Re: [hlds_linux] New update, new bull

2009-03-06 Thread Ryan Mannion
There are server admins on the Steam Forums reporting the same issue
as well: http://forums.steampowered.com/forums/showthread.php?t=816874

Ryan

On Thu, Mar 5, 2009 at 5:40 PM, Tony Paloma drunkenf...@hotmail.com wrote:
 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a class.
 Eventually, after restarting the server over and over, the problem goes away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Ronny Schedel

Try without any server plugins.


 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a 
 class.
 Eventually, after restarting the server over and over, the problem goes 
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Severian

Happening to us too; it happens with or without plugins.

The only disconnect reason in the logs is Disconnected by user, but 
clients see timeouts. Sometimes clients start hanging when trying to 
connect.


Restart the server enough times, and it'll just get lucky and start 
working. This is a PITA though since I start/restart multiple servers 
with a script.


Command line:

./srcds_run -game tf +ip 198.104.138.69 +port 27015 +fps_max 450 -debug 
-heapsize 10 +maxplayers 24 +map garbage_day +servercfgfile 
server_poe.cfg +mapcyclefile poecycle.txt +motdfile poe.txt 
server1.log 2server1.err 


Other info:

- server_poe.cfg attached, autoexec.cfg is empty
- RHE 5.2 on dual core, 2GB, dual 100mbps
- no affinity set, irqbalance not running
- kernel release 2.6.18-92.el5

Help!
Sev


It is extremely frustrating.

The disconnects show as user disconnect
Ronny Schedel wrote:

Try without any server plugins.



Right after the TF2 update I was having problems with some of my Linux
servers where everyone would get disconnected after joining team or a 
class.
Eventually, after restarting the server over and over, the problem goes 
away

and people can connect and play fine. I talked to octohd and FLOOR_MASTER
and they said they are getting the same problem.

Anyone else?

Thanks,
Tony


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hostname [PoE] Garbage Day
sv_contact sever...@severian.org
sv_region -1

con_password 
sv_password 

// Logging

sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
log on

// Upload/download

sv_downloadurl http://;
sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 100

// Performance

fps_max 450 // On command line
sv_minrate 1
sv_maxrate 8
sv_maxupdaterate 66
sv_minupdaterate 33
sv_maxcmdrate 66
sv_mincmdrate 33
sv_client_cmdrate_difference 20
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
sv_timeout 30

// Cheating

sv_pure 1
sv_pure_kick_clients 1
sv_consistency 1

// Gameplay

mp_winlimit 5
mp_maxrounds 0
mp_timelimit 35
mp_autoteambalance 1
mp_bonusroundtime 20
mp_idlemaxtime 5
mp_idledealmethod 2
mp_chattime 10
mp_footsteps 1

sv_alltalk 1

// Other

exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

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Re: [hlds_linux] New update, new bull

2009-03-06 Thread TRiBE of FRoG
Experiencing the same issue on FC8.

After the update the following folders and file were added, which
seem a little odd.

/orangebox/~/config/MasterServers.vdf

MasterServer.vdf contains

MasterServers
{
}


Has anyone else noticed this?



Friday, March 6, 2009, 1:55:04 AM, you wrote:

 Experiencing this :(:(:(:(.

 thx valve.

 On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:

 The #trashedgamers irc channel was talking about having the same issues

 -mauirixxx
 - Sent from my #hlserveradmins IRC fanboyism

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
 Paloma
 Sent: Thursday, March 05, 2009 3:41 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: [hlds_linux] New update, new bull

 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread ics
Don't you follow this list at all?

[QUOTE]

Since Team Fortress 2 and Day of Defeat: Source are on a separate Orangebox 
engine depot that is incompatible with MODs, we've added a new hldsupdatetool 
entry to sync to the old files.  So if your running a MOD and need to use the 
old TF 2 engine and dedicated server depots, use the game name orangebox.  
There is also an entry named episode1, in case you need to download the 
engine and dedicated server files for an EP1 MOD.

Jason

[/QUOTE]

that is it.

-ics


TRiBE of FRoG kirjoitti:
 Experiencing the same issue on FC8.

 After the update the following folders and file were added, which
 seem a little odd.

