[hlds_linux] Steam update: engine binaries

2003-11-20 Thread Alfred Reynolds
We have released an updated dedicated server engine binary. This update
fixes the exploit published by SYZo[SND] (release on Wednesday). The
update also contains a fix for kick messages not being displayed in the
UI properly.

This release is not mandatory so you will need to manually update at
your convenience.

A full changelog can be viewed at:
http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
Server.html


A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
sv_allowdownload 0 on your 3.1.1.1 (WON) servers.

- Alfred

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Peter Holcroft
If any update should be mandatory, isn't it this one?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alfred
Reynolds
Sent: 21 November 2003 01:19
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Steam update: engine binaries


We have released an updated dedicated server engine binary. This update
fixes the exploit published by SYZo[SND] (release on Wednesday). The
update also contains a fix for kick messages not being displayed in the
UI properly.

This release is not mandatory so you will need to manually update at
your convenience.

A full changelog can be viewed at:
http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
Server.html


A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
sv_allowdownload 0 on your 3.1.1.1 (WON) servers.

- Alfred

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Kingsley Foreman
yer can we make it mandatory

- Original Message -
From: Peter Holcroft [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 21, 2003 12:54 PM
Subject: RE: [hlds_linux] Steam update: engine binaries


 If any update should be mandatory, isn't it this one?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Alfred
 Reynolds
 Sent: 21 November 2003 01:19
 To: [EMAIL PROTECTED]
 Subject: [hlds_linux] Steam update: engine binaries


 We have released an updated dedicated server engine binary. This update
 fixes the exploit published by SYZo[SND] (release on Wednesday). The
 update also contains a fix for kick messages not being displayed in the
 UI properly.

 This release is not mandatory so you will need to manually update at
 your convenience.

 A full changelog can be viewed at:
 http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
 Server.html


 A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
 sv_allowdownload 0 on your 3.1.1.1 (WON) servers.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread john
On Thu, 20 Nov 2003, Alfred Reynolds wrote:

 We have released an updated dedicated server engine binary. This update
 fixes the exploit published by SYZo[SND] (release on Wednesday). The
 update also contains a fix for kick messages not being displayed in the
 UI properly.

 This release is not mandatory so you will need to manually update at
 your convenience.

Does steam log when it autoupdates at all? I've not noticed it, but it
would be extremely useful if steam wrote to a changelog or a updatelog
file saying that on $date:$time hl engine successfully update to version
$vernum or whatever so we don't have to kill the server, run steam
manually and watch it struggle along, then say its already up to date.

Also do the passwords on linux servers expire from being stored after x
days, as last time there was an update I had to manually update all my
servers as it didn't have the email/password stored, negating the use of
autoupdate really..

Cheers,

john


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Marco Balle
Thanks, fort he really fast update for this problem.

Is there also an update in work for the high CPU usage problem with linux
servers?


-
Marco

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds_linux-
 [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
 Sent: Friday, November 21, 2003 2:19 AM
 To: [EMAIL PROTECTED]
 Subject: [hlds_linux] Steam update: engine binaries

 We have released an updated dedicated server engine binary. This update
 fixes the exploit published by SYZo[SND] (release on Wednesday). The
 update also contains a fix for kick messages not being displayed in the
 UI properly.

 This release is not mandatory so you will need to manually update at
 your convenience.

 A full changelog can be viewed at:
 http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
 Server.html


 A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
 sv_allowdownload 0 on your 3.1.1.1 (WON) servers.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Alfred
Just log the output of hlds_run to a file to check what it downloads.

Passwords don't expire BUT if you use an account on another machine it
will invalidate the password on the first machine (so use 1 account per
machine).
If you run with -autoupdate then all you will ever need to do is issue
an rcon quit to get the update (and not even this for mandatory updates).
john wrote:
On Thu, 20 Nov 2003, Alfred Reynolds wrote:


We have released an updated dedicated server engine binary. This update
fixes the exploit published by SYZo[SND] (release on Wednesday). The
update also contains a fix for kick messages not being displayed in the
UI properly.
This release is not mandatory so you will need to manually update at
your convenience.


Does steam log when it autoupdates at all? I've not noticed it, but it
would be extremely useful if steam wrote to a changelog or a updatelog
file saying that on $date:$time hl engine successfully update to version
$vernum or whatever so we don't have to kill the server, run steam
manually and watch it struggle along, then say its already up to date.
Also do the passwords on linux servers expire from being stored after x
days, as last time there was an update I had to manually update all my
servers as it didn't have the email/password stored, negating the use of
autoupdate really..
Cheers,

john

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Alfred
We are talking with INTEL to see what help they can offer.

Marco Balle wrote:
Thanks, fort he really fast update for this problem.

Is there also an update in work for the high CPU usage problem with linux
servers?
-
Marco

-Original Message-
From: [EMAIL PROTECTED] [mailto:hlds_linux-
[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, November 21, 2003 2:19 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Steam update: engine binaries
We have released an updated dedicated server engine binary. This update
fixes the exploit published by SYZo[SND] (release on Wednesday). The
update also contains a fix for kick messages not being displayed in the
UI properly.
This release is not mandatory so you will need to manually update at
your convenience.
A full changelog can be viewed at:
http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
Server.html
A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
sv_allowdownload 0 on your 3.1.1.1 (WON) servers.
- Alfred

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


RE: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Vernon Riley
Yay! A response! cool - maybe this issue will get fixed soon.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alfred
Sent: Thursday, November 20, 2003 10:42 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam update: engine binaries


We are talking with INTEL to see what help they can offer.

Marco Balle wrote:
 Thanks, fort he really fast update for this problem.

 Is there also an update in work for the high CPU usage problem with linux
 servers?


 -
 Marco


-Original Message-
From: [EMAIL PROTECTED] [mailto:hlds_linux-
[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, November 21, 2003 2:19 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Steam update: engine binaries

We have released an updated dedicated server engine binary. This update
fixes the exploit published by SYZo[SND] (release on Wednesday). The
update also contains a fix for kick messages not being displayed in the
UI properly.

This release is not mandatory so you will need to manually update at
your convenience.

A full changelog can be viewed at:
http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
Server.html


A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
sv_allowdownload 0 on your 3.1.1.1 (WON) servers.

- Alfred

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux





___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread Christopher Luk
thx for the security update. just a thought, there was tons of
non-patched 3.1.1.1 server, even 3.1.1.0 out there. could won servers
stop auth with the outdated and force them upgrade with the latest
patches? the non-patched server also affect the reputation on hosting
Valve product, as some lanshop operator came across this recently, e.g.
DoS issues, security ... etc.
chris

Alfred Reynolds wrote:

We have released an updated dedicated server engine binary. This update
fixes the exploit published by SYZo[SND] (release on Wednesday). The
update also contains a fix for kick messages not being displayed in the
UI properly.
This release is not mandatory so you will need to manually update at
your convenience.
A full changelog can be viewed at:
http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
Server.html
A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
sv_allowdownload 0 on your 3.1.1.1 (WON) servers.
- Alfred

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] Steam update: engine binaries

2003-11-20 Thread David Harrison
Alfred actually mentioned this issue two months ago - if you want to check
the archives for the history, you can find it in the hlds_linux archive, the
thread with the subject cs_i386.so compilation (Alfred's post was made on
the 27th of Sep).

I guess Intel are slow to respond - must be frustrating when you're reliant
on someone else to help make your product or service work properly! :)

-- trog

 Original Message 
From: Vernon Riley [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, November 21, 2003 2:22 PM
Subject: RE: [hlds_linux] Steam update: engine binaries

 Yay! A response! cool - maybe this issue will get fixed soon.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of Alfred
 Sent: Thursday, November 20, 2003 10:42 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds_linux] Steam update: engine binaries


 We are talking with INTEL to see what help they can offer.

 Marco Balle wrote:
 Thanks, fort he really fast update for this problem.

 Is there also an update in work for the high CPU usage problem with
 linux servers?


 -
 Marco


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds_linux-
 [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
 Sent: Friday, November 21, 2003 2:19 AM
 To: [EMAIL PROTECTED]
 Subject: [hlds_linux] Steam update: engine binaries

 We have released an updated dedicated server engine binary. This
 update fixes the exploit published by SYZo[SND] (release on
 Wednesday). The update also contains a fix for kick messages not
 being displayed in the UI properly.

 This release is not mandatory so you will need to manually update at
 your convenience.

 A full changelog can be viewed at:
 http://www.steampowered.com/platform/update_history/Linux%20Dedicated%20
 Server.html


 A fix for 3.1.1.1 (WON) is in progress, for now make sure you set
 sv_allowdownload 0 on your 3.1.1.1 (WON) servers.

 - Alfred

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux





 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux