[hlds_linux] When the scream fortress update arrives...

2014-10-29 Thread ics
When you release the scream fortress update, can you please tell the 
complete map name of the new map so we can easily configure our servers 
in advance? Thanks.


-ics

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Re: [hlds_linux] When the scream fortress update arrives...

2014-10-29 Thread Frank
+1 good idea..
Also Valve could you please for the love of God fix it so when you complete
a trade that you can click CLOSE vs having to X out of the window? I think
this has been broken for weeks now and I keep getting asked from clients
about if it's a server side issue or not when I know it isn't.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Wednesday, October 29, 2014 4:44 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] When the scream fortress update arrives...

When you release the scream fortress update, can you please tell the
complete map name of the new map so we can easily configure our servers in
advance? Thanks.

-ics

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Re: [hlds_linux] When the scream fortress update arrives...

2014-10-29 Thread Ross Bemrose
Once they release the update, you could just use tail to check the last
line of cfg/mapcycle-halloween.txt to see what the new map's name is.
Assuming Valve adds it to the end of cfg/mapcycle-halloween.txt

tf2@powerlord:~/tf2/tf$ tail -n 1 cfg/mapcycle_halloween.txt
plr_hightower_event

So, it works for last year's map at least.

On Wed, Oct 29, 2014 at 4:44 PM, ics i...@ics-base.net wrote:

 When you release the scream fortress update, can you please tell the
 complete map name of the new map so we can easily configure our servers in
 advance? Thanks.

 -ics

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-- 
Ross Bemrose
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Re: [hlds_linux] When the scream fortress update arrives...

2014-10-29 Thread ics
Sure but i wasn't thinking only myself. I could go maps folder to check 
it out myself but there are other people who run servers who may not 
have shell access to the server itself.


-ics

Ross Bemrose kirjoitti:

Once they release the update, you could just use tail to check the last
line of cfg/mapcycle-halloween.txt to see what the new map's name is.
Assuming Valve adds it to the end of cfg/mapcycle-halloween.txt

tf2@powerlord:~/tf2/tf$ tail -n 1 cfg/mapcycle_halloween.txt
plr_hightower_event

So, it works for last year's map at least.

On Wed, Oct 29, 2014 at 4:44 PM, ics i...@ics-base.net wrote:


When you release the scream fortress update, can you please tell the
complete map name of the new map so we can easily configure our servers in
advance? Thanks.

-ics

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