 /orangebox/~/config/MasterServers.vdf

 MasterServer.vdf contains

 MasterServers
 {
 }


 Has anyone else noticed this?



 Friday, March 6, 2009, 1:55:04 AM, you wrote:

   
 Experiencing this :(:(:(:(.
 

   
 thx valve.
 

   
 On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:
 

   
 The #trashedgamers irc channel was talking about having the same issues

 -mauirixxx
 - Sent from my #hlserveradmins IRC fanboyism

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
 Paloma
 Sent: Thursday, March 05, 2009 3:41 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: [hlds_linux] New update, new bull

 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Severian
I noticed, and ~ is a damn retarded name for a directory.


TRiBE of FRoG wrote:
 Experiencing the same issue on FC8.
 
 After the update the following folders and file were added, which
 seem a little odd.
 
 /orangebox/~/config/MasterServers.vdf
 
 MasterServer.vdf contains
 
 MasterServers
 {
 }


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Ronny Schedel

It's not new, I reported this some weeks ago.


 Experiencing the same issue on FC8.

 After the update the following folders and file were added, which
 seem a little odd.

 /orangebox/~/config/MasterServers.vdf

 MasterServer.vdf contains

 MasterServers
 {
 }


 Has anyone else noticed this?



 Friday, March 6, 2009, 1:55:04 AM, you wrote:

 Experiencing this :(:(:(:(.

 thx valve.

 On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:

 The #trashedgamers irc channel was talking about having the same issues

 -mauirixxx
 - Sent from my #hlserveradmins IRC fanboyism

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
 Paloma
 Sent: Thursday, March 05, 2009 3:41 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: [hlds_linux] New update, new bull

 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
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Re: [hlds_linux] New update, new bull

2009-03-06 Thread listacct2
Yep same here.

I tried removing all plugins as well, it was the first thing I thought
about.  Same deal.

Thanks, Valve.  You just killed our servers.

When are you idiots going to start TESTING this shit before you shove it
down our throats?

kthxbai

Fucking unbelievable.

When Valve is running 100% of the servers their customers play on, then
you can shove whatever you want to out as mandatory updates.  But until
then, you need to understand that WE support your customers and WE pay the
bills to operate our servers.  And we therefore have a right to pissed off
when an update we don't get to say no to kills our servers, and Valve just
goes home for the day after pickling the turd.

MORONS

 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Carl
If you don't already know, insulting people doesn't usually make them 
want to work faster or any harder for you. 

listac...@lvwnet.com wrote:
 Yep same here.

 I tried removing all plugins as well, it was the first thing I thought
 about.  Same deal.

 Thanks, Valve.  You just killed our servers.

 When are you idiots going to start TESTING this shit before you shove it
 down our throats?

 kthxbai

 Fucking unbelievable.

 When Valve is running 100% of the servers their customers play on, then
 you can shove whatever you want to out as mandatory updates.  But until
 then, you need to understand that WE support your customers and WE pay the
 bills to operate our servers.  And we therefore have a right to pissed off
 when an update we don't get to say no to kills our servers, and Valve just
 goes home for the day after pickling the turd.

 MORONS

   
 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony
 


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 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   

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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Saint K.
One of our servers is experiancing this issue aswell. I have restarted it a 
zillion times now, but i am unable to choose a class without getting a timeout 
afterwards. Servers on other machines are not experiancing this issue.
 
Saint K.



From: hlds_linux-boun...@list.valvesoftware.com on behalf of Severian
Sent: Fri 3/6/2009 1:28 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New update, new bull



Happening to us too; it happens with or without plugins.

The only disconnect reason in the logs is Disconnected by user, but
clients see timeouts. Sometimes clients start hanging when trying to
connect.

Restart the server enough times, and it'll just get lucky and start
working. This is a PITA though since I start/restart multiple servers
with a script.

Command line:

./srcds_run -game tf +ip 198.104.138.69 +port 27015 +fps_max 450 -debug
-heapsize 10 +maxplayers 24 +map garbage_day +servercfgfile
server_poe.cfg +mapcyclefile poecycle.txt +motdfile poe.txt
 server1.log 2server1.err 

Other info:

- server_poe.cfg attached, autoexec.cfg is empty
- RHE 5.2 on dual core, 2GB, dual 100mbps
- no affinity set, irqbalance not running
- kernel release 2.6.18-92.el5

Help!
Sev


It is extremely frustrating.

The disconnects show as user disconnect
Ronny Schedel wrote:
 Try without any server plugins.


 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



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Re: [hlds_linux] New update, new bull

2009-03-06 Thread listacct2
 Eventually, after restarting the server over and over, the problem goes
 away
 and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER
 and they said they are getting the same problem.

Also, lest Valve think the problem just magically disappears and fixes
itself after a random number of times rebooting the server, and never
comes back again once players can successfully spawn --

The first time I got our 24/7 2Fort Fast Respawn server to successfully
spawn a player without the connection problem, I was still running the
server OUTSIDE of its usual screen session, so I could easily scroll back
and look at console messages.

I then reattached (screen -rd) to the screen session the gameserver
normally runs in and restarted the server.  Voila.  Players can't spawn.

So whatever the problem is, it doesn't magically disappear.  I would
venture to guess that it is subject to come back after ANY server reboot. 
This sucks because many/most of us reboot our games daily to reset the
game's memory allocations.

It's going to take an update to fix it, IMO.

So Valve, when you fix the fix for the string table and startup crash
problems, how about leaving the damn dedicated server alone until you are
SURE

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Re: [hlds_linux] New update, new bull

2009-03-06 Thread listacct2
 Also, lest Valve think the problem just magically disappears and fixes
 itself after a random number of times rebooting the server, and never
 comes back again once players can successfully spawn --

 .

 So Valve, when you fix the fix for the string table and startup crash
 problems, how about leaving the damn dedicated server alone until you are
 SURE

Sorry I accidentally triggered the send before I was done ranting...

How about leaving the damn dedicated server alone until you are SURE that
something you think we need is really READY before you shove it down our
throats?  In other words TEST YOUR CRAP before you MAKE us put it on our
servers.

BTW it has nothing to do with mp_disable_respawn_times 1.  It's just as
borked without that set.




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Re: [hlds_linux] New update, new bull

2009-03-06 Thread listacct2
 One of our servers is experiancing this issue aswell. I have restarted it
 a zillion times now, but i am unable to choose a class without getting a
 timeout afterwards. Servers on other machines are not experiancing this
 issue.

 Saint K.

Saint K. ++

The machine we have problems with (ALL TF2 instances running on it) is
running Fedora 10 x86_64.

[2f...@wolf ~]$ rpm -q glibc
glibc-2.9-3.i686
glibc-2.9-3.x86_64

[2f...@wolf ~]$ rpm -q libstdc++
libstdc++-4.3.2-7.x86_64
libstdc++-4.3.2-7.i386

[2f...@wolf ~]$ uname -r
2.6.27.15-170.2.24.fc10.x86_64

Ran fine til the update.  I only run Sourcemod/Metamod and had just
started using the Sourceop plugin to prevent the stringtable-related
crashes in goldrush thanks to last week's update.  But it occurs without
any of these loaded as well.

The user is not actually disconnecting, at least for us.  They are still
connected to the server.  We don't see the disconnect by user message in
the logs until the client disconencts from their menu after seeing the
timeout in top right.  If that helps any.


 

 From: hlds_linux-boun...@list.valvesoftware.com on behalf of Severian
 Sent: Fri 3/6/2009 1:28 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] New update, new bull



 Happening to us too; it happens with or without plugins.

 The only disconnect reason in the logs is Disconnected by user, but
 clients see timeouts. Sometimes clients start hanging when trying to
 connect.

 Restart the server enough times, and it'll just get lucky and start
 working. This is a PITA though since I start/restart multiple servers
 with a script.

 Command line:

 ./srcds_run -game tf +ip 198.104.138.69 +port 27015 +fps_max 450 -debug
 -heapsize 10 +maxplayers 24 +map garbage_day +servercfgfile
 server_poe.cfg +mapcyclefile poecycle.txt +motdfile poe.txt
  server1.log 2server1.err 

 Other info:

 - server_poe.cfg attached, autoexec.cfg is empty
 - RHE 5.2 on dual core, 2GB, dual 100mbps
 - no affinity set, irqbalance not running
 - kernel release 2.6.18-92.el5

 Help!
 Sev


 It is extremely frustrating.

 The disconnects show as user disconnect
 Ronny Schedel wrote:
 Try without any server plugins.


 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away
 and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Tony Paloma
Happens without server plugins. It was the first thing I tried.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny
Schedel
Sent: Friday, March 06, 2009 1:58 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New update, new bull


Try without any server plugins.


 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a 
 class.
 Eventually, after restarting the server over and over, the problem goes 
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Saint K.
(SERVER) LoadItems on Account 38020365 returned FAILCODE of 6
(k_EItemRequestResultUnknownError)

When the clients get dropped.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Friday, March 06, 2009 7:42 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] New update, new bull

Happens without server plugins. It was the first thing I tried.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny
Schedel
Sent: Friday, March 06, 2009 1:58 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New update, new bull


Try without any server plugins.


 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a 
 class.
 Eventually, after restarting the server over and over, the problem goes 
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 8.0.237 / Virus Database: 270.11.8/1987 - Release Date: 03/06/09
07:20:00


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread Saint K.
(SERVER) LoadItems on Account 38020365 returned FAILCODE of 6
(k_EItemRequestResultUnknownError)

When the clients get dropped.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Friday, March 06, 2009 7:42 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] New update, new bull

Happens without server plugins. It was the first thing I tried.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny
Schedel
Sent: Friday, March 06, 2009 1:58 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New update, new bull


Try without any server plugins.


 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a 
 class.
 Eventually, after restarting the server over and over, the problem goes 
 away
 and people can connect and play fine. I talked to octohd and FLOOR_MASTER
 and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 8.0.237 / Virus Database: 270.11.8/1987 - Release Date: 03/06/09
07:20:00


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Re: [hlds_linux] New update, new bull

2009-03-06 Thread AnAkIn .
I've also seen this error in console, which is not new, I think since the
Steam Cloud update. Anyway it was here before the last update, I'm 100% sure
of that.

2009/3/6 Saint K. sai...@specialattack.net

 (SERVER) LoadItems on Account 38020365 returned FAILCODE of 6
 (k_EItemRequestResultUnknownError)

 When the clients get dropped.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
 Paloma
 Sent: Friday, March 06, 2009 7:42 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: Re: [hlds_linux] New update, new bull

 Happens without server plugins. It was the first thing I tried.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny
 Schedel
 Sent: Friday, March 06, 2009 1:58 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] New update, new bull


 Try without any server plugins.


  Right after the TF2 update I was having problems with some of my Linux
  servers where everyone would get disconnected after joining team or a
  class.
  Eventually, after restarting the server over and over, the problem goes
  away
  and people can connect and play fine. I talked to octohd and FLOOR_MASTER
  and they said they are getting the same problem.
 
  Anyone else?
 
  Thanks,
  Tony
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 


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 No virus found in this incoming message.
 Checked by AVG - www.avg.com
 Version: 8.0.237 / Virus Database: 270.11.8/1987 - Release Date: 03/06/09
 07:20:00


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[hlds_linux] New update, new bull

2009-03-05 Thread Tony Paloma
Right after the TF2 update I was having problems with some of my Linux
servers where everyone would get disconnected after joining team or a class.
Eventually, after restarting the server over and over, the problem goes away
and people can connect and play fine. I talked to octohd and FLOOR_MASTER
and they said they are getting the same problem.

Anyone else?

Thanks,
Tony


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Re: [hlds_linux] New update, new bull

2009-03-05 Thread Rick Payton
The #trashedgamers irc channel was talking about having the same issues

-mauirixxx
- Sent from my #hlserveradmins IRC fanboyism

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
Paloma
Sent: Thursday, March 05, 2009 3:41 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: [hlds_linux] New update, new bull

Right after the TF2 update I was having problems with some of my Linux
servers where everyone would get disconnected after joining team or a
class.
Eventually, after restarting the server over and over, the problem goes
away and people can connect and play fine. I talked to octohd and
FLOOR_MASTER and they said they are getting the same problem.

Anyone else?

Thanks,
Tony


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please visit:
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Re: [hlds_linux] New update, new bull

2009-03-05 Thread 1nsane
Experiencing this :(:(:(:(.

thx valve.

On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:

 The #trashedgamers irc channel was talking about having the same issues

 -mauirixxx
 - Sent from my #hlserveradmins IRC fanboyism

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
 Paloma
 Sent: Thursday, March 05, 2009 3:41 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: [hlds_linux] New update, new bull

 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


 ___
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 please visit:
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Re: [hlds_linux] New update, new bull

2009-03-05 Thread Tony Paloma
Don't you run Windows? I'm not getting this on my Windows server. Only
happening on Linux.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Thursday, March 05, 2009 5:55 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New update, new bull

Experiencing this :(:(:(:(.

thx valve.

On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:

 The #trashedgamers irc channel was talking about having the same issues

 -mauirixxx
 - Sent from my #hlserveradmins IRC fanboyism

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
 Paloma
 Sent: Thursday, March 05, 2009 3:41 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: [hlds_linux] New update, new bull

 Right after the TF2 update I was having problems with some of my Linux
 servers where everyone would get disconnected after joining team or a
 class.
 Eventually, after restarting the server over and over, the problem goes
 away and people can connect and play fine. I talked to octohd and
 FLOOR_MASTER and they said they are getting the same problem.

 Anyone else?

 Thanks,
 Tony


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 please visit:
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Re: [hlds_linux] New update, new bull

2009-03-05 Thread 1nsane
I run both. Having this on Linux though. This is hlds_lunix right? :_)

On Thu, Mar 5, 2009 at 8:58 PM, Tony Paloma drunkenf...@hotmail.com wrote:

 Don't you run Windows? I'm not getting this on my Windows server. Only
 happening on Linux.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, March 05, 2009 5:55 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] New update, new bull

 Experiencing this :(:(:(:(.

 thx valve.

 On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:

  The #trashedgamers irc channel was talking about having the same issues
 
  -mauirixxx
  - Sent from my #hlserveradmins IRC fanboyism
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
  Paloma
  Sent: Thursday, March 05, 2009 3:41 PM
  To: 'Half-Life dedicated Linux server mailing list'
  Subject: [hlds_linux] New update, new bull
 
  Right after the TF2 update I was having problems with some of my Linux
  servers where everyone would get disconnected after joining team or a
  class.
  Eventually, after restarting the server over and over, the problem goes
  away and people can connect and play fine. I talked to octohd and
  FLOOR_MASTER and they said they are getting the same problem.
 
  Anyone else?
 
  Thanks,
  Tony
 
 
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
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Re: [hlds_linux] New update, new bull

2009-03-05 Thread Cc2iscooL
Soon it will be assimilated. Resistance is futile. Valve will convert you to
Windows with their updates.

On Thu, Mar 5, 2009 at 8:04 PM, 1nsane 1nsane...@gmail.com wrote:

 I run both. Having this on Linux though. This is hlds_lunix right? :_)
 - Show quoted text -

 On Thu, Mar 5, 2009 at 8:58 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

  Don't you run Windows? I'm not getting this on my Windows server. Only
  happening on Linux.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
  Sent: Thursday, March 05, 2009 5:55 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] New update, new bull
 
  Experiencing this :(:(:(:(.
 
  thx valve.
 
  On Thu, Mar 5, 2009 at 8:50 PM, Rick Payton r...@mai-hawaii.com wrote:
 
   The #trashedgamers irc channel was talking about having the same issues
  
   -mauirixxx
   - Sent from my #hlserveradmins IRC fanboyism
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com
   [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony
   Paloma
   Sent: Thursday, March 05, 2009 3:41 PM
   To: 'Half-Life dedicated Linux server mailing list'
   Subject: [hlds_linux] New update, new bull
  
   Right after the TF2 update I was having problems with some of my Linux
   servers where everyone would get disconnected after joining team or a
   class.
   Eventually, after restarting the server over and over, the problem goes
   away and people can connect and play fine. I talked to octohd and
   FLOOR_MASTER and they said they are getting the same problem.
  
   Anyone else?
  
   Thanks,
   Tony
  
  
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   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds_linux
  
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