I run a custom maps server with http redirect to make for faster map downloading. Everything appears to be working great except my web server keeps getting requests for the BSP of a particular map instead of the bz2. I have set it up so all the maps are bzip2 compressed and didn't bother uploading the BSP's to my web server. out of hundreds of players.. I am only getting a small few that are asking for the BSP, here is a snip from my web server logs
Path Number of requests ---- ------------------ /maps/cp_wolf.bsp 10 /maps/duel_duel1.bsp 6 /maps/ctf_battle_creek.bsp 4 /maps/cp_lazytown.bsp 4 I haven't been able to get it to fail on my machine, I could care less if 30 or 40 peeps out of hundreds couldn't download the map (it's not really affecting my traffic numbers) but my curiosity as to why I am seeing these numbers climb slowly day by day has been peaked. What conditions could casue a client to want to grab the BSP instead of the compressed bzip file? I know any easy solution would be just to upload the BSP's but I thought this wasn't necessary with http downloading. anyone know what could be going on? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux