Re: [hlds_linux] SZ_Getspace Overflow error & steamID mixed
It would be helpfull if you posted your amxmod plugins ini file. Also id recommend http://www.amxmodx.org instead of old amx - Original Message - From: "Vincent H." <[EMAIL PROTECTED]> To: Sent: Sunday, December 25, 2005 9:55 AM Subject: [hlds_linux] SZ_Getspace Overflow error & steamID mixed Hi, First, we have a CS 1.6 server. Some informations : --- [*] Processor : AMD Sempron(tm) 2500+ [*] Ram : 512 Mo [*] Disk : 80 Go [*] Distribution : GNU\Linux Debian testing/unstable [*] Kernel : Linux 2.6.8-2-386 [*] Glibc : Release stable, Version 2.3.5 [*] Connection : 10 Mbits [*] Hlds version : v.29 [*] Version : 47/1.1.2.5/Stdio 3327 secure [*] Amx : 2005.1 [*] Metamod : 1.18p26 --- 1- A lot of players on my server have this errors like : [-] "SZ_GetSpace: overflow on netchan->message" the most often ; [-] "SZ_Getspace Overflow on netchan" also ; [-] "SZ_GetSpace: overflow on Client Datagram" sometimes ; [-] "SZ_GetSpace: overflow on -player pseudo-". Finally, a lot of "SZ_GetSpace: overflow" error. Since I've updated server to v.29. I think. I'm remember that There was an update where this error appears often and crashes the server. The following version was to solve this problem. It's right to say that this v.29 update is more stable than the others. Now i've always this error but there are no crashs. Just a player disconnection with as error "Reliable channel overflow" Before with the same plugins, i've never been this error. Also a lot a player say me that there are strange bugs before to have disconnection ( not all the time ) as : - sight disappears - can't buy ( inactive menu ) - can't choose team on connect - a large rise of loss / choke - disconnection without notification - others bugs I must restart server and players have no problems after. For example : -- L 12/24/2005 - 13:01:10: "jonas 60<796><>" joined team "CT" SZ_GetSpace: overflow on netchan->message WARNING: reliable overflow for ~^~ [EMAIL PROTECTED]@ ~^~ L 12/24/2005 - 13:01:10: "~^~ [EMAIL PROTECTED]@ ~^~<797>" triggered "time" (time "0:07") L 12/24/2005 - 13:01:10: "~^~ [EMAIL PROTECTED]@ ~^~<797>" triggered "latency" (ping "0") L 12/24/2005 - 13:01:10: "~^~ [EMAIL PROTECTED]@ ~^~<797><>" disconnected Dropped ~^~ [EMAIL PROTECTED]@ ~^~ from server Reason: Reliable channel overflowed -- Others : -- L 12/24/2005 - 12:41:45: "destroyer<765>" say "j ai pa de viseur normal?" SZ_GetSpace: overflow on netchan->message WARNING: reliable overflow for destroyer L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "weaponstats" (weapon "ak47") (shots "2") (hits "0") (kills "0") (headshots "0") (tks "0") (damage "0") (deaths "0") L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "weaponstats2" (weapon "ak47") (head "0") (chest "0") (stomach "0") (leftarm "0") (rightarm "0") (leftleg "0") (rightleg "0") L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "time" (time "1:28") L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "latency" (ping "8") L 12/24/2005 - 12:41:50: "destroyer<765>" disconnected Dropped destroyer from server Reason: Reliable channel overflowed L 12/24/2005 - 12:41:52: "Weise<768>" killed "~^~ arkange ~^~<740>" with "m4a1" 172.211.74.5:27005:reconnect -- -- L 12/24/2005 - 12:47:22: World triggered "Round_Start" SZ_GetSpace: overflow on YeloNek [ PL ] WARNING: datagram overflowed for YeloNek [ PL ] L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" triggered "weaponstats" (weapon "ak47") (shots "20") (hits "1") (kills "1") (headshots "1") (tks "0") (damage "108") (deaths "1") L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" triggered "weaponstats2" (weapon "ak47") (head "1")
[hlds_linux] SZ_Getspace Overflow error & steamID mixed
