[hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread Ross Bemrose
Is anyone else noticing that messages from this mailing list are now 
arriving something like 20 minutes after they're sent?


Also, are there any plans on Valve's part to increase Steam download 
servers' capacity?  This latest TF2 should be tiny, but neither my 
servers or client have been able to update in the last 20 minutes.


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R. Bemrose
OCRTF2 Admin

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Re: [hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread Sir Jake

Got the email about 5-10 minutes after our servers seen the update was out.

Only took about 8 minutes for our auto update to get everything done for us.
Then again if there was more content servers it could have been up within a 
minute.
  
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Re: [hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread J M
Yes, to both of the things you said. It took way too long for my servers to
finally update.

On Mon, Jun 27, 2011 at 9:01 PM, Ross Bemrose rbemr...@vgmusic.com wrote:

 Is anyone else noticing that messages from this mailing list are now
 arriving something like 20 minutes after they're sent?

 Also, are there any plans on Valve's part to increase Steam download
 servers' capacity?  This latest TF2 should be tiny, but neither my servers
 or client have been able to update in the last 20 minutes.

 --
 R. Bemrose
 OCRTF2 Admin

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Re: [hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread Josh Stratton
I assume it's via the massive list (however big it is). They're only able to
send out X amount every minute and I was included in getting it late today.
This is speculation though so they could just be slow today.

On Mon, Jun 27, 2011 at 6:01 PM, Ross Bemrose rbemr...@vgmusic.com wrote:

 Is anyone else noticing that messages from this mailing list are now
 arriving something like 20 minutes after they're sent?

 Also, are there any plans on Valve's part to increase Steam download
 servers' capacity?  This latest TF2 should be tiny, but neither my servers
 or client have been able to update in the last 20 minutes.

 --
 R. Bemrose
 OCRTF2 Admin

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Re: [hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread Jesse Molina


Confirmed.  Seems to depend on time of day.



Ross Bemrose wrote:

Is anyone else noticing that messages from this mailing list are now
arriving something like 20 minutes after they're sent?

Also, are there any plans on Valve's part to increase Steam download
servers' capacity? This latest TF2 should be tiny, but neither my
servers or client have been able to update in the last 20 minutes.

--
R. Bemrose
OCRTF2 Admin

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# Page = page-je...@opendreams.net
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# Web  = http://www.opendreams.net/jesse/



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Re: [hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread Milton Ngan
I am working on the mailing list issue. The problem is that the spam filters 
are eating up lots of CPU on the VM. I will be moving off the spam filtering 
onto a different box that can better handle the job.

Over the past year we have added more than 200Gbps of bandwidth, and we are 
constantly rolling out more content server to increase our capacity. You can 
take a look at how much bandwidth was used today on this page. 

http://store.steampowered.com/stats/content/




-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Monday, June 27, 2011 6:01 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Messages arriving 20 minutes late?

Is anyone else noticing that messages from this mailing list are now 
arriving something like 20 minutes after they're sent?

Also, are there any plans on Valve's part to increase Steam download 
servers' capacity?  This latest TF2 should be tiny, but neither my 
servers or client have been able to update in the last 20 minutes.

--
R. Bemrose
OCRTF2 Admin

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Re: [hlds_linux] Messages arriving 20 minutes late?

2011-06-27 Thread clad iron
i can agree on the long update times.
5 servers, over 30 min's

On Mon, Jun 27, 2011 at 9:56 PM, Milton Ngan mil...@valvesoftware.comwrote:

 I am working on the mailing list issue. The problem is that the spam
 filters are eating up lots of CPU on the VM. I will be moving off the spam
 filtering onto a different box that can better handle the job.

 Over the past year we have added more than 200Gbps of bandwidth, and we are
 constantly rolling out more content server to increase our capacity. You can
 take a look at how much bandwidth was used today on this page.

 http://store.steampowered.com/stats/content/




 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
 Sent: Monday, June 27, 2011 6:01 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Messages arriving 20 minutes late?

 Is anyone else noticing that messages from this mailing list are now
 arriving something like 20 minutes after they're sent?

 Also, are there any plans on Valve's part to increase Steam download
 servers' capacity?  This latest TF2 should be tiny, but neither my
 servers or client have been able to update in the last 20 minutes.

 --
 R. Bemrose
 OCRTF2 Admin

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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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