RE: [hlds_linux] Orientation

2006-07-24 Thread Scott Tuttle
Yes source uses tcp for rcon protocol.

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Henrik Semark
> Sent: Monday, July 24, 2006 6:10 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Orientation
>
> [ Converted text/html to text/plain ]
>
> Is that something new ? Because my CS:1.6 works fine, and
> there is it also only
> the udp-port I have opened ?
> (sorry my bad English)
>
> /  [Team-Jogge] >>>SuicideMe<<< [DK]
>
>
> --
> 
>
> From:  "Kennycom" <[EMAIL PROTECTED]>
> Reply-To:  hlds_linux@list.valvesoftware.com
> To:  
> Subject:  Re: [hlds_linux] Orientation
> Date:  Sun, 23 Jul 2006 14:04:54 -0700
> >You probably didn't forward the servers port for tcp as well on your
> >firewall/router... rcon goes through the tcp port...
> >
> >- Original Message -
> >From: "Henrik Semark" <[EMAIL PROTECTED]>
> >To: 
> >Sent: Sunday, July 23, 2006 6:48 AM
> >Subject: RE: [hlds_linux] Orientation
> >
> >
> >I know this is my own settings, but now when I am at
> holiday, I found out
> >that my rcon pass doesn't work. What is rung ?
> >
> >/  [Team-Jogge] >>>SuicideMe<<< [DK]
> >
> >
> > >From: "Henrik Semark" <[EMAIL PROTECTED]>
> > >Reply-To: hlds_linux@list.valvesoftware.com
> > >To: hlds_linux@list.valvesoftware.com
> > >Subject: RE: [hlds_linux] Orientation
> > >Date: Fri, 21 Jul 2006 09:44:26 +
> > >
> > >[ Converted text/html to text/plain ]
> > >
> > >To start your CS:S:
> > >konsole -e (to start CS:S in new konsole not needed)
> ./srcds_run -pingboost
> > >3
> > >-console +ip [your_ip (only if internet-server)] -game
> cstrike -secure
> > >-port [your_port]
> > >+maxplayers XX +map [first_map] -debug -autoupdate &
> > >
> > >Now your CS:S is running with the right arguments
> > >
> > >To set op server name and rcon edit server cfg
> > >
> > >
> > >
> > >my server cfg:
> > >// Set the Host Name
> > >hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)"
> > >
> > >// Set the rcon password
> > >rcon_password "[your_pass]" // rcon is disabled
> > >
> > >// Exec files on startup
> > >exec banned.cfg
> > >exec listip.cfg
> > >// Server Logging
> > >log on
> > >mp_logdetail 0
> > >mp_logmessages 1
> > >
> > >// Server Variables
> > >mp_timelimit 25
> > >mp_autokick 1
> > >mp_autoteambalance 1
> > >mp_c4timer 30
> > >mp_flashlight 0
> > >mp_footsteps 1
> > >mp_forcechasecam 0
> > >mp_freezetime 2
> > >mp_friendlyfire 0
> > >mp_hostagepenalty 2
> > >mp_limitteams 2
> > >mp_roundtime 5
> > >mp_tkpunish 1
> > >sv_restartround 0
> > >sv_maxspeed 320
> > >sv_proxies 1
> > >allow_spectators 0
> > >mp_startmoney 2400
> > >mp_chattime 0
> > >sv_allowupload 1
> > >sv_allowdownload 1
> > >sv_voiceenable 1
> > >sv_alltalk 0
> > >
> > >  pausable 0
> > >decalfrequency 60
> > >mp_falldamage 1
> > >
> > >// cheat and fun modes
> > >sv_aim 0
> > >sv_cheats 0
> > >
> > >// Set Rates
> > >sv_maxrate 8000
> > >sv_minrate 4000
> > >
> > >// Enable/Disable LAN mode
> > >sv_lan 0
> > >
> > >// Contact & Geo
> > >sv_contact [EMAIL PROTECTED]
> > >sv_region 3
> > >
> > >exec autoban.cfg
> > >exec sb_login.cfg
> > >
> > >
> > >now download the maps you wont to play, and put them in
> your map folder,
> > >and
> > >write them into mapcycle.txt
> > >
> > >
> > >
> > >Mod
> > >
> > >make folder:
> > >makedir addons
> > >
> > >MetaMod (http://www.sourcemm.net/[2])
> > >edit your gameinfo.txt
> > >my gameinfo.txt:
> > >
> > >
> > >
> > >"GameInfo"
> > >{

Re: [hlds_linux] Orientation

2006-07-24 Thread Henrik Semark

[ Converted text/html to text/plain ]

Is that something new ? Because my CS:1.6 works fine, and there is it also only
the udp-port I have opened ?
(sorry my bad English)

/  [Team-Jogge] >>>SuicideMe<<< [DK]


--

From:  "Kennycom" <[EMAIL PROTECTED]>
Reply-To:  hlds_linux@list.valvesoftware.com
To:  
Subject:  Re: [hlds_linux] Orientation
Date:  Sun, 23 Jul 2006 14:04:54 -0700

You probably didn't forward the servers port for tcp as well on your
firewall/router... rcon goes through the tcp port...

- Original Message -
From: "Henrik Semark" <[EMAIL PROTECTED]>
To: 
Sent: Sunday, July 23, 2006 6:48 AM
Subject: RE: [hlds_linux] Orientation


I know this is my own settings, but now when I am at holiday, I found out
that my rcon pass doesn't work. What is rung ?

/  [Team-Jogge] >>>SuicideMe<<< [DK]


>From: "Henrik Semark" <[EMAIL PROTECTED]>
>Reply-To: hlds_linux@list.valvesoftware.com
>To: hlds_linux@list.valvesoftware.com
>Subject: RE: [hlds_linux] Orientation
>Date: Fri, 21 Jul 2006 09:44:26 +
>
>[ Converted text/html to text/plain ]
>
>To start your CS:S:
>konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost
>3
>-console +ip [your_ip (only if internet-server)] -game cstrike -secure
>-port [your_port]
>+maxplayers XX +map [first_map] -debug -autoupdate &
>
>Now your CS:S is running with the right arguments
>
>To set op server name and rcon edit server cfg
>
>
>
>my server cfg:
>// Set the Host Name
>hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)"
>
>// Set the rcon password
>rcon_password "[your_pass]" // rcon is disabled
>
>// Exec files on startup
>exec banned.cfg
>exec listip.cfg
>// Server Logging
>log on
>mp_logdetail 0
>mp_logmessages 1
>
>// Server Variables
>mp_timelimit 25
>mp_autokick 1
>mp_autoteambalance 1
>mp_c4timer 30
>mp_flashlight 0
>mp_footsteps 1
>mp_forcechasecam 0
>mp_freezetime 2
>mp_friendlyfire 0
>mp_hostagepenalty 2
>mp_limitteams 2
>mp_roundtime 5
>mp_tkpunish 1
>sv_restartround 0
>sv_maxspeed 320
>sv_proxies 1
>allow_spectators 0
>mp_startmoney 2400
>mp_chattime 0
>sv_allowupload 1
>sv_allowdownload 1
>sv_voiceenable 1
>sv_alltalk 0
>
>  pausable 0
>decalfrequency 60
>mp_falldamage 1
>
>// cheat and fun modes
>sv_aim 0
>sv_cheats 0
>
>// Set Rates
>sv_maxrate 8000
>sv_minrate 4000
>
>// Enable/Disable LAN mode
>sv_lan 0
>
>// Contact & Geo
>sv_contact [EMAIL PROTECTED]
>sv_region 3
>
>exec autoban.cfg
>exec sb_login.cfg
>
>
>now download the maps you wont to play, and put them in your map folder,
>and
>write them into mapcycle.txt
>
>
>
>Mod
>
>make folder:
>makedir addons
>
>MetaMod (http://www.sourcemm.net/[2])
>edit your gameinfo.txt
>my gameinfo.txt:
>
>
>
>"GameInfo"
>{
>game"Counter-Strike Source"
>title   "COUNTER-STRIKE'"
>title2  "source"
>type multiplayer_only
>nomodels 1
>nohimodel 1
>nocrosshair 0
>hidden_maps
>{
>"test_speakers" 1
>"test_hardware" 1
>}
>nodegraph 0
>
>FileSystem
>{
>SteamAppId  240 //
>This will mount all the GCFs we need (240=CS:S, 220=HL2).
>ToolsAppId  211 //
>Tools will load this (ie: source SDK caches) to get things like
>materials\debug, materials\editor, etc.
>
>//
>// The code that loads this file automatically does a few
>things here:
>//
>// 1. For each "Game" search path, it adds a "GameBin"
>path,
>in \bin
>// 2. For each "Game" search path, it adds another "Game"
>path
>in front of it with _ at the end.
>//For example: c:\hl2\cstrike on a french machine would
>get a c:\hl2\cstrike_french path added to it.
>// 3. For the first "Game" search path, it adds a search
>path
>called "MOD".
>// 4. For the first "Game" search path, it adds a search
>path
>called "D

Re: [hlds_linux] Orientation

2006-07-23 Thread Kennycom
You probably didn't forward the servers port for tcp as well on your
firewall/router... rcon goes through the tcp port...

- Original Message -
From: "Henrik Semark" <[EMAIL PROTECTED]>
To: 
Sent: Sunday, July 23, 2006 6:48 AM
Subject: RE: [hlds_linux] Orientation


I know this is my own settings, but now when I am at holiday, I found out
that my rcon pass doesn't work. What is rung ?

/  [Team-Jogge] >>>SuicideMe<<< [DK]


>From: "Henrik Semark" <[EMAIL PROTECTED]>
>Reply-To: hlds_linux@list.valvesoftware.com
>To: hlds_linux@list.valvesoftware.com
>Subject: RE: [hlds_linux] Orientation
>Date: Fri, 21 Jul 2006 09:44:26 +
>
>[ Converted text/html to text/plain ]
>
>To start your CS:S:
>konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost
>3
>-console +ip [your_ip (only if internet-server)] -game cstrike -secure
>-port [your_port]
>+maxplayers XX +map [first_map] -debug -autoupdate &
>
>Now your CS:S is running with the right arguments
>
>To set op server name and rcon edit server cfg
>
>
>
>my server cfg:
>// Set the Host Name
>hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)"
>
>// Set the rcon password
>rcon_password "[your_pass]" // rcon is disabled
>
>// Exec files on startup
>exec banned.cfg
>exec listip.cfg
>// Server Logging
>log on
>mp_logdetail 0
>mp_logmessages 1
>
>// Server Variables
>mp_timelimit 25
>mp_autokick 1
>mp_autoteambalance 1
>mp_c4timer 30
>mp_flashlight 0
>mp_footsteps 1
>mp_forcechasecam 0
>mp_freezetime 2
>mp_friendlyfire 0
>mp_hostagepenalty 2
>mp_limitteams 2
>mp_roundtime 5
>mp_tkpunish 1
>sv_restartround 0
>sv_maxspeed 320
>sv_proxies 1
>allow_spectators 0
>mp_startmoney 2400
>mp_chattime 0
>sv_allowupload 1
>sv_allowdownload 1
>sv_voiceenable 1
>sv_alltalk 0
>
>  pausable 0
>decalfrequency 60
>mp_falldamage 1
>
>// cheat and fun modes
>sv_aim 0
>sv_cheats 0
>
>// Set Rates
>sv_maxrate 8000
>sv_minrate 4000
>
>// Enable/Disable LAN mode
>sv_lan 0
>
>// Contact & Geo
>sv_contact [EMAIL PROTECTED]
>sv_region 3
>
>exec autoban.cfg
>exec sb_login.cfg
>
>
>now download the maps you wont to play, and put them in your map folder,
>and
>write them into mapcycle.txt
>
>
>
>Mod
>
>make folder:
>makedir addons
>
>MetaMod (http://www.sourcemm.net/[2])
>edit your gameinfo.txt
>my gameinfo.txt:
>
>
>
>"GameInfo"
>{
>game"Counter-Strike Source"
>title   "COUNTER-STRIKE'"
>title2  "source"
>type multiplayer_only
>nomodels 1
>nohimodel 1
>nocrosshair 0
>hidden_maps
>{
>"test_speakers" 1
>"test_hardware" 1
>}
>nodegraph 0
>
>FileSystem
>{
>SteamAppId  240 //
>This will mount all the GCFs we need (240=CS:S, 220=HL2).
>ToolsAppId  211 //
>Tools will load this (ie: source SDK caches) to get things like
>materials\debug, materials\editor, etc.
>
>//
>// The code that loads this file automatically does a few
>things here:
>//
>// 1. For each "Game" search path, it adds a "GameBin"
>path,
>in \bin
>// 2. For each "Game" search path, it adds another "Game"
>path
>in front of it with _ at the end.
>//For example: c:\hl2\cstrike on a french machine would
>get a c:\hl2\cstrike_french path added to it.
>// 3. For the first "Game" search path, it adds a search
>path
>called "MOD".
>// 4. For the first "Game" search path, it adds a search
>path
>called "DEFAULT_WRITE_PATH".
>//
>
>//
>// Search paths are relative to the base directory, which
>is
>where hl2.exe is found.
>//
>// |gameinfo_path| points at the directory where
>gameinfo.txt
>is.
>// We always want to mount that directory relative to
>gameinfo.txt, so
>// people can mount stuff in c:\mymod, and the main game
>resources ar

RE: [hlds_linux] Orientation

2006-07-23 Thread Henrik Semark

I know this is my own settings, but now when I am at holiday, I found out
that my rcon pass doesn't work. What is rung ?

/  [Team-Jogge] >>>SuicideMe<<< [DK]



From: "Henrik Semark" <[EMAIL PROTECTED]>
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Orientation
Date: Fri, 21 Jul 2006 09:44:26 +

[ Converted text/html to text/plain ]

To start your CS:S:
konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost
3
-console +ip [your_ip (only if internet-server)] -game cstrike -secure
-port [your_port]
+maxplayers XX +map [first_map] -debug -autoupdate &

Now your CS:S is running with the right arguments

To set op server name and rcon edit server cfg



my server cfg:
// Set the Host Name
hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)"

// Set the rcon password
rcon_password "[your_pass]" // rcon is disabled

// Exec files on startup
exec banned.cfg
exec listip.cfg
// Server Logging
log on
mp_logdetail 0
mp_logmessages 1

// Server Variables
mp_timelimit 25
mp_autokick 1
mp_autoteambalance 1
mp_c4timer 30
mp_flashlight 0
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 2
mp_friendlyfire 0
mp_hostagepenalty 2
mp_limitteams 2
mp_roundtime 5
mp_tkpunish 1
sv_restartround 0
sv_maxspeed 320
sv_proxies 1
allow_spectators 0
mp_startmoney 2400
mp_chattime 0
sv_allowupload 1
sv_allowdownload 1
sv_voiceenable 1
sv_alltalk 0

 pausable 0
decalfrequency 60
mp_falldamage 1

// cheat and fun modes
sv_aim 0
sv_cheats 0

// Set Rates
sv_maxrate 8000
sv_minrate 4000

// Enable/Disable LAN mode
sv_lan 0

// Contact & Geo
sv_contact [EMAIL PROTECTED]
sv_region 3

exec autoban.cfg
exec sb_login.cfg


now download the maps you wont to play, and put them in your map folder,
and
write them into mapcycle.txt



Mod

make folder:
makedir addons

MetaMod (http://www.sourcemm.net/[2])
edit your gameinfo.txt
my gameinfo.txt:



"GameInfo"
{
   game"Counter-Strike Source"
   title   "COUNTER-STRIKE'"
   title2  "source"
   type multiplayer_only
   nomodels 1
   nohimodel 1
   nocrosshair 0
   hidden_maps
   {
   "test_speakers" 1
   "test_hardware" 1
   }
   nodegraph 0

   FileSystem
   {
   SteamAppId  240 //
This will mount all the GCFs we need (240=CS:S, 220=HL2).
   ToolsAppId  211 //
Tools will load this (ie: source SDK caches) to get things like
materials\debug, materials\editor, etc.

   //
   // The code that loads this file automatically does a few
things here:
   //
   // 1. For each "Game" search path, it adds a "GameBin"
path,
in \bin
   // 2. For each "Game" search path, it adds another "Game"
path
in front of it with _ at the end.
   //For example: c:\hl2\cstrike on a french machine would
get a c:\hl2\cstrike_french path added to it.
   // 3. For the first "Game" search path, it adds a search
path
called "MOD".
   // 4. For the first "Game" search path, it adds a search
path
called "DEFAULT_WRITE_PATH".
   //

   //
   // Search paths are relative to the base directory, which
is
where hl2.exe is found.
   //
   // |gameinfo_path| points at the directory where
gameinfo.txt
is.
   // We always want to mount that directory relative to
gameinfo.txt, so
   // people can mount stuff in c:\mymod, and the main game
resources are in
   // someplace like c:\program
files\valve\steam\steamapps\\half-life
2.
   //
   SearchPaths
   {
exec gameinfopatcher.cfg
   GameBin
|gameinfo_path|addons/metamod/bin
   Game|gameinfo_path|.
   Gamecstrike
   Gamehl2
   }
   }
}

remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt)



my gameinfopatcher.cfg
cfg/gameinfopatcher.cfg

#/bin/bash
if [ "`grep addons/metamod/bin < gameinfo.txt`" = "" ]
then
# I love here document patches.
 echo gameinfo.txt needs patching for metamod.
 patch -Np0 <>>SuicideMe<<< [DK]




--
$From:  "G

Re: [hlds_linux] Orientation

2006-07-21 Thread Kennycom

- Original Message -
From: "John Sheu" <[EMAIL PROTECTED]>
To: 
Sent: Friday, July 21, 2006 7:13 AM
Subject: Re: [hlds_linux] Orientation


> On Friday 21 July 2006 4:44 am, Henrik Semark wrote:
>> [ Converted text/html to text/plain ]
>>
>> To start your CS:S:
>> konsole -e (to start CS:S in new konsole not needed)
>> ./srcds_run -pingboost
>> 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure
>> -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate &
>
> That's if you're running KDE though.  If you've got shell access already,
> just
> issue the command.  Or even better, use 'screen'.
>
> -John Sheu
>
> _


Make sure to visit serverwiki.. and give this page a good read!!..

http://www.serverwiki.org/index.php/Advanced_Tickrate


What distro is on the server?

--kennycom

__
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Orientation

2006-07-21 Thread John Sheu
On Friday 21 July 2006 4:44 am, Henrik Semark wrote:
> [ Converted text/html to text/plain ]
>
> To start your CS:S:
> konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost
> 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure
> -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate &

That's if you're running KDE though.  If you've got shell access already, just
issue the command.  Or even better, use 'screen'.

-John Sheu

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Orientation

2006-07-21 Thread Henrik Semark

[ Converted text/html to text/plain ]

To start your CS:S:
konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3
-console +ip [your_ip (only if internet-server)] -game cstrike -secure -port 
[your_port]
+maxplayers XX +map [first_map] -debug -autoupdate &

Now your CS:S is running with the right arguments

To set op server name and rcon edit server cfg



my server cfg:
// Set the Host Name
hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)"

// Set the rcon password
rcon_password "[your_pass]" // rcon is disabled

// Exec files on startup
exec banned.cfg
exec listip.cfg
// Server Logging
log on
mp_logdetail 0
mp_logmessages 1

// Server Variables
mp_timelimit 25
mp_autokick 1
mp_autoteambalance 1
mp_c4timer 30
mp_flashlight 0
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 2
mp_friendlyfire 0
mp_hostagepenalty 2
mp_limitteams 2
mp_roundtime 5
mp_tkpunish 1
sv_restartround 0
sv_maxspeed 320
sv_proxies 1
allow_spectators 0
mp_startmoney 2400
mp_chattime 0
sv_allowupload 1
sv_allowdownload 1
sv_voiceenable 1
sv_alltalk 0

 pausable 0
decalfrequency 60
mp_falldamage 1

// cheat and fun modes
sv_aim 0
sv_cheats 0

// Set Rates
sv_maxrate 8000
sv_minrate 4000

// Enable/Disable LAN mode
sv_lan 0

// Contact & Geo
sv_contact [EMAIL PROTECTED]
sv_region 3

exec autoban.cfg
exec sb_login.cfg


now download the maps you wont to play, and put them in your map folder, and
write them into mapcycle.txt



Mod

make folder:
makedir addons

MetaMod (http://www.sourcemm.net/[2])
edit your gameinfo.txt
my gameinfo.txt:



"GameInfo"
{
   game"Counter-Strike Source"
   title   "COUNTER-STRIKE'"
   title2  "source"
   type multiplayer_only
   nomodels 1
   nohimodel 1
   nocrosshair 0
   hidden_maps
   {
   "test_speakers" 1
   "test_hardware" 1
   }
   nodegraph 0

   FileSystem
   {
   SteamAppId  240 //
This will mount all the GCFs we need (240=CS:S, 220=HL2).
   ToolsAppId  211 //
Tools will load this (ie: source SDK caches) to get things like
materials\debug, materials\editor, etc.

   //
   // The code that loads this file automatically does a few
things here:
   //
   // 1. For each "Game" search path, it adds a "GameBin" path,
in \bin
   // 2. For each "Game" search path, it adds another "Game" path
in front of it with _ at the end.
   //For example: c:\hl2\cstrike on a french machine would
get a c:\hl2\cstrike_french path added to it.
   // 3. For the first "Game" search path, it adds a search path
called "MOD".
   // 4. For the first "Game" search path, it adds a search path
called "DEFAULT_WRITE_PATH".
   //

   //
   // Search paths are relative to the base directory, which is
where hl2.exe is found.
   //
   // |gameinfo_path| points at the directory where gameinfo.txt
is.
   // We always want to mount that directory relative to
gameinfo.txt, so
   // people can mount stuff in c:\mymod, and the main game
resources are in
   // someplace like c:\program 
files\valve\steam\steamapps\\half-life
2.
   //
   SearchPaths
   {
exec gameinfopatcher.cfg
   GameBin
|gameinfo_path|addons/metamod/bin
   Game|gameinfo_path|.
   Gamecstrike
   Gamehl2
   }
   }
}

remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt)



my gameinfopatcher.cfg
cfg/gameinfopatcher.cfg

#/bin/bash
if [ "`grep addons/metamod/bin < gameinfo.txt`" = "" ]
then
# I love here document patches.
 echo gameinfo.txt needs patching for metamod.
 patch -Np0 <>>SuicideMe<<< [DK]




------
$From:  "Gant Man" <[EMAIL PROTECTED]>
Reply-To:  hlds_linux@list.valvesoftware.com
To:  hlds_linux@list.valvesoftware.com
Subject:  [hlds_linux] Orientation
Date:  Fri, 21 Jul 2006 02:05:06 -0500

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[ Picked text/plain from multipart/alternative ]
So I'm new.  I got my Linux server running Source.  How do I configure it?
Trust me I've been Googling for hours now.
I want it to post

[hlds_linux] Orientation

2006-07-21 Thread Gant Man
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[ Picked text/plain from multipart/alternative ]
So I'm new.  I got my Linux server running Source.  How do I configure it?
Trust me I've been Googling for hours now.
I want it to post messages periodically, I want to set the maps, I want to
rcon.  Hell, I want to mod it.

I've never done any gaming admin before.  Where do I educate myself?
I'm having trouble getting the command parameters for srcds_run.  So how do
I get beyond the simple default install?

Please direct and advise,
GantMan

PS I've found and modded motd.txt
--

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