RE: [hlds_linux] Orientation
Yes source uses tcp for rcon protocol. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Henrik Semark > Sent: Monday, July 24, 2006 6:10 AM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Orientation > > [ Converted text/html to text/plain ] > > Is that something new ? Because my CS:1.6 works fine, and > there is it also only > the udp-port I have opened ? > (sorry my bad English) > > / [Team-Jogge] >>>SuicideMe<<< [DK] > > > -- > > > From: "Kennycom" <[EMAIL PROTECTED]> > Reply-To: hlds_linux@list.valvesoftware.com > To: > Subject: Re: [hlds_linux] Orientation > Date: Sun, 23 Jul 2006 14:04:54 -0700 > >You probably didn't forward the servers port for tcp as well on your > >firewall/router... rcon goes through the tcp port... > > > >- Original Message - > >From: "Henrik Semark" <[EMAIL PROTECTED]> > >To: > >Sent: Sunday, July 23, 2006 6:48 AM > >Subject: RE: [hlds_linux] Orientation > > > > > >I know this is my own settings, but now when I am at > holiday, I found out > >that my rcon pass doesn't work. What is rung ? > > > >/ [Team-Jogge] >>>SuicideMe<<< [DK] > > > > > > >From: "Henrik Semark" <[EMAIL PROTECTED]> > > >Reply-To: hlds_linux@list.valvesoftware.com > > >To: hlds_linux@list.valvesoftware.com > > >Subject: RE: [hlds_linux] Orientation > > >Date: Fri, 21 Jul 2006 09:44:26 + > > > > > >[ Converted text/html to text/plain ] > > > > > >To start your CS:S: > > >konsole -e (to start CS:S in new konsole not needed) > ./srcds_run -pingboost > > >3 > > >-console +ip [your_ip (only if internet-server)] -game > cstrike -secure > > >-port [your_port] > > >+maxplayers XX +map [first_map] -debug -autoupdate & > > > > > >Now your CS:S is running with the right arguments > > > > > >To set op server name and rcon edit server cfg > > > > > > > > > > > >my server cfg: > > >// Set the Host Name > > >hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)" > > > > > >// Set the rcon password > > >rcon_password "[your_pass]" // rcon is disabled > > > > > >// Exec files on startup > > >exec banned.cfg > > >exec listip.cfg > > >// Server Logging > > >log on > > >mp_logdetail 0 > > >mp_logmessages 1 > > > > > >// Server Variables > > >mp_timelimit 25 > > >mp_autokick 1 > > >mp_autoteambalance 1 > > >mp_c4timer 30 > > >mp_flashlight 0 > > >mp_footsteps 1 > > >mp_forcechasecam 0 > > >mp_freezetime 2 > > >mp_friendlyfire 0 > > >mp_hostagepenalty 2 > > >mp_limitteams 2 > > >mp_roundtime 5 > > >mp_tkpunish 1 > > >sv_restartround 0 > > >sv_maxspeed 320 > > >sv_proxies 1 > > >allow_spectators 0 > > >mp_startmoney 2400 > > >mp_chattime 0 > > >sv_allowupload 1 > > >sv_allowdownload 1 > > >sv_voiceenable 1 > > >sv_alltalk 0 > > > > > > pausable 0 > > >decalfrequency 60 > > >mp_falldamage 1 > > > > > >// cheat and fun modes > > >sv_aim 0 > > >sv_cheats 0 > > > > > >// Set Rates > > >sv_maxrate 8000 > > >sv_minrate 4000 > > > > > >// Enable/Disable LAN mode > > >sv_lan 0 > > > > > >// Contact & Geo > > >sv_contact [EMAIL PROTECTED] > > >sv_region 3 > > > > > >exec autoban.cfg > > >exec sb_login.cfg > > > > > > > > >now download the maps you wont to play, and put them in > your map folder, > > >and > > >write them into mapcycle.txt > > > > > > > > > > > >Mod > > > > > >make folder: > > >makedir addons > > > > > >MetaMod (http://www.sourcemm.net/[2]) > > >edit your gameinfo.txt > > >my gameinfo.txt: > > > > > > > > > > > >"GameInfo" > > >{
Re: [hlds_linux] Orientation
[ Converted text/html to text/plain ] Is that something new ? Because my CS:1.6 works fine, and there is it also only the udp-port I have opened ? (sorry my bad English) / [Team-Jogge] >>>SuicideMe<<< [DK] -- From: "Kennycom" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: Subject: Re: [hlds_linux] Orientation Date: Sun, 23 Jul 2006 14:04:54 -0700 You probably didn't forward the servers port for tcp as well on your firewall/router... rcon goes through the tcp port... - Original Message - From: "Henrik Semark" <[EMAIL PROTECTED]> To: Sent: Sunday, July 23, 2006 6:48 AM Subject: RE: [hlds_linux] Orientation I know this is my own settings, but now when I am at holiday, I found out that my rcon pass doesn't work. What is rung ? / [Team-Jogge] >>>SuicideMe<<< [DK] >From: "Henrik Semark" <[EMAIL PROTECTED]> >Reply-To: hlds_linux@list.valvesoftware.com >To: hlds_linux@list.valvesoftware.com >Subject: RE: [hlds_linux] Orientation >Date: Fri, 21 Jul 2006 09:44:26 + > >[ Converted text/html to text/plain ] > >To start your CS:S: >konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost >3 >-console +ip [your_ip (only if internet-server)] -game cstrike -secure >-port [your_port] >+maxplayers XX +map [first_map] -debug -autoupdate & > >Now your CS:S is running with the right arguments > >To set op server name and rcon edit server cfg > > > >my server cfg: >// Set the Host Name >hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)" > >// Set the rcon password >rcon_password "[your_pass]" // rcon is disabled > >// Exec files on startup >exec banned.cfg >exec listip.cfg >// Server Logging >log on >mp_logdetail 0 >mp_logmessages 1 > >// Server Variables >mp_timelimit 25 >mp_autokick 1 >mp_autoteambalance 1 >mp_c4timer 30 >mp_flashlight 0 >mp_footsteps 1 >mp_forcechasecam 0 >mp_freezetime 2 >mp_friendlyfire 0 >mp_hostagepenalty 2 >mp_limitteams 2 >mp_roundtime 5 >mp_tkpunish 1 >sv_restartround 0 >sv_maxspeed 320 >sv_proxies 1 >allow_spectators 0 >mp_startmoney 2400 >mp_chattime 0 >sv_allowupload 1 >sv_allowdownload 1 >sv_voiceenable 1 >sv_alltalk 0 > > pausable 0 >decalfrequency 60 >mp_falldamage 1 > >// cheat and fun modes >sv_aim 0 >sv_cheats 0 > >// Set Rates >sv_maxrate 8000 >sv_minrate 4000 > >// Enable/Disable LAN mode >sv_lan 0 > >// Contact & Geo >sv_contact [EMAIL PROTECTED] >sv_region 3 > >exec autoban.cfg >exec sb_login.cfg > > >now download the maps you wont to play, and put them in your map folder, >and >write them into mapcycle.txt > > > >Mod > >make folder: >makedir addons > >MetaMod (http://www.sourcemm.net/[2]) >edit your gameinfo.txt >my gameinfo.txt: > > > >"GameInfo" >{ >game"Counter-Strike Source" >title "COUNTER-STRIKE'" >title2 "source" >type multiplayer_only >nomodels 1 >nohimodel 1 >nocrosshair 0 >hidden_maps >{ >"test_speakers" 1 >"test_hardware" 1 >} >nodegraph 0 > >FileSystem >{ >SteamAppId 240 // >This will mount all the GCFs we need (240=CS:S, 220=HL2). >ToolsAppId 211 // >Tools will load this (ie: source SDK caches) to get things like >materials\debug, materials\editor, etc. > >// >// The code that loads this file automatically does a few >things here: >// >// 1. For each "Game" search path, it adds a "GameBin" >path, >in \bin >// 2. For each "Game" search path, it adds another "Game" >path >in front of it with _ at the end. >//For example: c:\hl2\cstrike on a french machine would >get a c:\hl2\cstrike_french path added to it. >// 3. For the first "Game" search path, it adds a search >path >called "MOD". >// 4. For the first "Game" search path, it adds a search >path >called "D
Re: [hlds_linux] Orientation
You probably didn't forward the servers port for tcp as well on your firewall/router... rcon goes through the tcp port... - Original Message - From: "Henrik Semark" <[EMAIL PROTECTED]> To: Sent: Sunday, July 23, 2006 6:48 AM Subject: RE: [hlds_linux] Orientation I know this is my own settings, but now when I am at holiday, I found out that my rcon pass doesn't work. What is rung ? / [Team-Jogge] >>>SuicideMe<<< [DK] >From: "Henrik Semark" <[EMAIL PROTECTED]> >Reply-To: hlds_linux@list.valvesoftware.com >To: hlds_linux@list.valvesoftware.com >Subject: RE: [hlds_linux] Orientation >Date: Fri, 21 Jul 2006 09:44:26 + > >[ Converted text/html to text/plain ] > >To start your CS:S: >konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost >3 >-console +ip [your_ip (only if internet-server)] -game cstrike -secure >-port [your_port] >+maxplayers XX +map [first_map] -debug -autoupdate & > >Now your CS:S is running with the right arguments > >To set op server name and rcon edit server cfg > > > >my server cfg: >// Set the Host Name >hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)" > >// Set the rcon password >rcon_password "[your_pass]" // rcon is disabled > >// Exec files on startup >exec banned.cfg >exec listip.cfg >// Server Logging >log on >mp_logdetail 0 >mp_logmessages 1 > >// Server Variables >mp_timelimit 25 >mp_autokick 1 >mp_autoteambalance 1 >mp_c4timer 30 >mp_flashlight 0 >mp_footsteps 1 >mp_forcechasecam 0 >mp_freezetime 2 >mp_friendlyfire 0 >mp_hostagepenalty 2 >mp_limitteams 2 >mp_roundtime 5 >mp_tkpunish 1 >sv_restartround 0 >sv_maxspeed 320 >sv_proxies 1 >allow_spectators 0 >mp_startmoney 2400 >mp_chattime 0 >sv_allowupload 1 >sv_allowdownload 1 >sv_voiceenable 1 >sv_alltalk 0 > > pausable 0 >decalfrequency 60 >mp_falldamage 1 > >// cheat and fun modes >sv_aim 0 >sv_cheats 0 > >// Set Rates >sv_maxrate 8000 >sv_minrate 4000 > >// Enable/Disable LAN mode >sv_lan 0 > >// Contact & Geo >sv_contact [EMAIL PROTECTED] >sv_region 3 > >exec autoban.cfg >exec sb_login.cfg > > >now download the maps you wont to play, and put them in your map folder, >and >write them into mapcycle.txt > > > >Mod > >make folder: >makedir addons > >MetaMod (http://www.sourcemm.net/[2]) >edit your gameinfo.txt >my gameinfo.txt: > > > >"GameInfo" >{ >game"Counter-Strike Source" >title "COUNTER-STRIKE'" >title2 "source" >type multiplayer_only >nomodels 1 >nohimodel 1 >nocrosshair 0 >hidden_maps >{ >"test_speakers" 1 >"test_hardware" 1 >} >nodegraph 0 > >FileSystem >{ >SteamAppId 240 // >This will mount all the GCFs we need (240=CS:S, 220=HL2). >ToolsAppId 211 // >Tools will load this (ie: source SDK caches) to get things like >materials\debug, materials\editor, etc. > >// >// The code that loads this file automatically does a few >things here: >// >// 1. For each "Game" search path, it adds a "GameBin" >path, >in \bin >// 2. For each "Game" search path, it adds another "Game" >path >in front of it with _ at the end. >//For example: c:\hl2\cstrike on a french machine would >get a c:\hl2\cstrike_french path added to it. >// 3. For the first "Game" search path, it adds a search >path >called "MOD". >// 4. For the first "Game" search path, it adds a search >path >called "DEFAULT_WRITE_PATH". >// > >// >// Search paths are relative to the base directory, which >is >where hl2.exe is found. >// >// |gameinfo_path| points at the directory where >gameinfo.txt >is. >// We always want to mount that directory relative to >gameinfo.txt, so >// people can mount stuff in c:\mymod, and the main game >resources ar
RE: [hlds_linux] Orientation
I know this is my own settings, but now when I am at holiday, I found out that my rcon pass doesn't work. What is rung ? / [Team-Jogge] >>>SuicideMe<<< [DK] From: "Henrik Semark" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Orientation Date: Fri, 21 Jul 2006 09:44:26 + [ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate & Now your CS:S is running with the right arguments To set op server name and rcon edit server cfg my server cfg: // Set the Host Name hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)" // Set the rcon password rcon_password "[your_pass]" // rcon is disabled // Exec files on startup exec banned.cfg exec listip.cfg // Server Logging log on mp_logdetail 0 mp_logmessages 1 // Server Variables mp_timelimit 25 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 0 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_allowdownload 1 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 // cheat and fun modes sv_aim 0 sv_cheats 0 // Set Rates sv_maxrate 8000 sv_minrate 4000 // Enable/Disable LAN mode sv_lan 0 // Contact & Geo sv_contact [EMAIL PROTECTED] sv_region 3 exec autoban.cfg exec sb_login.cfg now download the maps you wont to play, and put them in your map folder, and write them into mapcycle.txt Mod make folder: makedir addons MetaMod (http://www.sourcemm.net/[2]) edit your gameinfo.txt my gameinfo.txt: "GameInfo" { game"Counter-Strike Source" title "COUNTER-STRIKE'" title2 "source" type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps { "test_speakers" 1 "test_hardware" 1 } nodegraph 0 FileSystem { SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each "Game" search path, it adds a "GameBin" path, in \bin // 2. For each "Game" search path, it adds another "Game" path in front of it with _ at the end. //For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first "Game" search path, it adds a search path called "MOD". // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH". // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\\half-life 2. // SearchPaths { exec gameinfopatcher.cfg GameBin |gameinfo_path|addons/metamod/bin Game|gameinfo_path|. Gamecstrike Gamehl2 } } } remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt) my gameinfopatcher.cfg cfg/gameinfopatcher.cfg #/bin/bash if [ "`grep addons/metamod/bin < gameinfo.txt`" = "" ] then # I love here document patches. echo gameinfo.txt needs patching for metamod. patch -Np0 <>>SuicideMe<<< [DK] -- $From: "G
Re: [hlds_linux] Orientation
- Original Message - From: "John Sheu" <[EMAIL PROTECTED]> To: Sent: Friday, July 21, 2006 7:13 AM Subject: Re: [hlds_linux] Orientation > On Friday 21 July 2006 4:44 am, Henrik Semark wrote: >> [ Converted text/html to text/plain ] >> >> To start your CS:S: >> konsole -e (to start CS:S in new konsole not needed) >> ./srcds_run -pingboost >> 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure >> -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate & > > That's if you're running KDE though. If you've got shell access already, > just > issue the command. Or even better, use 'screen'. > > -John Sheu > > _ Make sure to visit serverwiki.. and give this page a good read!!.. http://www.serverwiki.org/index.php/Advanced_Tickrate What distro is on the server? --kennycom __ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Orientation
On Friday 21 July 2006 4:44 am, Henrik Semark wrote: > [ Converted text/html to text/plain ] > > To start your CS:S: > konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost > 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure > -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate & That's if you're running KDE though. If you've got shell access already, just issue the command. Or even better, use 'screen'. -John Sheu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Orientation
[ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate & Now your CS:S is running with the right arguments To set op server name and rcon edit server cfg my server cfg: // Set the Host Name hostname "Team-Jogge ClanServer CS:S (HDS-Linux-Server)" // Set the rcon password rcon_password "[your_pass]" // rcon is disabled // Exec files on startup exec banned.cfg exec listip.cfg // Server Logging log on mp_logdetail 0 mp_logmessages 1 // Server Variables mp_timelimit 25 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 0 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_allowdownload 1 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 // cheat and fun modes sv_aim 0 sv_cheats 0 // Set Rates sv_maxrate 8000 sv_minrate 4000 // Enable/Disable LAN mode sv_lan 0 // Contact & Geo sv_contact [EMAIL PROTECTED] sv_region 3 exec autoban.cfg exec sb_login.cfg now download the maps you wont to play, and put them in your map folder, and write them into mapcycle.txt Mod make folder: makedir addons MetaMod (http://www.sourcemm.net/[2]) edit your gameinfo.txt my gameinfo.txt: "GameInfo" { game"Counter-Strike Source" title "COUNTER-STRIKE'" title2 "source" type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps { "test_speakers" 1 "test_hardware" 1 } nodegraph 0 FileSystem { SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each "Game" search path, it adds a "GameBin" path, in \bin // 2. For each "Game" search path, it adds another "Game" path in front of it with _ at the end. //For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first "Game" search path, it adds a search path called "MOD". // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH". // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\\half-life 2. // SearchPaths { exec gameinfopatcher.cfg GameBin |gameinfo_path|addons/metamod/bin Game|gameinfo_path|. Gamecstrike Gamehl2 } } } remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt) my gameinfopatcher.cfg cfg/gameinfopatcher.cfg #/bin/bash if [ "`grep addons/metamod/bin < gameinfo.txt`" = "" ] then # I love here document patches. echo gameinfo.txt needs patching for metamod. patch -Np0 <>>SuicideMe<<< [DK] ------ $From: "Gant Man" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Orientation Date: Fri, 21 Jul 2006 02:05:06 -0500 -- [ Picked text/plain from multipart/alternative ] So I'm new. I got my Linux server running Source. How do I configure it? Trust me I've been Googling for hours now. I want it to post
[hlds_linux] Orientation
-- [ Picked text/plain from multipart/alternative ] So I'm new. I got my Linux server running Source. How do I configure it? Trust me I've been Googling for hours now. I want it to post messages periodically, I want to set the maps, I want to rcon. Hell, I want to mod it. I've never done any gaming admin before. Where do I educate myself? I'm having trouble getting the command parameters for srcds_run. So how do I get beyond the simple default install? Please direct and advise, GantMan PS I've found and modded motd.txt -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux