Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-10-05 Thread Regime

Type "netstat -nlutp" on the console of your server to list all ports in
use, with a description of the processes using them.
Find the ports used by the cs process(es) and open/forward those.
Gr, Regime

tesi 83 wrote:

There is good 1000 Mbps full dublex connection. I disabled my firewall and
everythink is working. jiihaa!

What ports I need to open! I mean all ports (HLTV too). Here are open ports
from my firewall configuration ( linux iptables):

27015:udp 27020:udp 26901:udp

-J.R.



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Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-10-04 Thread Kennycom
umm,, ignore my first reply,,, as those were CSS ports not CS1.6


- Original Message -
From: "Kennycom" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, October 04, 2007 12:09 PM
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server


>I don't have a list of the HLTV ports but this is what I have for CSS..
> UDP 1200 (Friends Network)
>
> UDP 27000 to 27015 (Gameport)
>
> UDP 27020
>
> TCP 27030 to 27039
>
> TCP: 27015 (SRCDS Rcon port)
>
>
>
> - Original Message -
>
> From: "tesi 83" <[EMAIL PROTECTED]>
> To: 
> Sent: Thursday, October 04, 2007 2:48 AM
> Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds
> server
>
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> There is good 1000 Mbps full dublex connection. I disabled my firewall
>> and
>> everythink is working. jiihaa!
>>
>> What ports I need to open! I mean all ports (HLTV too). Here are open
>> ports
>> from my firewall configuration ( linux iptables):
>>
>> 27015:udp 27020:udp 26901:udp
>>
>> -J.R.
>>
>>
>> Message: 2
>> From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]>
>> To: 
>> Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
>> Date: Wed, 3 Oct 2007 22:47:40 +0200
>> Reply-To: hlds_linux@list.valvesoftware.com
>>
>> You might have a connection problem with your server.
>>
>> Is it on a real good internet connection ?
>> cause its indicates that the clients connection have been lost ..
>> Something isnt working 100%, network related. but it can be the server,
>> the
>> connection or something else disturbing traffic.
>>
>> Good Luck !
>> Peter
>>
>>
>> - Original Message -
>> From: "tesi 83" <[EMAIL PROTECTED]>
>> To: 
>> Sent: Wednesday, October 03, 2007 8:50 PM
>> Subject: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
>>
>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> Hello,
>>>
>>> First of all, thx Peter for helping me. Unfortunately I have this same
>>> problem yet. I have run 'memtest' two times and everything is OK. I have
>>> rebuilt my kernel and server starts nice. But after I play little time
>>> (even
>>> 1 player on the server) there comes "Timed out". If someone could
>>> explain
>>> what this error below means I would be very happy:
>>>
>>> ---
>>> Dropped Player from server
>>> Reason:  Timed out
>>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
>>> m_nPerformanceCounterStart
>>> reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
>>> m_nPerformanceCounterStart
>>> ---
>>>
>>>
>>> -J.R.
>>>
>>>
>>>
>>> Today's Topics:
>>>>
>>>>1. "Timed out" problem with cs 1.6 linux hlds server (tesi 83)
>>>>2. Re: "Timed out" problem with cs 1.6 linux hlds server (Svensk
>>>> Ljud
>>>> &
>>>> Ljus Produktion)
>>>>3. Re: finding server through browsing (kama)
>>>>
>>>> -- __--__--
>>>>
>>>> Message: 1
>>>> Date: Mon, 10 Sep 2007 23:48:48 +0300
>>>> From: "tesi 83" <[EMAIL PROTECTED]>
>>>> To: hlds_linux@list.valvesoftware.com
>>>> Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server
>>>> Reply-To: hlds_linux@list.valvesoftware.com
>>>>
>>>> --
>>>> [ Picked text/plain from multipart/alternative ]
>>>> I have linux fedora kernel 2.6.22. I am running counter-srike 1.6
>>>> server.
>>>> fps 1000, ping 2-8.
>>>> My problem is that sometimes there comes "Timed out" and players will
>>>> be
>>>> kicked from server.
>>>>
>>>> I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these
>>>> but
>>>> i
>>>> am not sure how I should rebuild my kernel now:
>>>>
>>>> http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html
>>>>
>>>>
>> http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html
>>>>
>>>> --HERE IS HOW MY SERVER STA

Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-10-04 Thread Svensk Ljud & Ljus Produktion

Do add this in autoexec.cfg - change the tv port to what you want, and open
both tcp/udp ports to the game server.
The tv-port + game-port is the only needed.

tv_enable 1

tv_delay 20

tv_autorecord 0

tv_maxclients 2

tv_delaymapchange 1

tv_port 27024



Good Luck !

Peter

- Original Message -
From: "Kennycom" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, October 04, 2007 9:09 PM
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server



I don't have a list of the HLTV ports but this is what I have for CSS..
UDP 1200 (Friends Network)

UDP 27000 to 27015 (Gameport)

UDP 27020

TCP 27030 to 27039

TCP: 27015 (SRCDS Rcon port)



- Original Message -

From: "tesi 83" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, October 04, 2007 2:48 AM
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds
server



--
[ Picked text/plain from multipart/alternative ]
There is good 1000 Mbps full dublex connection. I disabled my firewall
and
everythink is working. jiihaa!

What ports I need to open! I mean all ports (HLTV too). Here are open
ports
from my firewall configuration ( linux iptables):

27015:udp 27020:udp 26901:udp

-J.R.


Message: 2
From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]>
To: 
Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
Date: Wed, 3 Oct 2007 22:47:40 +0200
Reply-To: hlds_linux@list.valvesoftware.com

You might have a connection problem with your server.

Is it on a real good internet connection ?
cause its indicates that the clients connection have been lost ..
Something isnt working 100%, network related. but it can be the server,
the
connection or something else disturbing traffic.

Good Luck !
Peter


- Original Message -
From: "tesi 83" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, October 03, 2007 8:50 PM
Subject: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs



--
[ Picked text/plain from multipart/alternative ]
Hello,

First of all, thx Peter for helping me. Unfortunately I have this same
problem yet. I have run 'memtest' two times and everything is OK. I have
rebuilt my kernel and server starts nice. But after I play little time
(even
1 player on the server) there comes "Timed out". If someone could
explain
what this error below means I would be very happy:

---
Dropped Player from server
Reason:  Timed out
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
---


-J.R.



Today's Topics:


   1. "Timed out" problem with cs 1.6 linux hlds server (tesi 83)
   2. Re: "Timed out" problem with cs 1.6 linux hlds server (Svensk
Ljud
&
Ljus Produktion)
   3. Re: finding server through browsing (kama)

-- __--__--

Message: 1
Date: Mon, 10 Sep 2007 23:48:48 +0300
From: "tesi 83" <[EMAIL PROTECTED]>
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server
Reply-To: hlds_linux@list.valvesoftware.com

--
[ Picked text/plain from multipart/alternative ]
I have linux fedora kernel 2.6.22. I am running counter-srike 1.6
server.
fps 1000, ping 2-8.
My problem is that sometimes there comes "Timed out" and players will
be
kicked from server.

I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these
but
i
am not sure how I should rebuild my kernel now:

http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html



http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html


--HERE IS HOW MY SERVER START---

[EMAIL PROTECTED] bin]# cd /home/xxx/temp/
[EMAIL PROTECTED] temp]# export
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:.
[EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike
+sys_ticrate
1.0 -pingboost 2 +maxplayers 12 +map de_inferno
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 20:02:44 Oct 24 2006 (3651)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 127.0.0.1:27015
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE

Adding master server x,x,x,x:27010
Adding master server x,x,x,x:27010
Connection to Steam servers successful.
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
   VAC secure mode is activated.
reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart




-------------------


ser

Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-10-04 Thread Kennycom
I don't have a list of the HLTV ports but this is what I have for CSS..
UDP 1200 (Friends Network)

UDP 27000 to 27015 (Gameport)

UDP 27020

TCP 27030 to 27039

TCP: 27015 (SRCDS Rcon port)



- Original Message -

From: "tesi 83" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, October 04, 2007 2:48 AM
Subject: Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server


> --
> [ Picked text/plain from multipart/alternative ]
> There is good 1000 Mbps full dublex connection. I disabled my firewall and
> everythink is working. jiihaa!
>
> What ports I need to open! I mean all ports (HLTV too). Here are open
> ports
> from my firewall configuration ( linux iptables):
>
> 27015:udp 27020:udp 26901:udp
>
> -J.R.
>
>
> Message: 2
> From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]>
> To: 
> Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
> Date: Wed, 3 Oct 2007 22:47:40 +0200
> Reply-To: hlds_linux@list.valvesoftware.com
>
> You might have a connection problem with your server.
>
> Is it on a real good internet connection ?
> cause its indicates that the clients connection have been lost ..
> Something isnt working 100%, network related. but it can be the server,
> the
> connection or something else disturbing traffic.
>
> Good Luck !
> Peter
>
>
> - Original Message -
> From: "tesi 83" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, October 03, 2007 8:50 PM
> Subject: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
>
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Hello,
>>
>> First of all, thx Peter for helping me. Unfortunately I have this same
>> problem yet. I have run 'memtest' two times and everything is OK. I have
>> rebuilt my kernel and server starts nice. But after I play little time
>> (even
>> 1 player on the server) there comes "Timed out". If someone could explain
>> what this error below means I would be very happy:
>>
>> ---
>> Dropped Player from server
>> Reason:  Timed out
>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
>> m_nPerformanceCounterStart
>> reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
>> m_nPerformanceCounterStart
>> ---
>>
>>
>> -J.R.
>>
>>
>>
>> Today's Topics:
>>>
>>>1. "Timed out" problem with cs 1.6 linux hlds server (tesi 83)
>>>2. Re: "Timed out" problem with cs 1.6 linux hlds server (Svensk Ljud
>>> &
>>> Ljus Produktion)
>>>3. Re: finding server through browsing (kama)
>>>
>>> -- __--__--
>>>
>>> Message: 1
>>> Date: Mon, 10 Sep 2007 23:48:48 +0300
>>> From: "tesi 83" <[EMAIL PROTECTED]>
>>> To: hlds_linux@list.valvesoftware.com
>>> Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server
>>> Reply-To: hlds_linux@list.valvesoftware.com
>>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> I have linux fedora kernel 2.6.22. I am running counter-srike 1.6
>>> server.
>>> fps 1000, ping 2-8.
>>> My problem is that sometimes there comes "Timed out" and players will be
>>> kicked from server.
>>>
>>> I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these but
>>> i
>>> am not sure how I should rebuild my kernel now:
>>>
>>> http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html
>>>
>>>
> http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html
>>>
>>> --HERE IS HOW MY SERVER START---
>>>
>>> [EMAIL PROTECTED] bin]# cd /home/xxx/temp/
>>> [EMAIL PROTECTED] temp]# export
>>> LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:.
>>> [EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike
>>> +sys_ticrate
>>> 1.0 -pingboost 2 +maxplayers 12 +map de_inferno
>>> Auto detecting CPU
>>> Using AMD-Opteron (64 bit) Optimised binary.
>>> Auto-restarting the server on crash
>>>
>>> Console initialized.
>>> scandir failed:/home/xxx/temp/./valve/SAVE
>>> scandir failed:/home/xxx/temp/./platform/SAVE
>>> Protocol version 47
>>> Exe version 1.1.2.5/Stdio (cstrike)
>>> Exe build: 20:02:44 Oct 24 2006 (3651)
>>> STEAM Auth Server
>>> couldn't exec language.c

Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-10-04 Thread tesi 83
--
[ Picked text/plain from multipart/alternative ]
There is good 1000 Mbps full dublex connection. I disabled my firewall and
everythink is working. jiihaa!

What ports I need to open! I mean all ports (HLTV too). Here are open ports
from my firewall configuration ( linux iptables):

27015:udp 27020:udp 26901:udp

-J.R.


Message: 2
From: "Svensk Ljud & Ljus Produktion" <[EMAIL PROTECTED]>
To: 
Subject: Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs
Date: Wed, 3 Oct 2007 22:47:40 +0200
Reply-To: hlds_linux@list.valvesoftware.com

You might have a connection problem with your server.

Is it on a real good internet connection ?
cause its indicates that the clients connection have been lost ..
Something isnt working 100%, network related. but it can be the server, the
connection or something else disturbing traffic.

Good Luck !
Peter


- Original Message -
From: "tesi 83" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, October 03, 2007 8:50 PM
Subject: [hlds_linux] Re: hlds_linux digest, Vol 1 #5742 - 3 msgs


