Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread Erik-jan Riemers
Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its
usually mid-game.
Last time we had crashes on map change was because of replay, but they
fixed that issue.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of D Bauhmz
Sent: zondag 9 juni 2013 5:44
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Server crashes on map change.

We're getting server crashes about once a day or so that only appear to
happen on map change. Server is completely locking up and hitting 100%
CPU each time. There doesn't seem to be any rhyme or reason to it other
than that it happens on map change.

CentOS 6.4 x64
1270v2
2.6.32-358.6.2.el6.x86_64 #1 SMP

Anyone else?
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Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread D Bauhmz
We're using STV + Replay but still having the problem.


On Sun, Jun 9, 2013 at 3:16 AM, Erik-jan Riemers riem...@binkey.nl wrote:

 Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its
 usually mid-game.
 Last time we had crashes on map change was because of replay, but they
 fixed that issue.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of D Bauhmz
 Sent: zondag 9 juni 2013 5:44
 To: Half-Life dedicated Linux server mailing list
 Subject: [hlds_linux] Server crashes on map change.

 We're getting server crashes about once a day or so that only appear to
 happen on map change. Server is completely locking up and hitting 100%
 CPU each time. There doesn't seem to be any rhyme or reason to it other
 than that it happens on map change.

 CentOS 6.4 x64
 1270v2
 2.6.32-358.6.2.el6.x86_64 #1 SMP

 Anyone else?
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 ___
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Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread ics
I've only had MVM server stuck few times. Either eating 100% CPU twice 
or just stuck with bots around, game never resetting even if everyone 
leaves.


-ics

D Bauhmz kirjoitti:

We're using STV + Replay but still having the problem.


On Sun, Jun 9, 2013 at 3:16 AM, Erik-jan Riemers riem...@binkey.nl wrote:


Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its
usually mid-game.
Last time we had crashes on map change was because of replay, but they
fixed that issue.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of D Bauhmz
Sent: zondag 9 juni 2013 5:44
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Server crashes on map change.

We're getting server crashes about once a day or so that only appear to
happen on map change. Server is completely locking up and hitting 100%
CPU each time. There doesn't seem to be any rhyme or reason to it other
than that it happens on map change.

CentOS 6.4 x64
1270v2
2.6.32-358.6.2.el6.x86_64 #1 SMP

Anyone else?
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please visit:
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[hlds_linux] Server crashes on map change.

2013-06-08 Thread D Bauhmz
We're getting server crashes about once a day or so that only appear to
happen on map change. Server is completely locking up and hitting 100% CPU
each time. There doesn't seem to be any rhyme or reason to it other than
that it happens on map change.

CentOS 6.4 x64
1270v2
2.6.32-358.6.2.el6.x86_64 #1 SMP

Anyone else?
___
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visit:
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