[hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Martin Zwickel
--
Hi there!

I have 2 servers running on one box. one SRCDS v57 and one HLDS v35.
Yesterday I wrote a script to build a graph of the hlds/srcds stats
output, and now I wonder why SRCDS's fps is much more accurate than
HLDS's?

Here a diff:
SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png
HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png


fps values:
hlds:
fps: 250
fps_max = 166
tickrate = 300

srcds:
fps: 166
fps_max = 300
tickrate = 100


Kernel runs with HZ: 1000

The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps. WTF?

ps.: HLDS fps_max is now also 300. Makes no difference.

Regards,
Martin

--
MyExcuse:
piezo-electric interference

Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Evaldas Žilinskas

HLDS tickrate? fps_max? There is no thing like that on HLDS

- Original Message -
From: Martin Zwickel [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, March 16, 2006 10:45 AM
Subject: [hlds_linux] SRCDS fps much more accurate than HLDS



--
Hi there!

I have 2 servers running on one box. one SRCDS v57 and one HLDS v35.
Yesterday I wrote a script to build a graph of the hlds/srcds stats
output, and now I wonder why SRCDS's fps is much more accurate than
HLDS's?

Here a diff:
SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png
HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png


fps values:
hlds:
fps: 250
fps_max = 166
tickrate = 300

srcds:
fps: 166
fps_max = 300
tickrate = 100


Kernel runs with HZ: 1000

The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps. WTF?

ps.: HLDS fps_max is now also 300. Makes no difference.

Regards,
Martin

--
MyExcuse:
piezo-electric interference

Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
--
[ signature.asc of type application/pgp-signature deleted ]
--

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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread sirtom__
Sure, try sys_ticrate ;)
And at least HLDS can use the pingboost options.

 -Ursprüngliche Nachricht-
 Von: hlds_linux@list.valvesoftware.com
 Gesendet: 16.03.06 10:00:57
 An: hlds_linux@list.valvesoftware.com
 Betreff: Re: [hlds_linux] SRCDS fps much more accurate than HLDS


 HLDS tickrate? fps_max? There is no thing like that on HLDS

 - Original Message -
 From: Martin Zwickel [EMAIL PROTECTED]
 To: hlds_linux@list.valvesoftware.com
 Sent: Thursday, March 16, 2006 10:45 AM
 Subject: [hlds_linux] SRCDS fps much more accurate than HLDS


  --
  Hi there!
 
  I have 2 servers running on one box. one SRCDS v57 and one HLDS v35.
  Yesterday I wrote a script to build a graph of the hlds/srcds stats
  output, and now I wonder why SRCDS's fps is much more accurate than
  HLDS's?
 
  Here a diff:
  SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png
  HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png
 
 
  fps values:
  hlds:
  fps: 250
  fps_max = 166
  tickrate = 300
 
  srcds:
  fps: 166
  fps_max = 300
  tickrate = 100
 
 
  Kernel runs with HZ: 1000
 
  The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps. WTF?
 
  ps.: HLDS fps_max is now also 300. Makes no difference.
 
  Regards,
  Martin
 
  --
  MyExcuse:
  piezo-electric interference
 
  Martin Zwickel [EMAIL PROTECTED]
  Research  Development
 
  TechnoTrend AG http://www.technotrend.de
  --
  [ signature.asc of type application/pgp-signature deleted ]
  --
 
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RE: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Ludoservers
HLDS have its own tickrate setting in the sys_tickrate cvar (def. 100), and 
have fps_max cvar (def. 72) :)

-Mensaje original-
De: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] En nombre de Evaldas Žilinskas
Enviado el: jueves, 16 de marzo de 2006 9:59
Para: hlds_linux@list.valvesoftware.com
Asunto: Re: [hlds_linux] SRCDS fps much more accurate than HLDS

HLDS tickrate? fps_max? There is no thing like that on HLDS

- Original Message -
From: Martin Zwickel [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, March 16, 2006 10:45 AM
Subject: [hlds_linux] SRCDS fps much more accurate than HLDS


 --
 Hi there!

 I have 2 servers running on one box. one SRCDS v57 and one HLDS v35.
 Yesterday I wrote a script to build a graph of the hlds/srcds stats
 output, and now I wonder why SRCDS's fps is much more accurate than
 HLDS's?

 Here a diff:
 SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png
 HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png


 fps values:
 hlds:
 fps: 250
 fps_max = 166
 tickrate = 300

 srcds:
 fps: 166
 fps_max = 300
 tickrate = 100


 Kernel runs with HZ: 1000

 The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps. WTF?

 ps.: HLDS fps_max is now also 300. Makes no difference.

 Regards,
 Martin

 --
 MyExcuse:
 piezo-electric interference

 Martin Zwickel [EMAIL PROTECTED]
 Research  Development

 TechnoTrend AG http://www.technotrend.de
 --
 [ signature.asc of type application/pgp-signature deleted ]
 --

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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Martin Zwickel
--
On Thu, 16 Mar 2006 10:03:27 +0100
[EMAIL PROTECTED] bubbled:

 Sure, try sys_ticrate ;)
 And at least HLDS can use the pingboost options.

??? Ofcourse, I use sys_ticrate for HLDS! Just named it tickrate ...
Yes, I had Pingboost 3, changed back to 2 because I had some problems
with my CPU usage.

If there is a fps_max in hlds, no clue! I jsut set it in case of ;)

FYI:
hlds param: -pingbooster 2 +sys_ticrate 300 +alias sys_ticrate wait
srcds param: -tickrate 100


  -Ursprüngliche Nachricht-
  Von: hlds_linux@list.valvesoftware.com
  Gesendet: 16.03.06 10:00:57
  An: hlds_linux@list.valvesoftware.com
  Betreff: Re: [hlds_linux] SRCDS fps much more accurate than HLDS


  HLDS tickrate? fps_max? There is no thing like that on HLDS
 
  - Original Message -
  From: Martin Zwickel [EMAIL PROTECTED]
  To: hlds_linux@list.valvesoftware.com
  Sent: Thursday, March 16, 2006 10:45 AM
  Subject: [hlds_linux] SRCDS fps much more accurate than HLDS
 
 
   --
   Hi there!
  
   I have 2 servers running on one box. one SRCDS v57 and one HLDS
   v35. Yesterday I wrote a script to build a graph of the
   hlds/srcds stats output, and now I wonder why SRCDS's fps is much
   more accurate than HLDS's?
  
   Here a diff:
   SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png
   HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png
  
  
   fps values:
   hlds:
   fps: 250
   fps_max = 166
   tickrate = 300
  
   srcds:
   fps: 166
   fps_max = 300
   tickrate = 100
  
  
   Kernel runs with HZ: 1000
  
   The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps.
   WTF?
  
   ps.: HLDS fps_max is now also 300. Makes no difference.
  
   Regards,
   Martin
  
   --
   MyExcuse:
   piezo-electric interference
  
   Martin Zwickel [EMAIL PROTECTED]
   Research  Development
  
   TechnoTrend AG http://www.technotrend.de
   --
   [ signature.asc of type application/pgp-signature deleted ]
   --
  
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Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Evaldas Žilinskas

But fps_max do not affect HLDS fps.

- Original Message -
From: Ludoservers [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, March 16, 2006 11:08 AM
Subject: RE: [hlds_linux] SRCDS fps much more accurate than HLDS


HLDS have its own tickrate setting in the sys_tickrate cvar (def. 100), and
have fps_max cvar (def. 72) :)

-Mensaje original-
De: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] En nombre de Evaldas
Žilinskas
Enviado el: jueves, 16 de marzo de 2006 9:59
Para: hlds_linux@list.valvesoftware.com
Asunto: Re: [hlds_linux] SRCDS fps much more accurate than HLDS

HLDS tickrate? fps_max? There is no thing like that on HLDS

- Original Message -
From: Martin Zwickel [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, March 16, 2006 10:45 AM
Subject: [hlds_linux] SRCDS fps much more accurate than HLDS



--
Hi there!

I have 2 servers running on one box. one SRCDS v57 and one HLDS v35.
Yesterday I wrote a script to build a graph of the hlds/srcds stats
output, and now I wonder why SRCDS's fps is much more accurate than
HLDS's?

Here a diff:
SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png
HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png


fps values:
hlds:
fps: 250
fps_max = 166
tickrate = 300

srcds:
fps: 166
fps_max = 300
tickrate = 100


Kernel runs with HZ: 1000

The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps. WTF?

ps.: HLDS fps_max is now also 300. Makes no difference.

Regards,
Martin

--
MyExcuse:
piezo-electric interference

Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
--
[ signature.asc of type application/pgp-signature deleted ]
--

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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Martin Zwickel
--
On Thu, 16 Mar 2006 14:51:02 +0200
Evaldas Žilinskas [EMAIL PROTECTED] bubbled:

 But fps_max do not affect HLDS fps.

It doesn't matter if fps_max do affect HLDS fps, the question is:

Why is it unstable like hell?!

--
MyExcuse:
You must've hit the wrong any key.

Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Evaldas Žilinskas

It's hard to answer this. Maybe it has something to do with Linux versions
and server mods. On my server after the AMXX 1.70 release I got better FPS
results. Now when I run sys_ticrate 1000 and pingboost 1 server FPS jump
from 500 to 1000 (depends on map that I'm runing then). de_aztec was always
a plague on my Pentium. I heard that people get much stable FPS when they
run BSD. Of course I don't believe in that and I still stick close to my
SuSE 9.x ;).

- Original Message -
From: Martin Zwickel [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Cc: [EMAIL PROTECTED]
Sent: Thursday, March 16, 2006 3:26 PM
Subject: Re: [hlds_linux] SRCDS fps much more accurate than HLDS


--
On Thu, 16 Mar 2006 14:51:02 +0200
Evaldas Žilinskas [EMAIL PROTECTED] bubbled:


But fps_max do not affect HLDS fps.


It doesn't matter if fps_max do affect HLDS fps, the question is:

Why is it unstable like hell?!

--
MyExcuse:
You must've hit the wrong any key.

Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
--
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Re: [hlds_linux] SRCDS fps much more accurate than HLDS

2006-03-16 Thread Martin Zwickel
--
On Thu, 16 Mar 2006 15:50:54 +0200
Evaldas Žilinskas [EMAIL PROTECTED] bubbled:

 It's hard to answer this. Maybe it has something to do with Linux
 versions and server mods. On my server after the AMXX 1.70 release I
 got better FPS results. Now when I run sys_ticrate 1000 and pingboost
 1 server FPS jump from 500 to 1000 (depends on map that I'm runing
 then). de_aztec was always a plague on my Pentium. I heard that
 people get much stable FPS when they run BSD. Of course I don't
 believe in that and I still stick close to my SuSE 9.x ;).

Well, I also use AMXX 1.70. And HLGuard 1.80 + latest metamod-p.
I don't want to run on a high tickrate since it shouldn't make any
difference for the players. It only burns my server CPU ...

Oh, SuSE ... I pity you ;) I run on Gentoo. But that is another topic...

Hmm, I think it would be very interesting if the fps was also unstable
before they updated to the event handling.

How is SRCDS driven? Events or polling?

--
MyExcuse:
We are Microsoft.  What you are experiencing is not a problem; it is an
undocumented feature.

Martin Zwickel [EMAIL PROTECTED]
Research  Development

TechnoTrend AG http://www.technotrend.de
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