Re: [hlds_linux] TF2 arena team balancing messed up
Yea, tf_arena_use_queue 0 kills all fun in arena so we leave it on 1. I'll try RunTeamLogic and hope it works, thank you! -- Mit freundlichen Gruessen, Sincerely yours, Daniel Vogel -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Jeff Sugar Gesendet: Freitag, 3. Juli 2009 05:17 An: Half-Life dedicated Linux server mailing list Betreff: Re: [hlds_linux] TF2 arena team balancing messed up Because then teams are like normal maps. Meaning, users can themselves choose red or blue and uneven teams are allowed. Many people, including me, prefer the old way arena worked, but with 1/3 not being forced to sit out. -Jeff On Thu, Jul 2, 2009 at 7:46 PM, Yaakov Smith m4ngr...@gmail.com wrote: Why not just set tf_arena_use_queue to 0? On Fri, Jul 3, 2009 at 7:03 AM, Jeff Sugar jeffsu...@gmail.com wrote: Use the RunTeamLogic extension instead. Works perfectly and doesn't cause those kinds of bugs. On Thu, Jul 2, 2009 at 12:57 PM, Daniel Vogel dan...@codefreak.net wrote: I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma drunkenf...@hotmail.com Sent: Thursday, July 02, 2009 8:57 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Dont worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutoria l_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] TF2 arena team balancing messed up
On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena team balancing messed up
Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena team balancing messed up
I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma drunkenf...@hotmail.com Sent: Thursday, July 02, 2009 8:57 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena team balancing messed up
If it works by switching players' teams around, it's probably the cause of your problems. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 21:57:11 +0200 Subject: Re: [hlds_linux] TF2 arena team balancing messed up I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma Sent: Thursday, July 02, 2009 8:57 PM To: Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena team balancing messed up
Use the RunTeamLogic extension instead. Works perfectly and doesn't cause those kinds of bugs. On Thu, Jul 2, 2009 at 12:57 PM, Daniel Vogel dan...@codefreak.net wrote: I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma drunkenf...@hotmail.com Sent: Thursday, July 02, 2009 8:57 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena team balancing messed up
Why not just set tf_arena_use_queue to 0? On Fri, Jul 3, 2009 at 7:03 AM, Jeff Sugar jeffsu...@gmail.com wrote: Use the RunTeamLogic extension instead. Works perfectly and doesn't cause those kinds of bugs. On Thu, Jul 2, 2009 at 12:57 PM, Daniel Vogel dan...@codefreak.net wrote: I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma drunkenf...@hotmail.com Sent: Thursday, July 02, 2009 8:57 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena team balancing messed up
Because then teams are like normal maps. Meaning, users can themselves choose red or blue and uneven teams are allowed. Many people, including me, prefer the old way arena worked, but with 1/3 not being forced to sit out. -Jeff On Thu, Jul 2, 2009 at 7:46 PM, Yaakov Smith m4ngr...@gmail.com wrote: Why not just set tf_arena_use_queue to 0? On Fri, Jul 3, 2009 at 7:03 AM, Jeff Sugar jeffsu...@gmail.com wrote: Use the RunTeamLogic extension instead. Works perfectly and doesn't cause those kinds of bugs. On Thu, Jul 2, 2009 at 12:57 PM, Daniel Vogel dan...@codefreak.net wrote: I'm using a plugin that enables up to 16vs16. -- From: Tony Paloma drunkenf...@hotmail.com Sent: Thursday, July 02, 2009 8:57 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 arena team balancing messed up Are you running a plugin that switchers player teams? I've seen this a long time ago on a server that used a plugin that switched players' teams to get past the 11v11 limit. From: dan...@codefreak.net To: hlds_linux@list.valvesoftware.com Date: Thu, 2 Jul 2009 20:08:47 +0200 Subject: [hlds_linux] TF2 arena team balancing messed up On our servers sometimes we have really really uneven teams (like 4vs10 or 16vs12 etc) what shouldnt happen. And sometimes this happens: speedpoint0 is joining team Red to replace [MKG] StevieViper Cold ToTheTouch is joining team Red to replace [MKG] StevieViper Mizzinator is joining team Red to replace [MKG] StevieViper NaNoSoLdIeR is joining team Red to replace [MKG] StevieViper wouterdekabouter is joining team Red to replace [MKG] StevieViper eric. is joining team Red to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper A defenseless Cow is joining team Blue to replace [MKG] StevieViper and then some red players are in the spawn of the blue team and vice versa. Does someone notice the same problems? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux