 30 11 08
>> 04251 Leipzig
>>
>> Internet: www.hlstatsx.com
>> Phone: +49 900 1 101 520 (1.86 EUR/minute)
>> Fax: +49 180 5 999 187 (0.14 EUR/minute)
>> Email: [EMAIL PROTECTED]
>>
>> Managing Directors: Tobias Oetzel, Thomas Görz
>> Registered Office: Arndtstr. 25C, 04275 Leipzig, Germany
>> Commercial Register: Amtsgericht Leipzig, HRB23686
>> USt-Id: DE 253347143
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
> ___
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Re: [hlds_linux] HLStastX usage

2008-06-22 Thread Bento de Gier
Why not? All they do is parse the logs and connect through rcon etc. GSP'd
aren't giving vALVE a share either =]

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens John
Verzonden: zondag 22 juni 2008 13:01
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HLStastX usage

Its strange that these companies can operate making profit without giving
Valve a share :\

On 6/22/08, Console Admin <[EMAIL PROTECTED]> wrote:
>
> I posted a comment about the hlstatsx forums on the steam forums, but
> someone at VaLve decided they didn't like my post and removed it. Someone
> else had posted asking what happened to the forums and I replied to it
with
> my opinion on what happened. As a result of that exchange, I decided to
ask
> the hlstatsx team what was up. Here's their response. I can only assume
> this
> is the "official" response and we probably won't  ever see the  hlstatsx
> forums again. I  can only imagine what the  "legal rights" would be.
>
> [EMAIL PROTECTED] to me
>
> show details 5:14 AM (3 hours ago)
>
>
> Reply
>
>
> Hello,
>
> at the moment the public forums are not available due legal rights. We
> think
> we will setup new forums in the future, but we sadly cannot tell you any
> estimated time.
>
>
> Best regards,
> The HLstatsX - Team
>
> --
> HLstatsX is a service of the TTS Oetzel & Goerz GmbH
>
> TTS Oetzel & Goerz GmbH
> Postfach 30 11 08
> 04251 Leipzig
>
> Internet: www.hlstatsx.com
> Phone: +49 900 1 101 520 (1.86 EUR/minute)
> Fax: +49 180 5 999 187 (0.14 EUR/minute)
> Email: [EMAIL PROTECTED]
>
> Managing Directors: Tobias Oetzel, Thomas Görz
> Registered Office: Arndtstr. 25C, 04275 Leipzig, Germany
> Commercial Register: Amtsgericht Leipzig, HRB23686
> USt-Id: DE 253347143
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] HLStastX usage

2008-06-22 Thread John
Its strange that these companies can operate making profit without giving
Valve a share :\

On 6/22/08, Console Admin <[EMAIL PROTECTED]> wrote:
>
> I posted a comment about the hlstatsx forums on the steam forums, but
> someone at VaLve decided they didn't like my post and removed it. Someone
> else had posted asking what happened to the forums and I replied to it with
> my opinion on what happened. As a result of that exchange, I decided to ask
> the hlstatsx team what was up. Here's their response. I can only assume
> this
> is the "official" response and we probably won't  ever see the  hlstatsx
> forums again. I  can only imagine what the  "legal rights" would be.
>
> [EMAIL PROTECTED] to me
>
> show details 5:14 AM (3 hours ago)
>
>
> Reply
>
>
> Hello,
>
> at the moment the public forums are not available due legal rights. We
> think
> we will setup new forums in the future, but we sadly cannot tell you any
> estimated time.
>
>
> Best regards,
> The HLstatsX - Team
>
> --
> HLstatsX is a service of the TTS Oetzel & Goerz GmbH
>
> TTS Oetzel & Goerz GmbH
> Postfach 30 11 08
> 04251 Leipzig
>
> Internet: www.hlstatsx.com
> Phone: +49 900 1 101 520 (1.86 EUR/minute)
> Fax: +49 180 5 999 187 (0.14 EUR/minute)
> Email: [EMAIL PROTECTED]
>
> Managing Directors: Tobias Oetzel, Thomas Görz
> Registered Office: Arndtstr. 25C, 04275 Leipzig, Germany
> Commercial Register: Amtsgericht Leipzig, HRB23686
> USt-Id: DE 253347143
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread Console Admin
I posted a comment about the hlstatsx forums on the steam forums, but
someone at VaLve decided they didn't like my post and removed it. Someone
else had posted asking what happened to the forums and I replied to it with
my opinion on what happened. As a result of that exchange, I decided to ask
the hlstatsx team what was up. Here's their response. I can only assume this
is the "official" response and we probably won't  ever see the  hlstatsx
forums again. I  can only imagine what the  "legal rights" would be.

[EMAIL PROTECTED] to me

show details 5:14 AM (3 hours ago)


Reply


Hello,

at the moment the public forums are not available due legal rights. We think
we will setup new forums in the future, but we sadly cannot tell you any
estimated time.


Best regards,
The HLstatsX - Team

--
HLstatsX is a service of the TTS Oetzel & Goerz GmbH

TTS Oetzel & Goerz GmbH
Postfach 30 11 08
04251 Leipzig

Internet: www.hlstatsx.com
Phone: +49 900 1 101 520 (1.86 EUR/minute)
Fax: +49 180 5 999 187 (0.14 EUR/minute)
Email: [EMAIL PROTECTED]

Managing Directors: Tobias Oetzel, Thomas Görz
Registered Office: Arndtstr. 25C, 04275 Leipzig, Germany
Commercial Register: Amtsgericht Leipzig, HRB23686
USt-Id: DE 253347143
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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread Saint K.
Hi,

Please release the fix. Tobi screwed up his business plan a long time ago by
pulling official support for this.

Some of our systems still partly rely on HLstatsX, so if any security issue
exists, we'd really like to know about it.

Cheers,

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keeper
Sent: Saturday, June 21, 2008 9:18 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HLStastX usage

I want to give Tobi a chance to fix it himself first.

This problem is caused by a person in the server playing.  It's not a web
interface kind of problem.

Keeper

-Original Message-
From: eric beaujard [mailto:[EMAIL PROTECTED] 
Sent: Saturday, June 21, 2008 2:18 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HLStastX usage


Could you please give me the fix concerning the fault of security?


Tobi to close the support but I do not know why: (

> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com
> Date: Sat, 21 Jun 2008 12:12:43 -0400
> Subject: [hlds_linux] HLStastX usage
> 
> I know this is not a source game issue, but since it is written for and
used
> by source game operators I wanted to ask here:
> 
> Is there no longer any community based support for HLStatsX?  I noticed
Tobi
> has removed the forums from his site.  Somebody has pointed out a serious
> security flaw to me that we fixed.  If it isn't rolled out into the free
> downloaded version I wanted to make the fix public.
> 
> I will of course post it here, but wanted to know if there was anywhere
else
> off-list that I could inform users of HLStasX.  Thankfully it's an easy
fix.
> 
> We have found a security hole, but to our knowledge it hasn't been
exploited
> yet at any of the servers that we have checked out.
> 
> Thanks,
> Keeper
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread Saint K.
Hi,

Please release the fix. Tobi screwed up his business plan a long time ago by
pulling official support for this.

Some of our systems still partly rely on HLstatsX, so if any security issue
exists, we'd really like to know about it.

Cheers,

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keeper
Sent: Saturday, June 21, 2008 9:18 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] HLStastX usage

I want to give Tobi a chance to fix it himself first.

This problem is caused by a person in the server playing.  It's not a web
interface kind of problem.

Keeper

-Original Message-
From: eric beaujard [mailto:[EMAIL PROTECTED] 
Sent: Saturday, June 21, 2008 2:18 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HLStastX usage


Could you please give me the fix concerning the fault of security?


Tobi to close the support but I do not know why: (

> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com
> Date: Sat, 21 Jun 2008 12:12:43 -0400
> Subject: [hlds_linux] HLStastX usage
> 
> I know this is not a source game issue, but since it is written for and
used
> by source game operators I wanted to ask here:
> 
> Is there no longer any community based support for HLStatsX?  I noticed
Tobi
> has removed the forums from his site.  Somebody has pointed out a serious
> security flaw to me that we fixed.  If it isn't rolled out into the free
> downloaded version I wanted to make the fix public.
> 
> I will of course post it here, but wanted to know if there was anywhere
else
> off-list that I could inform users of HLStasX.  Thankfully it's an easy
fix.
> 
> We have found a security hole, but to our knowledge it hasn't been
exploited
> yet at any of the servers that we have checked out.
> 
> Thanks,
> Keeper
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread [EMAIL PROTECTED]
move to www.psychostats.com. the new version is out now for a few weeks  
and it rocks!

On Sat, 21 Jun 2008 18:12:43 +0200, Keeper <[EMAIL PROTECTED]>  
wrote:

> I know this is not a source game issue, but since it is written for and  
> used
> by source game operators I wanted to ask here:
>
> Is there no longer any community based support for HLStatsX?  I noticed  
> Tobi
> has removed the forums from his site.  Somebody has pointed out a serious
> security flaw to me that we fixed.  If it isn't rolled out into the free
> downloaded version I wanted to make the fix public.
>
> I will of course post it here, but wanted to know if there was anywhere  
> else
> off-list that I could inform users of HLStasX.  Thankfully it's an easy  
> fix.
>
> We have found a security hole, but to our knowledge it hasn't been  
> exploited
> yet at any of the servers that we have checked out.
>
> Thanks,
> Keeper
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,  
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux



-- 
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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread Keeper
I want to give Tobi a chance to fix it himself first.

This problem is caused by a person in the server playing.  It's not a web
interface kind of problem.

Keeper

-Original Message-
From: eric beaujard [mailto:[EMAIL PROTECTED] 
Sent: Saturday, June 21, 2008 2:18 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HLStastX usage


Could you please give me the fix concerning the fault of security?


Tobi to close the support but I do not know why: (

> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com
> Date: Sat, 21 Jun 2008 12:12:43 -0400
> Subject: [hlds_linux] HLStastX usage
> 
> I know this is not a source game issue, but since it is written for and
used
> by source game operators I wanted to ask here:
> 
> Is there no longer any community based support for HLStatsX?  I noticed
Tobi
> has removed the forums from his site.  Somebody has pointed out a serious
> security flaw to me that we fixed.  If it isn't rolled out into the free
> downloaded version I wanted to make the fix public.
> 
> I will of course post it here, but wanted to know if there was anywhere
else
> off-list that I could inform users of HLStasX.  Thankfully it's an easy
fix.
> 
> We have found a security hole, but to our knowledge it hasn't been
exploited
> yet at any of the servers that we have checked out.
> 
> Thanks,
> Keeper
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread Bento de Gier
To earn more money. The downloadable version of HLStatsX doesn't even
support most HL1 games :\

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens eric beaujard
Verzonden: zaterdag 21 juni 2008 20:18
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] HLStastX usage


Could you please give me the fix concerning the fault of security?


Tobi to close the support but I do not know why: (

> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com
> Date: Sat, 21 Jun 2008 12:12:43 -0400
> Subject: [hlds_linux] HLStastX usage
> 
> I know this is not a source game issue, but since it is written for and
used
> by source game operators I wanted to ask here:
> 
> Is there no longer any community based support for HLStatsX?  I noticed
Tobi
> has removed the forums from his site.  Somebody has pointed out a serious
> security flaw to me that we fixed.  If it isn't rolled out into the free
> downloaded version I wanted to make the fix public.
> 
> I will of course post it here, but wanted to know if there was anywhere
else
> off-list that I could inform users of HLStasX.  Thankfully it's an easy
fix.
> 
> We have found a security hole, but to our knowledge it hasn't been
exploited
> yet at any of the servers that we have checked out.
> 
> Thanks,
> Keeper
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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__ Information from ESET NOD32 Antivirus, version of virus signature
database 3205 (20080621) __

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com
 
 

__ Information from ESET NOD32 Antivirus, version of virus signature
database 3205 (20080621) __

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com
 


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Re: [hlds_linux] HLStastX usage

2008-06-21 Thread eric beaujard

Could you please give me the fix concerning the fault of security?


Tobi to close the support but I do not know why: (

> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com
> Date: Sat, 21 Jun 2008 12:12:43 -0400
> Subject: [hlds_linux] HLStastX usage
> 
> I know this is not a source game issue, but since it is written for and used
> by source game operators I wanted to ask here:
> 
> Is there no longer any community based support for HLStatsX?  I noticed Tobi
> has removed the forums from his site.  Somebody has pointed out a serious
> security flaw to me that we fixed.  If it isn't rolled out into the free
> downloaded version I wanted to make the fix public.
> 
> I will of course post it here, but wanted to know if there was anywhere else
> off-list that I could inform users of HLStasX.  Thankfully it's an easy fix.
> 
> We have found a security hole, but to our knowledge it hasn't been exploited
> yet at any of the servers that we have checked out.
> 
> Thanks,
> Keeper
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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[hlds_linux] HLStastX usage

2008-06-21 Thread Keeper
I know this is not a source game issue, but since it is written for and used
by source game operators I wanted to ask here:

Is there no longer any community based support for HLStatsX?  I noticed Tobi
has removed the forums from his site.  Somebody has pointed out a serious
security flaw to me that we fixed.  If it isn't rolled out into the free
downloaded version I wanted to make the fix public.

I will of course post it here, but wanted to know if there was anywhere else
off-list that I could inform users of HLStasX.  Thankfully it's an easy fix.

We have found a security hole, but to our knowledge it hasn't been exploited
yet at any of the servers that we have checked out.

Thanks,
Keeper


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