> --
> [ Picked text/plain from multipart/alternative ]
> Hello,
>
> First of all, thx Peter for helping me. Unfortunately I have this same
> problem yet. I have run 'memtest' two times and everything is OK. I have
> rebuilt my kernel and server starts nice. But after I play little time
> (even
> 1 player on the server) there comes "Timed out". If someone could explain
> what this error below means I would be very happy:
>
> ---
> Dropped Player from server
> Reason:  Timed out
> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
> m_nPerformanceCounterStart
> reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
> m_nPerformanceCounterStart
> ---
>
>
> -J.R.
>
>
>
> Today's Topics:
>>
>>1. "Timed out" problem with cs 1.6 linux hlds server (tesi 83)
>>2. Re: "Timed out" problem with cs 1.6 linux hlds server (Svensk Ljud
>> &
>> Ljus Produktion)
>>3. Re: finding server through browsing (kama)
>>
>> -- __--__--
>>
>> Message: 1
>> Date: Mon, 10 Sep 2007 23:48:48 +0300
>> From: "tesi 83" <[EMAIL PROTECTED]>
>> To: hlds_linux@list.valvesoftware.com
>> Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server
>> Reply-To: hlds_linux@list.valvesoftware.com
>>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> I have linux fedora kernel 2.6.22. I am running counter-srike 1.6 server.
>> fps 1000, ping 2-8.
>> My problem is that sometimes there comes "Timed out" and players will be
>> kicked from server.
>>
>> I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these but
>> i
>> am not sure how I should rebuild my kernel now:
>>
>> http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html
>>
>>
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html
>>
>> --HERE IS HOW MY SERVER START---
>>
>> [EMAIL PROTECTED] bin]# cd /home/xxx/temp/
>> [EMAIL PROTECTED] temp]# export
>> LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:.
>> [EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike
>> +sys_ticrate
>> 1.0 -pingboost 2 +maxplayers 12 +map de_inferno
>> Auto detecting CPU
>> Using AMD-Opteron (64 bit) Optimised binary.
>> Auto-restarting the server on crash
>>
>> Console initialized.
>> scandir failed:/home/xxx/temp/./valve/SAVE
>> scandir failed:/home/xxx/temp/./platform/SAVE
>> Protocol version 47
>> Exe version 1.1.2.5/Stdio (cstrike)
>> Exe build: 20:02:44 Oct 24 2006 (3651)
>> STEAM Auth Server
>> couldn't exec language.cfg
>> Server IP address 127.0.0.1:27015
>> scandir failed:/home/xxx/temp/./valve/SAVE
>> scandir failed:/home/xxx/temp/./platform/SAVE
>>
>> Adding master server x,x,x,x:27010
>> Adding master server x,x,x,x:27010
>> Connection to Steam servers successful.
>> reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
>> m_nPerformanceCounterStart
>>VAC secure mode is activated.
>> reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
>> m_nPerformanceCounterStart
>>
>>
>>
---
>>
>> server crashes?
>> scandir failed?
>> reliabletimer.h?
>> --
>>
>>
>> -- __--__--
>>
>> Message: 2
&g

Re: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-09-10 Thread Svensk Ljud & Ljus Produktion

If "Timed out" is displayed then it can be because of many things ..

- the server did crach, can be corrupted files, hardware failures.
- autoupdating because of new verion realese.
- loading the server to hard so it restart treads ( I have never experienced
this ).

run memtest and check voltage, if its craching then its switching to certain
maps - remove thouse maps.

Good Luck.

Peter

- Original Message -
From: "tesi 83" <[EMAIL PROTECTED]>
To: 
Sent: Monday, September 10, 2007 10:48 PM
Subject: [hlds_linux] "Timed out" problem with cs 1.6 linux hlds server



--
[ Picked text/plain from multipart/alternative ]
I have linux fedora kernel 2.6.22. I am running counter-srike 1.6 server.
fps 1000, ping 2-8.
My problem is that sometimes there comes "Timed out" and players will be
kicked from server.

I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these but i
am not sure how I should rebuild my kernel now:

http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html

--HERE IS HOW MY SERVER START---

[EMAIL PROTECTED] bin]# cd /home/xxx/temp/
[EMAIL PROTECTED] temp]# export
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:.
[EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike +sys_ticrate
1.0 -pingboost 2 +maxplayers 12 +map de_inferno
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 20:02:44 Oct 24 2006 (3651)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 127.0.0.1:27015
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE

Adding master server x,x,x,x:27010
Adding master server x,x,x,x:27010
Connection to Steam servers successful.
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
  VAC secure mode is activated.
reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart

---

server crashes?
scandir failed?
reliabletimer.h?
--

___
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please visit:
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[hlds_linux] "Timed out" problem with cs 1.6 linux hlds server

2007-09-10 Thread tesi 83
--
[ Picked text/plain from multipart/alternative ]
I have linux fedora kernel 2.6.22. I am running counter-srike 1.6 server.
fps 1000, ping 2-8.
My problem is that sometimes there comes "Timed out" and players will be
kicked from server.

I have AMD Athlon 64 X2 4800+ and Asus AM2 K8M890. I have read these but i
am not sure how I should rebuild my kernel now:

http://www.mail-archive.com/[EMAIL PROTECTED]/msg20523.html
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html

--HERE IS HOW MY SERVER START---

[EMAIL PROTECTED] bin]# cd /home/xxx/temp/
[EMAIL PROTECTED] temp]# export
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/xxx/temp:.
[EMAIL PROTECTED] temp]# ./hlds_run -game cstrike -game cstrike +sys_ticrate
1.0 -pingboost 2 +maxplayers 12 +map de_inferno
Auto detecting CPU
Using AMD-Opteron (64 bit) Optimised binary.
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 20:02:44 Oct 24 2006 (3651)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 127.0.0.1:27015
scandir failed:/home/xxx/temp/./valve/SAVE
scandir failed:/home/xxx/temp/./platform/SAVE

Adding master server x,x,x,x:27010
Adding master server x,x,x,x:27010
Connection to Steam servers successful.
reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart
   VAC secure mode is activated.
reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
m_nPerformanceCounterStart

---

server crashes?
scandir failed?
reliabletimer.h?
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux