Re: [hlds_linux] Teleport spell causing issues on TF2 servers

2014-10-25 Thread ics
Just incase i wasn't clear enough, on lakeside and viaduct event maps, 
you can easily get out of the maps too and build sentries all over. 
Regular maps are also affected.


-ics

ics kirjoitti:

Hey

It seems that the teleport spell is awesome way to get out of the map, 
even build under it as an engineer (hello mann_manor). If the teleport 
spell would not break player_clip or clip brushes, that would be great 
but even better would be a cvar that would exclude that spell if put 
into config (like sv_noteleport_spell 1).


I really don't want to sit on a server all day myself to watch out 
these people and i don't want to turn spells off completely either, as 
it's a server killer method.


-ics

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[hlds_linux] Teleport spell causing issues on TF2 servers

2014-10-25 Thread ics

Hey

It seems that the teleport spell is awesome way to get out of the map, 
even build under it as an engineer (hello mann_manor). If the teleport 
spell would not break player_clip or clip brushes, that would be great 
but even better would be a cvar that would exclude that spell if put 
into config (like sv_noteleport_spell 1).


I really don't want to sit on a server all day myself to watch out these 
people and i don't want to turn spells off completely either, as it's a 
server killer method.


-ics

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