[hlds_linux] TF2 is using a default MOTD

2014-10-30 Thread David Parker
Hello,

I have just converted our TF2 server to an Event 24/7 server for the
Doomsday event.  I have a custom MOTD for the server, and the files are
called motd_uc.txt and motd_text_uc.txt.  I have set motdfile and
motdfile_text in server.cfg, and the running server's config shows that
it is set:

find motdfile
motdfile = motd_uc.txt ( def. motd.txt )
 game
 - The MOTD file to load.
motdfile_text = motd_text_uc.txt ( def. motd_text.txt )
 game
 - The text-only MOTD file to use for clients that have disabled HTML MOTDs.

However, I continue to see a default MOTD when I connect to this server.
It says Welcome and Happy Halloween! at the top, and then lists a bunch
of maps.  Is there something I'm missing?  I swear the custom MOTD used to
load on this server just fine.  Is this due to it being an event server?

Thanks!
Dave

-- 
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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Re: [hlds_linux] TF2 is using a default MOTD

2014-10-30 Thread Robert Styler
I've found that setting it in the launch parameters makes it stick:
+motdfile motd_uc.tx +motdfile_text motd_text_uc.txt

On 30 October 2014 15:21, David Parker dpar...@utica.edu wrote:

 Hello,

 I have just converted our TF2 server to an Event 24/7 server for the
 Doomsday event.  I have a custom MOTD for the server, and the files are
 called motd_uc.txt and motd_text_uc.txt.  I have set motdfile and
 motdfile_text in server.cfg, and the running server's config shows that
 it is set:

 find motdfile
 motdfile = motd_uc.txt ( def. motd.txt )
  game
  - The MOTD file to load.
 motdfile_text = motd_text_uc.txt ( def. motd_text.txt )
  game
  - The text-only MOTD file to use for clients that have disabled HTML
 MOTDs.

 However, I continue to see a default MOTD when I connect to this server.
 It says Welcome and Happy Halloween! at the top, and then lists a bunch
 of maps.  Is there something I'm missing?  I swear the custom MOTD used to
 load on this server just fine.  Is this due to it being an event server?

 Thanks!
 Dave

 --
 Dave Parker
 Systems Administrator
 Utica College
 Integrated Information Technology Services
 (315) 792-3229
 Registered Linux User #408177
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Re: [hlds_linux] TF2 is using a default MOTD

2014-10-30 Thread David Parker
Awesome, thanks.  Does it need to be in the cfg directory, or the tf
parent directory?

On Thu, Oct 30, 2014 at 11:25 AM, Robert Styler style...@googlemail.com
wrote:

 I've found that setting it in the launch parameters makes it stick:
 +motdfile motd_uc.tx +motdfile_text motd_text_uc.txt

 On 30 October 2014 15:21, David Parker dpar...@utica.edu wrote:

  Hello,
 
  I have just converted our TF2 server to an Event 24/7 server for the
  Doomsday event.  I have a custom MOTD for the server, and the files are
  called motd_uc.txt and motd_text_uc.txt.  I have set motdfile and
  motdfile_text in server.cfg, and the running server's config shows that
  it is set:
 
  find motdfile
  motdfile = motd_uc.txt ( def. motd.txt )
   game
   - The MOTD file to load.
  motdfile_text = motd_text_uc.txt ( def. motd_text.txt )
   game
   - The text-only MOTD file to use for clients that have disabled HTML
  MOTDs.
 
  However, I continue to see a default MOTD when I connect to this server.
  It says Welcome and Happy Halloween! at the top, and then lists a bunch
  of maps.  Is there something I'm missing?  I swear the custom MOTD used
 to
  load on this server just fine.  Is this due to it being an event server?
 
  Thanks!
  Dave
 
  --
  Dave Parker
  Systems Administrator
  Utica College
  Integrated Information Technology Services
  (315) 792-3229
  Registered Linux User #408177
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  please visit:
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-- 
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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Re: [hlds_linux] TF2 is using a default MOTD

2014-10-30 Thread Robert Styler
cfg directory

On 30 October 2014 15:30, David Parker dpar...@utica.edu wrote:

 Awesome, thanks.  Does it need to be in the cfg directory, or the tf
 parent directory?

 On Thu, Oct 30, 2014 at 11:25 AM, Robert Styler style...@googlemail.com
 wrote:

  I've found that setting it in the launch parameters makes it stick:
  +motdfile motd_uc.tx +motdfile_text motd_text_uc.txt
 
  On 30 October 2014 15:21, David Parker dpar...@utica.edu wrote:
 
   Hello,
  
   I have just converted our TF2 server to an Event 24/7 server for the
   Doomsday event.  I have a custom MOTD for the server, and the files are
   called motd_uc.txt and motd_text_uc.txt.  I have set motdfile and
   motdfile_text in server.cfg, and the running server's config shows
 that
   it is set:
  
   find motdfile
   motdfile = motd_uc.txt ( def. motd.txt )
game
- The MOTD file to load.
   motdfile_text = motd_text_uc.txt ( def. motd_text.txt )
game
- The text-only MOTD file to use for clients that have disabled HTML
   MOTDs.
  
   However, I continue to see a default MOTD when I connect to this
 server.
   It says Welcome and Happy Halloween! at the top, and then lists a
 bunch
   of maps.  Is there something I'm missing?  I swear the custom MOTD used
  to
   load on this server just fine.  Is this due to it being an event
 server?
  
   Thanks!
   Dave
  
   --
   Dave Parker
   Systems Administrator
   Utica College
   Integrated Information Technology Services
   (315) 792-3229
   Registered Linux User #408177
   ___
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   please visit:
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 --
 Dave Parker
 Systems Administrator
 Utica College
 Integrated Information Technology Services
 (315) 792-3229
 Registered Linux User #408177
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Re: [hlds_linux] TF2 is using a default MOTD

2014-10-30 Thread David Parker
Thanks!

On Thu, Oct 30, 2014 at 11:32 AM, Robert Styler style...@googlemail.com
wrote:

 cfg directory

 On 30 October 2014 15:30, David Parker dpar...@utica.edu wrote:

  Awesome, thanks.  Does it need to be in the cfg directory, or the tf
  parent directory?
 
  On Thu, Oct 30, 2014 at 11:25 AM, Robert Styler style...@googlemail.com
 
  wrote:
 
   I've found that setting it in the launch parameters makes it stick:
   +motdfile motd_uc.tx +motdfile_text motd_text_uc.txt
  
   On 30 October 2014 15:21, David Parker dpar...@utica.edu wrote:
  
Hello,
   
I have just converted our TF2 server to an Event 24/7 server for the
Doomsday event.  I have a custom MOTD for the server, and the files
 are
called motd_uc.txt and motd_text_uc.txt.  I have set motdfile and
motdfile_text in server.cfg, and the running server's config shows
  that
it is set:
   
find motdfile
motdfile = motd_uc.txt ( def. motd.txt )
 game
 - The MOTD file to load.
motdfile_text = motd_text_uc.txt ( def. motd_text.txt )
 game
 - The text-only MOTD file to use for clients that have disabled HTML
MOTDs.
   
However, I continue to see a default MOTD when I connect to this
  server.
It says Welcome and Happy Halloween! at the top, and then lists a
  bunch
of maps.  Is there something I'm missing?  I swear the custom MOTD
 used
   to
load on this server just fine.  Is this due to it being an event
  server?
   
Thanks!
Dave
   
--
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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 archives,
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  --
  Dave Parker
  Systems Administrator
  Utica College
  Integrated Information Technology Services
  (315) 792-3229
  Registered Linux User #408177
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  please visit:
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-- 
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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Re: [hlds_linux] TF2 is using a default MOTD

2014-10-30 Thread Yun Huang Yong

MOTD has to be set before a map loads.

i.e. if you wanted to put it in a config file it belongs in autoexec.cfg 
rather than server.cfg.


autoexec.cfg is executed only once at startup, server.cfg is executed on 
every map change.


+commands on the command line are also only executed once at startup.

On 31/10/2014 2:25 AM, Robert Styler wrote:

I've found that setting it in the launch parameters makes it stick:
+motdfile motd_uc.tx +motdfile_text motd_text_uc.txt

On 30 October 2014 15:21, David Parker dpar...@utica.edu wrote:


Hello,

I have just converted our TF2 server to an Event 24/7 server for the
Doomsday event.  I have a custom MOTD for the server, and the files are
called motd_uc.txt and motd_text_uc.txt.  I have set motdfile and
motdfile_text in server.cfg, and the running server's config shows that
it is set:

find motdfile
motdfile = motd_uc.txt ( def. motd.txt )
  game
  - The MOTD file to load.
motdfile_text = motd_text_uc.txt ( def. motd_text.txt )
  game
  - The text-only MOTD file to use for clients that have disabled HTML
MOTDs.

However, I continue to see a default MOTD when I connect to this server.
It says Welcome and Happy Halloween! at the top, and then lists a bunch
of maps.  Is there something I'm missing?  I swear the custom MOTD used to
load on this server just fine.  Is this due to it being an event server?

 Thanks!
 Dave

--
Dave Parker
Systems Administrator
Utica College
Integrated Information Technology Services
(315) 792-3229
Registered Linux User #408177
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