Hi, First, we have a CS 1.6 server. Some informations : --- [*] Processor : AMD Sempron(tm) 2500+ [*] Ram : 512 Mo [*] Disk : 80 Go [*] Distribution : GNU\Linux Debian testing/unstable [*] Kernel : Linux 2.6.8-2-386 [*] Glibc : Release stable, Version 2.3.5 [*] Connection : 10 Mbits [*] Hlds version : v.29 [*] Version : 47/1.1.2.5/Stdio 3327 secure [*] Amx : 2005.1 [*] Metamod : 1.18p26 --- 1- A lot of players on my server have this errors like : [-] "SZ_GetSpace: overflow on netchan->message" the most often ; [-] "SZ_Getspace Overflow on netchan" also ; [-] "SZ_GetSpace: overflow on Client Datagram" sometimes ; [-] "SZ_GetSpace: overflow on -player pseudo-". Finally, a lot of "SZ_GetSpace: overflow" error. Since I've updated server to v.29. I think. I'm remember that There was an update where this error appears often and crashes the server. The following version was to solve this problem. It's right to say that this v.29 update is more stable than the others. Now i've always this error but there are no crashs. Just a player disconnection with as error "Reliable channel overflow" Before with the same plugins, i've never been this error. Also a lot a player say me that there are strange bugs before to have disconnection ( not all the time ) as : - sight disappears - can't buy ( inactive menu ) - can't choose team on connect - a large rise of loss / choke - disconnection without notification - others bugs I must restart server and players have no problems after. For example : -- L 12/24/2005 - 13:01:10: "jonas 60<796><>" joined team "CT" SZ_GetSpace: overflow on netchan->message WARNING: reliable overflow for ~^~ [EMAIL PROTECTED]@ ~^~ L 12/24/2005 - 13:01:10: "~^~ [EMAIL PROTECTED]@ ~^~<797>" triggered "time" (time "0:07") L 12/24/2005 - 13:01:10: "~^~ [EMAIL PROTECTED]@ ~^~<797>" triggered "latency" (ping "0") L 12/24/2005 - 13:01:10: "~^~ [EMAIL PROTECTED]@ ~^~<797><>" disconnected Dropped ~^~ [EMAIL PROTECTED]@ ~^~ from server Reason: Reliable channel overflowed -- Others : -- L 12/24/2005 - 12:41:45: "destroyer<765>" say "j ai pa de viseur normal?" SZ_GetSpace: overflow on netchan->message WARNING: reliable overflow for destroyer L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "weaponstats" (weapon "ak47") (shots "2") (hits "0") (kills "0") (headshots "0") (tks "0") (damage "0") (deaths "0") L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "weaponstats2" (weapon "ak47") (head "0") (chest "0") (stomach "0") (leftarm "0") (rightarm "0") (leftleg "0") (rightleg "0") L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "time" (time "1:28") L 12/24/2005 - 12:41:50: "destroyer<765>" triggered "latency" (ping "8") L 12/24/2005 - 12:41:50: "destroyer<765>" disconnected Dropped destroyer from server Reason: Reliable channel overflowed L 12/24/2005 - 12:41:52: "Weise<768>" killed "~^~ arkange ~^~<740>" with "m4a1" 172.211.74.5:27005:reconnect -- -- L 12/24/2005 - 12:47:22: World triggered "Round_Start" SZ_GetSpace: overflow on YeloNek [ PL ] WARNING: datagram overflowed for YeloNek [ PL ] L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" triggered "weaponstats" (weapon "ak47") (shots "20") (hits "1") (kills "1") (headshots "1") (tks "0") (damage "108") (deaths "1") L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" triggered "weaponstats2" (weapon "ak47") (head "1") (chest "0") (stomach "0") (leftarm "0") (rightarm "0") (leftleg "0") (rightleg "0") L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" triggered "time" (time "1:24") L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" triggered "latency" (ping "50") L 12/24/2005 - 12:47:28: "~^~ [EMAIL PROTECTED]@ ~^~<781>" disconnected Dropped ~^~ [EMAIL PROTECTED]@ ~^~ from server Reason: Client sent 'drop' L 12/24/2005 - 12:47:33: "Ptite Sandy<777>" committed suicide with "rotating" (world) SZ_GetSpace: overflow on YeloNek [ PL ] L 12/24/2005 - 12:47:33: "Ptite Sandy<777>" triggered "Dropped_The_Bomb" WARNING: datagram overflowed for YeloNek [ PL ] L 12/24/2005 - 12:47:41: "BiBiFoK<759>" killed "DarK Solid Snake<764>" with "ak47" L 12/24/2005 - 12:47:41: "jaybo$$<778>" triggered "Got_The_Bomb" SZ_GetSpace: overflow on YeloNek [ PL ] WARNING: datagram overflowed for YeloNek [ PL ] L 12/24/2005 - 12:47:51: "YeloNek [ PL ]<782><>" joined team "CT" -- 2 - I've noticed often that there are